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Gold and Shadows

Gold and Shadows


Curses! Acting upon orders of nefarious Cardinal Verdugo, villainous Diego de Silva plans to strike at the heart of the Thean economy: the guilder! Can your group of Heroes stop the evil plot and give the war-weary nations some respite? In a series of adventures, they will chase after de Silva and also: - Brave a storm! - Visit Vesten fjords! - Take part in a ball in Montaigne,...   [click here for more]
Chaosium  $7.95

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Goliriad the Speaker: An Eldritch Abomination For Mountains and Caves

Goliriad the Speaker: An Eldritch Abomination For Mountains and Caves


In the caves of the earth, hidden in the darkest mountains, something hideous holds court. Trading horrific bodily mutation and mindless servitude for an answer to any question in the universe, Goliriad the Speaker lives above and below. Mutilated and chained, spending eternity in torture, Goliriad waits in silence for the day the Serpents Below rise again from the darkness. This 5-page PDF comes...   [click here for more]
Chaosium  $0.99

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Half Bloods & Twice Bloods

Half Bloods & Twice Bloods


Not everyone is blessed with being a talented magician. Some with the knack for magic don’t quite have the bloodline to fully realise their power. However, it does allow for some advantages, and even the smallest blade can be deadly if used in the right way. This supplement brings back the concept of minor sorcerers, those unable to perform the highest feats of magic, but who suffer from a...   [click here for more]
Chaosium  $2.50

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Hearts and Harlots

Hearts and Harlots


From bawdy dockside taverns to elegant bordellos in the heart of society, the Jennys of Théah ply their trade. In this supplement we take a look at the oldest profession and the Guild that protects those who follow it. Here you will find out what life is like for a Jenny, the different styles and practices of their trade in the various nations, and how the Guild punishes those who hurt its...   [click here for more]
Chaosium  $3.00

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Heller's Mill

Heller's Mill


Welcome to the town of Heller's Mill, a small and isolated town shrouded in darkness and mystery. Come and see if you can solve the dark legends that haunt the town or even manage to make it out alive. Explore abandoned mines, ancient forests and haunted locales all while dodging ghosts, psychotic killers and unknown creatures in an effort to find out the truth about whats going on in the town. The...   [click here for more]
Chaosium  $5.00

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High Price of Love

High Price of Love


A three-step adventure set in Montaigne. HIGH PRICE is planned as a two-part story, but can be fit into a single night. Blended with the personal storylines of your players or with Steps in your Campaign Story, it can run over three nights. In glittering Charouse, courtly lovers carrying rich presents to their beloved are being waylaid, robbed, and badly injured. The robbers have...   [click here for more]
Chaosium  $3.99

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In Harm's Way: Naval Combat Expanded

In Harm's Way: Naval Combat Expanded


Have More Fun With 7th Sea Ship Combat! As a 7th Sea 2E GM or player, you don't have to be an expert in naval history to run an exciting, engaging ship combat! Here you'll find easy-to-use narrative and mechanics options for fast and furious fights at sea. These options give every Hero a role in combat, and are "low crunch" to keep things moving quickly. This supplement includes tools...   [click here for more]
Chaosium  $1.50

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Investigator Archetypes for Zgrozy

Investigator Archetypes for Zgrozy


Investigator Archetypes for Zgrozy contains eight archetypical characters for players to use in Call of Cthulhu games. They are particularly well-suited for Purist games and scenarios from the Zgrozy line. Out of those scenarios only Shepherd of Moths is available in English (and Spanish!) right now but more will come soon. The eight archetypes are: Artist Athlete Dilletante Doctor...   [click here for more]
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Larder, Armory and Stash

Larder, Armory and Stash


Contained within this supplement are optional rules for wealth, equipment and supplies for use in 7thSea second edition games. First: optional rules for Armor that help resist Wounds but also complicated other Risks while worn. Second: optional rules for giving weapons and tools game mechanic effects. Third: an optional new system of “Supplies” which are pools of materials and goods...   [click here for more]
Chaosium  $1.99

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Live By The Sword

Live By The Sword


Dueling Styles are always a popular request when players are asked what they want to see more of in 7th Sea. In this supplement 17 Sword Schools from 1st Edition receive an update to be compatible with 7th Sea Second Edition’s new rules. From Bernoulli to Villanova, each nation of of Theah from 1st Edition receives at least 2 new styles ready for Duelists to take into the thick of combat. ...   [click here for more]
Chaosium  $2.00

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Madman's Blade

Madman's Blade


“Madman’s Blade” is a 7th Sea 2ed adventure that takes place in the magical land of Avalon. While visiting Carleon, the Heroes come across a crazy old man and soon they are fighting the Sidhe, travel to the Fey Realm, and more! The module features: - A scenario that plays in about 4-6 hours - Beautiful, never before seen art, with an art gallery section at the...   [click here for more]
Chaosium  $3.99

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Minor Arcana

Minor Arcana


Brutes are, by their nature, interchangeable. They may have some interesting characteristic that colors their presence in a scene, but on the great stage of life, their job is to enter from the right and exit to the left as the heroes and villains play out their dramas. That is exactly as it should be for the opposition that heroes encounter. But what about the brutes that fight or work alongside...   [click here for more]
Chaosium  $1.99

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Mirage - The Sorcery of Mirrors

Mirage - The Sorcery of Mirrors


In Théah, mirrors have power, and a group of hidden magicians have learned to harness that power. This complete new Montaigne sorcery offers the ability to change and manipulate reflections, steal secrets and even step into the realm beyond the glass. But there is a cost, and as each mirror shatters, a little piece of your soul goes with it. In this supplement we detail all the powers of...   [click here for more]
Chaosium  $3.00

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Mongoni Island

Mongoni Island


Shipwrecked on a remote jungle island, the company of Heroes must deal with savage men and even more savage beasts to locate the legendary treasure left behind by the pirate known as The Eagle. ...   [click here for more]
Chaosium  $3.99

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Monster Sheet

Monster Sheet


Minimalistic Monster Sheet. Feel free to buy and download this resource for free (tips are always welcome!) ...   [click here for more]
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Morlduin, Bane of the Graal

Morlduin, Bane of the Graal


The price Queen Elaine pays for claiming the title of Keeper of the Graal will be great. The drachen are returning, and with them comes a cult that could mean the end of the Glamour Knights. At their head is a monstrous villian that will take a miracle to bring down... or a band of crafty swashbucklers. ...   [click here for more]
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Nation: Lustain

Nation: Lustain


Enter a bold (and tiny!) new region of Théah! Here you will find the history of a small nation surrounded by larger cultures and trying to maintain its unique footing in the world. Inspired by real world micro-states like Luxembourg and Lichtenstein, Lustain is a small neutral state nestled between Eisen and Montaigne. Protected and bound by the powerful oath magic known as Eid, Lustain is a...   [click here for more]
Chaosium  $1.99

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Nation: The Sovereign Order of Maleth

Nation: The Sovereign Order of Maleth


In Theah as in our world, a number of smaller countries, kingdoms, and states do the globe, filling in the cracks and spaces between their larger brothers and sisters. Some of these nations, however, still hold a memory of greatness. So it is with the Sovereign Order of Maleth. Once a military order in the greatest empire the world has ever known, they are now reduced to a nation with virtually no...   [click here for more]
Chaosium  $1.99

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Nation: Vondholm

Nation: Vondholm


In Theah as in our world, a number of smaller countries, kingdoms, and states do the globe filling in the cracks and spaces between their larger brothers and sisters. Nestled in the mountainous crags and forests between Eisen and Ussura is one such nation; once poor but independent and struggling to forge it's own destiny once again. Here you will find new history, story, and mechanics detailing the...   [click here for more]
Chaosium  $2.99

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Night Times: The Frozen Pines

Night Times: The Frozen Pines


It's November of 1928. The investigators have been called by an archeologist and historian living in Bangor, Maine. He wishes to see them about the site of an ancient battle between the United States Government and the Penobscot Native American tribe. Here, he says, they will unearth great artifacts - artifacts which can perhaps be shared between their venerable academic institutions....   [click here for more]
Chaosium  $3.00

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Pulp Cthulhu Damage Insert

Pulp Cthulhu Damage Insert


A Keeper's Screen insert to replace the core damage rules with the Pulp Cthulhu damage rules. ...   [click here for more]
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Pulp!

Pulp!


There isn’t any time for diplomacy, Katya thought to herself as Haruhi continued to reason with the American spy, who she could see plain as day was reaching for her pistol. Any other day she would’ve trusted her partner, but not after the day they’ve had. Interposing her larger body between the enemy and Haruhi, Katya drew her trench-gun and began slamming the pump action as...   [click here for more]
Chaosium  $5.00

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Queen's Heroes 1:  Queen's Treasure

Queen's Heroes 1: Queen's Treasure


Welcome to Queen's Heroes, a three-part adventure arc that pits your Heroes against the powerful Unseelie Red-Eyed King. In Part 1, Queen's Treasure, one of the fourteen treasures of Avalon, the food-creating Hamper of Llud, has been taken by a Sidhe lord. The people of Avalon face a hungry winter--unless your Heroes dare to infiltrate a Sidhe stronghold and retrieve the Hamper...   [click here for more]
Chaosium  $3.99

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Queen's Heroes 2: Queen's Promise

Queen's Heroes 2: Queen's Promise


Welcome to Queen's Promise, Part 2 of the three-part Queen's Heroes. The Red-Eyed King ordered his champion warrior, Twyth, to capture Crookback Mountain, establishing a Unseelie stronghold in Inismore. This stronghold would threaten the safety of every person in the Glamour Isles. Can the Heroes defend Crookback Mountain from Twyth and the Unseelie Host? Queen's...   [click here for more]
Chaosium  $3.99

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Queen's Heroes 3:  Queen's Honor

Queen's Heroes 3: Queen's Honor


Welcome to Queen's Honor, Part 3 of Queen's Heroes. In this final adventure, your Heroes face a direct challenge from the Red-Eyed King. Every Hero will face a direct, personal challenge. Failure will tear the Glamour Isles apart. Queen's Honor is a three-Step adventure for experienced Heroes, designed for groups of up to 5 Players. While part of a larger storyline,...   [click here for more]
Chaosium  $3.99

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Queen's Heroes [BUNDLE]

Queen's Heroes [BUNDLE]


A brave party of Heroes steps forth to oppose the Unseelie Red-Eyed King! This trilogy of adventures calls for clever, brave, and cunning Heroes to save the Glamour Isles. Queen's Heroes is a trilogy of three-step Stories for Heroes with progressively greater experience. In this bundle deal, you'll get all three adventures and a collection of play-ready Heroes for one low price....   [click here for more]
Chaosium  $9.99

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Queen's Heroes: The Heroes

Queen's Heroes: The Heroes


Presenting, from far-off Numa, Pherenike Owen, docent and Knight of Avalon! Presenting, from Avalon, Quin Llwyd, Explorer and "locksmith"! Presenting, from Borequen, Loquillo, the famous Sylkie-born helmsman! Presenting, from Vodacce, Chiara, expert guide and future merchant noble! Presenting, from Inismore, Finn O'Mór, the fili with a powerful fist! The Heroes of the Queen's...   [click here for more]
Chaosium  $1.00

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Random 7th Sea Dice tables

Random 7th Sea Dice tables


This booklet contains random number tables. In this case D10 rolls for use with 7th Sea First and Second Edition. There are times as a DM/GM when you want to make a observation check or a skill roll but at the same time you do not necessarily want to alert your players. Maybe you are running a mass battle and you just want to speed things up. Maybe you are not in a position to take out your dice and...   [click here for more]
Chaosium  $0.99

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Razor Sharp Dalliance

Razor Sharp Dalliance


A guide to fans in Théah Offers detail on their history, and the mysterious codes they are used for to make assignations across the ballroom. Also included are details on using metal fans as weapons and a new duelist style. ...   [click here for more]
Chaosium  $3.00

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Red, Red Winter

Red, Red Winter


Winter is a season of cheer and joy, with families sharing the warmth of the fire. But when the children have gone missing in a small town in the Highland Marches, is there any hope for the year to end with peace and goodwill for all? A 7th Sea Winter Horror Adventure by TOBIE ABAD keywords: Children, Implied Abuse, Suicide, Cannibalism, The Goodly Folk, Winter, Transfiguration ...   [click here for more]
Chaosium  $2.99

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Riqueza y Barro

Riqueza y Barro


The fencing master Salvador de Barros is in danger. Unbeknown to him, a rival master has hired an assassin to kill him. This is a three Step Story, requiring information on Heroes and Villains ...   [click here for more]
Chaosium  $2.00

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Risky Things to do in a Duel

Risky Things to do in a Duel


Of all the tropes of swashbuckling adventure, the duel is surely the most iconic: two warriors, unable to reconcile their differences, finding ultimate resolution through heroic bloodshed. Although a sword fight between two Guild Duelists is the classic example, these showdowns can be resolved with fists, guns, or any other weapon each participant agrees upon. In high intensity moments like these,...   [click here for more]
Chaosium  $2.99

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Risky Things to do in Dramatic Sequences

Risky Things to do in Dramatic Sequences


A Hero’s life is not non-stop combat, and nor, as players, would we want it to be. But danger lurks beyond the battlefield, and the absence of bloodshed doesn’t deprive a scene of tension, melodrama or excitement. The suspicious glares of local villagers can serve as a prelude to brewing hostilities, whilst the machinations of Villainous courtiers might not threaten loss of life, but could...   [click here for more]
Chaosium  $2.99

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Risky Things to do in the Villain's Fortress

Risky Things to do in the Villain's Fortress


To a Villain, their fortress is the perfect place from which to plot in secret, gather resources to enact Schemes, and hide away kidnapped victims. Of course, it is for all these reasons that their fortress is such a popular target for Heroes, who use stealth and cunning to upset their enemy's plans, without fighting through every soldier in the complex. Sometimes combat is unavoidable, requiring the...   [click here for more]
Chaosium  $2.99

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Risky Things to do with Sorcery

Risky Things to do with Sorcery


Theah is a continent infused with magic. Disciplines of Sorcery inform a nation’s identity as much as its people or their lands. But the Church denounces Sorcery as blasphemous, exposing magicians to superstitious bigotry as dangerous as the dark powers they bargain with. For Heroic sorcerers, this prejudice is rarely justified – they are careful to limit the harmful effects of their magic....   [click here for more]
Chaosium  $5.99

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Rooksholm Inn

Rooksholm Inn


The Inns of Théah: Avalon Plenty of adventures start in bars, and there are many to be found throughout Théah, each with their own community and secrets. This is intended to be the first in a series called 'The Inn of Théah'. In each part of this collection, I detail one of public houses your player characters might rest at on their travels. I also include general information...   [click here for more]
Chaosium  $2.00

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Sea's 7

Sea's 7


A Heist Adventure for 7th Sea. A story of luck, luxury, and lies! Welcome to the Casino Impérial! In this Adventure you will be spies, thieves, burglers, pickpockets, gamblers, high-rollers, con artists - in short, Heroes! Suitable for 3-6 Heroes - or maybe a crew of 11? This adventure gives you two tense Dramatic Sequences, and comes complete with everything...   [click here for more]
Chaosium  $1.00

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Serafina's Choice

Serafina's Choice


A desperate sister calls upon the Heroes to rescue her twin, who remains trapped in Vodacce. She has been forced to marry against her will. But what the Heroes find instead is no damsel in distress. By Tobie Abad Keywords: Hard Choices, Stealth, Sorte, Domestic Abuse ...   [click here for more]
Chaosium  $2.99

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Seven, See

Seven, See


Seven tasks are asked of the Heroes to save the life of Losejas who lies in her deathbed. With each task, however, a terrible truth begins to unfold which forces the Heroes to consider the ramifications of their actions. When forced to choose between hope and security, how does one decide? And what if this is just another lie, created by the Dievai themselves to lure more to their doom? A 7th Sea...   [click here for more]
Chaosium  $3.99

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Sharper than any Blade

Sharper than any Blade


Not every hero kills with a blade. Words have power and the right ones can topple princes and drive the most confident into despair. Do you dare enter the courts of Théah and face the deadly courtiers who duel with words rather than blades? This system adapts the dueling rules from the Core Rulebook to allow battles of wits that might do more damage than any duel of steel. It includes several...   [click here for more]
Chaosium  $3.00

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Solo Engine for 7th Sea Role Playing Game

Solo Engine for 7th Sea Role Playing Game


Solo Engine for 7th Sea This rules supplement allows you to play 7th Sea (1st or 2nd Edition) without a Games Master. Questions about your the world and the actions of all the NPCs that you would normally ask your GM are handled by a few simple tables and one or two dice rolls. Rules are provided for simple and complex questions, scene objectives, NPC actions and combat tactics. Alongside the...   [click here for more]
Chaosium  $1.99

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Storytelling with the Sorte Deck: Using the Cards to Inspire Your Stories

Storytelling with the Sorte Deck: Using the Cards to Inspire Your Stories


Use 7th Sea’s Sorte deck or another set of Tarot cards to boost your creativity and help you improvise story elements! Using this intuitive and fast method, GMs and writers can quickly create scenes, missions, and characters with depth and dynamism. GMs can even do it in the middle of a game session! This supplement describes methods for creating a Scene or Side-quest, a major...   [click here for more]
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Strega's Loom: A Guide to the Sorte Deck

Strega's Loom: A Guide to the Sorte Deck


The Sorte deck is a variation on the Tarot deck designed to be a core element of Vodacce culture, but there's no reason it can't also serve as an actual divinatory aid in the real world. Presenting an analysis of the symbolism in each of the 78 cards, along with four suggested spreads with which to use them, Strega's Loom provides an essential guide to the meanings and uses of the Sorte deck....   [click here for more]
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Taking Risks: Roleplaying with Flair!

Taking Risks: Roleplaying with Flair!


Flair is an excellent mechanic to keep the descriptions flowing while Heroes take risks. It encourages players to switch tactics and add unpredictability. Unfortunately, while Flair is useful when forming approaches, it doesn't apply to actions within a sequence. Thus, there is little incentive to switch skills during a sequence, especially when the hero is penalized for it. Taking Risks addresses...   [click here for more]
Chaosium  $2.00

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Tarnished Iron

Tarnished Iron


In first edition 7th Sea, one of the most delightful things about the Eisen was that their signature was punching evil in the face with a dracheneisen gauntlet. In 2nd edition, this has been replaced with creepy magic, and it feels like an unfair tradeoff. Dracheneisen still exists in the setting, but it’s explicitly put out of the reach of starting characters. It’s time to change...   [click here for more]
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The Art of Improvisation

The Art of Improvisation


These optional rules replace Dramatic Sequences with freeform Scenes that allow the players to take as many risks as necessary to attain the Scene Goal. This allows for more dynamic play as the players are free to mix and match Approaches and fit Action Sequences comfortably within Scenes without having to switch back and forth between Action and Drama. ...   [click here for more]
Chaosium  $2.00

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The Crow's Nest #1 - Navigating Delicate Negotiations

The Crow's Nest #1 - Navigating Delicate Negotiations


Welcome to first issue of The Crow's Nest, the newsletter where we help you put the rules of 7th Sea into practice along with ideas for new NPCs, Monsters, Plot Hooks, and Secret Socieities. to throw at your Heroes. In our first issue, Navigating Delicate Negotiations, you'll learn how to use Raises and Pressure to negotiate agreements between your Heroes and NPCs....   [click here for more]
Chaosium  $2.00

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The Dark Journal - Part 2

The Dark Journal - Part 2


Excerpts from the personal journal of Blenda Linda Guda, a monster hunter and folk hero from Eisen. She collected pages about different horrors and bound them into what others collectively refer to as “The Dark Journal,” an unofficial dossier of creatures and Horrors that exist. This journal is the second of many, with pages originally written by a Kristoff Reichart, and speaks of things...   [click here for more]
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The Dark Journal - Part 3

The Dark Journal - Part 3


Excerpts from the personal journal of Blenda Linda Guda, a monster hunter from Eisen and folk hero for the small towns that stood near the boundaries of the Walder. These pages are but a few of the many others collectively referred to as “The Dark Journal,” an unofficial dossier of creatures and Horrors that exist within the dark corners of Eisen. This journal, the first of many, speaks...   [click here for more]
Chaosium  $1.99

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The Devil's Due

The Devil's Due


Have your Heroes, or perhaps your Villains, made a deal with the Devil Jonah? Here's some ideas and guidelines for creating your own dark gifts from the cursed scourge of the sea himself! ...   [click here for more]
Chaosium  $0.99

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