Are you a cat? Great! This game is for you. Not a cat? You'll need 2d6 to see if you can do what a cat can do.
Get home as you navigate cat obstacles and distractions. Collect beans and get powers. That's it.
Needed: 2d6. Optional: bean tokens, note paper, maybe an actual cat for guidance.
Time to play: 20 min to 2 hours.
Ages:... [click here for more]
Grapple with mobile carnivorous plants, hivemind mind-controlling alien babies, unknowable deep-sea aliens, and post-apocalyptic cult enforcers in this homage to the magnificent corpus of John Wyndham's close-to-home sci-fi stories.
Use your favourite novel for your adventure. Or play in a sandbox universe peopled with his characters and events. Critiqued by a contemporary writer for producing "cozy... [click here for more]
Delight the rogues, thieves and all who have a casual disrespect for private property in your games by adding an element of realism and real-life skills to picking locks.
Simple enough to teach in 30 seconds and expandable to high difficulties. Easily hacked into any system using 3 lock-difficulty principles. Based on real-world lock-picking methodology.
System: None. MOSAIC... [click here for more]