DUNGEONEERING is a quick-and-dirty tabletop role-playing game where players explore dungeons, gather treasure, and fight monsters. Game Masters are encouraged to use the sample dungeon within, or generate their own with the creation tools, to facilitate these dangerous delves.
There are few encounters in the tabletop role-playing game space so maligned by modern game design as the dungeon crawl. ... [click here for more]
Welcome back to DUNGEONEERING! This small supplement, Wanderers, contains two brand new roles, four new Dungeon Types, 50 new magic items, and a plethora of expanded reward tables that will help make your games of DUNGEONEERING bigger, better, and badder than ever before.
What's in the expansion?
The Lute and the Arrow
The two new roles—the Troubadour and the Scout—join the original four... [click here for more]
The Nine Tombs of Athal-Kar is both a megadungeon and setting. Dungeoneers will find themselves exploring two distinct but connected locations: the wilderness of the Barren Lands and the subterranean, dungeon-like Underworld. While it is structured for use within the Dungeoneering ruleset, it is system-agnostic... [click here for more]