Deep in the heart of the harsh landscape of the Valley of the Ancients lies Blackmoors greatest mystery an accursed place the local desert tribes know only as the City of the Gods. One royal expedition to the site has already failed to return and now the heroes must traverse unforgiving wilds and dangers untold in search of truth and if they can survive the journey the glory of a lifetime. Whet your... [click here for more]
Once viewed as the idle pursuit of low races, the development of clockwork and steam power has since swept across the lands of the North like a wildfire. High Thonians now boast the bravest and most innovative advances in these arts, and the call for the fruits of their labors grows louder with each passing day. But every new order threatens the old, and resistance to the march of progress grows,... [click here for more]
Over 30 years ago, Dave Arneson created the world that spawned a generation of role playing fans! This core campaign setting is 240 pages and features a full color pull out map of Blackmoor! Features Newly Revised and additional materials from the previous hardback edition!', ' The First Fantasy Campaign. Thirty years ago, the world''s first fantasy campaign began. Now it''s back! Enter Dave Arneson''s... [click here for more]
Blackmoor: The Redwood Scar
The first Blackmoor adventure since 1987! This exciting adventure takes players to Dave Arneson''s Blackmoor, the First Fantasy Campaign, on an epic quest through the depths of the terrible Redwood Forest. A new terror has risen deep in the forest, making the powerful elves tremble in fear within the borders of their own forest kingdom. A group of hardy adventurers must... [click here for more]
This in-depth sourcebook for Dave Arneson's Blackmoor explores the Wizards Cabal, a governing entity in the world of Blackmoor and a crucial institution for any campaign involving wizardry. Filled with a wealth of new spells, feats, prestige classes, magic items, and alternate magic rules, The Wizards Cabal is a must for any wizard character in Blackmoor. ... [click here for more]
Children of the horsegod Hak, the Peshwah believe they are a chosen people. Birthed to protect Hak's sacred lands and guide Hak's sacred horses, they are brothers and sisters of his divine spirit, and feel they hold a particular destiny and a special place in this, their land. From the rocky peaks of the High Hak to the dusty floor of the Valley of the Ancients, the tribes of the Peshwah roam. ... [click here for more]
Temple of the Frog For thirty years, no name has been more feared than this one. Within its slimy walls lies the root of fantasy adventure gaming. For thirty years The Temple has claimed the lives of many brave and cunning adventurers. For thirty years, those who have lived to tell the tale, speak of the challenges they faced. For thirty years The Temple has challenged players and Dungeon Masters... [click here for more]
Revisit the most classic dungeon crawl of all time! The Dungeons of Castle Blackmoor will take adventurers on a journey through the dungeon that started the roleplaying game genre! The Dungeons of Castle Blackmoor details the 20 known levels of the dungeon including the first 10 levels as originally created by Dave Arneson himself! Designed to scale with varying party sizes and power levels, this... [click here for more]
Dive deep into the most comprehensive text on Blackmoor, from the player's view. Hundreds of Blackmoor specific feats and spells. New base and prestige classes. A must have for any player in Dave Arneson's Blackmoor: The MMRPG Campaign.
Here's a preview that shows some of the options available to players in Blackmoor Click here to download (~1.0 MB PDF).
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