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Til Dawn • A World of Adventure for Fate CoreClick to magnify
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Til Dawn • A World of Adventure for Fate Core

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Suggested Price $4.00

In the year 2121, nestled amidst the lush and varied natural landscapes of the world is the most progressive DJ competition on the planet: Til Dawn. These idyllic landscapes where glass and fiberplastics glint white and weave throughout waterfalls, where hovering platforms drift through the hollows of vast canyons and beyond, prove the perfect locales for creating phenomenal musical experiences.

Famous DJ Squads come to compete for the title of the Planet’s Next DJ Superstars. To create their sounds and effects DJs wear Shells: cybernetically enhanced bodies that they can switch out and customize to create fully integrated multi-sensual experiences. Til Dawnis of course broadcast live for the most ultimate real drama possible. Competitors not only have to excel at increasingly difficult music challenges, but also juggle relationships, the public perception of their personas, and sabotage from other DJ Squads.

Can you work with your DJ Squad to come out on top and win the prestigious planetary title? Or will your crew be crushed by the drama? Find out in Til Dawn, a new Fate World of Adventure from Kira Magrann.

Inside this 58-page supplement you'll find:

  • Character creation that focuses on designing your DJs from their music to their moods, relationships, and technologically enhanced skins.
  • A detailed system for staging tense, exciting, and creative musical competitions. No musical skill required on the part of the players!
  • A relationships system that drives the drama. Sure, you can lay down the beats — but will your squad remain friends through it all?
  • Sample DJs, DJ squads, and locations for your music festivals.
  • An example session set in the Borobudur Sky Amphitheater.

Pump up the volume and bring that future sound back around with Til Dawn!

The Fate Adventures & Worlds line provides compact, rich, affordable, gorgeous settings with a ready-to-go adventure for GMs in a pinch. Buy one this afternoon, be ready to run this evening. 

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Reviews (0)
Discussions (4)
Customer avatar
Sean N March 27, 2019 8:57 pm UTC
PUBLISHER
I heart this game so much. Kira has been working on it with us for a long time and I'm so happy it's finally out!
Customer avatar
Doga E March 27, 2019 8:40 am UTC
PURCHASER
This reminds me so much of a more peaceful version of The Wicked + The Divine, and I love that.
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Customer avatar
Fred Hicks ( March 27, 2019 2:04 pm UTC
PUBLISHER
Yep! I love the whole music = primary conflict angle in this. I'm game for fighty games, but I like having a nonviolent angle on drama now and then too. :)
Reply
Customer avatar
Doga E March 29, 2019 8:18 am UTC
PURCHASER
In fact, reading this helped me put into words what I'd been doing for a while now, but never realized I was doing: when I get a new FATE setting, the first thing I look at is how the skill / approach list is changed, and if it wasn't changed, why did it remain default, and if it was changed, did it deemphasize physical movement and action?
Customer avatar
Alexander K March 27, 2019 7:13 am UTC
PURCHASER
The disclaimer on page 4 has "Any resemblance to real people" duplicated.
Reply
Customer avatar
Fred Hicks ( March 27, 2019 2:05 pm UTC
PUBLISHER
Oh hey, thanks for that. I'll see if I can get that addressed soon.
Customer avatar
James M March 27, 2019 5:45 am UTC
PURCHASER
This game is dope. It pushes the Fate system into new places and provides unprecedented support for social conflict and relationship-building. The conflict minigame with the aesthetic battlemap is particularly inspiring and I hope other Fate designs steal it. I tend not to get that excited about setting and worldbuilding, but even though I don't watch one of the main inspirations (Drag Race), the world Magrann and Olson describe here makes me feel like I could run a game of this right this second, the moment I close the book. So many of the games I've run in other systems really wanted to be this one, and I wish I'd had it all along.
Reply
Customer avatar
Mike O March 27, 2019 5:15 pm UTC
I wish I could claim that any of the worldbuilding were mine, but it's all Kira -- I was the mechanics-guy. But it was great to work with such a distinct, realized setting with such a strong POV. And it was just cool to get to work with Kira, period!
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Product Information
Electrum seller
Artist(s)
Rule System(s)
Pages
56
File Size:
6.69 MB
Format
Original electronic Click for more information
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File Last Updated:
March 27, 2019
This title was added to our catalog on March 26, 2019.