The classic map that enthralled a generation of Hârn fans is now available in electronic format for the first time.
This beautiful color map (22" x 34" printed) covers an area of approximately 600 x 900 miles, including the entire island of Hârn and numerous nearby smaller islands. It depicts the full range of terrain types as well as civilized areas. All castles, keeps, and... [click here for more]
This free RPG resource is a complete 11" × 11" map of the Pamesani Arena in the City of Shiran. Descriptions of the locations on this map can be found in the City of Shiran article.
The Pamesani Games are wildly popular events held in honor of Agrik, the dark god of war and violence. In addition to contests between gladiators, individually and in teams, the games offer... [click here for more]
This free resource contains keys and legends to the maps of HârnWorld, including the Atlas Hârnica area maps, the local maps that appear in many HârnWorld settlement articles, and the floor plans that provide GMs with details of individual buildings.
The full-color Atlas Hârnica maps provide a vast amount of information, showing vegetation and topography,... [click here for more]
A calendar showing all twelve Hârnic Months, with observed holy days of each of the Hârnic faiths. A great supplement for any game, and a valuable asset for those using HarnMaster Religion. ... [click here for more]
An elderly Jarin toymaker from Leriel comes to Geldeheim, carrying sacks of toys which he hopes to take aboard ship to Thay and sell. The party helps him to realize that he will not get to Thay before spring, and maybe not at all. King Alegar has imposed "temporary" punitive taxes on Jarin goods in harsh reprisal for a recent brawl. The old toymaker decides to give all his toys away to local... [click here for more]
Grave-Wights is a 4pp article in the Harnmaster Bestiary format, with general information about these loathsome creatures, brief descriptions of two possibly related species, and then a full page on each the male and the female (which have different abilities). The Grave-wights are designd to provide a lot of spook-ability, accompanied by enough muscle to make the danger real. Surviving the... [click here for more]
Compared to other regions of western Lythia, the island of Hârn is not very urbanized. The proportion of Hârnians who dwell in towns varies by region, but nowhere exceeds 15 percent. Towns are, in fact, outside the mainstream of Hârnic culture and represent a somewhat alien sub-culture with its own values and societal patterns.
Unlike the countryside, towns are dominated by the... [click here for more]
This free RPG resource is a complete 28" × 20" map of the Alienage, the foreigners' quarter of the City of Cherafir. Descriptions of the locations on this map can be found in the complete Cherafir article. The PDF is layered so you can turn off elements such as location numbers or guard locations.
The capital city and principal port of the Kingdom of Melderyn, Cherafir is known as... [click here for more]