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A Torch in the Dark

A Torch in the Dark


THE DEAD LORDS HAVE ARISEN A socialist revolution has overthrown the nobles of the Imperial capital of Kyneburgh. The Emperor Titan Kyne died cursing the land and all who deposed him. Now the only coin that is left lies buried with the undead Lords who forged the Empire. Cultists, demons, and undead nobles threaten the city! Delve into the dungeons and crypts beneath Kyneburgh, twice-kill...   [click here for more]
Not Writing Games  $15.00

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Dungeon Local 001

Dungeon Local 001


Dungeon Local 001 is a reverse-dungeon crawling game for 1-6 players. Unlike other fantasy games where someone outside the dungeon comes in to kill monsters and get treasure, in Dungeon Local 001 you play those monsters exploring the dungeon and making it a safe and beautiful place to live. You play as dungeon denizens like ogres who built the dungeon, dwarves who make traps, or skeletons who cleaned...   [click here for more]
Not Writing Games  $10.00

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Fine Blueprints

Fine Blueprints


Blades in the Dark is a terrific and collaborative role-playing game. It features a haunted industrialized city, dozens of factions, hundreds of NPCs, and a unique  system of rules that puts the fiction first. It can be very difficult for a game master to run Blades in the Dark, especially with the baggage of playing so many other systems that make very different assumptions about...   [click here for more]
Not Writing Games  Pay What You Want

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MERGER

MERGER


MERGER is a single player role-playing game about trying to survive in a world of living predatory corporations. While the game is certainly a metaphor for living in late-stage capitalism, it is also quite literal. Corporations in MERGER are large, faceless, monstrous entities that span time-zones and continents, gestalt organisms built of millions of individuals. We made them but they answer to no...   [click here for more]
Not Writing Games  $10.00

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Mission Marginalia

Mission Marginalia


Worldwide conspiracies, old mysteries in new light, and powerful artifacts from the past. Mission Marginalia is a supplement for the External Containment Bureau RPG. Within is a collection of three missions, unique artifacts, and new paranormal powers. They are inspired by stories like Hellboy, Indiana Jones, and other pulpy stories about chasing ancient artifacts across the world. Sprinkle...   [click here for more]
Not Writing Games  $5.00

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Nasty, Brutish, & Long

Nasty, Brutish, & Long


Nasty, Brutish, & Long is a tabletop role-playing game about class war and revolution in your own fantastical setting. Based on the Forged in the Dark system, this rules-light game puts characters divided by class and resources front and center in a world on the brink of permanent change. Will your bastard noble defend their small town from the Church's magic-hunting inquisition? Will...   [click here for more]
Not Writing Games  $8.00

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The Devil's Almanac

The Devil's Almanac


Bargains! Complications! Consequences! The Devil's Almanac is a collection of Devil’s Bargains to be used in the Blades in the Dark role-playing game. It provides multiple suggestions to fuel the imagination of game masters and players alike. You’ll find Devil’s Bargains for different crews, characters, districts in Doskvol, and more. Each of these are organized into tables...   [click here for more]
Not Writing Games  Pay What You Want

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Three Desperate Nights

Three Desperate Nights


Three Desperate Nights is three potential scores or interesting events happening in and around Doskvol designed for the Blades in the Dark role-playing game. Use these to supplement the story of your game as it’s happening, or kick start a new story when things are getting complacent or dull, or if you’re just starting a new campaign. Treat them as individual events, or strong them together...   [click here for more]
Not Writing Games  Pay What You Want

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  Songs For The Dead Volume 1