MAGS Adversaries!
Here you will find statistics for a variety of potential opponents in a modern setting. From Terrorist and Paramilitaries to Criminals, Law Enforcement and Military opponents, these stat blocks should speed up your preparation time since the heavy calculation work is all done for you! Just plug them into your encounters and GO!
... [click here for more]
M.A.G.S. Alchemy
MAGS Alchemy is a rules supplement intended for use with the MAGS RPG Core rulebook and any other MAGS rules supplements. This Rule book references the Core rules and MAGS Magic rules is dependent on these rules for understanding.
MAGS Alchemy is a practical magical science, used to create magic potions and transmute substances. It’s generally assumed that since alchemists must... [click here for more]
Welcome to MAGS (Mechanics Amalgamated Game System) Creature Exhibition!
Here you will find statistics and descriptions for a variety of natural Animals and other not so natural creatures. The stucture here is quite similar to that of MAGS Adversaries. The statistics for each entry are organized like they would be for a NPC. ... [click here for more]
M.A.G.S. Infernal Magic
MAGS Infernal Magic is a rules supplement intended for use with the MAGS RPG Core rulebook and any other MAGS rules supplements. This Rule book references the Core rules and MAGS Magic rules is dependent on these rules for understanding.
Infernal Magic is a type of magic that is powered by morally dubious external forces from the nether world. It requires sacrifices of self... [click here for more]
M.A.G.S. Magic
MAGS MAGIC is a rules supplement intended for use with the MAGS RPG Core rulebook and any other MAGS rules supplements. This Rule book references the Core rules and is dependent on the Core rules for understanding.
MAGS Magic is based on an idea of Magic using a more or less scientific method, but the ancient scientific. It is a system of Methods and Mediums that the Magi manipulates... [click here for more]
M.A.G.S. Nature Magic
MAGS Nature Magic is a rules supplement intended for use with the MAGS RPG Core rulebook and any other MAGS rules supplements. This Rule book references the Core rules and MAGS Magic rules is dependent on these rules for understanding.
MAGS Nature Magic is based on an idea of channeling the forces of Nature by using Aspects combined with Element to create a magical effect.... [click here for more]
Core Rules for MAGS RPG (Mechanics Amalgamated Game System)
WHAT is Mechanics Amalgamated Game System (MAGS) RPG?
MAGS is an Amalgam of many different Game Mechanics re-examined and combined into a unique RPG system.
MAGS is a role-playing game system that utilizes a roll-over system using 3d6. The default setting for MAGS is a modern world, allowing players to explore and interact... [click here for more]
M.A.G.S. Victorian Gear
MAGS Victorian Gear is a supplement intended for use with the MAGS RPG Core rulebook and any other MAGS rules supplements. This Rules supplement references the Core rules and MAGS Magic rules and is dependent on those rules for understanding.
MAGS Victorian Gear is a list of Equipment that is appropriate for playing in the Victorian Era
These rules tie-in directly to the... [click here for more]