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A Rainbow of Slimes

A Rainbow of Slimes


Although green is the most common slime color, there are many others, the products of alchemy, magic, demonic corruption, trickster gods, and a variety of bizarre causes! This mini-supplement describes 20 variations on the classic dungeon hazard, each of which has a different effect on living flesh, some of them using this transformation to power magical or non-magical abilities. “A Rainbow of...   [click here for more]
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Six Spells: Festivities

Six Spells: Festivities


Many games focus solely on the combat aspects of magic, but in a fantasy world such powers can do almost anything. Spellcasters from more peaceful magical traditions might specialize in promoting health and the social good, often using the six spells described in this publication to enliven harvest festivals and other celebrations (but crafty players could, of course, use them in many situations)....   [click here for more]
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Six Spells: Kobolds

Six Spells: Kobolds


Kobolds are the weakest of the humanoid races and the magic of their witch doctors is one of the reasons that they manage to survive the onslaught of predators, adventurers and other humanoids. This mini-publication gives some insights into those capabilities. This title contains six spells formatted so as to be compatible with any games using the sorts of basic fantasy role-playing game rules developed...   [click here for more]
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Six Spells: Lizardfolk

Six Spells: Lizardfolk


Lizardfolk are a primitive swamp-dwelling people that are considered to be more in touch with nature than most of the other humanoid races. Their shamans have, accordingly, developed a number of useful spells to help them survive and thrive in an environment that most consider hostile. This title contains six spells formatted so as to be compatible with any games using the sorts of basic fantasy...   [click here for more]
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Six Spells: Monster-Making

Six Spells: Monster-Making


This title contains six spells related to studying, altering, and creating creatures. They are formatted so as to be compatible with any games using the sorts of basic fantasy role-playing game rules developed starting in the 1970s. They can be used as-is with games like Goblinoid Games’ Labyrinth Lord and Mutant Future and can be easily modified and expanded for use with successor...   [click here for more]
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Six Spells: Orcs

Six Spells: Orcs


The gods of the Orcs have created spells for their people that revolve around combat and Elves and those presented here are but a tiny sample of their creations. This mini-publication gives some insights into those capabilities. This title contains six spells formatted so as to be compatible with any games using the sorts of basic fantasy role-playing game rules developed starting in the 1970s....   [click here for more]
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Steampunk Archaeologist

Steampunk Archaeologist


In a grand age of exploration, there are those willing to risk life and limb to bring the treasures of ancient cultures back home for others to see and study. They use scholarly research and high explosives to unearth the wealth of the past, pack it into boxes, and ship it by train and steamboat for display in museums newly built by their wealthy patrons. Some of these adventurers are studious scholars...   [click here for more]
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The Prince of the Sea

The Prince of the Sea


This short story set in the legendary era of the Mythic North describes the origins of the people who came to be known as Vikings, to include their struggles against foreign invaders and the romance between a Norse princess and the Prince of the Sea.  “The Prince of the Sea” was written by author John V. Sears and illustrated by artist I.W. Taber and was originally published in 1918.  ...   [click here for more]
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Thor and the Giant Skrymir

Thor and the Giant Skrymir


This short story set in the Viking epic era covers a number of iconic episodes involving the Norse deity Thor, including a series of seemingly simple contests that he just cannot seem to win and an inadvertent attack on one of his chariot goats.  “Thor and the Giant Skrymir” was written by author Julia Clinton Jones and was originally published in 1891.  ...   [click here for more]
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~ GEBB 114 – A Lienzo Smackdown ~

~ GEBB 114 – A Lienzo Smackdown ~


No Words Necessary!  An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from sites hidden throughout the world. All the while they watch humanity strip mine its planet to fuel the growth of populations and economies. If there is a plan to avert environmental and social disaster, the aliens operating out of a subterranean base...   [click here for more]
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~GEBB 01 – Shithole Planet~

~GEBB 01 – Shithole Planet~


An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from sites hidden throughout the world. All the while they watch humanity strip mine its planet to fuel the growth of populations and economies. If there is a plan to avert environmental and social disaster, the aliens operating out of a subterranean base in Antarctica didn't get the memo. As much as some...   [click here for more]
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A Christmas Dinner with the Man in the Moon

A Christmas Dinner with the Man in the Moon


“All aboard for the Moon!” This good-natured early science fiction story describes a near future where humanity coexists with people from other worlds and postulates regular flights between the Earth and the Moon and technological advances like breathing devices that use solid pellets of compressed oxygen. It is a fun and thought-provoking read that will resonate with fans of Victorian-era stories,...   [click here for more]
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A Dozen New Druid Feats

A Dozen New Druid Feats


Druids are the unquestioned masters of the natural world, with the ability to assume animal form and sway the forces of life and death in the wilds. This publication presents a dozen new feats for players and storytellers seeking to improve and customize the capabilities of their Druids, including ones that enhance such characters’ use of Wild Shape and Reincarnate. And, while these Feats...   [click here for more]
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Alcohol & Other Intoxicants

Alcohol & Other Intoxicants


This supplement puts into d20/OGL game terms the effects of alcohol and a number of other intoxicants, to include cocaine, psychedelic mushrooms, opium, and pipeweed! It is derived from material that appears in Skirmisher Publishing's bestselling "Insults & Injuries" guide to medical maladies, which is available in both d20/OGL and Pathfinder...   [click here for more]
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Code Z (Zombie Survival Field Guide)

Code Z (Zombie Survival Field Guide)


Our zombie survival field guide is a quick reference designed to provide tips that can help keep you eating, breathing, and sleeping safely throughout the duration of a zombie apocalypse and be one of those who survives it.  “Code Z” includes sections on Shelter, Weapons, Non-Zombie Dangers, Outside Safe Zones, Repopulation, and a Post-Zombie Future, along with striking imagery by artists Ahmadreza...   [click here for more]
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Cthulhu Conspiracy

Cthulhu Conspiracy


“The time is drawing near … we have been reading the signs in the stars, tracking their progress for centuries … we must advance our plan to hold back the darkness … the Horror.”  In “The Cthulhu Conspiracy,” fantasy artist Amanda Kahl takes a whimsical look at the modern infatuation with the most famous of the Great Old Ones and one approach to battling the effects of his imminent...   [click here for more]
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Dvergar Warriors (A Faction for 'Ragnarok: Age of Wolves’)

Dvergar Warriors (A Faction for 'Ragnarok: Age of Wolves’)


“Dvergar Warriors” is a supplement for the Ragnarok: Age of Wolves miniatures wargame devoted to the Dwarves of the Mythic North that includes seven sets of creature statistics that can be used together to form a complete new faction for the game or in conjunction with those for any other warriors and any sorts of scenarios. They include three named characters, among...   [click here for more]
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Finders of Fortune: Three Treasure-Seeking Prestige Classes

Finders of Fortune: Three Treasure-Seeking Prestige Classes


This publication contains descriptions and stats for three very different prestige classes, the Gimmicker, Tomb Robber, and Tunnel Rat, that have one key thing in common: their desire to acquire loot that is beyond the reach of other characters! These prestige classes are designed primarily to be compatible with the Pathfinder roleplaying game system but are usable pretty much as-is with OGL 3.0.3.5...   [click here for more]
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Founders' Monument Poster

Founders' Monument Poster


This beautiful image of a monument in a bustling municipal square was created by fantasy artist Amanda Kahl for the revised, expanded, and updated “Platinum Edition” of Skirmisher Publishing’s popular and bestselling City Builder: A Guide to Designing Communities! We have provided it here as a self-standing poster in four versions, a high-resolution JPG and three sizes...   [click here for more]
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GEBB 00 – Intro to GEBB

GEBB 00 – Intro to GEBB


An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from sites hidden throughout the world. All the while they watch humanity strip mine its planet to fuel the growth of populations and economies. If there is a plan to avert environmental and social disaster, the aliens operating out of a subterranean base in Antarctica didn't get the memo. As much as some...   [click here for more]
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Göatter Dämmerung (Cardstock Characters™)

Göatter Dämmerung (Cardstock Characters™)


This set of downloadable Cardstock CharactersTM miniatures is devoted to the Göatter Dämmerung, a band of dangerous war goats, and is compatible with any tabletop or roleplaying games!  "Göatter Dämmerung" contains seven different figures, including three fearsome war goat leaders, a regular war goat, and three goat riders. This set also includes horizontally-flopped versions...   [click here for more]
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Guns and Super-Guns

Guns and Super-Guns


During World War I, development of artillery reached unprecedented levels of lethality, and the most powerful armaments of this sort were truly the super weapons of their day. “Guns and Super-Guns” was written during the last year of the Great War and examines weapons capable of firing huge shells 75 miles on arcs that took them 24 miles over the surface of the earth. This edition of “Guns and...   [click here for more]
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Havelok the Dane

Havelok the Dane


“Havelok the Dane” is the epic Medieval tale of how the heirs to the thrones of Denmark and England are despoiled of their titles and fortunes, their struggles to survive, and their battle to reclaim their heritage. It contains elements derived from earlier pagan Norse mythology.  This version of the story was adapted from a 13th century Middle English romance by noted Columbia University professor...   [click here for more]
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Huo Ji, the Fire Rooster (A Monster for 5th Edition)

Huo Ji, the Fire Rooster (A Monster for 5th Edition)


In honor of the Asian Lunar New Year, Skirmisher Publishing is proud to announce the release of “Fire Rooster: A Monster for 5th Edition”!  Fire Roosters are elemental animals made of living metal that have glowing red metallic feathers, are studded with numerous small gems, and have low flames wreathing their bodies. Beyond the elemental planes that are their native homes, such creatures are...   [click here for more]
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Jinshu Niu, the Metal Ox (A Monster for 5th Edition)

Jinshu Niu, the Metal Ox (A Monster for 5th Edition)


In honor of the Lunar New Year, we have released the Jinshu Niu! This publication includes a detailed D&D 5E description and stats for the “Metal Ox” of the Asian Zodiac, along with details for two variants and the effects of particular years on them. It is the perfect addition to anything from a traditional fantasy campaign setting to one with East Asian or Wuxia elements. Jinshu Niu are...   [click here for more]
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Jinshu Shu, the Metal Rat: A Monster for 5th Edition

Jinshu Shu, the Metal Rat: A Monster for 5th Edition


In honor of the 2020 Asian Lunar New Year, Skirmisher Publishing is proud to announce the release of “Jinshu Shu, the Metal Rat: A Monster for 5th Edition”!  Jinshu Shu are elemental creatures that look like rats made from various sorts of precious metal and which are created on the Elemental Plane of Earth through a convergence of metallurgic, metaphysical, and elemental fire and air energies....   [click here for more]
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Magic of the Old West

Magic of the Old West


In the 19th century, the American West was marked by booming technology, polarized political beliefs, territorial skirmishes, racial conflict, Civil War, and continuous expansion. This era also brought to the West an influx of other peoples — along with their religious, spiritual, and magical traditions — adding to the cultures of the indigenous Native Americans ones from Europe, China, Mexico,...   [click here for more]
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Mastering a Challenge (A Primer & Tips for Skills in 4th Edition D&D)

Mastering a Challenge (A Primer & Tips for Skills in 4th Edition D&D)


4th Edition D&D mechanics are tight, smooth, and, most importantly, well-balanced; everyone has something to do, and their success means overall success for the party; and the concept of party unity and balance in gameplay is a clear design choice. These things pervade almost all aspects of the game, including skill challenges. Players seem to either love skill challenges or hate them, and if...   [click here for more]
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Monstrous Hybrids: Three Halfbreed Character Races

Monstrous Hybrids: Three Halfbreed Character Races


Presented here are three hybrid races, beings that cannot help but exhibit the dark side of their heritage. Beast-Kin are savage beings that are as much animal as human; Half-Ghouls are the spawn of humans and carrion-devouring undead; and Vardogers are a hybrid race of lesser shape-shifters descended from Doppelgangers. This mini-sourcebook has been specifically designed for use with the Pathfinder...   [click here for more]
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Mutant Race (Pathfinder Roleplaying Game)

Mutant Race (Pathfinder Roleplaying Game)


Crawling out from the wreckage of nuclear, biological, and chemical warzones, created in the laboratories of misguided geniuses, and spawning in realms contaminated by wild magic, mutants are both a race unto themselves and no race at all. Viewed with a mixture of contempt and pity by members of more clearly defined species, mutants are united in desperation by the abnormalities which separate...   [click here for more]
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Mutation Artifacts

Mutation Artifacts


Mutation artifacts are devices created both by those who lived before the cataclysm and wasteland dwellers that modify mutations. This mini-sourcebook describes two-dozen sorts of such items and includes four new mutations.  Contents of this publication are stat’ed for a “Basic” version of the OGL/d20 system and is compatible with any games that use it, especially ones like the Mutant...   [click here for more]
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Nithernos the Ale'er

Nithernos the Ale'er


Upholding its reputation as a place where people can find beverages from any known land can sometimes be a challenge for the Four Winds Bar and its proprietor, the retired marine Cratinus. Fortunately for him, however, he has managed to establish a mutually profitable relationship with the man known as Nithernos the Ale’er, whose knowledge of beverages and skill with lockpicks and daggers — and...   [click here for more]
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Post-Apocalyptic Barbarian

Post-Apocalyptic Barbarian


The wasteland is a cruel place, coddling no weakness and rewarding only strength and tenacity. Out of its blasted terrain ride a people as harsh and deadly as the irradiated land that bore them. Survivors, scavengers, and throwbacks, they are all that remains when warfare and catastrophe burns away the façade of civilization. They are Post-Apocalyptic Barbarians. Born from the ashes of world-shattering...   [click here for more]
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Shui Hu, the Water Tiger (A Monster for 5th Edition)

Shui Hu, the Water Tiger (A Monster for 5th Edition)


In honor of the Lunar New Year, we have released the Shui Hu! This publication includes a detailed D&D 5E description and stats for the “Water Tiger” of the Asian Zodiac and is a perfect addition to anything from a traditional fantasy campaign setting to one with East Asian or Wuxia elements. Water Tigers, are large, dangerous Elemental monstrosities that have the heads, forequarters,...   [click here for more]
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Sir Orfeo

Sir Orfeo


When noble ruler and skilled musician Sir Orfeo is deprived of his wife by supernatural forces, he relinquishes leadership of his realm and withdraws to the forest as a hermit in grief. While living in the wilderness and playing his music for wild beasts, however, he learns what befell his wife and ventures into the otherworld in an attempt to rescue her. “Sir Orfeo” is an anonymous Middle...   [click here for more]
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Swords of Kos: Hekaton

Swords of Kos: Hekaton


“Hekaton” is a short story that looks at a chaotic annual street festival through the eyes of a veteran guard officer trying to keep order in his particularly troublesome area of the city and put together the pieces of incidents that have caught his attention. Join Captain Ivan Pieger, commander of the prestigious Hippodrome Commanderie, as he deals with the 100th annual celebration of the victory...   [click here for more]
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Swords of Kos: Pateon Fnordseeker and the Day He Gave Up Drinking

Swords of Kos: Pateon Fnordseeker and the Day He Gave Up Drinking


“Pateon Fnordseeker and the Day He Gave Up Drinking” follows three bounty hunters on the track of a fugitive mage and, as they close in on him, reveals how they may have bitten off more than they are able to swallow. Because sometimes there really is such a thing as too much alcohol … “Pateon Fnordseeker and the Day He Gave Up Drinking” is a short story that takes place in the Swords...   [click here for more]
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Swords of Kos: The Dinner Party

Swords of Kos: The Dinner Party


“The Dinner Party” is a self-standing short story set in Skirmisher Publishing LLC’s Swords of Kos Fantasy Campaign Setting that takes place shortly after the events described in the bestselling swords-and-sorcery novel Swords of Kos: Necropolis and in the same location as the adventure "Into the Mines of Moira."  The Swords...   [click here for more]
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Swords of Kos: The Price of Land

Swords of Kos: The Price of Land


“The Price of Land” follows three adventurers, wily Sandra, burly Reddog, and clever Alarac, as they enter the tunnels beneath a sprawling city of the dead and, for better or worse, find their fortunes there.  “The Price of Land” takes place in the Swords of Kos Fantasy Campaign Setting, a swords-and-sorcery milieu set in a Dark Ages fantasy version of the Aegean and the lands surrounding...   [click here for more]
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The Christmas Inn

The Christmas Inn


This short story set in Medieval England during the turbulent War of the Roses tells how the events of one cold and stormy winter night caused an old and storied inn for travelers to have its name changed. It includes some pleasingly evocative imagery, particularly with regard to the proprietors of the inn and the men-at-arms that converge upon it.  “The Christmas Inn” was written by author Ella...   [click here for more]
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The Dragon and the Dragoon

The Dragon and the Dragoon


When a timid Dragon accidentally despoils a merchant caravan of its wares on the road to a prosperous trading town, a series of unintended events are set in motion and a pair of young adventurers is prompted to take advantage of it.  “The Dragon and the Dragoon” is an amusing short story by author, poet, and editor Tudor Jenks that was originally published in 1895 and which includes a half-dozen...   [click here for more]
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The Hunting Party (A Scenario for 'Ragnarok: Age of Wolves’)

The Hunting Party (A Scenario for 'Ragnarok: Age of Wolves’)


Venturing out to hunt in the early part of the Ragnarok is not for the faint of heart or for those who are un­prepared. But obtaining food is essential to feeding a settlement that has run through most or all of its winter stores already, that awaits the warmer months of planting with growing unease, and that hungers as rations are cut again.  “The Hunting Party” is a scenario for the Ragnarok:...   [click here for more]
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The Kitsune

The Kitsune


Kitsune are fox shapeshifters that are incorrigible tricksters and irrepressible troublemakers, the laughter of Heaven and the terror of the powerful.  This publication contains a detailed character race and contains guidelines on playing a Kitsune through Heroic, Epic, and Paragon levels and includes a printable Kitsune miniature. It was written and illustrated by late great artist and game developer...   [click here for more]
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The Magician’s Daughter

The Magician’s Daughter


This lighthearted and humorous fantasy short story describes what happens when a young woman takes over her deceased father’s business as a consulting magician and how she deals with troublesome clients, unreliable retainers, and devious rivals. It is very similar in tone to the Arabian Nights, which was very popular during the era when it was written, and includes appearances by numerous...   [click here for more]
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Their Blood Is the Sea

Their Blood Is the Sea


"North Sea, in the 22nd year of the reign of blessed Honorius, Imperator Romanorum ..." Set on the cusp of civilization during the final years of the Roman Empire and the onset of the Dark Ages, "Their Blood Is the Sea" explores the horrors encountered by the crew and passengers of a vessel that runs aground on a hostile shore. It was written by game developer and historian Clint Staples, who has...   [click here for more]
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Three Alien Vegetable Monstrosities

Three Alien Vegetable Monstrosities


This publication includes entries for three dangerous and creepy plant monsters that can be used in a wide variety of science fiction, modern, horror, and post-apocalyptic scenarios. They are stat'ed for the Pathfinder RPG but can easily be adapted for use with any d20/OGL system games. Monsters in this supplement include the Chomper, a tough beast that has multiple variants; the Sucker Plant, which...   [click here for more]
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Troll Warband (A Faction for 'Ragnarok: Age of Wolves’)

Troll Warband (A Faction for 'Ragnarok: Age of Wolves’)


“Troll Warband” is a supplement for the Ragnarok: Age of Wolves miniatures wargame devoted an iconic monstrous race of the Mythic North that describes two varieties of Trolls, amphibious Meretrolls and savage Wolftrolls. It includes eight sets of statistics that can be used together to form a complete new faction for the game or in conjunction with those for any...   [click here for more]
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Tu Gou, the Earth Dog (A Monster for 5th Edition)

Tu Gou, the Earth Dog (A Monster for 5th Edition)


In honor of the Asian Lunar New Year, Skirmisher Publishing is proud to announce the release of “Earth Dog: A Monster for 5th Edition”!  Earth Dogs are elemental animals look like sturdy, well-formed, hairless mastiffs that vary in color from beige or brown to orange or even yellow. They are gregarious, loyal, and exuberant and respond well to life with various intelligent species, and are therefore...   [click here for more]
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Tu Zhu, the Earth Pig (A Monster for 5th Edition)

Tu Zhu, the Earth Pig (A Monster for 5th Edition)


In honor of the Asian Lunar New Year, Skirmisher Publishing is proud to announce the release of the “Earth Pig: A Monster for 5th Edition”!  Earth Pigs are elemental beasts that look like cute, chubby, hairless swine with large ears that move with a waddling gait and which might be gray, brown, or yellow in color and have hooves, teeth, and tusks of agate. They are especially valued for their...   [click here for more]
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Viking Warriors (A Faction for 'Ragnarok: Age of Wolves’)

Viking Warriors (A Faction for 'Ragnarok: Age of Wolves’)


“Viking Warriors” is a supplement for the Ragnarok: Age of Wolves miniatures game that includes 10 sets of statistics that can be used together as a complete new faction for the game or in conjunction with those for any other warriors and any sorts of scenarios. They include six named characters, among them those for a chieftain; five of his lieutenants, or thegns,...   [click here for more]
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