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Publisher |
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In Prevail Unbound – After The Flesh you assume the role of an adventurer in a Dark Fantasy setting. You will require The Prevail Unbound Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The... [click here for more] |
Original Frontiers |
$1.99
|
This special bundle product contains the following titles.
After The Flesh - A Prevail Unbound Solo Adventure Story - PDFAve Demtentia - A Prevail Unbound Solo Adventure Story - PDFAvowed - The Entombed Crown Speciality Profile - PDFAzilinar - The Entombed Crown Speciality Profile - PDFBezageas - The Entombed Crown Speciality Profile - PDFBushido Spirit - Core Rules and Setting - PDFCalarin... [click here for more] |
Original Frontiers |
$274.44 $14.98
|
In Prevail Unbound – Helltown you assume the role of an adventurer in a Dark Fantasy setting. You will require The Prevail Unbound Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The rest is... [click here for more] |
Original Frontiers |
$1.99
|
The Avowed are warriors who are so dedicated to the art of the Longsword they have become attuned to their weapon of choice. The Avowed are capable of delivering a lethal response when they are overwhelmed in strength or number. They are able to counter a rapid series of attacks simply by remaining centred and flexible in the heat of the moment.
The Avowed were started by a group of disenfranchised... [click here for more] |
Original Frontiers |
$0.50
|
Some cling to the essence of Magic the way a canine would cling to a bone. To them it is the essence of life. The Azilinar are such a culture. They use Magic to bolster most aspects of their existence and they do not fear it’s consequences, for they are as one with it. They have earned their reputations as effective battle-mages and spell-swords, but there is more to the Azilinar than the mere practical... [click here for more] |
Original Frontiers |
$0.50
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Those who have earned the title of Bezageas have learned how to adapt from merely surviving in combat to thriving in conflict. They are stalwarts of most armies and are valued individually or in large number. They are heavily armoured, at home using their sheer strength of will to clatter into their opponents while wearing all manner of plate and steel. These hulking powerhouses continue to smash forward... [click here for more] |
Original Frontiers |
$0.50
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The Express Frontier System (EFS) is a condensed and concise roleplay gaming System, designed for advanced Gamesmasters or those already familiar with Original Frontiers games. It is also my way of giving something back to the greatest gaming community in the world – the world of Tabletop RPG gaming.
EFS can be used with any setting. All you need is the Reference Sheet and the Character Sheet,... [click here for more] |
Original Frontiers |
$2.99
|
A Calarin is a person who is at one with the wind and the air itself. They are able to manipulate that which governs the way oxygen flows around us, the way skies influence the lands, and sometimes even the winds of time itself.
The first Calarin were outcasts, wanderers, and nomads. They found the only way to survive the harsh climate of Urathun was to band together and rely on the strength of... [click here for more] |
Original Frontiers |
$0.50
|
 Crimson Sight is the name given to highly experienced archers, or more specifically the killer insight which they possess. Those with Crimson Sight usually go on to become assassins or hunters of large fauna, if they are not already. There is no set path however, and Crimson Sight may be used for a range of purposes.
The first to demonstrate this ability on Urathun was Matimi Khors, the daughter... [click here for more] |
Original Frontiers |
$0.50
|
In Prevail Unbound – Cult of Liowen you assume the role of an adventurer in a Dark Fantasy setting. You will require The Prevail Unbound Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The rest... [click here for more] |
Original Frontiers |
$1.99
|
In Haven Fallen – Dawning Gift you assume the role of an adventurer in a Dark Science Fantasy setting. You will require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The rest... [click here for more] |
Original Frontiers |
$0.99 $0.84
|
In Haven Fallen – Dead Zone you assume the role of an adventurer in a Dark Science Fantasy setting. You will require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The rest... [click here for more] |
Original Frontiers |
$0.99
|
This Speciality Profile is provided to expand gameplay and further options for Character creation.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Universe is an almost unimaginably vast space, therefore truths and new pieces of information... [click here for more] |
Original Frontiers |
$4.99
|
HOW TO USE THIS EXPANSION
For this Expansion you will require the Entombed Crown Core Rulebook (CRB) available here:
The Entombed Crown - Core Rulebook - Original Frontiers | DriveThruRPG.com
You will also need a method to record any additional information. Any additional dice required will be listed.
The Specialities within this Expansion are provided to demonstrate how the system may be expanded... [click here for more] |
Original Frontiers |
$4.99
|
The Express Frontier System (EFS) is a condensed and concise roleplay gaming System, designed for advanced Gamesmasters or those already familiar with Original Frontiers games. It is also my way of giving something back to the greatest gaming community in the world – the world of Tabletop RPG gaming.
EFS can be used with any setting. All you need is the Reference Sheet and the Character Sheet,... [click here for more] |
Original Frontiers |
$2.99
|
In Haven Fallen – Dread Fall you assume the role of an adventurer in a Dark Science Fantasy setting. You will require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The rest... [click here for more] |
Original Frontiers |
$0.99
|
The Express Frontier System (EFS) is a condensed and concise roleplay gaming System, designed for advanced Gamesmasters or those already familiar with Original Frontiers games. It is also my way of giving something back to the greatest gaming community in the world – the world of Tabletop RPG gaming.
EFS can be used with any setting. All you need is the Reference Sheet and the Character Sheet,... [click here for more] |
Original Frontiers |
$2.99
|
Introduction
Empyrean Theurgy is a Specialisation which utilises the Sky Aspect of Magic. It is the ability to draw upon the power of the stars themselves, harnessing their energy, and shaping the winds. It may be manifested externally or used to bolster a Magic User internally.
The Empyrean Theurgists of Urathun were once a simple cult devoted to the worship of a celestial system they simply... [click here for more] |
Original Frontiers |
$2.99
|
In The Entombed Crown – Feast Of Flesh you assume the role of an adventurer in a Dark Fantasy setting. You will require The Entombed Crown Core Rulebook (CRB) along with any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of Location Details and a few pertinent Story Points.... [click here for more] |
Original Frontiers |
$4.99
|
In The Entombed Crown – Felinuk Lands you assume the role of an adventurer in a Dark Fantasy setting. You will require The Entombed Crown Core Rulebook (CRB) along with any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of Location Details and a few pertinent Story Points.... [click here for more] |
Original Frontiers |
$4.99
|
 Hataera are bards, courtesans, song singers, and power mongers. They move in the higher echelons of society and they see all. They are people who seek fortune by way of the means of services rendered, whether this be given by wit, body, or some other charm.
The term Hataera is an ancient Formar word first used on Urathun by the warrior Hersanda to describe the extent of his devotion to the Diar... [click here for more] |
Original Frontiers |
$0.50
|
INTRODUCTION
The elusive Haven – the fabled centre of the Universe – is said to be a world of everlasting life. For all the Solar Empires our Galaxy has given rise to, none can claim dominion over such a Planet. There are those who believe fragments of it’s potency exist in the relics which provide the ability to traverse great distances. Some say that Haven is not a physical mass, but a temporal... [click here for more] |
Original Frontiers |
$9.99
|
The Haven Fallen Core Rulebook is required to use this Expansion
This Species Profile is provided to expand gameplay and further options for Character creation.
Some of the background lore for the Species is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Universe is an almost unimaginably... [click here for more] |
Original Frontiers |
$4.99
|
The Haven Fallen Core Rulebook is required to use this Expansion
This Species Profile is provided to expand gameplay and further options for Character creation.
Some of the background lore for the Species is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Universe is an almost unimaginably... [click here for more] |
Original Frontiers |
$4.99
|
In Prevail Unbound – Helltown you assume the role of an adventurer in a Dark Fantasy setting. You will require The Prevail Unbound Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The rest is... [click here for more] |
Original Frontiers |
$1.99
|
The Express Frontier System (EFS) is a condensed and concise roleplay gaming System, designed for advanced Gamesmasters or those already familiar with Original Frontiers games. It is also my way of giving something back to the greatest gaming community in the world – the world of Tabletop RPG gaming.
EFS can be used with any setting. All you need is the Reference Sheet and the Character Sheet,... [click here for more] |
Original Frontiers |
$2.99
|
In Haven Fallen – Insurgent Variant you assume the role of an adventurer in a Dark Science Fantasy setting. You will require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of location details and a few pertinent Story Points.... [click here for more] |
Original Frontiers |
$0.99
|
Introduction
Kastela Theurgy is an expert form of manifesting the Magical Aspect of Sea. Those who recognise the intrinsic value of water to sentient life may come to understand how to manipulate this in order to shape their vision into reality. The original Kastela practitioners were the ruling classes of the early Formar tribes, who fought against the onslaught of Diar colonisation. There were... [click here for more] |
Original Frontiers |
$2.99 $2.54
|
A Kastina is a shaper of water and therefore a conductor of that most precious life force. The Sea Mages (as the Kastina are informally known) are sought out by those who wish to calm the seas and lakes of Urathun in order to build bridges or fish in those waters. To be Kastina requires a determined and sustained effort, for the waters of the Known World are notoriously tumultuous and (in Magical terms)... [click here for more] |
Original Frontiers |
$0.50
|
In The Entombed Crown – Felinuk Lands you assume the role of an adventurer in a Dark Fantasy setting. You will require The Entombed Crown Core Rulebook (CRB) along with any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of Location Details and a few pertinent Story Points.... [click here for more] |
Original Frontiers |
$4.99
|
Malineth was the Deity-Queen of the Iznar people – supposedly the first Formar settlers in the land of Ilunir, in an age lost to the sands of time. It is said that her most loyal and brave subjects would be awarded a golden locket known as Malineth’s Kiss, and this would provide for them life everlasting.
The Formar nations of Ilunir declined into fractured and ineffectual fiefdoms following... [click here for more] |
Original Frontiers |
$4.99
|
The Mistral Walkers are among the most feared spellswords in the Known World. They are unique among Magic Users and physical warriors, fusing techniques coveted by both. In order to master their famed Mistral Phase they wear as little armour as possible. This often lures an opponent into a false sense of superiority. The Mistral Walker’s real strength, they say, does not lay with their Magical propensity... [click here for more] |
Original Frontiers |
$0.50
|
In Prevail Unbound – Motor City you assume the role of an adventurer in a Dark Fantasy setting. You will require The Prevail Unbound Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The rest... [click here for more] |
Original Frontiers |
$1.99
|
In Haven Fallen – Star Ronin you assume the role of an adventurer in a Dark Science Fantasy setting. You will require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The rest... [click here for more] |
Original Frontiers |
$2.99
|
 In Prevail Unbound – Helltown you assume the role of an adventurer in a Dark Fantasy setting. You will require The Prevail Unbound Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The rest is... [click here for more] |
Original Frontiers |
$1.99
|
Pandemonium within the cosmic balance of Universal Magic was not always so. The Ways of the Winding were once a complex web of healing incantations and lovebinding – until the hunting of Carlia Thrarn. Carlia was a noblewoman who fled her comfortable Formar home and found solace in places of nature. Among the trees and mountains Carlia found peace, communing with the creatures of the land, the water,... [click here for more] |
Original Frontiers |
$4.99
|
HOW TO USE THIS EXPANSION
For this Expansion you will require the Entombed Crown Core Rulebook (CRB) available here:
The Entombed Crown - Core Rulebook - Original Frontiers | DriveThruRPG.com
You will also need a method to record any additional information. Any additional dice required will be listed.
The Specialities within this Expansion are provided to demonstrate how the system may be expanded... [click here for more] |
Original Frontiers |
$4.99 $4.24
|
150 Pages
Format: Colour PDF
Prevail Unbound is a Tabletop Roleplaying Game set in a dark, gothic vision of the near-future. Humanity has connected to Magic and the Supernals - Spirits of the Plane of Kur previously labelled as Demons.
_______________________________________________
By the year 2066 Humanity on the planet Earth was a shadow of it’s former achievement. Tribal notions of... [click here for more] |
Original Frontiers |
$9.99
|
In The Entombed Crown – Primacy of Mind you assume the role of an adventurer in a Dark Fantasy setting. You will require The Entombed Crown Core Rulebook (CRB) along with any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of Location Details and a few pertinent Story Points.... [click here for more] |
Original Frontiers |
$1.99 $1.69
|
The Revena walk a dangerous line as Magic-Users who specialise in the way of the Flame. They are vessels of a simmering fury which, if left unchecked, may consume them entirely. The services of a Revena are usually secured to aid the battlefield stratagems of warlords who are keen to win at all costs. It also means the Revena are prized among most armies as battle-Mages or strategists in their own... [click here for more] |
Original Frontiers |
$0.50
|
A Riftblade is a warrior able to connect to the spectral Spirit Realm and draw upon a well of deeper power. Their eyes become glazed with a pale white as their Rift Vision takes over their perception. Seeing with their pineal eye, the active conscious of the Riftblade goes dormant and the instinctive sub-conscious (while connected to the Spirit Realm) provides a reactive understanding. Rift Vision... [click here for more] |
Original Frontiers |
$0.50
|
The Mezia are the Known World’s link between the physical Realm and the Spirit Realm. They are adept in the art of Spirit Magic and the experts in manifesting something from nothing. This is the key to their existence and it has not been an easy road for the Mezia. Unlike those who practice the Magic of the elements (Ground, Sea, Sky, and Flame), those who utilise Spirit Magic to further their cause... [click here for more] |
Original Frontiers |
$0.50
|
This Speciality Profile is provided to expand gameplay and further options for Character creation.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Universe is an almost unimaginably vast space, therefore truths and new pieces of information... [click here for more] |
Original Frontiers |
$4.99
|
This Speciality Profile is provided to expand gameplay and further options for Character creation.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Universe is an almost unimaginably vast space, therefore truths and new pieces of information... [click here for more] |
Original Frontiers |
$4.99
|
HOW TO USE THIS EXPANSION
For this Expansion you will require the Entombed Crown Core Rulebook (CRB) available here:
The Entombed Crown - Core Rulebook - Original Frontiers | DriveThruRPG.com
You will also need a method to record any additional information. Any additional dice required will be listed.
The Specialities within this Expansion are provided to demonstrate how the system may be expanded... [click here for more] |
Original Frontiers |
$4.99
|
Sathana Mayaz is a title granted to one who has undergone trials of the Spirit in order to transcend their physical being. It is a practice which shapes the practitioner into their own manifest visage. It is also seen as a rejection of physical limitations and embracing the innate connection to Magic which every sentient being possesses. Sathana Mayaz may form covens together or operate entirely alone.... [click here for more] |
Original Frontiers |
$0.50
|
In The Entombed Crown – Seed Of Filth you assume the role of an adventurer in a Dark Fantasy setting. You will require The Entombed Crown Core Rulebook (CRB) along with any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of Location Details and a few pertinent Story Points.... [click here for more] |
Original Frontiers |
$4.99
|
 A Sen’Ma is one who has undergone extensive periods of survival and endurance, and is able to make the most of their surroundings. The name is derived from the Sen’Ma Diar Clan who shunned Parla life and retired to the woods and forests. It was there that they found the cure for all known ailments and learned to communicate with the flora and fauna of Urathun.
To a Sen’Ma the usually unforgiving... [click here for more] |
Original Frontiers |
$0.50
|
The path of the Shadowbrand is that of silence and terror. They are watchers, thieves, assassins, and rogues. The Shadowbrand does not wait for the world to invite them to seize that which they desire. The Shadowbrand is ever waiting in the shadows and ever looking for their opening.
The term Shadowbrand was first given to the patron martyr of rogues, Ambryn of Herta, for her courage in the face... [click here for more] |
Original Frontiers |
$0.50
|
This Speciality Profile is provided to expand gameplay and further options for Character creation.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Universe is an almost unimaginably vast space, therefore truths and new pieces of information... [click here for more] |
Original Frontiers |
$4.99
|