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Shortcut of Supernaturalism: Jasper St. Jones Got The Prettiest Bones

Shortcut of Supernaturalism: Jasper St. Jones Got The Prettiest Bones


The time has come, the week (or even the day!) of gathering for a terrifying game of Call of Cthulhu. Your pencils are sharpened, your dice in good condition, and your arcane tomes in preparation. Even the players seem ready! There’s just one problem. You aren’t. You, the Keeper, have performed a grave sacrilege - you have failed to prepare to frighten, thrill, and chill your Investigators....   [click here for more]
Chaosium  $1.99

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The Idol of Thoth

The Idol of Thoth


A missing idol leads intrepid investigators on the trail of madness through Boston and Arkham. Is there a curse? Is the dark god Thoth watching from afar? ‘The Idol of Thoth’ by Joe Trier (Fear’s Sharp Little Needles, How We Roll Podcast) is an adventure for the Call of Cthulhu roleplaying game from Chaosium Inc...   [click here for more]
Chaosium  $3.95

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The Prepared Investigator

The Prepared Investigator


Ever struggle over the motivations for your character? Where you fit in alignment or whether those traits, passions, or character quirks fit the character you want to play? On these pages is a checklist for you to print and use at your gaming table to help you realise your most important aspects of your P.C. Simply use the charts contained within to flesh out the personality of your role-playing...   [click here for more]
Chaosium  $2.99

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Nephilim

Nephilim


Science is an Illusion, History is a Lie. In ages past you lived many times. Your slaves built the Great Pyramid to honor your death; you died for the sins of Jerusalem; you lost your head suggesting they eat cake. You are Nephilim – demi-god, prophet, saint, & magician from the mythic past. Again you incarnate, to continue your ancient struggle for enlightenment,...   [click here for more]
Chaosium  $13.95

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A Light in Darkness

A Light in Darkness


A Light in Darkness - A dark, survival horror scenario for Call of Cthulhu 7th Edition, set in the Pacific Theatre during World War II. Includes 8 pregenerated characters, special-purpose insanity cards and weapon cards, maps, and other player handouts. Designed to run in 4-5 hours for 3 to 6 players. June, 1945. The US and Allies continue to make progress in the Pacific against the forces of Imperial...   [click here for more]
Chaosium  $3.99

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Aces High New Mexico

Aces High New Mexico


Welcome to New Mexico 1875! Land of Enchantment Aces High: New Mexico, Dark Days in the Land of Enchantment, is a companion book for Chaosium‘s Aces High BRP supplement. Aces High: New Mexico is split into two sections; the first section is concerned with historical, geographical and societal issues that will allow the Master to explore...   [click here for more]
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Agents of the Crown

Agents of the Crown


Super Agents in Victorian England Serving Queen and Country AGENTS OF THE CROWN combines Victorian heroic action in the tradition of pulp stories, comic books, and the Penny Dreadfuls of the 19th century with the solid play and tremendous versatility of the Basic Roleplaying system. Agents of the Crown allows players to take the roles of super-agents in Victorian...   [click here for more]
Chaosium  $9.95

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All the Worlds' Monsters Vol. 1

All the Worlds' Monsters Vol. 1


This book is an encyclopedia of the strange, the bizaare, and the deadly. It contains complete statistics for 265 monstrous and dangerous creatures, created by dungeon masters across the United States and Canada. Each monster is rated for hit dice, armor class, movement, whether and how well it swims and flies, its intelligence range, dexterity, alignment, normal habitat, the probability of it being...   [click here for more]
Chaosium  $10.00 $4.99

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All the Worlds' Monsters Vol. 2

All the Worlds' Monsters Vol. 2


In its third printing, volume II of the ALL THE WORLDS’ MONSTERS series contains 243 creatures from literature, fantasy, and nightmare. Included is a conversion article by Ken St. Andre for TUNNELS & TROLLS, and Steve Perrin’s historic “Conventions.” Created by 54 DMs from across North America, each monster is rated for hit dice, armor class, movement, whether or how well...   [click here for more]
Chaosium  $10.00 $4.99

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All the Worlds' Monsters Vol. 3

All the Worlds' Monsters Vol. 3


Now! The long-wanted 3rd volume of the All the Worlds’ Monsters series is here-112 pages packed with monsters and play-aids. Included are 238 new monsters, an all-series index, a RuneQuest stats conversion essay by Steve Perrin, and grouping lists by monster type, level, and appearance. The stats were created by dungeon masters from across the United States and Canada. Each monster is rated for...   [click here for more]
Chaosium  $10.00 $4.99

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Alone Against the Tide

Alone Against the Tide


Alone Against the Tide is a solo-play adventure designed to be run with no Keeper and only using the Call of Cthulhu 7th edition Quickstart rules. The scenario is designed for ease of use, and requires no preparation to pick up and play. The adventure itself takes place in the lakeside resort town of Esbury, Massachusetts. You, the player, are going to Esbury in the wake of...   [click here for more]
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An Invitation in Yellow

An Invitation in Yellow


The investigators are invited over for dinner by an old aquaintance whom they haven't heard from for years. He has something to show them which is equally magificent and horrifying. From the moment they step off the train at Dartsmouth nothing is as it should be, and their most valuable ally may turn out to be their worst enemy—but will they realize what is going on before it is too late? An...   [click here for more]
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Arkham Electric Bill - 1920s

Arkham Electric Bill - 1920s


An editable electric bill for Arkham Electric. Makes a great clue pointing to another location. Includes a section for handwritten notes. Prices are from the 1920's. ...   [click here for more]
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Ashes to Ashes

Ashes to Ashes


EXPLORING THE DARKER SIDE OF HUMAN NATURE The world is not a happy place. This Basic Roleplaying setting casts the adventurers as mavericks in a fantasy world that is losing a war it does not even know that it is fighting. Hidden demons and their mortal minions-many of whom do not even know who their masters truly are-manipulate events from the shadows, experimenting with social control mechanisms...   [click here for more]
Chaosium  $13.95

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Basic Gamemaster

Basic Gamemaster


Running the Chaosium Roleplaying System This book provides wisdom and advice on running Basic Roleplaying games. There are five main sections: the first discusses the duties of the gamemaster in devising and presenting roleplaying adventures. The second covers scenario-construction aids for the gamemaster including encounter tables, languages, treasures, and danger-classes. The third treats...   [click here for more]
Chaosium  $4.95

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Berlin 61

Berlin 61


FOUR NATIONS, TWO SIDES, ONE CITY. WHO DO YOU BELIEVE? A setting for different BASIC ROLEPLAYING genres. Includes information on life in the city during the cold war, key locations, and special organizations. Battle spies, assassins, cultists and the Dark Herald Kototh. A great back-drop for espionage adventures in the 1960s style, and silver age superhero action! NOTE: this work was...   [click here for more]
Chaosium  $11.95

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Big Book of Cults

Big Book of Cults


Evil Cults for Call of Cthulhu This book contains a collection of modern-day organisations for use in your Call of Cthulhu games. The Church of a Thousand Tomorrows can nuke you from orbit, while the Sufferers' Guild could be brought down with a few well-placed phone calls. More importantly, all the personalities described have reasons for the things they do. Some of the characters want...   [click here for more]
Chaosium  $9.95

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Blood & Badges

Blood & Badges


The year is 1855. Perfection is a small gold-mining town located on the east side of the Rocky Mountains, in the Kansas Territories. The state of Colorado has not yet been established. The impetuous daughter of a rail-baron left home to experience the Western Frontier. For three months there has been no word from her. Pinkerton Agents are now on the case, hired to find Victoria Featherstone amid the...   [click here for more]
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BRP Adventures

BRP Adventures


BRP ADVENTURES presents thirteen adventures for the Basic Roleplaying system. These are drawn from the submissions for the first Basic Roleplaying Adventure Contest. Organized by genre, these stories illustrate the versatility of BRP and its adaptability to different kinds of storytelling. The following are the general genres and adventures included: FANTASY * Sharazar,...   [click here for more]
Chaosium  $13.95

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BRP Witchcraft

BRP Witchcraft


The village wise-woman creating herbal mixtures to cure her neighbours of the latest plague to curse their homes, the crone who disguises herself as a beautiful young woman to entice men to their doom, the travelling warlock who trades in potions and talismans which may or may not be truly magical. These are all examples of witches; men and women for whom witchcraft is an art and a profession. Within...   [click here for more]
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Caligo Accedendum

Caligo Accedendum


Three Cthulhu Dark Ages Adventures This monograph constitutes Chaosium's first GenCon tournament for Cthulhu Dark Ages. The staffers chose the Latin name, which translates to "the approaching darkness". It also makes for a nifty acronym that fits in well with the Lovecraft Mythos. The first scenario, Island of the Damned takes tough-as-nails Viking characters completely out...   [click here for more]
Chaosium  $17.00 $9.35

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Call of Poolthulhu

Call of Poolthulhu


Professor Herbert Cowan, a renown Paranologist, formerly of Miskatonic University has unexpectedly gone mad. Can you and your associates solve the mystery of his madness all the while saving a small town from the ravages of a plague? This classic-era scenario is designed for 2-5 investigators to be completed within a single gaming session. ...   [click here for more]
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Casting Call of Cthulhu

Casting Call of Cthulhu


Modern-Day Non-Player Characters This is a collection of 120 Modern-Era NPCs for overworked keepers to use in their games and campaigns. These NPCs are ones typically found in society and can provide useful information, assistance, or adventuring opportunities for Investigators. All are complete with Statistics, skills, a physical description, and a brief, but highly individualized...   [click here for more]
Chaosium  $8.95

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Children of the Storm

Children of the Storm


Call of Cthulhu in the Great Depression Experts predict that the want and suffering of the Great Depression will create "a generation of cannibals." Panicked people flee their homes to escape a devastating invasion and poison gas attack. Life comes to a standstill as people watch a strange dust descend from the sky. The spread of the Great Depression and the first rumblings of...   [click here for more]
Chaosium  $7.95

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Christmas in Kingsport

Christmas in Kingsport


Five Tales for a Not-So-Silent Night Some time ago we asked you to submit adventures concerning the holiday season. This monograph contains five tales certain to scare the stockings off the mantle. Silent Night Set in Arkham in December of 2001, this tale involves four investigators gathered to celebrate the season, the mythos far away for the moment. The Gaudy The investigators are invited...   [click here for more]
Chaosium  $13.00 $7.15

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Chronicle of the Awakenings

Chronicle of the Awakenings


This book contains several new resources for the player and gamemaster of Nephilim. At the front of the book are sixteen new Past Life eras for character generation. These eras also help fill in some of the timeline of Nephilim history. Following the new Past Life eras is a section of new Metamorphosis rules which change the way in which the Transformations work, and introduce the idea of passionate...   [click here for more]
Chaosium  $16.95 $9.32

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Colonial Terrors

Colonial Terrors


"The times were lawless and the men who had flouted the King's Revenue forces for years were not the ones to balk at sterner things when duty impelled." —H.P. Lovecraft "The Case of Charles Dexter Ward" Colonial Terrors is a Call of Cthulhu campaign taking place in New England just prior to the American Revolution. The investigators...   [click here for more]
Chaosium  $6.95

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Cthulhu Live

Cthulhu Live


Cthulhu Live is a full evening's worth of fun every time it is played. There are no winners and no losers, only a group of friends having a good time. The participants are both actors and audience. Cthulhu Live is set in the universe of eldritch horror created by Howard Phillips Lovecraft - typically play alternates between horror and comedy, as the participants put different spins on...   [click here for more]
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Cthulhu Masters Tournament

Cthulhu Masters Tournament


Three Adventures From Gentler Times The CTHULHU MASTERS TOURNAMENT contains three scenarios presented during that year's GenCon. LORD AND BEAST: set in early WWII (June 1942) in the South Pacific, and interpreting the setting of William Golding's Lord of the Flies, beginning when the adult rescuers arrive to save British boys stranded by a plane crash on a desert isle. ELECTRIC...   [click here for more]
Chaosium  $8.95

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Cthulhu Rising

Cthulhu Rising


Call of Cthulhu Roleplaying in the 23rd Century It is the year 2271. The future is a dark and dangerous place. Outer space is the new frontier - humanity exploits the galaxy for its own ends. It is more than a hundred and fifty years since the United Earth Federation began to colonise the solar system and beyond. Millions of colonists — employees of either the Federation or...   [click here for more]
Chaosium  $17.00 $9.35

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Cthulhu's Dark Cults

Cthulhu's Dark Cults


Ten Tales of Dark & Secretive Orders Lovecraft envisioned a world in which humanity is ignorant of cosmic realities. When the bleak truth is revealed, it terrifies us, for it offers no hope of our salvation. Cultists are the gatekeepers to this knowledge. Their aim is to keep secret the existence of their gods by any means possible, and to free their gods from their slumbering prisons —...   [click here for more]
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Dark Mirror

Dark Mirror


Gazing into the Dark Mirror This is the very worst wickedness, that we refuse to acknowledge the passionate evil that is in us. This makes us secret and rotten." -D. H. Lawrence CALL OF CTHULHU pits a dedicated group of investigators (controlled by the players) against a whole host of ills and evils. Sometimes the investigators are simply clearing up a localised problem where something has...   [click here for more]
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Dead Leaves Fall

Dead Leaves Fall


Nine Tales of Halloween Horror For children, Halloween brings to mind candy and costumes, wearing a mask and saying the magic words “trick or treat. For some adults Halloween is a time of physical and spiritual transition. The earth is shedding its skin like dead leaves falling, and men reflect in fear on the past gone by. It is a time when the connection between our meaningless existence and...   [click here for more]
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Devil's Gulch

Devil's Gulch


Basic Roleplaying Adventures in the Weird Wild West Devil’s Gulch is a typical town of the American Old West from 1870 through 1885. It is a collection of buildings set along a single dirt road with side streets where private residences are found. It features saloons, a bank, a general store, and a church. Most buildings are made of wood, though some boast...   [click here for more]
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Down New England Town

Down New England Town


Resembling a plot line from one of his classic horror movies, the body of director Roger Colwin has been stolen from a church in New England. The local police suspect opioid addicts, his daughter suspects misguided fans and the community is baffled. It is up to the investigators to go down to New England town and sort things out. This complete rewrite and update of the 1992 original adventure is...   [click here for more]
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Drawn from the Dark

Drawn from the Dark


Drawn from the Dark is an anthology of adventures from both the 1920s and Modern eras for a varying number of investigators that can be played in a single evening or over several sessions. The adventers can be played as one-off challenges or as part of a larger, on-going campaign. This third volume in the Tales of the Monolith constitutes the remainder of scenarios and other material for Call of...   [click here for more]
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Dust to Dust

Dust to Dust


EXPLORING THE DARKER SIDE OF HUMAN NATURE This is a supplement to Ashes to Ashes, a Basic Roleplaying setting that casts the players as mavericks in a fantasy world that is losing a war it doesn't know it's fighting. Hidden demons and their mortal minions manipulate events from the shadows, experimenting with social mechanisms to steer their human cattle in any direction they want them...   [click here for more]
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End Time

End Time


A Near-Future Setting for Call of Cthulhu This monograph explores humankind's future. We have left the Earth, traveling to other planets and the moons of our own solar system. Included here are notes on the Moon and mars colonies, advances in medicine and in the treatment of insanity, discussions of the hazards of space and in the living on other planets, and explorations of discoveries on...   [click here for more]
Chaosium  $7.95

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Extrico Tabula

Extrico Tabula


The Second Cthulhu Invictus Companion As a rule, men worry more about what they can't see than about what they can.   —Julius Caesar Fear of the unknown is mankind's earliest fear, his most basic. What is out there in the dark? What hidden dangers lie within the forest, over those mountains, across that ocean? As the empire expanded, it encountered...   [click here for more]
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Farewell, My Sanity

Farewell, My Sanity


Adventures of the Guzman-Willent Detective Agency Enter the noir world with two adventures set in and around Los Angeles during the early 1920's. "Under the Boardwalk" concerns a teenage girl lost among the roller coasters and rum-runners in the amusement park city of Venice. The second scenario, "An Enchanted Evening," explores a mysterious concert on the paradisiacal isle of...   [click here for more]
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First Book of Things

First Book of Things


Items, Spells, and Creatures for Call of Cthulhu This work provides a variety of creatures, technological items and spells for the Call of Cthulhu role playing game. The work follows the conventions presented in the rulebook in regards to creature statistics. While most of the creatures presented are associated with the Mythos, many are not. The new Mythos creatures provide the Keeper...   [click here for more]
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Five Go Mad in Egypt

Five Go Mad in Egypt


A survivor of the Great War, the Professor suffered a horrible shock a month ago — his father was killed, and he was injured and is slow to heal. He gathers a team to investigate the legendary Sphinx Tomb, seeking those with expertise in security or weapons, or interest in the occult or ancient religions. MISKATONIC UNIVERSITY LIBRARY ASSOCIATION monographs are longer works by one or...   [click here for more]
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Frontier Cthulhu

Frontier Cthulhu


"It is only within the last few years that most people have stopped thinking of the West as a new land. I suppose the idea gained ground because our own especial civilisation happens to be new there; but nowadays explorers are digging beneath the surface and bringing up whole chapters of life that rose and fell among these plains and mountains before recorded history began." —H.P....   [click here for more]
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Gatsby and the Great Race

Gatsby and the Great Race


A Garden Party & The Running of the Great Race You know Julian Gatsby. He recently inherited the family home following the sad demise of his father. Julian is a free-spirited young man, in his mid-20s, and a new fan of the horse races. You arrive for a fabulous garden party and are shown to your room. Other guests arrive shortly after. In a few hours you will gather in the garden for an enjoyable...   [click here for more]
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Goliriad the Speaker: An Eldritch Abomination For Mountains and Caves

Goliriad the Speaker: An Eldritch Abomination For Mountains and Caves


In the caves of the earth, hidden in the darkest mountains, something hideous holds court. Trading horrific bodily mutation and mindless servitude for an answer to any question in the universe, Goliriad the Speaker lives above and below. Mutilated and chained, spending eternity in torture, Goliriad waits in silence for the day the Serpents Below rise again from the darkness. This 5-page PDF comes...   [click here for more]
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Halloween Horror

Halloween Horror


Three Halloween Adventures Chaosium periodically hosts contests on our web site. The adventures presented here were chosen from among the best submissions from our 2005 Halloween Adventure contest. Eyes That Should Not See BY JIM LYNCH. The Trepanation Proponents of America (TPA) is a small organization, run by its founder — John Croft. Croft is an intelligent, calm man who...   [click here for more]
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Halloween Horror Returns!

Halloween Horror Returns!


Tales of Halloween Horror Our Third Halloween Adventure monograph is here just in time for your Halloween Call of Cthulhu or Basic Roleplaying games. Here are six terrifying Halloween-themed adventures - winners and honorable mentions of the 3rd Annual Chaosium.com Halloween Adventure Contest (2007). HOPE BY BOB BRINKMAN. Set in 1924 Arkham, MA this adventure is meant as a one shot departure...   [click here for more]
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Hocus Pocus

Hocus Pocus


Famous Harlem stage magician Benjamin Rucker needs your help. A rival, the self-styled King of the Cats, has a new routine and it's cutting into Rucker's bottom line. Just what is that mummy-thing the King has on display? Why does it seem to move under its own power? This scenario pits the investigators against minions of an Outer God, and all of New York may be forfeit if they fail. The King of...   [click here for more]
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Horror Stories From The Red Room

Horror Stories From The Red Room


Scary Scenarios for All-Hallow's Eve There is a place in San Francisco where a cabal of storytellers meets to spin tales of horror and suspense. On the second Friday of every month, as the last embers of sunlight fade over the horizon of the Pacific Ocean, the meetings are held in a private chamber of the Beaumont estate on Nob Hill, called the Red Room. The sense of ominous antiquity...   [click here for more]
Chaosium  $10.95

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In Search of the Trollslayer

In Search of the Trollslayer


A Heroic-Level Adventure for Basic Roleplaying THREE HUNDRED YEARS AGO a brave human hero named Sir Tolwar was slain while leading an epic charge during the height of the Troll Wars. The body of the knight was never found but, because of his bravery, the tide of the war turned and Sir Tolwar became revered as a Saint. A brotherhood was formed that honored the knight, and they erected a shrine...   [click here for more]
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