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BattleTech Touring the Stars: Kerensky's Vision

BattleTech Touring the Stars: Kerensky's Vision


Once known as Qualip, during the first Star League the unfortunate world became a cautionary tale of botched terraforming and human ignorance as entire continents became locked in ecological warfare even before Combine nukes fell in the Succession Wars. When the Clans invaded, ilKhan Ulric Kerensky saw in abandoned Qualip a chance to implement Nicholas Kerensky’s vision for the Inner Sphere and the...   [click here for more]
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BattleTech: 1st Somerset Strikers

BattleTech: 1st Somerset Strikers


1ST SOMERSET STRIKERS: The BattleTech Animated Series Sourcebook (PDF) [FAS1687p] Print Price (1995): $18.00 File Size: 35 MB They came from beyond the Periphery, attacking dozens of planets in a massive blitzkrieg more devastating than any in the history of warfare. World after world fell before their technologically superior BattleMechs and armored infantry. Nothing in the Inner Sphere seemed able...   [click here for more]
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BattleTech: A Time of War Companion

BattleTech: A Time of War Companion


THE UNIVERSE AWAITS Launch yourself into the universe of BattleTech with new technologies and prove your heroism to House Lords and Khans alike! Visit strange and distant worlds, and battle alien beasts beyond your wildest dreams! Demonstrate new combat techniques both in and out of the cockpit while navigating the intricate layers of neo-feudal politics! Whether your are a House regular, a...   [click here for more]
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BattleTech: A Time of War the BattleTech RPG

BattleTech: A Time of War the BattleTech RPG


A TIME OF WAR   It is the 31st century. Mankind has spread to the stars and spawned titanic stellar empires, each controlling hundreds of worlds across a thousand light years and beyond. Yet the sins of man have followed him from the cradle of humanity. Political machinations of feudal lords plunge whole sectors into war; unscrupulous merchant starship captains smuggle weapons to their own faction’s...   [click here for more]
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BattleTech: Battle of Tukayyid

BattleTech: Battle of Tukayyid


On 1 May 3052, over twenty Galaxies from seven Clans clashed with twelve Armies of ComStar’s Com Guards. For twenty-one days, one of the largest campaigns in BattleMech warfare unfolded to decide the fate of the Inner Sphere. The Battle of Tukayyid brings players back to this gargantuan conflict, allowing them to relive one of BattleTech’s most pivotal moments. It builds off of the Chaos Campaign:...   [click here for more]
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BattleTech: Campaign Operations

BattleTech: Campaign Operations


Forge your forces and prepare to fight any battle across the Inner Sphere! Campaign Operations completes the core rulebook series begun in Total Warfare. While previous rulebooks detailed game play at various levels—from a single MechWarrior, to a BattleMech company, to entire armies—this final volume focuses on the forces a player will build and run through any level of play. Campaign Operations...   [click here for more]
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BattleTech: Dossiers: The Bounty Hunter

BattleTech: Dossiers: The Bounty Hunter


Notable Warriors Heroes, patriots, soldiers, freedom fighters. The universe is full of them, and every realm and military force—from the mightiest Successor State to the humblest mercenary band—has its share. Feared across the Inner Sphere, the enigmatic Bounty Hunter and his lance of MechWarriors prowl the battlefields of the universe for the most dangerous of prey. Their deadly...   [click here for more]
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BattleTech: Experimental Technical Readout: Boondoggles

BattleTech: Experimental Technical Readout: Boondoggles


Critical Errors For as long as there have been wars, mankind has been on a quest for ever more efficient means to kill. Yet even as the technologies improve, there are always missteps, unexpected—and, sometimes, unexplained—flaws in engineering that can transform a promising new weapon into a setback costing billions of credits, years of progress, and perhaps even a few lives. Experimental...   [click here for more]
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BattleTech: Experimental Technical Readout: Republic Volume II

BattleTech: Experimental Technical Readout: Republic Volume II


The year is 3136. Just when it seemed certain that the Republic of the Sphere had led the Inner Sphere to a true era of peace, all hopes lie in ruins. Communications have broken down, separatist factions run amok on defenseless worlds, the Great Houses are saber-rattling like in the worst of times, and the Clans are once more on the prowl. Withering in the chaos, much of the Republic has fallen back...   [click here for more]
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BattleTech: Experimental Technical Readout: Republic Volume III

BattleTech: Experimental Technical Readout: Republic Volume III


The year is 3146. The Inner Sphere is embroiled in some of the most devastating warfare since the Word of Blake Jihad. Within its Fortress walls, the core of the Republic lies safe for now, yet poised in a state of uneasy readiness. Desperate to maintain its battlefield edge, new technologies—including volatile, experimental gear from the Republic’s Institute for Strategic Combat, and its equally...   [click here for more]
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BattleTech: Intelligence Operations Handbook

BattleTech: Intelligence Operations Handbook


INTELLIGENCE OPERATIONS HANDBOOK (PDF) [FAS1673p] Print Price (1993): $18.00 File Size: 45.2 MB The Inner Sphere has been fighting a shadow war of clandestine intelligence operations for centuries, pitting House against House, agency against agency. In the war against the Clans, those same organizations cooperated to save worlds and keep hope alive on captured planets. Now, something else...   [click here for more]
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BattleTech: Invading Clans

BattleTech: Invading Clans


INVADERS FROM BEYOND They came from beyond the Periphery: invaders with advanced weapons, strange tactics, and stranger customs. Arriving in 3049, they attacked world after world with unrelenting fury. By 3052, they had conquered more than 200 planets, and their target was clear. They sought to capture the cradle of humanity: Terra. If not for the battle of Tukayyid and the resulting...   [click here for more]
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BattleTech: Jihad: Conspiracies: Interstellar Players 2

BattleTech: Jihad: Conspiracies: Interstellar Players 2


On October 25, 3068, the Word of Blake flooded the Inner Sphere HPG networks with "White Noise", a stream of gibberish and propaganda that made normal communications virtually impossible. Amid the noise, stunning secrets were revealed: Anastasius Focht was once Frederick Steiner; ComStar Primus Sharilar Mori was a Kurita spy. Yet along with the secrets revealed and the spreading fires of the Jihad,...   [click here for more]
Catalyst Game Labs  $18.00

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BattleTech: Jihad: Hot Spots 3072

BattleTech: Jihad: Hot Spots 3072


For nearly four years, the fires of war have threatened to consume all the nations of mankind as the Word of Blake’s furious campaign of terror and deception raged on. Millions have died, mighty armies have fallen, and ancient empires have shattered, with no end in sight. But even as all hope seems lost, heroes old and new rise from the ashes of fire-blackened worlds to stand against the chaos and,...   [click here for more]
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BattleTech: Jihad: Secrets: The Blake Documents

BattleTech: Jihad: Secrets: The Blake Documents


Centuries-old Secrets Revealed! Chandrasekhar Kurita has spent his life hunting for ancient secrets. Almost as soon as the Word of Blake formed in 3052, “Uncle Chandy” put his vast network of spies and his massive wealth toward digging behind their façade and now, two decades later, Uncle Chandy has discovered more than he ever thought possible. Now he's using that knowledge to send a coalition...   [click here for more]
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BattleTech: Luthien

BattleTech: Luthien


LUTHIEN (PDF) [FAS1678p] Print Price (1993): $12.00 File Size: 24.3 MB Humiliated by their defeat on the planet Wolcott, the warriors of Clan Smoke Jaguar have returned to the Inner Sphere to avenge themselves against the Armies of the Draconis Combine. Bolstered by Clan Nova Cat, the invaders have massed an invasion fleet of new OmniMechs, battle-armored Elementals and aerospace fighters...   [click here for more]
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BattleTech: McCarrons Armored Cavalry

BattleTech: McCarrons Armored Cavalry


MCCARRON'S ARMORED CAVALRY (PDF) [FAS1669p] Print Price (1992): $8.00 File Size: 15.5 MB Colonel Marcus Barton commands the Second Regiment of McCarron's Armored Cavalry, also known as Barton's Regiment, and he is a man obsessed. He has waited forty years to avenge his father's dishonor at the hands of Lester J. Otto. He blew his first chance, but he swears he will not make another mistake. He knows...   [click here for more]
Catalyst Game Labs  $4.00

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BattleTech: Mercenary's Handbook 3055

BattleTech: Mercenary's Handbook 3055


No Cash, No Galaxy! Running a merc unit is a serious business first, last and always. Not just any group of gung-ho 'Mech jocks can survive in the cutthroat world of the mercenary, and any MechWarrior who ignores this fact ends up working for someone else, dispossessed, or dead. Running a successful merc unit takes know-how, skill, careful planning, and sometimes a little luck. If you still...   [click here for more]
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BattleTech: Operational Turning Points: Widowmaker Absorption

BattleTech: Operational Turning Points: Widowmaker Absorption


In 2834, the feud between Clans Wolf and Widowmaker came to a head, and the resulting Trial of Refusal led to the tragic death of ilKhan Nicholas Kerensky at the hands of Clan Widowmaker. Furious at the ilKhan’s death, the Wolves took it upon themselves to hunt down every last Widowmaker warrior in a bloody Trial of Absorption that spanned multiple Clan worlds. Using the Turning Points PDF exclusive...   [click here for more]
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BattleTech: Recognition Guide: ilClan Vol. 19

BattleTech: Recognition Guide: ilClan Vol. 19


The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:...   [click here for more]
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BattleTech: Recognition Guide: ilClan Vol. 30

BattleTech: Recognition Guide: ilClan Vol. 30


The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes,...   [click here for more]
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BattleTech: Recognition Guide: ilClan Vol. 4

BattleTech: Recognition Guide: ilClan Vol. 4


The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:...   [click here for more]
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BattleTech: Tactical Operations: Advanced Rules

BattleTech: Tactical Operations: Advanced Rules


Take your warfare to a whole new level of excitement! Deploy under cover of exotic weather and severe planetary conditions. Surprise your enemy with your mastery of new battlefield tactics—from artillery to command-level comms to minefields! A daring commander can take advantage of any or all of these….if he’s brave enough to seize the moment!  Tactical Operations:Advanced...   [click here for more]
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BattleTech: Technical Readout: 3145 Capellan Confederation

BattleTech: Technical Readout: 3145 Capellan Confederation


The great experiment that was the Republic of the Sphere has  failed. Withdrawn behind the Fortress walls, the once-great  power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once   more rages across the Inner Sphere, new equipment strides across   ancient battlefields. Technology, once stagnated by trade restrictions and peace...   [click here for more]
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BattleTech: Technical Readout: 3145 Lyran Commonwealth

BattleTech: Technical Readout: 3145 Lyran Commonwealth


The great experiment that was the Republic of the Sphere has  failed. Withdrawn behind the Fortress walls, the once-great  power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once   more rages across the Inner Sphere, new equipment strides across   ancient battlefields. Technology, once stagnated by trade restrictions and peace...   [click here for more]
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BattleTech: Technical Readout: 3145 Republic of the Sphere

BattleTech: Technical Readout: 3145 Republic of the Sphere


The great experiment that was the Republic of the Sphere has  failed. Withdrawn behind the Fortress walls, the once-great  power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once   more rages across the Inner Sphere, new equipment strides across   ancient battlefields. Technology, once stagnated by trade restrictions and peace...   [click here for more]
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BattleTech: Technical Readout: Clan Invasion

BattleTech: Technical Readout: Clan Invasion


INVADERS FROM BEYOND  On 27 September 3048, the ComStar Explorer Corps JumpShip Outbound Lightstumbled onto the Clan Homeworlds, setting in motion a massive invasion of the Inner Sphere by the Clans. At first sweeping all before them with their advanced technologies, the Clans met defeat at the Battle of Tukayyid and were stymied by a 15-year truce. With the clock ticking, the Inner...   [click here for more]
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BattleTech: Technical Readout: Golden Century

BattleTech: Technical Readout: Golden Century


“Those who break faith with the Unity shall go down to darkness.” While the Great Houses of the Inner Sphere decimated each other over the shattered remains of the Star League and slid into the technological dark age of the Succession Wars, the Clans of Kerensky entered into a golden era of prosperity. Bereft of Nicholas Kerensky’s leadership, the Clans pushed their technological...   [click here for more]
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BattleTech: Technical Readout: Succession Wars

BattleTech: Technical Readout: Succession Wars


KING OF THE BATTLEFIELD On February 5, 2439, the Mackie obliterated all opposition during its first combat trial, ushering in a new era of warfare. The BattleMech—King of the Battlefield—was born. BattleMechs reached their pinnacle during the golden age of the Star League. The fall of the Star League and the Succession Wars that raged for centuries afterward took their toll and by the Fourth Succession...   [click here for more]
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BattleTech: The Black Thorns

BattleTech: The Black Thorns


THE BLACK THORNS (PDF) [FAS1686p] Print Price (1994): $10.00 File Size: 26.7 MB For Adept Jeremiah Rose, ComStar’s stunning victory on Tukayyid was a crushing personal defeat. After losing his ‘Mech and his command to the Clans, Rose resigned his commission with the Com Guards and returned home to seek a place with his family among the famed Northwind Highlanders. When the Highlanders rejected...   [click here for more]
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BattleTech: Touring the Stars: Granada

BattleTech: Touring the Stars: Granada


Granada: called “The Pumpkin” by everyone but its inhabitants, this oblate planet is probably the fastest-spinning world settled by humanity. Like other worlds of the Nueva Castilian cluster, it is water-rich and very compatible with terrestrial life, allowing humans to thrive. Granada has seen key events in Castilian history: the collapse of its original central government, the invasion of...   [click here for more]
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BattleTech: Touring the Stars: Kandersteg

BattleTech: Touring the Stars: Kandersteg


Once a sleepy Lyran backwater noted primarily for its interesting local dialect and minor industrial exports, Kandersteg found itself much closer to the front lines during the first Clan Invasion of the 3050s. Now, a century later, Kandersteg is thrust into the spotlight in the wake of the Clans’ move to conquer Terra, where it finds itself in the center of a budding Tamar liberation movement and...   [click here for more]
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BattleTech: Touring the Stars: Valencia

BattleTech: Touring the Stars: Valencia


Among the isolated Castilian worlds is Valencia: a distant planet of turbulent, short seasons, and eerie purple-black foliage. Fresh water was abundant, terrestrial crops and animals thrived, and native plants and sea life were edible. The only thing that could disrupt this unusual paradise was, of course, humanity. Small conflicts among the first settlers, the Castilians, disrupted the peace of Valencia....   [click here for more]
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