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“…this is one of the best abstract strategy games I have ever played.”
-Tom Vasel (The Dice Tower)
The Duke: Print & Play Edition
The politics of the high court are elegant, shadowy and subtle. Not so in the outlying duchies. Rival dukes contend for unclaimed lands far from the king’s reach, and possession is the law in these lands. Use your forces to capture enemy troops before... [click here for more] |
Catalyst Game Labs |
FREE
|
The complexities of ship construction create unique design quirks that bring a flavor all their own to each leviathans. While the men and women that crew the airships bring their skills, passions and blood to elevate each vessel into legend. The Ship Quirks & Crew Abilities Card Deck is a series of positive and negative Ship Quirks and Crew Abilities that allow an easy, dynamic way for Leviathans... [click here for more] |
Catalyst Game Labs |
$5.99
|
To The Skies!
Leviathans is a steampunk game that simulates combat between warships that have taken to the air in an alternate history 1910. The king leviathans, battleships, are the largest vessels. Maneuvering in support are light cruisers, destroyers and other vessels. Will you captain your fleet for king and country, expanding your nation’s power and becoming legend? Or will you fall... [click here for more] |
Catalyst Game Labs |
$1.99
|
Leviathans is a steampunk game that simulates combat between warships that have taken to the air in an alternate history 1910. The king leviathans, battleships, are the largest vessels. Maneuvering in support are light cruisers, destroyers and other vessels. Will you captain your fleet for king and country, expanding your nation’s power and becoming legend? Or will you fall from the sky, forgotten? ... [click here for more] |
Catalyst Game Labs |
FREE
|
James' Fighting Leviathans: Excerpt From 1910 Part Two (PDF) [CAT31601p] $2.45
Leviathans is a steampunk game that simulates combat between warships that have taken to the air in an alternate history 1910. The king leviathans, battleships, are the largest vessels. Maneuvering in support are light cruisers, destroyers and other vessels. Will you captain your fleet for king and country, expanding your... [click here for more] |
Catalyst Game Labs |
$2.45
|
Leviathans is a steampunk game that simulates combat between warships that have taken to the air in an alternate history 1910. The king leviathans, battleships, are the largest vessels. Maneuvering in support are light cruisers, destroyers and other vessels. Will you captain your fleet for king and country, expanding your nation’s power and becoming legend? Or will you fall from the sky, forgotten?... [click here for more] |
Catalyst Game Labs |
$1.95
|
LEVIATHANS INTRODUCTION (PDF) [CAT31690p]
File Size: 5.1 MB
Leviathans is a steampunk game that simulates combat between warships that have taken to the air in an alternate history 1910. The king leviathans, battleships, are the largest vessels. Maneuvering in support are light cruisers, destroyers and other vessels. Will you captain your fleet for king and country, expanding your nation's power... [click here for more] |
Catalyst Game Labs |
FREE
|
DEVELOPMENT JOURNAL (PDF) [CAT31691p]
File Size: 2 MB
Leviathans is a steampunk game that simulates combat between warships that have taken to the air in an alternate history 1910. The king leviathans, battleships, are the largest vessels. Maneuvering in support are light cruisers, destroyers and other vessels. Will you captain your fleet for king and country, expanding your nation's power and becoming... [click here for more] |
Catalyst Game Labs |
FREE
|
The following open alpha test taps the Leviathans’ community to test the viability of this rules set. The Open Alpha Test will be over at the end of day on October 31st. A “The Channel Campaign: Open Alpha Test” thread has been started at www.monstersinthesky.com. We’ll be watching the thread to see what the community discovers. Enjoy and thanks for your help making the game the best... [click here for more] |
Catalyst Game Labs |
FREE
|
BRITISH PRINTABLE FLEET (PDF) [CAT31680p]
File Size: 3.5 MB
Leviathans is a steampunk game that simulates combat between warships that have taken to the air in an alternate history 1910. The king leviathans, battleships, are the largest vessels. Maneuvering in support are light cruisers, destroyers and other vessels. Will you captain your fleet for king and country, expanding your nation's power... [click here for more] |
Catalyst Game Labs |
$2.45
|
I Play Therefore I am!
Ergo is the logical card game for the geek in all of us. Each player plays a variable (A, B, C, or D) and uses familiar logical operators like 'Not', 'And', 'Or', 'If-Then' to prove they exist, and that their opponents don't!
Along the way, watch out for cards that will shift the equation like Wild Cards, 'Tabula Rasa' or the dreaded 'Fallacy' card.
Each Player takes... [click here for more] |
Catalyst Game Labs |
$4.99
|
Who are the Clans? Where do they come from? What do they really want? The Wolf Clan Sourcebook reveals the history, culture, and military capabilities of the Wolves, one of the premier Clans. The Clan's military tactics and internal hierarchy are explored and its prominent personalities profiled.
The Wolf Clan Sourcebook also includes a detailed discussion of the key Battle of... [click here for more] |
Catalyst Game Labs |
$10.00
|
I Think I Feel a Song Coming On!
ComStar lied! (We know: Big shock!) They said they checked out this distant rimward nebula, which ancient charts called “California” for some reason. Perhaps because someone in IE’s corporate mishmash of a leadership didn’t trust them—or more likely because they forgot that there even was a report from the Explorer Corps—the... [click here for more] |
Catalyst Game Labs |
Pay What You Want
|
COMBAT, HONOR, BETRAYAL, DEATH
A man scrabbles to find the BattleMech that will make his fortune. A deadly tank gunner ponders the cost of his calling. An iconic battalion fights its last battle. And in the Deep Periphery, desperate stirrings of horrible weapons breed rumor and betrayal.
Sixteen stories of combat, honor, betrayal and death fill the pages of Weapons Free: BattleCorps Anthology... [click here for more] |
Catalyst Game Labs |
$4.99
|
BattleTech Manual, BattleTech Compenium, BattleTech Compendium: The Rules of Warfare, BattleTech Master Rules, BattleTech Master Rules [Revised Edition] (PDF) [FAS1626p/FAS1640p/FAS1691p/FAS1707p/FP35000p] Print Price (BattleTech Manual: 1987): $12.00 (BattleTech Manual: 1990): $15.00 (BattleTech Manual: The Rules of Warfare: 1994): $18.00 (BattleTech Master Rules:... [click here for more] |
Catalyst Game Labs |
$12.00
|
TWILIGHT OF THE CLANS (PDF) [FAS1710p]
Print Price (1998): $12.00 File Size: 16.3 MB
THE STAR LEAGUE STRIKES BACK!
The brace warriors of Task Force Serpent secretly made the thousand-light-year journey to the Smoke Jaguar home world of Huntress to eliminate the last of the Clan's holdings. What they find there will test the limits of their skills, their endurance and their loyalty.
Twilight of... [click here for more] |
Catalyst Game Labs |
$6.00
|
Total Warfare Style Record Sheets: 3058 Upgrade Unabridged, Inner Sphere ‘Mechs and Vehicles (PDF) [BC-203Bp] $9.95
File Size: 32 MB
In the 3050s, the discoveries of long-buried Star League records led to a plethora of new cutting-edge BattleMech and combat vehicles designs by the end of that decade, resurrected from the blueprints of design firms centuries old. At the same time, the Clans... [click here for more] |
Catalyst Game Labs |
$9.96
|
Total Warfare Style Record Sheets: 3058 Upgrade Unabridged, Clan ‘Mechs, Star League Units and Battle Armor (PDF) [BC-212p] $9.95
File Size: 61 MB
In the 3050s, the discoveries of long-buried Star League records led to a plethora of new cutting-edge BattleMech and combat vehicles designs by the end of that decade, resurrected from the blueprints of design firms centuries old. At the same... [click here for more] |
Catalyst Game Labs |
$9.96
|
The Future of Warfare!
It is the 31st century, a time of endless wars that rage across human-occupied space. As star empires clash, these epic wars are won and lost by BattleMechs, 30-foot-tall humanoid metal titans bristling with lasers, autocannons and dozens of other lethal weapons; enough firepower to level entire city blocks. Your elite force of MechWarriors drives these juggernauts into battle,... [click here for more] |
Catalyst Game Labs |
$14.99 $11.24
|
The Clans
Descendants of the Star League Defense Force, they returned to the Inner Sphere in 3050 with violence and honor. Stalled by the combined might of the Inner Sphere, the Clans have been waiting for the chance to strike for Terra once more. But fractures within Nicholas Kerensky’s Great Society have widened. A new enemy threatens to destroy the Clans once and for all: themselves. The... [click here for more] |
Catalyst Game Labs |
$25.00
|
The Galtor Campaign
The inhabitants of Galtor, a sleepy little planet on the Davion/Kurita border, had nothing to interest their neighboring superpowers. Nevertheless, the manipulations of Hanse "The Fox" Davion and the bitter rivalry of two Kurita Military District Commanders engulfed Galtor in one of the largest battles in recent memory.
Davion planned to lure a couple... [click here for more] |
Catalyst Game Labs |
$5.00
|
A CLAN MUST DIE For seven long years, an uneasy truce has kept the Clan war machine from continuing its relentless march into the Inner Sphere-but young Clan Crusaders hungry for war now push for an end to the Truce of Tukayyid, and a renewal of the invasion. Building on the momentum of their victory over the Jade Falcons on Coventry, the Great House leaders create a Star League Constitution, resurrecting... [click here for more] |
Catalyst Game Labs |
$6.00
|
THE BLACK THORNS (PDF) [FAS1686p]
Print Price (1994): $10.00 File Size: 26.7 MB
For Adept Jeremiah Rose, ComStar’s stunning victory on Tukayyid was a crushing personal defeat. After losing his ‘Mech and his command to the Clans, Rose resigned his commission with the Com Guards and returned home to seek a place with his family among the famed Northwind Highlanders. When the Highlanders rejected... [click here for more] |
Catalyst Game Labs |
$5.00
|
The Clans
From beyond known space come the Clans...hightech barbarians bring war and destruction to the Inner Sphere. The Jade Falcons were one of the fiercest and most brutal of these Clans. Preying on the Federated Commonwealth, they mercilessly slaughtered its defending forces. The most successful of the Jade Falcons forces were the Falcon Guards. Led by Star Colonel Adler... [click here for more] |
Catalyst Game Labs |
$5.00
|
The March of Progress
The Jihad is over. A new Republic has been born. In the wake of one of humanity’s greatest conflicts, the Inner Sphere, Periphery and Clans must adapt to new political and industrial realities—a new balance of power. But changes on the map are only the beginning. The Word of Blake’s war has scattered a new wave of technological progress across nearly every realm,... [click here for more] |
Catalyst Game Labs |
$25.00
|
The Walls Came Tumbling Down…
War has spread across the Inner Sphere, shattering and shifting alliances both old and new. As the Clans once more close in on humanity’s homeworld of Terra, the walls of Fortress have come down, revealing the return of Devlin Stone. Desperate for any edge, the Great Houses, Clans, and Periphery states of the Inner Sphere have unleashed a flood of... [click here for more] |
Catalyst Game Labs |
$25.00
|
The great experiment that was the Republic of the Sphere has failed. Withdrawn behind the Fortress walls, the once-great power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once more rages across the Inner Sphere, new equipment strides across ancient battlefields. Technology, once stagnated by trade restrictions and peace... [click here for more] |
Catalyst Game Labs |
$14.99
|
The great experiment that was the Republic of the Sphere has failed. Withdrawn behind the Fortress walls, the once-great power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once more rages across the Inner Sphere, new equipment strides across ancient battlefields. Technology, once stagnated by trade restrictions and peace... [click here for more] |
Catalyst Game Labs |
$14.99
|
The great experiment that was the Republic of the Sphere has failed. Withdrawn behind the Fortress walls, the once-great power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once more rages across the Inner Sphere, new equipment strides across ancient battlefields. Technology, once stagnated by trade restrictions and peace... [click here for more] |
Catalyst Game Labs |
$14.99
|
The great experiment that was the Republic of the Sphere has failed. Withdrawn behind the Fortress walls, the once-great power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once more rages across the Inner Sphere, new equipment strides across ancient battlefields. Technology, once stagnated by trade restrictions and peace... [click here for more] |
Catalyst Game Labs |
$14.99
|
The great experiment that was the Republic of the Sphere has failed. Withdrawn behind the Fortress walls, the once-great power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once more rages across the Inner Sphere, new equipment strides across ancient battlefields. Technology, once stagnated by trade restrictions and peace... [click here for more] |
Catalyst Game Labs |
$14.99
|
The great experiment that was the Republic of the Sphere has failed. Withdrawn behind the Fortress walls, the once-great power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once more rages across the Inner Sphere, new equipment strides across ancient battlefields. Technology, once stagnated by trade restrictions and peace... [click here for more] |
Catalyst Game Labs |
$14.99
|
The great experiment that was the Republic of the Sphere has failed. Withdrawn behind the Fortress walls, the once-great power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once more rages across the Inner Sphere, new equipment strides across ancient battlefields. Technology, once stagnated by trade restrictions and peace... [click here for more] |
Catalyst Game Labs |
$14.99
|
The great experiment that was the Republic of the Sphere has failed. Withdrawn behind the Fortress walls, the once-great power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once more rages across the Inner Sphere, new equipment strides across ancient battlefields. Technology, once stagnated by trade restrictions and peace... [click here for more] |
Catalyst Game Labs |
$14.99
|
Eve of Destruction
The great experiment that was the Republic of the Sphere has failed. Withdrawn behind the Fortress walls, the once-great power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once more rages across the Inner Sphere, new equipment strides across ancient battlefields. Technology, once stagnated by... [click here for more] |
Catalyst Game Labs |
$25.00
|
TECHNICAL READOUT: 3085! In December 3076, Devlin Stone marshaled the nations of the Inner Sphere and began Operation SCOUR. The two-year final push to Terra was the bloodiest fighting seen in centuries. In the end, Terra had been freed with the Word of Blake scattered to the darkest corners of the universe. Stepping into that vacuum, Stone forged a new "Terran Hegemony" in The Republic of... [click here for more] |
Catalyst Game Labs |
$25.00
|
In November 3067 the Second Star League disbanded. The Word of Blake—a splinter group of ComStar—had been on the verge of joining in fulfillment of ancient prophecies. Denied their dream, the Blakists sought to preserve the Star League against the follies of the Houses, but its fanaticism manifested this noble goal as the Jihad: a horrific war that has pitted every faction against each other and... [click here for more] |
Catalyst Game Labs |
$25.00
|
Wars Past. Wars Present.
In the 3050s, the discoveries of long-buried Star League records led to a plethora of new cutting-edge BattleMech and vehicle designs by the end of that decade, resurrected from the blueprints of design firms centuries old and thought lost to antiquity. Ten years later, these designs have moved from novelty to workhorse, as the Inner Sphere once more finds itself at... [click here for more] |
Catalyst Game Labs |
$22.00
|
In 3049, the first Clan forces appeared in the Inner Sphere. Armed with advanced technologies of a long-dead age, the warlike invaders unleashed a devastating blitzkrieg, capturing world after world until a Clan victory seemed certain. Unable to match the enemy's superior 'Mechs, the Inner Sphere militaries increasingly turned to their combat fleets for relief, only to find the skies filled with deadly... [click here for more] |
Catalyst Game Labs |
$15.00
|
The Changing Face of Battle
In 3055, a new breed of Inner Sphere BattleMech started rolling off assembling lines—’Mechs specifically designed to counter the Clan invasion—at the same time that secondline Clan ’Mechs began to appear. By 3067 those design have become a staple of the modern battlefield, giving rise to notable MechWarriors and new variants, while the demands of the ever-popular... [click here for more] |
Catalyst Game Labs |
$22.00
|
THE SUCCESSION WARS In 2781 the Star League was officially abandoned, ending a two hundred year-long Golden Age. In 2785 the Successor Lords launched a series of massive conflicts that would rage for centuries and become known as The Succession Wars. Such endless warfare has taken its toll and by the Fourth Succession War of 3028, the technology employed on the battlefields is a mere shadow... [click here for more] |
Catalyst Game Labs |
$20.00
|
The Future of Warfare!
The year is 3026 and war has ravaged the thousands of worlds of the Inner Sphere for centuries. Successor Lords send clashing armies to conquer their neighbors and re-establish the long-lost Star League. Though the BattleMech is the king of the battlefield, it is supported by a much vaster array of conventional vehicles that fight every where from premier border... [click here for more] |
Catalyst Game Labs |
$18.00
|
In the year 2750, humanity was in the midst of a golden age. United under the interstellar government of the Star League, all mankind prospered and enjoyed an improved quality of life made possible by advances in technology, commerce, human rights, and the arts. Humanity had truly inherited the stars. But those same advances also carried a curse, for the engines of war from the Star League era possessed... [click here for more] |
Catalyst Game Labs |
$10.00
|
The Ultimate Grease-Monkey Resource!
How does a MechWarrior interface with a BattleMech? How does a ProtoMech really work? When was the Gauss rifle or the Particle Projector Cannon developed? Or how can I just make my own, cool and unique BattleMech design. If you’ve ever been plagued by these questions, then get on your coveralls and make sure you’ve got your astech certification, because you’re... [click here for more] |
Catalyst Game Labs |
$14.99
|
This supplement is packed with descriptions of one of BattleTech's most elite fighting companies: The Black Widow Company of Wolf's Dragoons. Selling their services to the highest bidder, this mercenary unit is well known throughout the Successor States. Included is a history of the Black Widow Company and her commander, Natasha Kerensky, details of the units that make up the company and the MechWarriors... [click here for more] |
Catalyst Game Labs |
$5.00
|
Take your warfare to a whole new level of excitement!
Deploy under cover of exotic weather and severe planetary conditions. Surprise your enemy with your mastery of new battlefield tactics—from artillery to command-level comms to minefields! A daring commander can take advantage of any or all of these….if he’s brave enough to seize the moment!
Tactical Operations:Advanced... [click here for more] |
Catalyst Game Labs |
$14.99
|
Take Command!
Black Widow Company
A Wolf’s Dragoon independent command, the Black Widow Company is one of the most famous units of all time: they are reborn from the fires of Blakist treachery to prove to the entire Inner Sphere that the Dragoons are still to be respected…and feared.
Opacus Venatori
A melding of the most elite warriors with the Word of Blake’s Manei Domini... [click here for more] |
Catalyst Game Labs |
$18.00
|
The Kewran Wolfhounds
As part of the Twenty-Fifth Arcturan Guard, Hauptmann Michael Guillaume’s Wolfhounds Company faces its first trial by fire on the raging battlefields of Great X.
The Pursuing Peregrines
Forged in the dawning years of the Jihad, Star Captain Ingried’s Binary of battle-hardened veterans seeks its own glory in his Clan’s latest war against the Lyran Alliance.... [click here for more] |
Catalyst Game Labs |
$9.99
|
2012 is shaping up to be the year of BattleTech. From the return-to-print of Catalyst Game Labs’ best-selling, award-winning 25th Anniversary Introductory Box Set for the boardgame, to the continued development of Virtual World’s location-based Firestorm pod simulators, to the arrival of two new computer games, Piranha Games’ MechWarrior Online and Personae... [click here for more] |
Catalyst Game Labs |
FREE
|
SHATTERED SPHERE (PDF)
[FAS1643p]
Print Price (1999): $15.00
File Size: 36.6 MB
In early 3061, Prince Victor Steiner-Davion returned from the Clan homeworlds triumphant-but to an Inner Sphere that was radically different. The entire Ghost Bear population had relocated to the Inner Sphere; the St. Ives Compact was under siege; Katrina Steiner-Davion was sitting on the throne of New Avalon.... [click here for more] |
Catalyst Game Labs |
$7.50
|