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Tales of Magic & Miracles

Tales of Magic & Miracles


Tales of Magic & Miracles bring characters into the supernatural world surrounding Arthur's Britain. Since the Enchantment of Britain began, the Other Side has intruded more and more into everyday life. Whether Pagan Faerie, or Christian Visions, the Supernatural cannot be ignored. Within this book, five adventures and many short adventure seeds bring player characters into contact with...   [click here for more]
Chaosium  $5.99

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Tales of Chivalry & Romance

Tales of Chivalry & Romance


Tales of Chivalry & Romance contains adventures which explore the two ideals which set King Arthur Pendragon™ apart from most other roleplaying games. The code of chivalry and the high art of romance are vital elements of the true knight's character. They can inspire you to great deeds of valor and honor, or if frustrated, can lead to dark rifts between lords and...   [click here for more]
Chaosium  $5.99

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Swordsman's Guild

Swordsman's Guild


“En garde!” You’re quick with your blade and quicker with your tongue. Your enemies are numerous and waiting for a weakness. Do you spend your days watching the shadows? Or call them out on the field of honor and settle things once and for all? You’ve lost your daughter to brutal kidnappers. The authorities can do nothing to help. Do you accede to the thugs’ demands...   [click here for more]
Chaosium  $19.95 $7.96

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Sweet Jenny

Sweet Jenny


Sweet Jenny is a gambling game played in the world of Theah and inspired by classic card games. As a game itself, Sweet Jenny is a mix of blackjack, poker, and three-card monte. It combines strategy, bluffing, mind-games, and blind luck to create a chaotic and fun diversion for sailors, dock-hands, slumming nobles, and tavern-dwelling philosophers alike ...   [click here for more]
Chaosium  $0.99

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Swashbuckling Arcana (Swashbuckling Adventures)

Swashbuckling Arcana (Swashbuckling Adventures)


Power flows through the blood. Thean sorcerers gain their magic through ancient bloodlines, inherited from distant ancestors who struck a terrible bargain for power. But theirs is not the only mystic power in Theah. Alchemists conduct their experiments in lonely towers while druids and shamans draw from the strength of the human soul. From dark monsters hidden in the shadows to forgotten...   [click here for more]
Chaosium  $7.99 $6.79

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Superworld Companion

Superworld Companion


SUPERWORLD Just Got Better! This Superworld Companion expands the world of super-powered roleplaying. It includes: changes for and variants of Superworld powers: new ways to use powers such as Absorption, Defense, Dimension Shift, Emotion Control, Fortune, Gimmick, Illusion Projection, Invisibility, Martial Arts, Mimic, MicroSIZ, Reduction, Resistance, Snare, and Teleport. New...   [click here for more]
Chaosium  $4.95

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Strange Tales of Dread & Wonder #2

Strange Tales of Dread & Wonder #2


Three Adventures for Call of Cthulhu This monograph is the result of our second Chaosium.com Call of Cthulhu Adventure Contest. Three submissions were chosen this time around. WAR OF THE SPECTRES is a modern-day scenario reflecting the events of the day. Likewise, THE GLENDALE FAERIES is set in the modern-day, set in a quiet Cumbrian village. Finally, MADNESS OF THE BLACK OPAL is set...   [click here for more]
Chaosium  $7.95

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Strange Tales of Dread & Wonder #1

Strange Tales of Dread & Wonder #1


A Sextet of Diverse Mythos Adventures This monograph is the result of our first Chaosium.com Call of Cthulhu Adventure Contest. We received entries from all over the world, and it was rather difficult to narrow the winners down to a number small enough to fit into one monograph (and this is still the largest we've released). This first contest was fun enough that we'll likely do more of them....   [click here for more]
Chaosium  $11.95

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Strange Aeons II

Strange Aeons II


Nine Forays into Unusual Times & Places "The Great Old Ones Were, the Great Old Ones Are, the Great Old Ones Shall Be."   That famous saying is the essence of the Cthulhu Mythos. The Great Old Ones are a cosmic evil that has existed since before time and shall exist long after humanity has gone the way of the dinosaurs. With this agelessness at the core of H.P. Lovecraft's...   [click here for more]
Chaosium  $13.95

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Storytelling with the Sorte Deck: Using the Cards to Inspire Your Stories

Storytelling with the Sorte Deck: Using the Cards to Inspire Your Stories


Use 7th Sea’s Sorte deck or another set of Tarot cards to boost your creativity and help you improvise story elements! Using this intuitive and fast method, GMs and writers can quickly create scenes, missions, and characters with depth and dynamism. GMs can even do it in the middle of a game session! This supplement describes methods for creating a Scene or Side-quest, a major...   [click here for more]
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Stafford Library - Heortling Mythology

Stafford Library - Heortling Mythology


This volume of the Stafford Library is a compilation of every Orlanthi myth, god, and hero published or unpublished known by Greg Stafford at the time of printing. The Book of Heortling Mythology contains myths from the entirety of the Orlanthi God Time: from the Creation of Glorantha to the Lightbringers Quest and and the Death of Heort. It also provides dozens of short tales about various...   [click here for more]
Chaosium  $30.00 $19.99

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SoloQuest Classic Collection

SoloQuest Classic Collection


Three SoloQuest Adventures for RuneQuest 2! SoloQuest DreamQuest - Once upon a dream, your god appears to you. You are offered the opportunity to serve your god by defeating four foes in mortal combat. Step-by-step solo-melee combat rules for the detailed RuneQuestcombat sequences are provided. Phoney Stones - Somebody has been...   [click here for more]
Chaosium  $9.99

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Snake Pipe Hollow (1981)

Snake Pipe Hollow (1981)


"In the godtime, before time began, Snake Pipe Hollow was wrought as a trap for the forces of Chaos, where the howling, gibbering army was broken by mortal beings' faith in life, and a remnant left pocketed below the earth, concealed from the scorching sun. Occasionally, for Chaos knows no rhythm, the subterranean cells and caverns spawn or summon monstrous things..." Snake...   [click here for more]
Chaosium  $4.99

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Shortcut of Supernaturalism: Jasper St. Jones Got The Prettiest Bones

Shortcut of Supernaturalism: Jasper St. Jones Got The Prettiest Bones


The time has come, the week (or even the day!) of gathering for a terrifying game of Call of Cthulhu. Your pencils are sharpened, your dice in good condition, and your arcane tomes in preparation. Even the players seem ready! There’s just one problem. You aren’t. You, the Keeper, have performed a grave sacrilege - you have failed to prepare to frighten, thrill, and chill your Investigators....   [click here for more]
Chaosium  $1.99

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Shenandoah

Shenandoah


A Call of Cthulhu Scenario in the Ozark Mountains Time stands still in the Ozark Mountains in 1927. Located in southern Missouri, the people who live here feel little need to rush. In-tune with nature, and appreciative of her frightening beauty more than many city dwellers, isolation and dark rites are common. Few towns have discovered civilization. MISKATONIC UNIVERSITY LIBRARY ASSOCIATION...   [click here for more]
Chaosium  $6.95

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Sharper than any Blade

Sharper than any Blade


Not every hero kills with a blade. Words have power and the right ones can topple princes and drive the most confident into despair. Do you dare enter the courts of Théah and face the deadly courtiers who duel with words rather than blades? This system adapts the dueling rules from the Core Rulebook to allow battles of wits that might do more damage than any duel of steel. It includes several...   [click here for more]
Chaosium  $3.00

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Shadows over Stillwater

Shadows over Stillwater


Against the Mythos in the Down Darker Trails Setting Shadows Over Stillwater is a collection of scenarios and locales for Down Darker Trails—the Wild West setting for Call of Cthulhu and Pulp Cthulhu. Contained within are further insights and challenges for those seeking bold adventure in the American Old West. Featured is a three-part campaign—The...   [click here for more]
Chaosium  $17.99

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Shadows of War

Shadows of War


Battle the Mythos Against the Horror of War Here are four longer scenarios set in and around the Second World War. Each scenario offers a distinct setting and location though, roughly speaking, each gives players at least a glimpse of the Mediterranean Sea. There is no plausible way (we can see) of linking the scenarios into a campaign, but this is the idea: the situation of war is ideal for one-shot...   [click here for more]
Chaosium  $19.95

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Seven, See

Seven, See


Seven tasks are asked of the Heroes to save the life of Losejas who lies in her deathbed. With each task, however, a terrible truth begins to unfold which forces the Heroes to consider the ramifications of their actions. When forced to choose between hope and security, how does one decide? And what if this is just another lie, created by the Dievai themselves to lure more to their doom? A 7th Sea...   [click here for more]
Chaosium  $3.99

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Serafina's Choice

Serafina's Choice


A desperate sister calls upon the Heroes to rescue her twin, who remains trapped in Vodacce. She has been forced to marry against her will. But what the Heroes find instead is no damsel in distress. By Tobie Abad Keywords: Hard Choices, Stealth, Sorte, Domestic Abuse ...   [click here for more]
Chaosium  $2.99

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Secrets of Tibet

Secrets of Tibet


TIBET is a common term used in the western world to refer to a remote plateau situated north of the Himalayan mountain range in Asia. A land of high-altitude peaks, some areas are impossible to reach without modern technology. The land is populated with malevolent gods and monsters, and deep secrets lie sleeping in ancient tombs and vaults among Tibet s soaring mountains and deep valleys. Geologists...   [click here for more]
Chaosium  $27.95 $15.37

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Secrets of New Orleans

Secrets of New Orleans


A 1920's Sourcebook to the Crescent City NEW ORLEANS IN THE 1920s is a city of many faces. The gaiety of Mardi Gras is juxtaposed with the rampant corruption that earned New Orleans the nickname "The City That Care Forgot." The genteel decline of the French Quarter, the location of the city's original settlement, stands in contrast to the rich opulence of the Garden District, where the Americans...   [click here for more]
Chaosium  $16.95 $9.32

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Secrets of Morocco

Secrets of Morocco


Eldritch Explorations in the Ancient Kingdom WELCOME TO THE SECRETSOF MOROCCO! This book provides players with a civil, geographical, cultural, political, and Mythos tour of Morocco during the 1920s and 1930s. Morocco will seem like another world, with its cultural differences and its customs being foreign to many Westerners of the 1920s. The country is vast, and not every city can...   [click here for more]
Chaosium  $20.95 $11.52

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Secret Societies: The Knights of the Rose and Cross (Book 1)

Secret Societies: The Knights of the Rose and Cross (Book 1)


"You cannot live forever, so live a life that will never be forgotten." All throughout Théah, the Seal of the Rose & Cross is synonymous with adventure and heroism. Unaffiliated with any nation, the Knightly Order stands for honor and justice. However, behind the flashing blades and dashing smiles is a dangerous secret that will change the face of Théah forever. Discover...   [click here for more]
Chaosium  $19.95

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Secret Societies: The Invisible College (Book 4)

Secret Societies: The Invisible College (Book 4)


Knowledge is deadly. Ten years ago, the Church was the leading light in Théan research. Now its natural philosophers are dead or in hiding, driven underground by the might of the Inquisition. But the flame of knowledge cannot be extinguished: the Invisible College carries on in secret, seeking to know the mind of Theus through the world he created. The Invisible College sourcebook details the...   [click here for more]
Chaosium  $19.95 $7.96

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Secret Societies: Sophia's Daughters (Book 6)

Secret Societies: Sophia's Daughters (Book 6)


Find out how seductive danger can be. For too long, the women of Theah have been relegated to the status of second-class citizens. Sophias Daughters must move beneath the surface of Thean politics, concealing their activities behind silken gloves. The men they control are powerful, but not as dangerous as the women pulling their strings. Within the pages of this final volume in the 7th Sea Secret Societies...   [click here for more]
Chaosium  $19.95 $7.96

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Secret Societies: Rilasciare (Book 2)

Secret Societies: Rilasciare (Book 2)


"Some men may stand higher than others... but that doesn't mean I have to like it." - Hans Uppmann   In the shadows of Theah lurks a strange and unique conspiracy - men and women who refuse to accept the status quo, who challenge authority in all its forms, and who fight to free humanity from its self-imposed limitations. Whether with pamphlets on the street or bombs...   [click here for more]
Chaosium  $19.95 $11.97

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Secret Societies: Los Vagos (Book 5)

Secret Societies: Los Vagos (Book 5)


When evil rules the day, good stalks the night. From every corner of Castille the cries of the oppressed rise — and El Vago answers. Advisors from Los Vagos guide the footsteps of Good King Sandoval and direct the destiny of Castille. This 128-page Secret Society sourcebook contains new rules, new fighting schools, outlines for running a Los Vagos-based campaign, and reveals at last the true...   [click here for more]
Chaosium  $19.95 $7.96

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Secret Societies: Die Kreuzritter (Book 3)

Secret Societies: Die Kreuzritter (Book 3)


The Church has a darker side, and its name is Die Kreuzritter. Everybody knows that they were wiped out over 200 years ago, but sightings of silent figures wearing the Black Cross of Die Kreuzritter persist to this day. They are said to be men of the Church, fighting a lonely war in the shadows against the evil of Legion itself. Within these pages, you will finally learn the true story of these mysterious...   [click here for more]
Chaosium  $19.95 $7.96

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Secret Societies

Secret Societies


A Sourcebook of Occult Organizations "It is useless to deny, because it is impossible to conceal, that a great part of Europe is covered with a network of these secret societies, just as the superficies of the earth is being covered with railroads." —Benjamin Disraeli, 14 July 1856 Since the fall of Atlantis, the secret societies have grown, due to Nephilim patronage...   [click here for more]
Chaosium  $7.99

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Sea's 7

Sea's 7


A Heist Adventure for 7th Sea. A story of luck, luxury, and lies! Welcome to the Casino Impérial! In this Adventure you will be spies, thieves, burglers, pickpockets, gamblers, high-rollers, con artists - in short, Heroes! Suitable for 3-6 Heroes - or maybe a crew of 11? This adventure gives you two tense Dramatic Sequences, and comes complete with everything...   [click here for more]
Chaosium  $1.00

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Saxons!

Saxons!


Wolves in the Fold of Arthur's Britain The definitive roleplaying sourcebook on the advent of the Angles, Saxon and Jutes in Britain! The Romans fortified the southeast coast of Britain and called it "the Saxon Shore" to defend against the piracy of these wolves of the sea. But after the Roman legions left, the tyrant King Vortigern invited them into Britain as mercenaries to fight his...   [click here for more]
Chaosium  $9.99

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Savage Mountains

Savage Mountains


Savage Mountains features four complete adventures for the King Arthur Pendragon roleplaying game, set among the wild mountains of Wales. Ample background information is provided for the gamemaster. including details on the peoples of the region, politics, and notable places. Particular sections of this book are intended to be photcopied and be given to the players....   [click here for more]
Chaosium  $7.99

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Sartar Companion

Sartar Companion


The Sartar Companion Your HeroQuest Adventures in the Kingdom of Heroes continue! What's in this book? The Sartar Companion contains 294 pages of pure Gloranthan gold, including: Full write-ups for locations like Apple Lane, Jonstown, the Jonstown Library, the Starfire Ridges, Clearwine Fort, Tarndisi's Grove, Runegate, the Creek-Stream River, the Dragonewt Wilds, Old Wind Temple,...   [click here for more]
Chaosium  $14.95

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Sanity Tracker

Sanity Tracker


Call of Cthulhu is a game of cosmic horror where intrepid investigators pit themselves against entities and powers that literally shred the fragile sanity of the mere humans who face them. Tracking an investigator’s sanity is straightforward enough using the standard investigator character sheets. However, this does not track the cumulative number of Sanity points lost to any specific...   [click here for more]
Chaosium  $0.50

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S. Petersen's Field Guide to Lovecraftian Horrors

S. Petersen's Field Guide to Lovecraftian Horrors


S.PETERSEN’S FIELD GUIDE TO LOVECRAFTIAN HORRORS A Field Observer’s Handbook of Preternatural Entities and Beings from Beyond The Wall of Sleep "With its clear visuals and hard-won information, this guide has saved my bacon on more thanvone occasion!" —Ernest P. Wilderbeast, Visiting Professor of Preternatural Studies Miskatonic University Weird shapes...   [click here for more]
Chaosium  $17.95

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RuneQuest: Roleplaying in Glorantha - Character Sheets

RuneQuest: Roleplaying in Glorantha - Character Sheets


Character Sheet for the Runequest: Roleplaying in Glorantha game. There are three files in this free download: A two-sided character sheet A charracter background worksheet A holdings/family/allies sheet These files are included if you purchase Runequest: Roleplaying in Glorantha. ...   [click here for more]
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RuneQuest Old School Source Pack

RuneQuest Old School Source Pack


The Old School RQ Source Pack - consists of five of the earliest RQ1/RQ2 supplements published: Militia & Mercenaries, Creatures of Chaos, Trolls & Trollkin, Balastor's Barracks, and The Sea Cave, an unpublished Gloranthan scenario written by Greg Stafford back in the same era. They are finally available once again after going out of print...   [click here for more]
Chaosium  $24.95

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RuneQuest Companion

RuneQuest Companion


THE COMPANION is a sourcebook of articles, stories, and pictures useful to or entertaining to RuneQuest referees and players alike; its wide variety of subjects and forms will stimulate new adventures in any campaign or fill up quiet evenings at home. The Companion fills a void left by the demise of Wyrms Footnotes, a magazine dedicated at the last solely to RQ articles; it was then the best source...   [click here for more]
Chaosium  $9.99

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RuneQuest 2 Character Sheets

RuneQuest 2 Character Sheets


Character Sheet for RuneQuest 2 (Classic). ...   [click here for more]
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Rune Masters

Rune Masters


Strong NPCs and Their use in RuneQuest This book contains 45 RuneMasters for use as non-player characters (NPCs) in RuneQuest adventures. There is a Rune Lord, a Rune Priest, and a Rune Lord-Priest for each of the 15 cults examined in Cults of Prax, a separate publication. They form a valuable collection for referees who need Rune-level characters as NPCs. This is much more than...   [click here for more]
Chaosium  $4.95

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Rooksholm Inn

Rooksholm Inn


The Inns of Théah: Avalon Plenty of adventures start in bars, and there are many to be found throughout Théah, each with their own community and secrets. This is intended to be the first in a series called 'The Inn of Théah'. In each part of this collection, I detail one of public houses your player characters might rest at on their travels. I also include general information...   [click here for more]
Chaosium  $2.00

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Risky Things to do in the Villain's Fortress

Risky Things to do in the Villain's Fortress


To a Villain, their fortress is the perfect place from which to plot in secret, gather resources to enact Schemes, and hide away kidnapped victims. Of course, it is for all these reasons that their fortress is such a popular target for Heroes, who use stealth and cunning to upset their enemy's plans, without fighting through every soldier in the complex. Sometimes combat is unavoidable, requiring the...   [click here for more]
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Risky Things to do in Dramatic Sequences

Risky Things to do in Dramatic Sequences


A Hero’s life is not non-stop combat, and nor, as players, would we want it to be. But danger lurks beyond the battlefield, and the absence of bloodshed doesn’t deprive a scene of tension, melodrama or excitement. The suspicious glares of local villagers can serve as a prelude to brewing hostilities, whilst the machinations of Villainous courtiers might not threaten loss of life, but could...   [click here for more]
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Risky Things to do in a Duel

Risky Things to do in a Duel


Of all the tropes of swashbuckling adventure, the duel is surely the most iconic: two warriors, unable to reconcile their differences, finding ultimate resolution through heroic bloodshed. Although a sword fight between two Guild Duelists is the classic example, these showdowns can be resolved with fists, guns, or any other weapon each participant agrees upon. In high intensity moments like these,...   [click here for more]
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Rise of the Dead

Rise of the Dead


This is a convention scenario with highly detailed characters and handouts intended for a theatrical style presentation in a single long session. The Arrival Six days ago the hammer fell. The red comet did not strike the planet, but it was a near miss. Fragments smashed into the earth bringing tidal waves, storms, and fallout. This was a rage of elemental destruction that devastated...   [click here for more]
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Riqueza y Barro

Riqueza y Barro


The fencing master Salvador de Barros is in danger. Unbeknown to him, a rival master has hired an assassin to kill him. This is a three Step Story, requiring information on Heroes and Villains ...   [click here for more]
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Ripples From Carcosa

Ripples From Carcosa


Confronting Hastur Across Time and Space Artists, poets, dreamers and madmen feel the hand of the Great Old Ones most keenly. The line between creative genius and abject madness is thin. We all have admired at least one favorite writer or musician who spiraled into insanity before taking his or her own life. Hastur dwells in that gray area between madness and genius. The King In Yellow, a play about...   [click here for more]
Chaosium  $10.95

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Ripples From Carcosa

Ripples From Carcosa


O do not seek to learn or even ask, What horror hides behind...The Pallid Mask! --Lin Carter, Litany to Hastur   OF ALL THE VARIED and mysterious Great Old Ones of the Cthulhu Mythos, few ensnare the imagination as easily as Hastur. The image of the silent, deserted city beside a dark, foreboding lake where sinister things lurk is one that stays with the reader. Many of us...   [click here for more]
Chaosium  $10.95

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Return to the Monolith

Return to the Monolith


This adventure is a modern follow up to “People of the Monolith” which appeared as a bonus scenario in Shadows of Yog-Sothoth. In this adventure, the investigators are part of a team creating a documentary on ancient occult sites, bankrolled by Steiger, Incorporated. As part of this project, they will be traveling to Hungary to visit a monolith with a dark and troubling past. They...   [click here for more]
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