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 Hottest Titles from Skirmisher Publishing
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Platinum Best SellersSwords of Kos Fantasy Campaign SettingGebb
Gold Best SellersCity BuilderRagnarok
Electrum Best Sellers100 OdditiesAge of Night
Silver Best SellersCthulhu Live5th Edition
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d-InfinityMiniatures RulesOGL
Cardstock CharactersHistoric ReprintsWisdom from the Wastelands (Mutant Future)
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Wisdom from the Wastelands Issue #18: Robots Part 3

Wisdom from the Wastelands Issue #18: Robots Part 3


Robots are just as important to Mutant Future as biological creatures. They can be antagonists, sources of information, or even slave labor. In this third installment of four robot-themed issues there are eight new robots, as well as several new accessories, a new weapon, and a new form of locomotion. Only a few of the machines in this article have precise dimensions; the examples here are intended...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #17: Artifact Conditions

Wisdom from the Wastelands Issue #17: Artifact Conditions


Artifacts play a key role in Mutant Future. Like magical items in fantasy games, artifacts are treasures sought by adventuring parties that brave the mutant-infested ruins of the Ancients’ world. But often these treasures are in less than pristine condition due to factors such as age, neglect, or misuse. Wisdom from the Wastelands is dedicated to providing useful information,...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #16: Robots Part 2

Wisdom from the Wastelands Issue #16: Robots Part 2


Robots are just as important to Mutant Future as biological creatures. They can be antagonists, sources of information, or even slave labor. In this second installment of four robot-themed issues there are eight new robots, as well as several new accessories, a new weapon, and a new form of locomotion. Only a few of the machines in this article have precise dimensions; the examples here are...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #15: Robots Part 1

Wisdom from the Wastelands Issue #15: Robots Part 1


Robots are just as important to Mutant Future as biological creatures. They can be antagonists, sources of information, or even slave labor. This is the first of four robot-themed issues, and presents eight new robots, as well as several new weapons and accessories. Only a few of the robots in this article have precise dimensions; the examples here are intended as types, not specific...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #14: Aggregates

Wisdom from the Wastelands Issue #14: Aggregates


Having another creature living on or inside your body is not a thought most would enjoy. Nor is the idea of having the same type of creature living inside a child and grandchild, joining generation after generation, until, over time, the two species gradually merge. But, this already happens. Humans and termites rely on intestinal bacteria to aid digestion, lichen are the synthesis of fungus and algae,...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #13: Medical Devices

Wisdom from the Wastelands Issue #13: Medical Devices


Fantasy has spells and potions to heal injuries and resurrect the dead. Science fantasy has similar ways of curing what ails, but through technology. Although the Mutant Future core book describes a plethora of drugs, there were only a handful of medical devices available as technological treasure. This issue provides several new pieces of medical equipment that Mutant Lords can use as rewards,...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #12: Parasite Mutations/Transformations

Wisdom from the Wastelands Issue #12: Parasite Mutations/Transformations


Gut worms and intestinal bacteria, athlete’s foot fungus, toxoplasmosis protozoa, lycanthropy and Rage and vampire viruses. Whether biological fact or fictional terror, we are surrounded (and colonized) by parasitic lifeforms, some of which evolved to become a necessary part of us — while others affect our behavior, or become our nightmares. Parasite mutations were originally introduced...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #11: Optional Combat Rules

Wisdom from the Wastelands Issue #11: Optional Combat Rules


In almost every roleplaying game, one of the biggest aspects is combat. Mutant Future is no exception, for, in many ways, combat could be considered one of the game’s most crucial aspects — next to mutations! In this spirit, here are several new optional rules a Mutant Lord can use to expand the combat possibilities in his or her game. Wisdom from the Wastelands is dedicated...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #10: Monsters That Improve with Age 2

Wisdom from the Wastelands Issue #10: Monsters That Improve with Age 2


The age chart is a powerful tool for Mutant Lords who want to scale monster encounters with the powers and artifacts of the player characters. These charts describe how a creature’s characteristics change over its lifespan, using three columns: the age of the creature, its hit dice, and notes. Notes might include damage, mutations, drawbacks, or anything else that affects the creature in and...   [click here for more]
Skirmisher Publishing  $0.99

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Warriors: A Comprehensive OGL Sourcebook for Fantasy Role-Playing Games

Warriors: A Comprehensive OGL Sourcebook for Fantasy Role-Playing Games


Warriors is a comprehensive OGL sourcebook for fantasy role-playing games that expands upon the description of the Warrior class in the Dungeon Master’s Guide. It is an invaluable resource both for game masters who want to expand the variety and realism of combat encounters and martial non-player characters and for players who want to enhance the military and combat capabilities...   [click here for more]
Skirmisher Publishing  $9.99

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War Deck for Ragnarok: Age of Wolves

War Deck for Ragnarok: Age of Wolves


The War Deck has everything you need to make Ragnarok: Age of Wolves even easier to play! Now you can draw runes from the Rune deck before battle, Peruse the spells your mages possess, and easily determine details of your warband’s fighters at a glance – without needing to flip through the rules! Every Spell and Rune is included, as well as all the Men and Monsters in the campaign section,...   [click here for more]
Skirmisher Publishing  $14.95

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Virtual Tabletop Avatars & Tokens [BUNDLE]

Virtual Tabletop Avatars & Tokens [BUNDLE]


This special 46% off bundle contains all five of Skirmisher Publishing's recently-released sets of Tokens and Avatars for Virtual Tabletops! It contains a total of 110 pieces that cover a number of intrepid heroes, the denizens of a tomb complex, and two factions each of Dwarves, Humans, Lizardfolk, and Orcs. Dwarves: Tokens & Avatars for Virtual Tabletops...   [click here for more]
Skirmisher Publishing  $10.95 $5.95

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Viking Warriors (Cardstock Characters)

Viking Warriors (Cardstock Characters)


This set of downloadable Cardstock CharactersTM miniatures contains 10 different figures in c. 28mm scale, including a chieftain (jarl), four warrior retainers (thegns), a rune mage (galdrmadr), and four common warriors (carls). This set also includes a horizontally-flopped version of the entire group to allow for additional variety, allowing a full 20 figures...   [click here for more]
Skirmisher Publishing  $1.99

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Viking Warriors (A Sourcebook for 5th Edition)

Viking Warriors (A Sourcebook for 5th Edition)


Welcome to the Mythic North! Our version of this fantastic region corresponds largely to what are now known as Norway, Iceland, Sweden, and Denmark and incorporates the myths, legends, folklore, and history associated with it and this book is designed to help facilitate adventures in it. “Viking Warriors” includes: * 10 sets of D&D 5th Edition game stats, including those...   [click here for more]
Skirmisher Publishing  $2.99

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Viking Warriors (A Faction for ‘Ragnarok: Age of Wolves’)

Viking Warriors (A Faction for ‘Ragnarok: Age of Wolves’)


“Viking Warriors” is a supplement for the Ragnarok: Age of Wolves miniatures game that includes 10 sets of statistics that can be used together as a complete new faction for the game or in conjunction with those for any other warriors and any sorts of scenarios. They include six named characters, among them those for a chieftain; five of his lieutenants, or thegns,...   [click here for more]
Skirmisher Publishing  $0.99

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Vermin (d-Infinity Live! Season 6, Episode 28)

Vermin (d-Infinity Live! Season 6, Episode 28) (audio product)


Join co-hosts William T. Thrasher, Brenda Cass, Clint Staples, Amanda Kahl, and Michael O. Varhola for a lively and informative discussion about the role of Vermin in tabletop role-playing games! From arachnid swarms to giant insects to plague-bearing clouds of stinging horrors, we explore how to make the most out of Vermin in your scenarios. This title is pay-what-you want and the requested payment...   [click here for more]
Skirmisher Publishing  Pay What You Want

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USSMC FM 7-22: Space Boarding Operations

USSMC FM 7-22: Space Boarding Operations


In 2089, the universe is a cold, dangerous place. It’s up to the U.S. Space Marine Corps to secure the safety and security of U.S. interests in outer space through cutting edge tactics, training, and an armory full of high-tech firepower. USSMC FM 7-22: Space Boarding Operations is a military-style field manual designed to read like an actual U.S. Space Marine Corps guide to boarding...   [click here for more]
Skirmisher Publishing  $2.99

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Updated Animal Familiars: An OGL Supplement Inspired by ‘The Noble Wild’ Animal Player’s Handbook

Updated Animal Familiars: An OGL Supplement Inspired by ‘The Noble Wild’ Animal Player’s Handbook


This booklet is dedicated to expanding the options for familiars available to arcane spellcasters like Sorcerors and Wizards and is inspired by a number of the concepts introduced in Skirmisher Publishing LLC’s ENnie-nominated The Noble Wild. This book, an “Animal Player’s Handbook,” presents a detailed system for incorporating viable animal characters into a either traditional...   [click here for more]
Skirmisher Publishing  $1.99

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Underworld Places [BUNDLE]

Underworld Places [BUNDLE]


This special 50% off bundle contains four universal titles that can be used with any fantasy roleplaying games, including the Platinum bestselling 100 Oddities for a Thieves' Guild, the Gold bestselling City Builder volume on "Underworld Places" and "Smuggler's Tunnel" bonus location, and the Jester Dragon's Random Brothel Generator. 100...   [click here for more]
Skirmisher Publishing  $4.27 $1.99

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Trove of Treasures [BUNDLE]

Trove of Treasures [BUNDLE]


This special 52% off bundle contains 11 titles related to the subject of treasure, to include the finding and safeguarding of it! They include five system-free sourcebooks, among them the just-released "Jester Dragon's Trove of Trinkets," the Platinum-bestselling "100 Oddities for a Treasure Trove," and a city guide with a writeup on a unique bank, plus a half-dozen sourcebooks...   [click here for more]
Skirmisher Publishing  $20.73 $9.99

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Troll Warband (Cardstock Characters)

Troll Warband (Cardstock Characters)


This set of downloadable Cardstock CharactersTM miniatures is devoted to two different sorts of Trolls, aquatic Meretrolls and savage Wolftrolls, and is compatible with any tabletop or roleplaying games. "Troll Warband" contains 10 different figures, including three giant-sized Meretrolls, one of them a chieftain with magical powers; two human-sized Lesser Meretrolls; an allied...   [click here for more]
Skirmisher Publishing  $1.99

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Tokens, Avatars, & Miniatures [BUNDLE]

Tokens, Avatars, & Miniatures [BUNDLE]


This special 50% off bundle contains 10 bestselling titles, five sets of Cardstock CharactersTM miniatures and five sets of corresponding tokens and avatars! They include Human troops, Dwarf soldiers, Orc raiders, Lizardfolk warriors, and a set of heroes and undead creatures. They are all suitable for use both physically and on virtual tabletops like Roll20bundle product contains...   [click here for more]
Skirmisher Publishing  $21.90 $10.88

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Things That Go Bump in the Spaceship

Things That Go Bump in the Spaceship


Humans have a tendency to make mistakes, sometimes ones that have far-reaching and unforeseen effects. In our history we have wiped out entire species, transported exotic animals to places they really do not belong, accidently spread disease across the globe, and created technologies that we can barely control. In the future, this trend will continue, for it is human to err, especially when doing so...   [click here for more]
Skirmisher Publishing  $0.99

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Thieves' Guilds, Brothels, & Other Underworld Places (City Builder Volume 11)

Thieves' Guilds, Brothels, & Other Underworld Places (City Builder Volume 11)


City Builder Volume 11: Underworld Places is the final volume in a series of 11 complementary books designed to help guide Game Masters create exciting and compelling urban areas and places within them for their campaigns. It is a universal game resource that is not specific to any particular system and is intended to be compatible with the needs of almost any ancient, Dark Ages, Middle Ages,...   [click here for more]
Skirmisher Publishing  $1.99

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Their Blood Is the Sea

Their Blood Is the Sea


"North Sea, in the 22nd year of the reign of blessed Honorius, Imperator Romanorum ..." Set on the cusp of civilization during the final years of the Roman Empire and the onset of the Dark Ages, "Their Blood Is the Sea" explores the horrors encountered by the crew and passengers of a vessel that runs aground on a hostile shore. It was written by game developer and historian Clint Staples, who has...   [click here for more]
Skirmisher Publishing  $0.99

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The Shipyard

The Shipyard


“The Shipyard” is a rules-free description of a specific sort of place that might be found in many different sorts of communities and cultures. It is formatted like the more than 70 places found in Skirmisher Publishing's Platinum bestselling sourcebook City Builder: A Guide to Designing Communities and intended to stand by itself or serve as bonus content to that...   [click here for more]
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The Ruins of Woebrook (a.k.a., Fane of the Frost God)

The Ruins of Woebrook (a.k.a., Fane of the Frost God)


In the Time Before, Willowbrook Mall was a hustling, bustling mecca of conspicuous consumption. But now, nestled deep in the deadly Hugeston swamps, sits the forlorn “Woebrook”: an overgrown, waterlogged, abandoned ruin. Well, maybe not all that abandoned ... “The Ruins of Woebrook” is a post-apocalyptic adventure suitable for the Mutant Future retroclone of...   [click here for more]
Skirmisher Publishing  $1.99

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The Return of Cyris Crane (Cthulhu Live)

The Return of Cyris Crane (Cthulhu Live)


Last autumn, Cyris Crane, brilliant businessman, loving father, world traveler, and one of the wealthiest and most respected men in Arkham, ventured into the Arkham hill country and disappeared in a sudden blizzard. Now, he has returned, much to the joy of his friends and family, and he has summoned them to his home to make a pronouncement to them ... "The Return of Cyris Crane" is a LARP scenario...   [click here for more]
Skirmisher Publishing  $1.99

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The Quarry

The Quarry


"The Quarry" is a rules-free description of a specific sort of place that might be found in many different sorts of communities and cultures. It is formatted like the more than 70 places found in Skirmisher Publishing's Platinum bestselling sourcebook City Builder: A Guide to Designing Communities and intended to stand by itself or serve as bonus content to that volume. A...   [click here for more]
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The Noble Wild: An Animal Player’s Handbook for Fantasy Role-Playing Games (Pathfinder Edition)

The Noble Wild: An Animal Player’s Handbook for Fantasy Role-Playing Games (Pathfinder Edition)


... and so, we tracked the evil necromancer Marrowglass through uncharted wilderness and over treacherous mountains, attempting to right the wrongs that were done in his name. We did bloody battle with his minions, losing not a few comrades along the way. We found his stronghold and stormed it in righteous fury. We clashed with the foul wizard in a battle that will live in song long after we fade...   [click here for more]
Skirmisher Publishing  $9.99

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The Noble Wild [BUNDLE]

The Noble Wild [BUNDLE]


This special 55% off bundle contains both the Pathfinder and OGL editions of the bestselling and ENnie-nominated Noble Wild! It is ideal both for people who do not yet own either book, or for those who own one of them and would like to obtain the other at a discount. It also includes five affiliated publications, one on animal familiars and four with exclusive...   [click here for more]
Skirmisher Publishing  $21.97 $9.99

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The Noble Wild

The Noble Wild


A 2008 ENnie Award Nominee! This exciting book introduces comprehensive rules for playing intelligent animals in a wide variety of game settings and situations. It will be popular with everyone from groups that want to try all-animal or mixed animal/humanoid parties, to players who want to expand the options for their animal companions and familiars, to game masters who are looking for interesting...   [click here for more]
Skirmisher Publishing  $9.99

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The Magician’s Daughter

The Magician’s Daughter


This lighthearted and humorous fantasy short story describes what happens when a young woman takes over her deceased father’s business as a consulting magician and how she deals with troublesome clients, unreliable retainers, and devious rivals. It is very similar in tone to the Arabian Nights, which was very popular during the era when it was written, and includes appearances by numerous...   [click here for more]
Skirmisher Publishing  $0.99

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The Living Building

The Living Building


“Just after dawn, a village scout dashed from the forest carrying a wondrous, and perhaps even terrifying, story of a huge, circular shell with a door, a massive coiled building that sprang up during the night. And it is still growing … ” Whether from forgetfulness, mental blockage, or intrusions of the dread “real life,” every storyteller has probably experienced that...   [click here for more]
Skirmisher Publishing  $1.99

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The Kobold Lair (An Encounter Area for 5th Edition)

The Kobold Lair (An Encounter Area for 5th Edition)


“Kobold Lair” is devoted to a detailed encounter area occupied by a tribe of Kobolds and a number of affiliated creatures and includes stats for all of them and a fully-keyed map that also covers the outdoor areas leading up to it. It is designed to present a challenge for a party of four or five 1st or 2nd level characters and can easily be expanded using included guidelines to be suitable...   [click here for more]
Skirmisher Publishing  $2.99

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The Kinder (Four Villainous Characters for BASH)

The Kinder (Four Villainous Characters for BASH)


This title contains four fully-stat'ed characters for the BASH superhero roleplaying game that players can use as characters or which Game Masters can use individually or in conjunction with one another as villains! It is fully illustrated with custom images by game industry artist William T. Thrasher. Tween Wolf For years, Will has been dreaming of hunting and...   [click here for more]
Skirmisher Publishing  $0.99

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The Jester Dragon’s Guide to Defects (Pathfinder Role-Playing Game)

The Jester Dragon’s Guide to Defects (Pathfinder Role-Playing Game)


Behold The Jester Dragon’s Guide to Defects, a complete Pathfinder role-playing game sourcebook detailing every character flaw, mental disorder, physical abnormality, medical condition, and outright quirk you could ever want to liven up your characters and your campaigns! The hundreds of Defects within these pages give you a whole new way to customize characters and create the roles you...   [click here for more]
Skirmisher Publishing  $4.99

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The Jester Dragon's Trove of Trinkets

The Jester Dragon's Trove of Trinkets


Welcome to the “Jester Dragon’s Trove of Trinkets,” the latest Skirmisher Publishing sourcebook to bear the name of our enigmatic mascot! Trinkets can be found just about anywhere and might even be generated randomly during the process of character creation. This book contains 100 items that can be used for such purposes, along with customization options that include Minor Magical...   [click here for more]
Skirmisher Publishing  $1.99

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The Jester Dragon's Random Tavern Generator

The Jester Dragon's Random Tavern Generator


Every successful adventure begins and ends in a tavern. It’s where your heroes spend their down time, the place they pick up plot threads and adventure hooks, and where that one player always tries to creep you out by flirting with the NPCs. The pub is a fixture in any fantasy campaign, but you’re a busy GM with more important things to do than rattle off a silly name and describe the local...   [click here for more]
Skirmisher Publishing  $0.99

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The Jester Dragon's Random Cult Generator

The Jester Dragon's Random Cult Generator


Cults threaten adventurers, civilization, and the existence of the universe itself. Whether they are sacrificing virgins, summoning tentacled horrors, or infiltrating every level of society, it is inevitable that your heroes are going to have a run-in with cultists at some point in their adventuring careers. And, after all, hidden temples hold the best treasure and no one builds them like a cult. But...   [click here for more]
Skirmisher Publishing  $0.99

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The Jester Dragon's Random Brothel Generator

The Jester Dragon's Random Brothel Generator


From worlds of swords-and-sorcery to libertine space colonies, a lot can happen in a brothel. Intrigue, romance, murder, and all extremes of pleasure and disappointment wait behind the green door and under the red lanterns of seedy fleshpots and high-class seraglios. If you want to bring a little exoticism, eroticism, and bawdy fun into your campaign, you go straight to the brothel. But who has the...   [click here for more]
Skirmisher Publishing  $0.99

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The Jester Dragon's Guide to Defects

The Jester Dragon's Guide to Defects


Even as characters can have Feats that give them particular aptitudes and enhance their various skills and capabilities, so too can they suffer from Defects that negatively affect their ability to function. Such Defects can be used to make games more fun and unpredictable, and even more plausible. The Jester Dragon’s Guide to Defects is a complete sourcebook that details hundreds of...   [click here for more]
Skirmisher Publishing  $4.99

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The Jester Dragon's Bag of Beans

The Jester Dragon's Bag of Beans


One of the most iconic magic items associated with fantasy roleplaying games since their earliest days, and one that has seen incarnations in every edition of the game for which 5th Edition is the latest version, is the Bag of Beans. This item is, of course, inspired by the magic beans that appear in the classic fairy tale commonly known as Jack and the Beanstalk. Only one magical...   [click here for more]
Skirmisher Publishing  $2.99

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The Island: A Script for Cthulhu Live 3rd Edition

The Island: A Script for Cthulhu Live 3rd Edition


When their ship is sunk by a freak storm. the survivors swim to the nearest land, a small island off the New England coast. Safe on land they feel that their troubles are over ... but they are wrong. The Island is a Cthulhu Live live-action role-playing (LARP) game scenario for up to 13 players. It is set in 1947 and brings the characters face-to-face with their own twisted lineages and the madness...   [click here for more]
Skirmisher Publishing  $4.99

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The Hunting Party (A Scenario for ‘Ragnarok: Age of Wolves’)

The Hunting Party (A Scenario for ‘Ragnarok: Age of Wolves’)


Venturing out to hunt in the early part of the Ragnarok is not for the faint of heart or for those who are un­prepared. But obtaining food is essential to feeding a settlement that has run through most or all of its winter stores already, that awaits the warmer months of planting with growing unease, and that hungers as rations are cut again. “The Hunting Party” is a scenario for...   [click here for more]
Skirmisher Publishing  $0.99

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The Green Fairy: A Script for Cthulhu Live 3rd Edition

The Green Fairy: A Script for Cthulhu Live 3rd Edition


Paris at the end of the 19th century: a city of lights, music, excitement at the approach of the new century and aflame with the creative spirit of the Bohemian revolution. But for months the city has been locked in a state of fear as the brutal murderer known as the Raptor stalks the steep streets and narrow alleyways of the north-end hill neighborhood of Montmartre. Many refuse to leave their homes...   [click here for more]
Skirmisher Publishing  $6.99

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The Forgotten Children (Five Heroic Characters for BASH)

The Forgotten Children (Five Heroic Characters for BASH)


This title contains five fully-stat'ed characters for the BASH superhero roleplaying game that players can use as characters or which Game Masters can use individually or in conjunction with one another as villains! It is fully illustrated with custom images by game industry artist William T. Thrasher. The five children described below were designed for use as Player Characters....   [click here for more]
Skirmisher Publishing  $1.99

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The Cthulhu Conspiracy

The Cthulhu Conspiracy


“The time is drawing near … we have been reading the signs in the stars, tracking their progress for centuries … we must advance our plan to hold back the darkness … the Horror.” In “The Cthulhu Conspiracy,” fantasy artist Amanda Kahl takes a whimsical look at the modern infatuation with the most famous of the Great Old Ones and one approach to battling...   [click here for more]
Skirmisher Publishing  $0.50

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The Christmas Inn

The Christmas Inn


This short story set in Medieval England during the turbulent War of the Roses tells how the events of one cold and stormy winter night caused an old and storied inn for travelers to have its name changed. It includes some pleasingly evocative imagery, particularly with regard to the proprietors of the inn and the men-at-arms that converge upon it. “The Christmas Inn” was written by...   [click here for more]
Skirmisher Publishing  $0.50

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The Ageless (Cthulhu Live)

The Ageless (Cthulhu Live)


Around this time every year, just as the leaves begun to change, Sir Arthur Westfield holds a grand salon at his manor of West End. The gathering always attracts a healthy mix of dilettantes, eccentrics, and academics. Often little more than a pretense for Westfield to show off his new acquisitions and oddities, it is also a chance for deals to be made. A renowned patron of the arts and sciences, many...   [click here for more]
Skirmisher Publishing  $1.99

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