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ICRPG ADVENTURE: JOURNEY TO THE LANDS OF SUMMER v1.0

ICRPG ADVENTURE: JOURNEY TO THE LANDS OF SUMMER v1.0


ICRPG ADVENTURE: JOURNEY TO THE LANDS OF SUMMER is the first in a series of One Shot Adventures for ICRPG covering many different settings and styles, to take full advantage of this system's flexibility. Titles in this series will bring GM and Players to adventures in the prehistoric times, ancient Rome, modern day Earth, and others. In this adventure, set in a prehistoric time of...   [click here for more]
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ICRPG HACK: ALLIES AS LOOT v1.1

ICRPG HACK: ALLIES AS LOOT v1.1


ICRPG HACK: ALLIES AS LOOT is the third in a series of books bringing new character options. In this book, GMs and players will find quick and easy rules for using allies and sidekicks in ICRPG, treating them as Loot! As of Jan 18, 2021, this product has been updated to version 1.1 with expanded ideas on how to use Allies in a campaign and input from the community. It now also includes...   [click here for more]
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ICRPG HACK: COMBAT STYLES v1.1

ICRPG HACK: COMBAT STYLES v1.1


ICRPG HACK: COMBAT STYLES is the second in a series of books bringing new character options. In this book, GMs and players will find rules for five combat styles with new and powerful maneuvers: Archery, Dual Weapon, Two-Hander, Weapon and Shield, and Weapon and Spell. As of Jan 20, 2021, this product has been updated to version 1.1, with expanded ideas. It now...   [click here for more]
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ICRPG HACK: HALLS OF THE UNDEAD v2.0

ICRPG HACK: HALLS OF THE UNDEAD v2.0


ICRPG HACK: HALLS OF THE UNDEAD is the first in a series of books bringing new character options. In this book, GMs and players will find rules for the Undead Bioform (with skeleton, vampire, and zombie variants), the Vampire Class, and short pieces of Vampire Lore to include in any game. As of Jan 16, 2021, this product has been...   [click here for more]
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ICRPG HACK: HOOPS!

ICRPG HACK: HOOPS!


ICRPG HACK: HOOPS! is a sports-themed mini-game that uses the ICRPG core rules. In this game Players take the role of Basketball Heroes, playing games in any level of ability they decide: from high-schoolers and college players to league professionals, or even enhanced superhumans playing against aliens and supernatural creatures. Includes: Character creation rules with five positions...   [click here for more]
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ICRPG HACK: KRAMPUS

ICRPG HACK: KRAMPUS


SEASONS BEATINGS FOR EVERYONE! Just in time for the Holidays, here's an ICRPG one-pager with Krampus for ICRPG. Everyone knows that Santa brings presents and joys to children who were good boys and girls this year! But what no one talks about is… What about those who misbehave? For more FREE ICRPG one-pagers, check out the forums:  https://forums.runehammer.online/t/one-page-pdfs-with-rules-loot-and-stuff-wip-community-effort/5149...   [click here for more]
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ICRPG HACK: KUMITE - MARTIAL ARTS ACTION v2.0

ICRPG HACK: KUMITE - MARTIAL ARTS ACTION v2.0


Kumite is a collection of rules to help GMs and players run martial arts inspired action adventures. This game was inspired by movies like Karate Kid (1984), Big Trouble in Little China (1986) and Bloodsport (1988), as well as other martial arts RPGs and video games. Although planned for use with ICRPG, the ideas and adventures here can be easily adapted to other games, including...   [click here for more]
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ICRPG HACK: WHITE KNUCKLE SKIES v1.0

ICRPG HACK: WHITE KNUCKLE SKIES v1.0


ICRPG HACK: WHITE KNUCKLE SKIES is a starting collection of sheets for 10 aircraft from World War II, rules for customizing aircraft, and adventure seeds for WW2-inspired games. As with all ICRPG products, the game information here can be easily reskinned to cover space combat or other settings. Requires INDEX CARD RPG CORE 2E. ...   [click here for more]
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THE BIG OLD VAULT OF RELICS AND CURIOSITIES FOR OSR GAMES v1.1

THE BIG OLD VAULT OF RELICS AND CURIOSITIES FOR OSR GAMES v1.1


The Big Old Vault of Relics and Curiosities is an ongoing collection of alternative rules, rulings, systems, and ideas for ICRPG and OSR Games that serves as a source of inspiration for GMs and players. In this version of the Vault you will find ideas about: The Joy of Low Hit Points, where we talk about hit points in games and how reducing them...   [click here for more]
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[5E] NON MAGICAL SPECIAL WEAPONS AND ARMOR v1.0

[5E] NON MAGICAL SPECIAL WEAPONS AND ARMOR v1.0


In most D&D settings magic items are not very rare – most adventuring groups hold at least a handful of them, with some of the most common being weapons and armor. However, in some settings and specific campaigns, magic items are scarce. Without easy access to magic, great craftspeople are encouraged to developed and produce above-average weapons and armor capable of incredible feats,...   [click here for more]
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[M&M] A COLLECTION OF LOW-POWERED ARCHETYPES v1.1

[M&M] A COLLECTION OF LOW-POWERED ARCHETYPES v1.1


This is a collection of over 50 fully playable archetypes, from well-known classics to originals, converted to be used with the world's greatest superhero RPG. These archetypes function as heroes in low-PL games, basic ideas to be upgraded to high-PL heroes, super-powered thugs, allies, minions, or sidekicks. Requires a copy of Mutants & Masterminds. This title...   [click here for more]
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[M&M] SUPER POWERED ADVANTAGES v1.0

[M&M] SUPER POWERED ADVANTAGES v1.0


This is a collection of 30 super-powered Advantages for the world's greatest superhero RPG. Many settings and character concepts simply don't match with Powers, as described in the core book. For these characters, many low-cost Powers can be converted into Advantages and obtained with a different flavor. For settings with a foot on realism, this title also includes Weapon Style and...   [click here for more]
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[M&M] SUPER POWERED TEMPLATES AND CHARACTER IDEAS v1.1

[M&M] SUPER POWERED TEMPLATES AND CHARACTER IDEAS v1.1


This is a collection of 30 templates, character ideas, and adventure seeds, to be used with the world's greatest superhero RPG. The templates come in three categories - feral templates, for heroes with animal powers, classic power templates (your well-known alien exiles, amazon warriors, and omega forces), and professional templates - especially good to create low-level characters...   [click here for more]
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[OSR] DRAGONS of Legend and Wyrms of Folklore v1.0

[OSR] DRAGONS of Legend and Wyrms of Folklore v1.0


British mythology is full of famous dragonslayers, from Beowulf to Saint George. Dragons usually appear in the larger folklore of England, Wales, and Scotland with stories which link them with fixed locations and legends throughout the UK. As such, a large portion of Britain’s dragons are part of local folktales that have been handed down over centuries. This short product is a...   [click here for more]
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[OSR] HYGROMANTEIA - Supplemental Rules for Medieval Authentic OSR games

[OSR] HYGROMANTEIA - Supplemental Rules for Medieval Authentic OSR games


This is a fanzine dedicated to OSR "medieval-authentic" roleplaying games, updated monthly. After downloading HYGROMANTEIA for the first time, just wait for the monthly update to the main PDF with new game materials. What is medieval-authentic roleplaying? Settings and adventuring scenarios that use the tropes of real-life medieval times (social...   [click here for more]
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[OSR] NON MAGICAL SPECIAL WEAPONS AND ARMOR IN OSR GAMES v1.0

[OSR] NON MAGICAL SPECIAL WEAPONS AND ARMOR IN OSR GAMES v1.0


In most medieval fantasy settings magic items are not very rare – most adventuring groups hold at least a handful of them, with some of the most common being weapons and armor. However, in some settings and specific campaigns, magic items are scarce. Without easy access to magic, great craftspeople are encouraged to developed and produce above-average weapons and armor capable of incredible...   [click here for more]
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[OSR] THE HAUNTED HALLS OF JARL SIGURD

[OSR] THE HAUNTED HALLS OF JARL SIGURD


The Haunted Halls of Jarl Sigurd describe three northman-inspired classes for OSR games: the Hirdman (fighter), the Sea Raider (barbarian), and the Thurl (magic-user).  An experienced GM can use this document to convert the class to any OSR system of their preference. However, the class was designed with the medieval-authentic system of Lion &  Dragon and...   [click here for more]
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[OSR] THE MARTIAL ARTIST CLASS

[OSR] THE MARTIAL ARTIST CLASS


The Martial Artist class covers specialists in relatively realistic unarmed combat (as in opposition to classes that simulate fantasy unarmed combat) for OSR games.  An experienced GM can use this document to convert the class to any OSR system of their preference. However, the class was designed with the medieval-authentic system of Lion &  Dragon and the setting...   [click here for more]
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  Brinkwood: The Blood of Tyrants