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Chaosium was founded by visionary game designer Greg Stafford in 1975. For more than forty years, Chaosium has captivated gamers, readers and mythic adventurers worldwide. Its award-winning roleplaying games, boardgames and fiction have been acclaimed as some of the most engaging and innovative of all time. www.chaosium.com
An Introductory Solitaire Adventure for Call of Cthulhu
This is a solo adventure for the Call of Cthulhu game. It is a horror story set in the 1920s where you are the main character, and your choices determine the outcome. It is also designed to lead you through the basic rules of the game in a gradual and entertaining fashion. Although most such adventures are played with your friends,... [click here for more]
THE DECADE OF THE 1950s: while many places in the world are still recovering from the horrors of the Second World War, it is a good time for America. The economy and industry are roaring, the middle class is exploding, and everyone can own their own home. The nation is filled with pride after a hard-won victory. The future never seemed brighter, and yet...
...never before have we faced a global... [click here for more]
Black Sails & Dark RitualsTHE GOLDEN AGE OF PIRACY is a time when men turn their hands against each other and the seas and coasts are splattered with blood.
The wars that ravaged Europe are over, but peace brings new problems. Thousands have been displaced or orphaned, their homes and lands ruined or claimed by others. Many thousands more see their livelihoods as soldiers and... [click here for more]
Nominated for two World Fantasy Awards - 2016 Finalist for Best Collection and for Best Short Fiction (The Neurastheniac by Selena Chambers)
"Featuring a who’s who of not just the top women writing weird fiction today but some of the very best authors and stories of the year period."—Scott Nicolay, The Outer Dark podcast.
"2015 was a good year for horror and weird... [click here for more]
Welcome to the town of Heller's Mill, a small and isolated town shrouded in darkness and mystery. Come and see if you can solve the dark legends that haunt the town or even manage to make it out alive. Explore abandoned mines, ancient forests and haunted locales all while dodging ghosts, psychotic killers and unknown creatures in an effort to find out the truth about whats going on in the town.
The... [click here for more]
MAN DIES THREE TIMES IN ONE NIGHT!
A puzzling headline begins a front-page article found in the Times of London. Three men, all identical in identification, were found dead in the same room of the Chelsea Arms Hotel. All were dispatched in a similar manner stabbed through the heart.
Then the home of a valued friend burns to the ground, severely injuring him in the process. An odd summons,... [click here for more]
16 LOVECRAFTIAN TALES FROM AN UNFORGETTABLE JOURNEY
Trains embody the promise and peril of technological advance. They unlock opportunities for wealth and travel, but also create incredible chaos—uprooting populations and blighting landscapes. Work on or around the rails leads to unwelcome discoveries and, in light of the Mythos, dire implications in the spread of the rail system as a whole.... [click here for more]
Welcome to first issue of The Crow's Nest, the newsletter where we help you put the rules of 7th Sea into practice along with ideas for new NPCs, Monsters, Plot Hooks, and Secret Socieities. to throw at your Heroes.
In our first issue, Navigating Delicate Negotiations, you'll learn how to use Raises and Pressure to negotiate agreements between your Heroes and NPCs.... [click here for more]