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Strange Songs

Strange Songs


Strange Songs can be heard across time and space... A new monograph from the acclaimed* non-euclidian fuzion band Cabal 13. Strange Songs includes 5 modern day Call of Cthulhu adventures with a musical theme: Daddy's Little Girl Drum Circle Make Ye A Path Opening Act Two Turntables & A Microphone There's something here for just about...   [click here for more]
Chaosium  $10.95

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Strange Tales of Dread & Wonder #1

Strange Tales of Dread & Wonder #1


A Sextet of Diverse Mythos Adventures This monograph is the result of our first Chaosium.com Call of Cthulhu Adventure Contest. We received entries from all over the world, and it was rather difficult to narrow the winners down to a number small enough to fit into one monograph (and this is still the largest we've released). This first contest was fun enough that we'll likely do more of them....   [click here for more]
Chaosium  $11.95

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Strange Tales of Dread & Wonder #2

Strange Tales of Dread & Wonder #2


Three Adventures for Call of Cthulhu This monograph is the result of our second Chaosium.com Call of Cthulhu Adventure Contest. Three submissions were chosen this time around. WAR OF THE SPECTRES is a modern-day scenario reflecting the events of the day. Likewise, THE GLENDALE FAERIES is set in the modern-day, set in a quiet Cumbrian village. Finally, MADNESS OF THE BLACK OPAL is set...   [click here for more]
Chaosium  $7.95

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Strega's Loom: A Guide to the Sorte Deck

Strega's Loom: A Guide to the Sorte Deck


The Sorte deck is a variation on the Tarot deck designed to be a core element of Vodacce culture, but there's no reason it can't also serve as an actual divinatory aid in the real world. Presenting an analysis of the symbolism in each of the 78 cards, along with four suggested spreads with which to use them, Strega's Loom provides an essential guide to the meanings and uses of the Sorte deck....   [click here for more]
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Sweet Jenny

Sweet Jenny


Sweet Jenny is a gambling game played in the world of Theah and inspired by classic card games. As a game itself, Sweet Jenny is a mix of blackjack, poker, and three-card monte. It combines strategy, bluffing, mind-games, and blind luck to create a chaotic and fun diversion for sailors, dock-hands, slumming nobles, and tavern-dwelling philosophers alike ...   [click here for more]
Chaosium  $0.99

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Swordsman's Guild

Swordsman's Guild


“En garde!” You’re quick with your blade and quicker with your tongue. Your enemies are numerous and waiting for a weakness. Do you spend your days watching the shadows? Or call them out on the field of honor and settle things once and for all? You’ve lost your daughter to brutal kidnappers. The authorities can do nothing to help. Do you accede to the thugs’ demands...   [click here for more]
Chaosium  $19.95 $7.96

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Taking Risks: Roleplaying with Flair!

Taking Risks: Roleplaying with Flair!


Flair is an excellent mechanic to keep the descriptions flowing while Heroes take risks. It encourages players to switch tactics and add unpredictability. Unfortunately, while Flair is useful when forming approaches, it doesn't apply to actions within a sequence. Thus, there is little incentive to switch skills during a sequence, especially when the hero is penalized for it. Taking Risks addresses...   [click here for more]
Chaosium  $2.00

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Tales of Death & Darkness

Tales of Death & Darkness


1920's Era Adventures When Mr. Tuttle went into the storage room several days later, he saw a stack of papers piled beside the typewriter. Curious, he went to the stack and began reading. They were stories: stories of places near and far, stories of long ago and of the distant future. They were stories of struggles against unnamable things and the heroes who defended mankind against them. They...   [click here for more]
Chaosium  $8.95

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Tales Out of Innsmouth

Tales Out of Innsmouth


New Stories of the Children of Dagon "Right here in our own state of Massachusetts, in February of 1928, agents of the U.S. Treasury and Justic Departments perpetrated crimes worthy of Nazi Germany against a powerless minority of our citizens . . . When the dust of this jack-booted invasion had settled, no citizens [of Innsmouth, Massachusetts] were found guilty of any crime but the desire...   [click here for more]
Chaosium  $8.95

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Taming the Waterwolf

Taming the Waterwolf


Taming the Waterwolf is a historical Call of Cthulhu scenario set in the Netherlands of 1849, in the early stages of the reclamation of the country’s largest lake, the Haarlemmermeer (Haarlem’s Lake). In its course, the investigators will be inquiring into the sabotage of the Lynden, one of the three enormous steam-powered pumping mills that were...   [click here for more]
Chaosium  $4.99

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Tarnished Iron

Tarnished Iron


In first edition 7th Sea, one of the most delightful things about the Eisen was that their signature was punching evil in the face with a dracheneisen gauntlet. In 2nd edition, this has been replaced with creepy magic, and it feels like an unfair tradeoff. Dracheneisen still exists in the setting, but it’s explicitly put out of the reach of starting characters. It’s time to change...   [click here for more]
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Ten.

Ten.


" To get out of this place, please buy the key from the vending machine." When you wake up, you're in a room with someone. <o:p></o:p> All you can see is the vending machine and a locked door.<o:p></o:p> Instead of a coin slot, the vending machine has two rows of five holes, totally Ten the size of fingers. It is a short and simple closed circle scenario....   [click here for more]
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Terror

Terror


During the Reign of Joseph Stalin Terror is a one-session scenario for Call of Cthulhu set in the Soviet Union during the reign of Joseph Stalin. It begins in February 1932 and is centered in the frozen city of Moscow. Terror is designed to emphasize the atmosphere of Stalinist Russia, and to pit the investigators against each other within an environment of paranoia. The scenario was originally...   [click here for more]
Chaosium  $10.00 $5.50

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Terror Itself

Terror Itself


It’s the find of a lifetime. A dried out riverbed, full of pre-colonial relics, untouched since it bore witness to a brutal battle sometime in the twelfth century. A team of Miskatonic University researchers are dispatched to Clayton River at once, and by July 10th, 1927, work is underway. Then the first people go missing. Terror Itself pits 2 – 6 investigators against an invisible...   [click here for more]
Chaosium  $3.95

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The Antarktos Cycle

The Antarktos Cycle


Horror and Wonder at the Ends of the Earth ". . . They rose grimly into the western sky; allowing us to distinguish various bare, bleak, blackish summits, and to catch the curious sense of fantasy which they inspired as seen . . . against the provocative background of iridescent ice-dust clouds. In the whole spectacle there was a persistent, pervasive hint of stupendous secrecy and potential...   [click here for more]
Chaosium  $14.95

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The Art of Improvisation

The Art of Improvisation


These optional rules replace Dramatic Sequences with freeform Scenes that allow the players to take as many risks as necessary to attain the Scene Goal. This allows for more dynamic play as the players are free to mix and match Approaches and fit Action Sequences comfortably within Scenes without having to switch back and forth between Action and Drama. ...   [click here for more]
Chaosium  $2.00

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The Book of Dzyan

The Book of Dzyan


The Known Text • The Secret Doctrine • Additional Sources • A Life of Mme. Blavatsky "The Stanzas, therefore, give an abstract formula which can be applied, mutatis mutandis, to all evolution: to that of our tiny earth, to that of the chain of planets of which that earth forms one, to the solar Universe to which that chain belongs, and so on, in an ascending scale, till the...   [click here for more]
Chaosium  $7.95

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The Book of Eibon

The Book of Eibon


Histories of the Elder Magi, Episodes of Eibon of Mhu Thulan, Papyrus of the Dark Wisdom, Psalms of the Silent, and the Eibonic Rituals Tales of lore tell of the Book of Eibon, a tome so ancient that it was originally written in the Hyperborean language of Tsath-Yo, long before Atlantis was born from the sea. It goes by dozens of names and predates even the Necronomicon...   [click here for more]
Chaosium  $11.95

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The Caliberi Letters

The Caliberi Letters


The War of the Cross nearly destroyed Théah. In the end, nearly eight million people died. But what many do not know is the secret reason behind the War… The Caliberi Letters is the first part in a series of adventures called The Grand Design, which reveals this secret truth to your Heroes. What begins at a wake for a friend—Magda Müller—turns into...   [click here for more]
Chaosium  $1.99

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The Camping Trip

The Camping Trip


Between 1910 and 1930, the Green Mountain Club built the Vermont Long Trail, a hiking trail stretching 273 miles along the spine of the Green Mountains from Williamstown, Massachusetts to North Troy, Vermont. In 1927, three young women — Catherine Robbins, Hilda M. Kurth, and Kathleen Norris, known as "the Three Musketeers" — hiked the length of the trail. Their trip was widely publicized...   [click here for more]
Chaosium  $3.99

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The Castle

The Castle


In northern Eisen sits the long forgotten Duster Castle, deep within the Angenehme Wald. The castle was once the proud home of the Baderbaasch scions, but their lands went into steep, terrible decline in the later years of the War of the Cross... The Castle is a supernatural horror adventure set in war-torn Eisen. The Castle is an adventure for adult audiences...   [click here for more]
Chaosium  $3.99

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The Children Cry

The Children Cry


Children are disappearing on the island nation of La Bucca, victims of a being they call the Bogeyman, the subject of nursery rhymes and fairy tales. They need Heroes to venture out into the night and battle the monster who preys on them, but is that monster really a slavering beast haunting the island's coasts... or does it roam somewhere much closer to home? A 7th Sea: Second Edition adventure...   [click here for more]
Chaosium  $2.99

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The Complete Pegana

The Complete Pegana


All the Tales Pertaining to the Fabulous Realm of Pegana, by Lord Dunsany "... Dunsany has influenced me more than anyone else except Poe—his rich language, his cosmic point of view, his remote dream-world, & his exquisite sense of the fantastic, all appeal to me more than anything else in mordern literature. My first encounter with him ... gave an immense impetus...   [click here for more]
Chaosium  $14.95

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The Cost of War

The Cost of War


A great evil has taken root in Eisen with the rise of the Horrors. The Heroes have been summoned to the keep of Eisenfürst Roswitha von Wirsche to purge one of the monstrous threats that plague the land. Along the way, they get an up-close look at the dangers that stalk this once-great Nation, meet some of the folk most threat- ened by these new monsters and perhaps change the course of the politics...   [click here for more]
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The Crow's Nest #1 - Navigating Delicate Negotiations

The Crow's Nest #1 - Navigating Delicate Negotiations


Welcome to first issue of The Crow's Nest, the newsletter where we help you put the rules of 7th Sea into practice along with ideas for new NPCs, Monsters, Plot Hooks, and Secret Socieities. to throw at your Heroes. In our first issue, Navigating Delicate Negotiations, you'll learn how to use Raises and Pressure to negotiate agreements between your Heroes and NPCs....   [click here for more]
Chaosium  $2.00

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The Cruel Empire of Tsan Chan

The Cruel Empire of Tsan Chan


Future History of the Cruel Empire of Tsan Chan Being an account of the year Five Thousand and the creation of Empire That cult would never die till the stars came right again, and the secret priests would take great Cthulhu from His tomb to revive His subjects and resume His rule of earth. For the citizens of the Tsan Chan Empire, the facts of the events concerning the rise of the Great...   [click here for more]
Chaosium  $14.95 $8.22

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The Dark Journal

The Dark Journal


Excerpts from the personal journal of Blenda Linda Guda, a monster hunter from Eisen and folk hero for the small towns that stood near the boundaries of the Walder. These pages are but a few of the many others collectively referred to as “The Dark Journal,” an unofficial dossier of creatures and Horrors that exist within the dark corners of Eisen. This journal, the first of many, speaks...   [click here for more]
Chaosium  $1.99

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The Dark Journal - Part 2

The Dark Journal - Part 2


Excerpts from the personal journal of Blenda Linda Guda, a monster hunter and folk hero from Eisen. She collected pages about different horrors and bound them into what others collectively refer to as “The Dark Journal,” an unofficial dossier of creatures and Horrors that exist. This journal is the second of many, with pages originally written by a Kristoff Reichart, and speaks of things...   [click here for more]
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The Dark Journal - Part 3

The Dark Journal - Part 3


Excerpts from the personal journal of Blenda Linda Guda, a monster hunter from Eisen and folk hero for the small towns that stood near the boundaries of the Walder. These pages are but a few of the many others collectively referred to as “The Dark Journal,” an unofficial dossier of creatures and Horrors that exist within the dark corners of Eisen. This journal, the first of many, speaks...   [click here for more]
Chaosium  $1.99

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The Devil's Due

The Devil's Due


Have your Heroes, or perhaps your Villains, made a deal with the Devil Jonah? Here's some ideas and guidelines for creating your own dark gifts from the cursed scourge of the sea himself! ...   [click here for more]
Chaosium  $0.99

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The Doctor will see you now

The Doctor will see you now


Heroes get injured, a lot. I got a little bored introducing the same sort of doctor to my group every time they sought healing after yet another foolhardy but heroic plan. So I decided to make something of each visit to the doctor, creating a range of different medical practitioners that made each experience a little different, even if they still saw to their wounds. So I present a collection of...   [click here for more]
Chaosium  $2.00

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The Dreaming Prince

The Dreaming Prince


Exploring the Extra-Human Consciousness of the Great Old Ones The Dreaming Prince is a supplement to Chaosium’s Call of Cthulhu Roleplaying system. This particular supplement is driven to explore the extra-human consciousness of the Great Old Ones, in particular Cthulhu. Cthulhu, in his namesake story, remains dreaming in sunken R’lyeh, transmitting his...   [click here for more]
Chaosium  $6.95

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The Drooler in the Dark

The Drooler in the Dark


I stood at the door, my face pale. A cold sweat dampened my brow. I turned to look at my companion to see how he was faring.   “Prepare yourself, Joe. We are about to face something so horrible and evil that I am surprised that the very earth does not reject its presence.”   “What is this horror?” said Joe.  ...   [click here for more]
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The Duelists: Set 1

The Duelists: Set 1


The Duelists is a fast-playing card game for two players. Duelists face off for a contest of showmanship, sport, and swashbuckling. Set 1 features “Lady” ­Josephine ­d’Ruelles, a thief savvy opportunist from the streets of Montaigne, sparring with Tàhmas O’Denagh, a modern embodiment of a historical Avalonian...   [click here for more]
Chaosium  $4.99

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The Duelists: Set 2

The Duelists: Set 2


The Duelists is a fast-playing card game for two players. Duelists face off for a contest of showmanship, sport, and swashbuckling. Set 2 features Ainsley NicBeth, the strongest warrior in all the Highland Marches, sparring with Giovanni Lucignolo, a Vodacce lover of wine, women, and men. Ainsley is an unstoppable force that seems to get stronger...   [click here for more]
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The Duellist Academy

The Duellist Academy


The one thing I have a bit of trouble with in Seventh Sea is the combat system. Dramatic and action sequences for anything else run great. I just can’t quite manage to make actual combat suit the way I tend to run. This is probably because I’m too entrenched in using First Edition, so I’ve combined the two here to offer a new way to run combat and brute squads. If you fancy using...   [click here for more]
Chaosium  $3.00

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The Fall of Man - Book One

The Fall of Man - Book One


What seemingly begins as a mystery murder becomes the first clue to a greater conspiracy that stains the reputation of the Vaticine Church. This Mystery Adventure is not your typical dungeon crawl. Nor is this your usual high-seas swashbuckling adventure. This is a four-part Mystery Adventure patterned after the likes of books such as Umberto Eco’s Foucault’s Pendulum, Dan Brown’s...   [click here for more]
Chaosium  $6.99

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The Fall Of Man - Book Two

The Fall Of Man - Book Two


From the depths of the Vodacce catacombs to the lair of the Merchant Prince Villanova himself, will the Heroes find the secret behind the Bells of the Merovingians? What seemingly begins as a mystery murder becomes the first clue to a greater conspiracy that stains the reputation of the Vaticine Church. This Mystery Adventure is not your typical dungeon crawl. Nor is this your usual high-seas swashbuckling...   [click here for more]
Chaosium  $3.99

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The Fall of Man - Free Teaser

The Fall of Man - Free Teaser


This book is an incomplete book. This book is intended to serve as a teaser of The Fall of Man, a four-part conspiracy adventure for 7th Sea, second edition. This free book allows curious groups to get a peek to what sort of story this game would be exploring. Given the overall story is intended to be a Conspiracy Adventure, and conspiracies work best when there...   [click here for more]
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The Gamemaster's Convention Kit

The Gamemaster's Convention Kit


Whether running games in a massive convention hall or at store game day, the tools contained in this kit are designed to make your work easier and heighten everyone’s enjoyment of your event. After all, the traveling GM has enough to juggle without having to worry about all the extras. These full color-eye catching aids and tools are designed to take your convention game up a notch. What...   [click here for more]
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The Gaslight Equipment Catalogue

The Gaslight Equipment Catalogue


Being a Compendium of Various Useful Articles and Sundries for the Victorian Era, Together With Information Pertaining to Their Use This volume is more than just a price list: its aim is to provide both keeper and player with as much information as is possible within these few pages about the way people over a century past lived and worked -- the sorts of items that were available (and when they were...   [click here for more]
Chaosium  $10.95

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The Ghosts in the House

The Ghosts in the House


The Ghosts in the House is a Call of Cthulhu campaign suitable for 3-6 beginning characters. The adventure emphasizes data collection and discussion over running and screaming, and thus it is suitable for beginning players as well as experienced ones. The first adventure is very long (it takes place over 3 weeks or more); the subsequent adventures are much shorter....   [click here for more]
Chaosium  $13.84

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The Gods Hate Me

The Gods Hate Me


Seven Scenarios for Cthulhu Invictus This Cthulhu Invictus supplement offers seven adventures exploring the people and times of ancient Rome — mythic and Mythos-infected: Enjoy a three-day holiday celebrated with gladiatorial games; Explore an ancient cache of antiquities brought to Rome from ancient Egypt; Build the demarcation wall ordered by Emperor Hadrian across...   [click here for more]
Chaosium  $11.95

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The Good Fight - Designing Better Combat in 7th Sea

The Good Fight - Designing Better Combat in 7th Sea


How do you make great combat in 7th Sea? How do you make things challenging when you're dealing with duelists? GMs and players of 7th Sea expect a fun, fast-paced, exciting story to unfold when they sit around the table. There’s no reason your combats can’t be as meaningful, interesting, and challenging as the rest of the play experience, but to get...   [click here for more]
Chaosium  $1.00

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The Grand Design Episode 4: The Informant

The Grand Design Episode 4: The Informant

Chaosium  $2.99 $1.99

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The Grand Design, Episode 2: Montaigne Blood

The Grand Design, Episode 2: Montaigne Blood


The War of the Cross nearly destroyed Théah. In the end, nearly eight million people died. But what many do not know is the secret reason behind the War… This is the second chapter of THE GRAND DESIGN, a multi-part campaign that leads your Heroes toward the dark and terrible secret of the War of the Cross. In this chapter, the Heroes receive a mysterious request: protect a...   [click here for more]
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The Grand Design, Episode 3: The Changeling Queen

The Grand Design, Episode 3: The Changeling Queen


The War of the Cross nearly destroyed Théah. In the end, nearly eight million died. Two generations were wiped out. But what many do not know is the secret reason behind the War. It was Novus Ordo Mundi’s first attempt to control all of Théah. And it failed. Just barely. The Changeling Queen is the third part in a series of adventures revealing this secret truth to your...   [click here for more]
Chaosium  $2.99 $1.99

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The Green

The Green


Magical Adventures Beneath the Canopy Some say it began as a garden planted by the old gods when the world was young, so they might shade themselves from the fiery sun and take rest from their divine pursuits. Others maintain that a strong, healthy magic infuses the mountain waters that feed it, giving its flora and fauna their prodigious health and size. Still others have called it a verdant...   [click here for more]
Chaosium  $11.95

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The Grim Occupation

The Grim Occupation


OVERVIEW The year is 1944. The battle to liberate France from Axis control is waging on, leaving a trail of destruction in it's wake. In the face of extreme adversity, an Axis commander resorts to forbidden knowledge in an attempt to change to tide of battle, repeating horrific mistakes of the town's sordid past. This Scenario is suitable for 7th edition Call of Cthulhu campaigns...   [click here for more]
Chaosium  $4.99

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The Gruen Transfer

The Gruen Transfer


An horrific attack on an everyday shopping mall leaves a group of survivors not only having to face their assailants, but something much darker and infinitely more disturbing. The Gruen Transfer is a single-session, modern-day survival horror scenario for Chaosium’s Call of Cthulhu. ...   [click here for more]
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