Welcome to the world of THW!
What:A free introduction to the Reaction System used by Two Hour Wargames.Scale: Man-to-man modern combat. 1 figure equals 1 man.Your Role: You lead a small group of 1 to 5 figures in a series of man-to-man scenarios.Playability: Designed for solo, same side and head to head play.Chain Reaction 3.1... [click here for more]
Gentlemen, Start Your Engines!
Win or Go Home! is a racing game that’s probably unlike anything you’ve played before. What makes it different? It’s not the subject matter; there are plenty of racing games out there. It’s not the fact that you can take a driver and improve him (or her) over the course of a career. What makes this game different is the way that... [click here for more]
Friday Night Fights
"YOU CAN RUN BUT YOU CAN'T HIDE."
A twenty-foot square ring doesn't give you much room to move and definitely nowhere to hide. Boxing - it's called the "Sweet Science" for a reason. You can move around your opponent flicking jabs and dancing away. "Rope a dope" and pick your spots firing punches and scoring points. All that skillful stuff,... [click here for more]
Wire to Wire What's a game about horse racing doing in the Pulps section?
One could argue that the Pulp Era was the high time of thoroughbred horse racing and it would be tough to argue against that point. Man of War, Seabiscuit, and War Admiral are just a few of the great horses that ran during that time.
But what does that have to do with putting Wire to Wire in... [click here for more]