Welcome to Hell! Hell on Earth, that is. Pinnacle’s long-runnnig, award-winning, earth-shattering sequel to Deadlands: the Weird West is now available in the D20 rules system!
The year is 2094. The Last War ended 13 years ago when supernatural bombs blanketed the earth, killing billions and “terrorforming” the world into one vast Deadland. Then came the Reckoners, powerful beings... [click here for more]
There Came a Reckoning...
The year is 2097, but the future is not our own.
The Last War ended in a rain of ghost rock bombs that killed billions and turned the world into a Deadland. And then the Reckoners came--the Four Horsemen of the Apocalypse--bringing death and ruin to billions more and seeding the world with horrific monsters beyond imagining.
Then came a harbinger--the strangest savior... [click here for more]
The end isn’t nigh—it’s past! Welcome to Hell on Earth Reloaded, the dark future of the strange past of Deadlands.
The year is 2097, but the future is not our own. The long Cold War between the United and Confederate States of America finally came to an end—in world-wide hellfire. The rain of ghost rock bombs shattered most anything man could... [click here for more]
It’s lonely in the Wastes…take a Companion!
The Hell on Earth Companion gives your scav what she needs to become an honest-to-Oppenheimer cyborg and adds two new Arcane Backgrounds: Librarian and Witch. For those looking for less weird in their Wasted West there’s plenty of guns and gear, details on the dangers of the irradiated future, vehicle combat, and how to contact a lonely... [click here for more]
Something lurks beneath the irradiated soil. Something ancient and evil.
The Worms’ Turn is a full-length Plot Point Campaign featuring the aftermath of the climactic battle called “The Harvest.” The Reckoners have been banished to the distant living planet of Banshee, but there’s no time for celebration. The Iron Alliance has learned a terrifying secret—the Reckoners... [click here for more]
The official Last Parsec soundtrack features 11 tracks designed to follow the flow of your JumpCorp team's adventures. This is nearly an hour’s worth of music by fan-favorite Harry Mack, and includes the following tracks:
1. The Jump
2. Beyond the Last Parsec
4. Approaching coordinates
7. Dampening Field
8. Intruder Alert
10.... [click here for more]