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Artifacts Vol. 1
Weapons, shields, rings and other magical items await within. Unlock the vault and prepare your adventurers to loot and wield the artifacts within.
These items range from a uncommon to legendary, with original art and Pathfinder rules.
Enjoy!
Also be sure to check out our other RPG downloads.
/browse.php?author=Terry%20Maranda ... [click here for more] |
Chaosium |
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Jump off the map and embark on adventurous routes beyond the empire of Aksum, to the seas where east and west meet.
... [click here for more] |
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The keeper shuffles through his papers sweat beading on his brow. He has the scenario memorized, but he cannot remember the stats for an NPC. "I know I had this somewhere," he said as he desperately flips through the pages of the adventure. Knowing he has blown the pace of this momentus encounter by not being better prepared he resignedly says, "Gimmie a second folks I cant find my notes."
That... [click here for more] |
Chaosium |
FREE
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Hunter & Hunted is a scenario created within the community content program Miskatonic Repository for Call of Cthulhu 7th edition. The Investigators are invited on a friendly hunting trip to a remote valley in the northern Rocky Mountains by a member of professional yet dubious Grey Tigers. Several groups are formed, and the target is declared: Unbeknownst to the Investigators, however,... [click here for more] |
Chaosium |
FREE
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This book is an incomplete book. This book is intended to serve as a teaser of The Fall of Man, a four-part conspiracy adventure for 7th Sea, second edition.
This free book allows curious groups to get a peek to what sort of story this game would be exploring. Given the overall story is intended to be a Conspiracy Adventure, and conspiracies work best when there is... [click here for more] |
Chaosium |
FREE
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History records that an asylum escapee murdered the entire Kirkwood family near their isolated Iowa farmhouse in 1924. But clues awaiting discovery in the present don't add up. The truth waits among the ruins of the old Kirkwood farmhouse, and it's sure to test the sanity of even the most experienced investigator.
This document is a companion piece to The Kirkwood Farmhouse Massacre, a haunted... [click here for more] |
Chaosium |
FREE
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This article is a quick guide to the wines and drinking habits across Théah.
It originally appeared on the AEG website but I've updated and amended it here for 2nd Edition. ... [click here for more] |
Chaosium |
FREE
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Tired of trying to keep track of which ship creation information is located in which sourcebook? Use this handy index for 7th Sea Second Edition Ship Creation to quickly look up and find the details for any official ship Origins, Backgrounds, and Adventures. Click Full-Size preview take a look at the full index.
This index will continue to be updated as the John Wick Presents team releases new sourcebooks... [click here for more] |
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Zile Nam Man, the island where the state of Jaragua was born and home to the Thean pearl, Sylviette
The Lucayoneque archipelago, place of the Devil’s Passage and theater of the first meeting between the natives Rauri and the people of Théah
The island of Fort Freedom and the nearby lost colony of Ariqueza, founded by the great navigator Cristobal Gallegos.
... [click here for more] |
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A short classic-era scenario for Call of Cthulhu 7th Edition, designed for one player, but expandable to five using the supplied characters. The player takes on the role of Sophia Hebert, a young New Orleanian woman suffering from amnesia. Through a series of strange encounters, she uncovers clues about herself that lead her to a frightening conclusion. Can the investigator solve the mystery in time?... [click here for more] |
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Alternative sheet for 7th Sea. Two pages and fillable. Art by @Alderdoodle .
Among other things, it has a register to keep the points of wealth, corruption, hero and favors, as well as a place for illustrations and description of the fencing maneuvers. ... [click here for more] |
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Welcome! In this supplement for the Pulp Cthulhu game 24 new talents can be found, useful both for players to create different heroes or for Keepers in order to add strange, dangerous NPCs to their scenarios!
Including: Merfolk, Fakir, Thug, Tamer, Insanely Robust, Unbroken, Metal Detector, Polymath, Combat Medic, Artificer, Judge, Fast Recovery,... [click here for more] |
Chaosium |
$0.66
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The seventh of many "Single Sheet Sourcebooks" for 7th Sea, 2nd edition.
Sometimes even the best GMs find themselves suddenly having a mental block on how a scene has an odd moment or unexpected twist. This single sheet tool should give Story-rich ideas with a single die roll.<o:p></o:p>
See how you can incororate these fantastic and foul encounters into story seeds for your game. Have... [click here for more] |
Chaosium |
$0.99
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The third of many "Single Sheet Sourcebooks" for 7th Sea, 2nd edition. This one offers visual ideas for disturbing and remarkable concepts for dievai in your game. Use this table to randomly choose a dievai for your game, or just choose the one whose description calls to you the most.
Have fun! ... [click here for more] |
Chaosium |
$0.99
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The second of many "Single Sheet Sourcebooks" for 7th Sea, 2nd edition. This one offers ideas and prompts useful for adding family-related moments to the game.
These events can be for one-shot games, filler sessions when the main Story needs a breather, or even jumping points for a whole new campaign. Have fun! ... [click here for more] |
Chaosium |
$0.99
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The fifth of many "Single Sheet Sourcebooks" for 7th Sea, 2nd edition.
Sometimes even the best GMs find themselves suddenly having a mental block on what trinkets or baubles the Heroes might find. This single sheet tool should give Story-rich ideas with a single die roll.<o:p></o:p>
Do these items have backstories? Legends? Songs or epic sagas in their history? Absolutely. And frankly,... [click here for more] |
Chaosium |
$0.99
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Looking to upgrade your ship? Do you need more crew? Here I offer you 50 optional ship upgrades and aditional crew. ... [click here for more] |
Chaosium |
$0.99
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The fourth of many "Single Sheet Sourcebooks" for 7th Sea, 2nd edition. This one offers unexpected story starters or moments that can serve as your first Step in almost any Story you choose to have. Use this table to randomly choose a story starter for your character or GM Stories!
Have fun! ... [click here for more] |
Chaosium |
$0.99
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The sixth of many "Single Sheet Sourcebooks" for 7th Sea, 2nd edition.
Sometimes even the best GMs find themselves suddenly having a mental block on what strange events at sea the Heroes encounter. This single sheet tool should give Story-rich ideas with a single die roll.<o:p></o:p>
See how you can incorporate these fantastic and foul encounters into story seeds for your game. Have... [click here for more] |
Chaosium |
$0.99
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The number, types, and traits of henchmen that the Villains of the world employ are as many and varied as the people of the world. Here in this compendium are an additional twenty types and traits for Brute Squads to vary the flavor and difficulty of your 7Th Sea games. ... [click here for more] |
Chaosium |
$0.99
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The first Brutes Compendium has proven so popular that I'm back at it again with a second volume featuring twenty additional Brute types to help Harry your Heroes and provide additional spice and flavor to your 7th Sea 2nd Edition games. ... [click here for more] |
Chaosium |
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Fillable Hazard Sheet.
Feel free to buy and download this resource for free (tips are always welcome!)
... [click here for more] |
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Fillable Monster Sheet.
Feel free to buy and download this resource for free (tips are always welcome!)
... [click here for more] |
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Fillable Villain Sheet.
Feel free to buy and download this resource for free (tips are always welcome!)
... [click here for more] |
Chaosium |
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In the caves of the earth, hidden in the darkest mountains, something hideous holds court. Trading horrific bodily mutation and mindless servitude for an answer to any question in the universe, Goliriad the Speaker lives above and below. Mutilated and chained, spending eternity in torture, Goliriad waits in silence for the day the Serpents Below rise again from the darkness.
This 5-page PDF comes... [click here for more] |
Chaosium |
$0.99
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HEART AND BELLY A two-hour demonstration 7th Sea 2e one-shot adventure.
It is a clear moonlit night. A steady wind fills your sails, clear skies shine with a full moon and bright stars to show the way. A signal flare from shore beckons the brave at heart. Our swashbuckling heroes sally forth to rescue innocents from a villainous pirate. Around 2 hours of play time across... [click here for more] |
Chaosium |
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Minimalistic Monster Sheet.
Feel free to buy and download this resource for free (tips are always welcome!) ... [click here for more] |
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A Keeper's Screen insert to replace the core damage rules with the Pulp Cthulhu damage rules. ... [click here for more] |
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This booklet contains random number tables. In this case D10 rolls for use with 7th Sea First and Second Edition. There are times as a DM/GM when you want to make a observation check or a skill roll but at the same time you do not necessarily want to alert your players. Maybe you are running a mass battle and you just want to speed things up. Maybe you are not in a position to take out your dice and... [click here for more] |
Chaosium |
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In first edition 7th Sea, one of the most delightful things about the Eisen was that their signature was punching evil in the face with a dracheneisen gauntlet. In 2nd edition, this has been replaced with creepy magic, and it feels like an unfair tradeoff. Dracheneisen still exists in the setting, but it’s explicitly put out of the reach of starting characters.
It’s time to change that. ... [click here for more] |
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Embark on a journey through the North, South, and Steppes.
Vast open spaces, unique wildlife, and extreme weather conditions
Book and 3 Maps ... [click here for more] |
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Have your Heroes, or perhaps your Villains, made a deal with the Devil Jonah? Here's some ideas and guidelines for creating your own dark gifts from the cursed scourge of the sea himself! ... [click here for more] |
Chaosium |
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The Devil Jonah is not the only supernatural sailor to stalk the seven seas. Presented here is another Phantasm that the pirates, scoundrels, and swashbucklers whisper into their cups about and do their very best to avoid. ... [click here for more] |
Chaosium |
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Keep track of 7th Sea Second Edition's growing list of Nations, Backgrounds, Advantages, Sorceries, Dueling Styles and everything else you need for Hero Creation with this handy dandy Character Creation Index. Click Full-Size preview to take a look at the full index.
This index will continue to be updated as the Chaosium team releases new sourcebooks for 7th Sea, so please send feedback or corrections.... [click here for more] |
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Keep track of 7th Sea Khitai's growing list of Nations, Backgrounds, Advantages, Sorceries, Dueling Styles and everything else you need for Khitai Hero Creation with this handy dandy Character Creation Index. Click Full-Size preview to take a look at the full index.
This index will continue to be updated as the Chaosium team releases new sourcebooks for 7th Sea Khitai, so please feel free to reach... [click here for more] |
Chaosium |
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A Randomized, Anti-Imperialist, Infinitely Replayable Heist Adventure for 7th Sea!
From multiple-best-selling Explorers Society and Miskatonic Repository author Evan Perlman comes a wild new way to create exciting stories in 7th Sea!
In "Put That Thing Back Where it Came From, or So Help Me..." you take the fight to the Imperialists of Theah, stealing back a cultural treasure at great risk to life... [click here for more] |
Chaosium |
$1.00
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Of all the mechanics of 7th Sea 2nd edition, few are as contentious as Corruption. The complaints stem from its disconnect with the rest of the rules philosophy. The game takes a left turn from its hero- empowering framework to arbitrary random chance. However, Corruption does have a purpose in the game. In a system where character failure is all about choice, there needs... [click here for more] |
Chaosium |
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Here there be Monsters is a KID centric adventure written specifically for “the KID” supplement
The heroes of the story are a group of KIDs in the town of Apple Bay.
Make no mistake, there are monsters here, and, no, the KIDs won’t find Ol’ Man Smithers wearing a cheap mask. It’s up the intrepid KIDs to find and battle them.
This suplament comes with 4 prebuilt KIDs and... [click here for more] |
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A nice landscape versión of the Hero Sheet, based in the streamlined version introduced in Heroes & Villains. This landscape version is ideal to use in convention games with pregenerated characters, or simply to use in your own games, with all the basic information at hand in one sheet. File included:
- 2 Versions of the landscape Alternative Sheet, one of them with an extra space that you... [click here for more] |
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Have More Fun With 7th Sea Combat!
This tiny supplement is designed to provide new mechanics for 7th Sea 2nd Edition by introducing "Conditions" aka Status Effect. Conditions are a particular type of Consequences which lasts until they are countered or for the duration of a Round.
Feel free to buy and download this resource for free (tips are always welcome!)
... [click here for more] |
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A story of revenge, madness, and posession, with your Heroes caught in the middle!
A mad ghost hungers for revenge, committing atrocities with his ghostly ship and crew, while a conniving Governor plots to trade innocent lives for power. Can the Heroes prevail? Can they prove the crew’s innocence? Can they survive an encounter with fury from beyond the grave without losing their own souls?... [click here for more] |
Chaosium |
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In the Atabean Sea, the fabled sailor's paradise of Fiddler’s Green is real. It is a quiet, sunny isle, full of retired sailors and a prosperous dye-works. But there's dark magic and murder afoot - trouble in Paradise, for any Hero brave or foolish enough to seek it out! This is a 3-step GM Story, suitable for 3 – 6 Heroes. It can be used for convention play (playable in 2 to 4 hours), or integrated... [click here for more] |
Chaosium |
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The world of 7th Sea is full of ghosts, spirits, haunts, and other strange supernatural phenomena. From the war-cursed mud of Eisen to the wild coasts of Avalon, the continent of Théah boasts innumerable ghosts for a Hero to encounter.
This book brings you 13 spirits to, in a sense, liven up your games. Some of these ghosts are the remains of long-dead men and women, and some have never lived at... [click here for more] |
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A map of Theah made in 4k. If you find any mistakes please let me know and I will update the file ... [click here for more] |
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The price Queen Elaine pays for claiming the title of Keeper of the Graal will be great. The drachen are returning, and with them comes a cult that could mean the end of the Glamour Knights. At their head is a monstrous villian that will take a miracle to bring down... or a band of crafty swashbucklers. ... [click here for more] |
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Presenting, from far-off Numa, Pherenike Owen, docent and Knight of Avalon!
Presenting, from Avalon, Quin Llwyd, Explorer and "locksmith"!
Presenting, from Borequen, Loquillo, the famous Sylkie-born helmsman!
Presenting, from Vodacce, Chiara, expert guide and future merchant noble!
Presenting, from Inismore, Finn O'Mór, the fili with a powerful fist!
The Heroes of the Queen's Heroes... [click here for more] |
Chaosium |
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A Heist Adventure for 7th Sea. A story of luck, luxury, and lies!
Welcome to the Casino Impérial! In this Adventure you will be spies, thieves, burglers, pickpockets, gamblers, high-rollers, con artists - in short, Heroes!
Suitable for 3-6 Heroes - or maybe a crew of 11?
This adventure gives you two tense Dramatic Sequences, and comes complete with everything you need... [click here for more] |
Chaosium |
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Use 7th Sea’s Sorte deck or another set of Tarot cards to boost your creativity and help you improvise story elements!
Using this intuitive and fast method, GMs and writers can quickly create scenes, missions, and characters with depth and dynamism. GMs can even do it in the middle of a game session!
This supplement describes methods for creating a Scene or Side-quest, a major character... [click here for more] |
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Deep in the woods where the only laws are the laws of nature, there exists a vast pantheon of unseen and unknowable wonders that could grant your deepest wishes or swallow you whole. From the Elven tree-bound villages to the reclusive druidic circles that withhold secrets of the Fae from the world. there are many strange and wonderful things you might find within an undisturbed forest; One such wonder... [click here for more] |
Chaosium |
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Welcome aboard The Blayt!
The Blayt is a ship full of Heroes that travel Theah and the lands beyond, searching for adventures, solving mysteries and fighting Villains. Want to start playing to 7th Sea but don't know where to start? In this booklet you will find a collection of pregenerated Heroes that you can use to start to play adventures right away, You will have all the information you need... [click here for more] |
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