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Colonial Terrors

Colonial Terrors


"The times were lawless and the men who had flouted the King's Revenue forces for years were not the ones to balk at sterner things when duty impelled." —H.P. Lovecraft "The Case of Charles Dexter Ward" Colonial Terrors is a Call of Cthulhu campaign taking place in New England just prior to the American Revolution. The investigators...   [click here for more]
Chaosium  $6.95

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Conditions - A New Way to Handle Combat

Conditions - A New Way to Handle Combat


Have More Fun With 7th Sea Combat! This tiny supplement is designed to provide new mechanics for 7th Sea 2nd Edition by introducing "Conditions" aka Status Effect. Conditions are a particular type of Consequences which lasts until they are countered or for the duration of a Round. Feel free to buy and download this resource for free (tips are always welcome!) ...   [click here for more]
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Coronach: An Atabean Sea Adventure

Coronach: An Atabean Sea Adventure


A story of revenge, madness, and posession, with your Heroes caught in the middle! A mad ghost hungers for revenge, committing atrocities with his ghostly ship and crew, while a conniving Governor plots to trade innocent lives for power. Can the Heroes prevail? Can they prove the crew’s innocence? Can they survive an encounter with fury from beyond the grave without losing their own...   [click here for more]
Chaosium  $1.00

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Costume Party

Costume Party


In this Halloween special, a group of 3-5 Investigators must run, drive, and scream around the small fictional 1930s New England town of Green Bridge as they investigate a curse that has transformed everyone around into whoever or whatever their costumes portray. Included are 4 suspects, 6 locations, and a setup/premise. ...   [click here for more]
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Crescent Empire

Crescent Empire


The Gateway to Paradise Is Opening… For centuries, the Empire of the Crescent Moon has remained isolated from the rest of Théah — barred by cultural barriers and a fearsome embargo by the Vaticine Church. Only a select few have journeyed beyond her borders… but they have seen wonders which put the rest of the world to shame. From fierce desert tribesmen to the cultured...   [click here for more]
Chaosium  $24.95 $9.99

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Cthulhu Live

Cthulhu Live


Cthulhu Live is a full evening's worth of fun every time it is played. There are no winners and no losers, only a group of friends having a good time. The participants are both actors and audience. Cthulhu Live is set in the universe of eldritch horror created by Howard Phillips Lovecraft - typically play alternates between horror and comedy, as the participants put different spins on...   [click here for more]
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Cthulhu Masters Tournament

Cthulhu Masters Tournament


Three Adventures From Gentler Times The CTHULHU MASTERS TOURNAMENT contains three scenarios presented during that year's GenCon. LORD AND BEAST: set in early WWII (June 1942) in the South Pacific, and interpreting the setting of William Golding's Lord of the Flies, beginning when the adult rescuers arrive to save British boys stranded by a plane crash on a desert isle. ELECTRIC...   [click here for more]
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Cthulhu Rising

Cthulhu Rising


Call of Cthulhu Roleplaying in the 23rd Century It is the year 2271. The future is a dark and dangerous place. Outer space is the new frontier - humanity exploits the galaxy for its own ends. It is more than a hundred and fifty years since the United Earth Federation began to colonise the solar system and beyond. Millions of colonists — employees of either the Federation or...   [click here for more]
Chaosium  $17.00 $9.35

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Cthulhu's Dark Cults

Cthulhu's Dark Cults


Ten Tales of Dark & Secretive Orders Lovecraft envisioned a world in which humanity is ignorant of cosmic realities. When the bleak truth is revealed, it terrifies us, for it offers no hope of our salvation. Cultists are the gatekeepers to this knowledge. Their aim is to keep secret the existence of their gods by any means possible, and to free their gods from their slumbering prisons —...   [click here for more]
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Cut to the Chase: Dramatic Chase Sequences

Cut to the Chase: Dramatic Chase Sequences


High-octane chase scenes are a staple of modern swashbuckling cinema. So how do you bring that same excitement to your gaming table? Cut to the Chase presents an Action Sequence variant designed to inject your chase scenes with visceral, high stakes drama. Inside you’ll find: tools designed to work seamlessly with any Action Sequence a step-by-step...   [click here for more]
Chaosium  $1.50

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Dark Mirror

Dark Mirror


Gazing into the Dark Mirror This is the very worst wickedness, that we refuse to acknowledge the passionate evil that is in us. This makes us secret and rotten." -D. H. Lawrence CALL OF CTHULHU pits a dedicated group of investigators (controlled by the players) against a whole host of ills and evils. Sometimes the investigators are simply clearing up a localised problem where something has...   [click here for more]
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Dark Offerings

Dark Offerings


When a good friend asks the Investigators to find his missing daughter, it plunges them into the nightmarish world of the mythos; taking them across the UK and to a strange, remote cluster of islands off the west coast of Scotland. Dark Offerings is a modern day scenario for Call of Cthulhu that takes the Investigators across the UK and eventually to the Tahmraith-Eilean, a strange and insular...   [click here for more]
Chaosium  $5.00

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Dead Leaves Fall

Dead Leaves Fall


Nine Tales of Halloween Horror For children, Halloween brings to mind candy and costumes, wearing a mask and saying the magic words “trick or treat. For some adults Halloween is a time of physical and spiritual transition. The earth is shedding its skin like dead leaves falling, and men reflect in fear on the past gone by. It is a time when the connection between our meaningless existence and...   [click here for more]
Chaosium  $11.95

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Deep, Once

Deep, Once


Hook Evan Myland, an outspoken and celebrated academic, is giving his retirement lecture tour. The Q&A is the best bit. We’ve tickets to his British Museum appearance. Truth Myland’s lecture is a distraction for cultists to steal a misattributed minor Mythos artefact that they intend to use to bolster a Deep One menhir. Scope...   [click here for more]
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Destiny Spreads chapter 5 - Eisen Heroes

Destiny Spreads chapter 5 - Eisen Heroes


Drawing inspiration from the original tarot spreads in the first edition nation books, Destiny Spreads: chapter 5 - Eisen Heroes updates the process with the new official 7th Sea Sorte deck design. Using this system you can generate a Heroes (or NPC's) past, present and futures as if read by a Strega. This will results in Reputations, Favors with Secret Societies, Patrons and hooks for your...   [click here for more]
Chaosium  $1.99

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Destiny Spreads: chapter 1 - Vodacce heroes

Destiny Spreads: chapter 1 - Vodacce heroes


Drawing inspiration from the original tarot spreads in the first edition nation books, Destiny Spreads: chapter 1 - Vodacce Heroes updates the process with the new official 7thSea Sorte deck design. Using this system you can generate a Heroes (or NPC's) past, present and futures as if read by a Strega. This will results in Reputations, Favors with Secret Societies, Patrons and hooks...   [click here for more]
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Destiny Spreads: chapter 2 - Avalon heroes

Destiny Spreads: chapter 2 - Avalon heroes


Drawing inspiration from the original tarot spreads in the first edition nation books, Destiny Spreads: chapter 2 - Avalon Heroes updates the process with the new official 7th Sea Sorte deck design. Using this system you can generate a Heroes (or NPC's) past, present and futures as if read by a Strega. This will results in Reputations, Favors with Secret Societies, Patrons and hooks for your...   [click here for more]
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Destiny Spreads: chapter 3 - Castille Heroes

Destiny Spreads: chapter 3 - Castille Heroes


Drawing inspiration from the original tarot spreads in the first edition nation books, Destiny Spreads: chapter 3 - Castille Heroes updates the process with the new official 7th Sea Sorte deck design. Using this system you can generate a Heroes (or NPC's) past, present and futures as if read by a Strega. This will results in Reputations, Favors with Secret Societies, Patrons and hooks for...   [click here for more]
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Destiny Spreads: chapter 4 - Montaigne

Destiny Spreads: chapter 4 - Montaigne


Drawing inspiration from the original tarot spreads in the first edition nation books, Destiny Spreads: chapter 4 - Montaigne Heroes updates the process with the new official 7th Sea Sorte deck design. Using this system you can generate a Heroes (or NPC's) past, present and futures as if read by a Strega. This will results in Reputations, Favors with Secret Societies, Patrons and hooks for...   [click here for more]
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Devil's Gulch

Devil's Gulch


Basic Roleplaying Adventures in the Weird Wild West Devil’s Gulch is a typical town of the American Old West from 1870 through 1885. It is a collection of buildings set along a single dirt road with side streets where private residences are found. It features saloons, a bank, a general store, and a church. Most buildings are made of wood, though some boast...   [click here for more]
Chaosium  $16.95 $9.32

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Disadvantages

Disadvantages


Almost 100 disadvantages for your Heroes and Villains, which, when selected at Hero's Creation, grant extra points for advantages. Organized both alphabetically and according to the points granted. In 7th Sea, Heroes are larger-than-life characters, performing awesome things one after another. But are they perfect? Some of them, perhaps. But a lot of players like playing imperfect characters, ones...   [click here for more]
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Down New England Town

Down New England Town


Resembling a plot line from one of his classic horror movies, the body of director Roger Colwin has been stolen from a church in New England. The local police suspect opioid addicts, his daughter suspects misguided fans and the community is baffled. It is up to the investigators to go down to New England town and sort things out. This complete rewrite and update of the 1992 original adventure is...   [click here for more]
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Drawn from the Dark

Drawn from the Dark


Drawn from the Dark is an anthology of adventures from both the 1920s and Modern eras for a varying number of investigators that can be played in a single evening or over several sessions. The adventers can be played as one-off challenges or as part of a larger, on-going campaign. This third volume in the Tales of the Monolith constitutes the remainder of scenarios and other material for Call of...   [click here for more]
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Duelist Sheet

Duelist Sheet


Proud and Insolent youth, prepare to meet thy doom.” “Dark and sinister man, have at thee...wait did I use bash or feint last round?” Avoid this somewhat awkward bit of dialogue with this Duelist sheet. Track your character’s Maneuvers in epic duels by moving your marker through the steps of their dance of death. ...   [click here for more]
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Dust to Dust

Dust to Dust


EXPLORING THE DARKER SIDE OF HUMAN NATURE This is a supplement to Ashes to Ashes, a Basic Roleplaying setting that casts the players as mavericks in a fantasy world that is losing a war it doesn't know it's fighting. Hidden demons and their mortal minions manipulate events from the shadows, experimenting with social mechanisms to steer their human cattle in any direction they want them...   [click here for more]
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Eldritch Chrome

Eldritch Chrome


DURING THE DECADES since H.P. Lovecraft first wrote of the Cthulhu Mythos, many authors have crossed his themes into other genres, enhancing his original vision with stories taking place in the distant past, in the far-flung future, and in myriad places in-between. Cyberpunk tales are written in dark, gritty, film-noir styles. Their protagonists live and die at the bottom echelon of an electronic...   [click here for more]
Chaosium  $8.47

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Eldritch Evolutions

Eldritch Evolutions


26 Weird Science Fiction, Dark Fantasy, & Horror Stories ELDRITCH EVOLUTIONS is the first collection of short stories by Lois H. Gresh, one of the most talented writers working these days in the realms of imagination. These tales of weird fiction blend elements wrung from science fiction, dark fantasy, and horror. Some stories are bent toward bizarre science, others...   [click here for more]
Chaosium  $15.96

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End Time

End Time


A Near-Future Setting for Call of Cthulhu This monograph explores humankind's future. We have left the Earth, traveling to other planets and the moons of our own solar system. Included here are notes on the Moon and mars colonies, advances in medicine and in the treatment of insanity, discussions of the hazards of space and in the living on other planets, and explorations of discoveries on...   [click here for more]
Chaosium  $7.95

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Expanded Ship Rules

Expanded Ship Rules


The 7TH SEA CORE RULEBOOK ship rules are wonderful for what they’re supposed to do—get the Heroes into a ship with a minimum of fuss. And that works out fantastically if the ship is an adjunct to the larger game, but if the ship is going to be the center of play, then the table might want a little bit more depth to it. Includes rules for ship creation and customization,...   [click here for more]
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Extrico Tabula

Extrico Tabula


The Second Cthulhu Invictus Companion As a rule, men worry more about what they can't see than about what they can.   —Julius Caesar Fear of the unknown is mankind's earliest fear, his most basic. What is out there in the dark? What hidden dangers lie within the forest, over those mountains, across that ocean? As the empire expanded, it encountered...   [click here for more]
Chaosium  $14.95 $8.22

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Fantasy World Map

Fantasy World Map


It's nice to have a good world map, when you are planning great campaing for your players. Here is high detailed map, ideal for fantasy adventures - with possibility to print on the BIG paper size or just for the digital use. SPECS: Files are created in high resolution (5000x7000 px 300 dpi) which allows you to print the map on the high paper size (I recommend A2 format). Fileset contains 2...   [click here for more]
Chaosium  $5.00

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Farewell, My Sanity

Farewell, My Sanity


Adventures of the Guzman-Willent Detective Agency Enter the noir world with two adventures set in and around Los Angeles during the early 1920's. "Under the Boardwalk" concerns a teenage girl lost among the roller coasters and rum-runners in the amusement park city of Venice. The second scenario, "An Enchanted Evening," explores a mysterious concert on the paradisiacal isle of...   [click here for more]
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Fever: Death Toll

Fever: Death Toll


This game is intended for a mature audience and contains themes that are adult in nature. Death Toll is the first book in a CoC adventure series that covers one of the last legs of the migration route to California called The Carson Trail. We pick up the trail at Lovelock, Nevada, as the party starts the treacherous crossing of the 40-mile desert; an alkali sink full of sucking...   [click here for more]
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Fiddler's Green: An Atabean Sea Adventure

Fiddler's Green: An Atabean Sea Adventure


In the Atabean Sea, the fabled sailor's paradise of Fiddler’s Green is real. It is a quiet, sunny isle, full of retired sailors and a prosperous dye-works. But there's dark magic and murder afoot - trouble in Paradise, for any Hero brave or foolish enough to seek it out! This is a 3-step GM Story, suitable for 3 – 6 Heroes. It can be used for convention play (playable in 2 to 4 hours),...   [click here for more]
Chaosium  $1.00

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Fillable Hazard Sheet

Fillable Hazard Sheet


Fillable Hazard Sheet. Feel free to buy and download this resource for free (tips are always welcome!) ...   [click here for more]
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Fillable Monster Sheet

Fillable Monster Sheet


Fillable Monster Sheet. Feel free to buy and download this resource for free (tips are always welcome!) ...   [click here for more]
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Fillable Villain Sheet

Fillable Villain Sheet


Fillable Villain Sheet. Feel free to buy and download this resource for free (tips are always welcome!) ...   [click here for more]
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Finger Biter

Finger Biter


Set in 1920s Scotland, this adventure sends the investigators on a journey to find who or what has been stealing fingers. What is the connection between the missing fingers and an old tale of gold, madness and death? ...   [click here for more]
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First Book of Things

First Book of Things


Items, Spells, and Creatures for Call of Cthulhu This work provides a variety of creatures, technological items and spells for the Call of Cthulhu role playing game. The work follows the conventions presented in the rulebook in regards to creature statistics. While most of the creatures presented are associated with the Mythos, many are not. The new Mythos creatures provide the Keeper...   [click here for more]
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Five Faces of Fear

Five Faces of Fear


Five Faces of Fear is a collection of five ready to play scenarios for Call of Cthulhu 7th Edition. Within these pages you will find a setting guide to Modern Ireland, as well as adventure, mystery and horror that will take you from modern day Cape Town to Victorian Liverpool, rural Ireland and even to the Peninsular War. 1. Silent Key When an amateur short wave radio operator or ‘HAM’...   [click here for more]
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Five Go Mad in Egypt

Five Go Mad in Egypt


A survivor of the Great War, the Professor suffered a horrible shock a month ago — his father was killed, and he was injured and is slow to heal. He gathers a team to investigate the legendary Sphinx Tomb, seeking those with expertise in security or weapons, or interest in the occult or ancient religions. MISKATONIC UNIVERSITY LIBRARY ASSOCIATION monographs are longer works by one or...   [click here for more]
Chaosium  $14.95

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For One Night Only: A Brief Brush With Chaos

For One Night Only: A Brief Brush With Chaos


A Phantasmagoria of Illusion and Deception... Ladies and Gentlemen, take your seats and witness the show of the one and only Thoth the Magnificent! A feast of impossible feats awaits you, a spectacle the likes of which few have seen and lived to tell the tale of. And that final reveal at the end? It’ll really make it a night you won’t...   [click here for more]
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Fractured Hopes

Fractured Hopes


An Introduction to the Sundered Earth Fractured Hopes began as a challenge. It began as a thought experiment. I had an advanced reader's copy of the BRP core book, and I thought it would be interesting to write a setting in which everything in the core book had some presence in the world. I saw it as a companion to the BRP rulebook, something that would allow players and gamemasters...   [click here for more]
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Frontier Cthulhu

Frontier Cthulhu


"It is only within the last few years that most people have stopped thinking of the West as a new land. I suppose the idea gained ground because our own especial civilisation happens to be new there; but nowadays explorers are digging beneath the surface and bringing up whole chapters of life that rose and fell among these plains and mountains before recorded history began." —H.P....   [click here for more]
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Galilee Springs

Galilee Springs


A quick adventure to from the early 1970s. It's the end of summer and three friends return from a week long camping trip. They unpack and spend a little time with their families before a well deserved rest. But nighmares plague their minds. When they wake, its a busy day ahead and theu bustle their families out of the house for a car wash to raise money for the local high school. Their wives however...   [click here for more]
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Gatsby and the Great Race

Gatsby and the Great Race


A Garden Party & The Running of the Great Race You know Julian Gatsby. He recently inherited the family home following the sad demise of his father. Julian is a free-spirited young man, in his mid-20s, and a new fan of the horse races. You arrive for a fabulous garden party and are shown to your room. Other guests arrive shortly after. In a few hours you will gather in the garden for an enjoyable...   [click here for more]
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Ghosts of the 7 Seas

Ghosts of the 7 Seas


The world of 7th Sea is full of ghosts, spirits, haunts, and other strange supernatural phenomena. From the war-cursed mud of Eisen to the wild coasts of Avalon, the continent of Théah boasts innumerable ghosts for a Hero to encounter. This book brings you 13 spirits to, in a sense, liven up your games. Some of these ghosts are the remains of long-dead men and women, and some have never lived...   [click here for more]
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Gold and Shadows

Gold and Shadows


Curses! Acting upon orders of nefarious Cardinal Verdugo, villainous Diego de Silva plans to strike at the heart of the Thean economy: the guilder! Can your group of Heroes stop the evil plot and give the war-weary nations some respite? In a series of adventures, they will chase after de Silva and also: - Brave a storm! - Visit Vesten fjords! - Take part in a ball in Montaigne,...   [click here for more]
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Goliriad the Speaker: An Eldritch Abomination For Mountains and Caves

Goliriad the Speaker: An Eldritch Abomination For Mountains and Caves


In the caves of the earth, hidden in the darkest mountains, something hideous holds court. Trading horrific bodily mutation and mindless servitude for an answer to any question in the universe, Goliriad the Speaker lives above and below. Mutilated and chained, spending eternity in torture, Goliriad waits in silence for the day the Serpents Below rise again from the darkness. This 5-page PDF comes...   [click here for more]
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Halloween Horror

Halloween Horror


Three Halloween Adventures Chaosium periodically hosts contests on our web site. The adventures presented here were chosen from among the best submissions from our 2005 Halloween Adventure contest. Eyes That Should Not See BY JIM LYNCH. The Trepanation Proponents of America (TPA) is a small organization, run by its founder — John Croft. Croft is an intelligent, calm man who...   [click here for more]
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