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THE UNIVERSE AWAITS
Launch yourself into the universe of BattleTech with new technologies and prove your heroism to House Lords and Khans alike! Visit strange and distant worlds, and battle alien beasts beyond your wildest dreams! Demonstrate new combat techniques both in and out of the cockpit while navigating the intricate layers of neo-feudal politics! Whether your are a House regular, a... [click here for more] |
Catalyst Game Labs |
$15.00
|
WELCOME TO MERCNET Get the latest scoop on the hottest region in the Sphere. Our GUIDE TO THE CHAOS MARCH is featured this month as a primer for all interested employers and units. This is a must-read file for all out-of-work mercs!
The latest de-classified breakthroughs in battlefield technology are being discussed live in the MERCNET FORUM. Get first-person reports... [click here for more] |
Catalyst Game Labs |
$6.00
|
THE EAGLE HAS RISEN Spared from the ravages of the Clan invasion, the Free Worlds League flourished as an arms supplier to the embattled legions of the Inner Sphere. Captain-General Thomas Marik patiently guided the Free Worlds League Military through a long-overdue reformation as the troops of his Great House rivals battled the invaders. Bolstered by the League's powerful military-industrial... [click here for more] |
Catalyst Game Labs |
$10.00
|
Long live the Confederation!
Assailed for centuries by enemies on every side, House Liao’s Capellan Confederation faced its own oblivion time and again. Now, nearly forty years since the realm teetered on the very brink of collapse, the Confederation has returned, reclaiming the pride and unity lost when the armies of Steiner and Davion rolled across their worlds to shatter them. Led by the... [click here for more] |
Catalyst Game Labs |
$25.00
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What Lies Beyond…
Nearly fifteen years have passed since the end of the Word of Blake Jihad and the rise of the Republic of the Sphere. Yet even as the Inner Sphere adjusts to a new sense of normalcy, questions remain about whether the Blakist threat is gone for good or merely hibernating.
Once a disorganized collective of hobbyists and academics backed by the idle wealthy, Interstellar... [click here for more] |
Catalyst Game Labs |
$18.00
|
SHATTERED SPHERE (PDF)
[FAS1643p]
Print Price (1999): $15.00
File Size: 36.6 MB
In early 3061, Prince Victor Steiner-Davion returned from the Clan homeworlds triumphant-but to an Inner Sphere that was radically different. The entire Ghost Bear population had relocated to the Inner Sphere; the St. Ives Compact was under siege; Katrina Steiner-Davion was sitting on the throne of New Avalon.... [click here for more] |
Catalyst Game Labs |
$7.50
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Silence falls across the Jade Falcon border, and slowly, reports reach Lyran space: the Clan’s warriors, so long a threat to the Steiner realm, are gone. Powerful ambitions rush to fill the vacuum that follows. Former Clan citizens both recently assimilated and long conquered grapple with a future no longer defined by the will of the Falcon warriors. An Arcturan general dissatisfied with Tharkad’s... [click here for more] |
Catalyst Game Labs |
$14.99
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Military Hardware Update
In the savage FedCom Civil War that rocked the Lyran Alliance and the Federated Commonwealth for the past five years, new machines of war have been rapidly tested and put in the field to help turn the tide of battle in each faction’s favor. The Clans and other Houses have also been busy, as the internal and external conflicts drive the rapid deployment... [click here for more] |
Catalyst Game Labs |
$25.00
|
Wars Past. Wars Present.
In the 3050s, the discoveries of long-buried Star League records led to a plethora of new cutting-edge BattleMech and vehicle designs by the end of that decade, resurrected from the blueprints of design firms centuries old and thought lost to antiquity. Ten years later, these designs have moved from novelty to workhorse, as the Inner Sphere once more finds itself at... [click here for more] |
Catalyst Game Labs |
$22.00
|
KING OF THE BATTLEFIELD
On February 5, 2439, the Mackie obliterated all opposition during its first combat trial, ushering in a new era of warfare. The BattleMech—King of the Battlefield—was born. BattleMechs reached their pinnacle during the golden age of the Star League. The fall of the Star League and the Succession Wars that raged for centuries afterward took their toll and by the Fourth Succession... [click here for more] |
Catalyst Game Labs |
$9.99
|
A High Price to Pay!
For years, the bitter rivalry between the warriors of the Wolf Clan and the Jade Falcons simmered. Then in June of 3057, growing political tensions among the fearsome invaders erupted in a bloody war of attrition. From the mountains of Colmar to the icy wasteland of Morges, the armies of these ancient enemies clashed in a dramatic duel to the death.
The Falcon and the... [click here for more] |
Catalyst Game Labs |
$5.00
|
TWILIGHT OF THE CLANS (PDF) [FAS1710p]
Print Price (1998): $12.00 File Size: 16.3 MB
THE STAR LEAGUE STRIKES BACK!
The brace warriors of Task Force Serpent secretly made the thousand-light-year journey to the Smoke Jaguar home world of Huntress to eliminate the last of the Clan's holdings. What they find there will test the limits of their skills, their endurance and their loyalty.
Twilight of... [click here for more] |
Catalyst Game Labs |
$6.00
|
Popular Cybernetics Holostreets' Popular Cybernetics is the collection of all the cybernetics from 1st through 5th edition shadowrun books formatted into a historical narrative of the technological progress over the decades. Almost 300 cybernetic parts were introduced over the thirty years of shadowrun history. With each edition, some cyberware became obsolete, merging with other... [click here for more] |
Catalyst Game Labs |
$10.00
|
RISK IS THE REWARD
THE ODDS ARE AGAINST YOU. Of course they are. The other side has more people, more firepower, more money, more everything. What they don’t have is you—your brains, your guts, and your willingness to put everything on the line. Your job is to make that count.
Shadowrun, Sixth World is the latest edition of one of the most popular role-playing... [click here for more] |
Catalyst Game Labs |
$19.99
|
RISK IS THE REWARD
THE ODDS ARE AGAINST YOU. Of course they are. The other side has more people, more firepower, more money, more everything. What they don’t have is you—your brains, your guts, and your willingness to put everything on the line. Your job is to make that count.
Shadowrun, Sixth World is the latest edition of one of the most popular role-playing... [click here for more] |
Catalyst Game Labs |
$19.99 $16.99
|
NIGHT FALLS...IT WILL ONLY GET WORSE
The first night of a citywide blackout usually has rioting and lawlessness. The second night continues the chaos. The third night? Well, whoever heard about a citywide blackout going three nights?
It’s about to happen, and shadowrunners caught in the middle will have to deal with more than darkness. There will be howling critters roaming free. Strange spirits... [click here for more] |
Catalyst Game Labs |
$19.99
|
Unlock the Power Four artifacts have been found. Some of the most powerful people in the Sixth World have been after them, and many people have died in the globetrotting hunt to bring these objects together. Now that they have been recovered, their powers can be unleashed—or the artifacts can be scattered, lost again until another generation summons the courage and the knowledge to dredge... [click here for more] |
Catalyst Game Labs |
$18.00
|
Bottle, Bottle, who's got the Bottle?
The shadowrunners meet a very disturbed man who hires them as bodyguards on a business deal.
Bottle, Bottle, who wants the Bottle?
Now the man is dead, and they don't know why.
Bottle, Bottle — what's in the Bottle?
The bottle is a mysterious artifact covered with ancient cryptic runes. Why are... [click here for more] |
Catalyst Game Labs |
$4.00
|
The Hunt is On
Elizabeth Nunn, a delightful woman who happens to have an odd habit of hanging out in hospitals and abandoned churches, has a grudge. A deep grudge. The kind of grudge that requires professional help to work out, and we’re not talking about a psychotherapist. She needs shadowrunners, and if they’re willing to take on the job, they’ll encounter fierce gangers, wild critters, and... [click here for more] |
Catalyst Game Labs |
$8.99
|
EDGE OF THE POSSIBLE
Shadowrunners cannot be limited by what their bodies can—or cannot—do. They have to do more, stretch farther, surpass any limits, and accomplish the impossible. Some runners can rely on magic; for everyone else, there are augmentations. From shiny chrome that makes your body into a humanoid semitruck to genetech that alters you at the most fundamental level to drugs and chemicals... [click here for more] |
Catalyst Game Labs |
$24.99
|
THE CENTERS OF POWER
There is nothing in the Sixth World more powerful than the megacorporations. Even great dragons scratch and claw to get a piece of the power wielded by the Big Ten. If you’re running the shadows, you need to know about the megas, because they deal out the biggest paydays—and, if you cross them, the harshest paybacks.
Corporate Guide helps runners learn what... [click here for more] |
Catalyst Game Labs |
$18.00
|
Hit Your Marks
The hotel bartender who slips you a guest’s room number because he thinks it will help him get lucky. The security guard who lets a team into a top-secret facility because he thinks he’s pitching in on covert-ops training. The business suit who drops ten thousand nuyen on a project because he thinks it’ll earn him fifty thousand.
Marks, all of them, and the Sixth World is full... [click here for more] |
Catalyst Game Labs |
$25.00
|
Digging in the Dirt
Politics is only a dirty word when it's not working for you. For shadowrunners, politics aren’t about debates and position papers—they’re about taking some of the money people are throwing around.
During election season, when power is up for grabs, people are willing to do just about anything to get a piece of the pie. If you can help them get what they want, they’ve... [click here for more] |
Catalyst Game Labs |
$25.00
|
Dragon Hunt In this Shadowrun adventure, the shadowrunners are hired to find a lost identity. The only problem is that some of the biggest corporations in Seattle don't want it found. Hide and seek, cross and double-cross, a dragon's deeds and desires… Ah, business as usual in the shadows… ... [click here for more] |
Catalyst Game Labs |
$4.00
|
Blood Will Out!
Shadowrunners have a lot of rules, and each and every one of them can be overruled by the proper amount of nuyen. So when shadowrunners talk about “never trusting an elf,” that’s more of a bargaining position than anything else. Luckily for them, some elves have plenty of scratch they can use as a persuasive tool. And for the tasks they have in front of them,... [click here for more] |
Catalyst Game Labs |
$6.99
|
Someone, somewhere, is about to get hurt.
Guns will come out. Swords will unsheathe. Damage will be done. The same questions are at the center of it all: Who will suffer, and who will survive?
Shadowrunners stare violence in the face daily, deciding how much they’ll inflict, figuring out how they’ll remain alive. They know the prices that must be paid—the hard work of training, the challenge... [click here for more] |
Catalyst Game Labs |
$22.99
|
THE CLOAK OF DEATH
It’s thick. Luxurious. Concealing. The cloak of death will make you feared, envied, and maybe even wealthy. It will also smother your soul. The best assassins in the Sixth World can gain untold wealth and make the whole world shake, but they also will be hunted and stalked until the end of their days. Assuming their conscience doesn’t eat them alive.
Hard Targets is... [click here for more] |
Catalyst Game Labs |
$25.00
|
The Price of Power
Value is not a secret. When something is worth a lot of money, or conveys a lot of power, or both, people of the Sixth World know. They make it their business to know. That means that when you’re tracking down something with a lot of value, be cautious. You won’t be the only one after it.
In Lethal Forces, Mr. Johnson comes along spinning tales about secret research... [click here for more] |
Catalyst Game Labs |
$5.95
|
Smoke & Shadows London—where the thick fog (sounds nicer than smog, doesn’t it) makes for some truly deep shadows. Every crooked street, every cramped building holds a secret or two, as well as a person or two who will go to great lengths to ensure those secrets are kept. There is, for instance, the dark secret of a minor noble who has not been seen in Parliament in months. And the researcher... [click here for more] |
Catalyst Game Labs |
$12.00
|
Leave Nothing on the Table
When the campaigning is done, the debates are over, and the voters are heading out to cast their votes, it’s time for the final push. Whether you’re fighting for a particular candidate or a specific cause, you don’t want to feel like there was more you could have done, that there was one more gambit you could have pulled to put your side over the top. Now... [click here for more] |
Catalyst Game Labs |
$3.95
|
Planes, Drones and Automobiles
Living is rigging, omae. Like burning rubber down the highway at 150 klicks and hour with only your brain to guide you. What about making a drone an extension of yourself, or undermining the security of a whole building, manipulating every camera, motion detector or security door. But the biggest kick is blowing up a car full of goons without even jacking... [click here for more] |
Catalyst Game Labs |
$12.00
|
It’s a screwed up city. Isolated from the rest of the UCAS, it’s haven for criminals—smugglers, syndicates, gangers. Legal criminals, too—megacorporations, governments, politicians.
As beautiful as she is dysfunctional, Seattle is urban sprawl amid rolling hills and forests nestled up to man-made wonders next door to natural and man-made disasters. Whether you’re a native or not, Seattle... [click here for more] |
Catalyst Game Labs |
$25.00
|
Shadows of the Underworld You've got a choice — fight back or get out of the way! Shadows of the Underworld is a collection of five Shadowrun adventures, set against the chaos of the United Canadian and American States Presidential election of 2057. The runners get entangled with everything from political agents to fanatical cults, from a gun fight on the top of New York City's... [click here for more] |
Catalyst Game Labs |
$7.51
|
All-Shaking Thunder
It’s been a tense couple of years (or couple of decades, if we’re being accurate) in the Sixth World. Aztlan and Amazonia have been slugging it out. Great dragons have turned on each other, testing old alliances and forging new ones. Governor Kenneth Brackhaven of Seattle is facing pressure unlike ever he’s ever seen, and scandals seem on the verge of overwhelming... [click here for more] |
Catalyst Game Labs |
$25.00
|
Claws At Your Throat
Never, ever deal with a dragon. Shadowrunners have heard that dictum so often, they frequently say those words in their sleep. But what the aphorism forgets to tell you is this—what if you don’t have a choice?
The tension between dragons has been growing, and the big lizards are throwing every weapon they have at each other, including shadowrunners—especially shadowrunners.... [click here for more] |
Catalyst Game Labs |
$18.00
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Want to capture that SR4 Look and Feel for the interior of your Holostreets release? Then here is the template you need. This template is stylistically similar to the Jackpoint interface used during the Shadowrun 4th Edition era. All template elements were created fresh and are different.
This includes customizable page backgrounds, Chapter Headers, a Sidebar, an Artwork Frame, and a Table. In addition,... [click here for more] |
Catalyst Game Labs |
$3.00
|