Welcome to "100 Oddities for an Enchanted Forest"! This card deck, the first for Skirmisher Publishing’s popular "Oddities" series, includes 100 unique things characters might encounter in a sylvan setting and presents them in an easy-to-use format.
Your characters are traveling from one region to another, such as from the keep they call home to a distant ruin, a frontier outpost, a battlefield,... [click here for more]
In most fantasy settings, castles and cities are vital components of civilization, and many of these rely on moats for defense. These large ditches are usually filled with water and meant to stop attackers from reaching the outer walls. Although this tactic was successful in real world history, traditional moats are not as effective in fantasy worlds because of the existence of magic. To counter this... [click here for more]
Spontaneous generation, the idea that life can arise from non-living matter, is one of several obsolete biological concepts that can be used in fantasy games to provide a storyteller with more options for monster and setting design. This concept can include living creatures that, by modern definition, are not biological, such as those made of glass or metal.
There are at least three forms of spontaneous... [click here for more]