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Welcome to an age of legend!
The world of DAWNFORGE is a mythic land rich in magic and wonder where great empires clash, intrepid explorers journey beyond wild frontiers, and mighty heroes brave epic dangers. It is a land where familiar and beloved races and archetypes are reaching the pinnacle of their glory and wonder. It is a vast and rich realm where newborn... [click here for more] |
EDGE Studio |
$9.95
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A hundred years have passed since the shadow fell. As the Third Age came to an end, the fallen god Izrador triumphed over the free nations of Aryth. The corrupt lieutenants of the Shadow in the North, the Night Kings, rule with an iron fist over ruined cities and broken kingdoms. Twisted, incorporeal spirits hunt down the last true masters of magic, and the fallen god’s dark... [click here for more] |
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$34.95 $5.00
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The classic setting returns!
FFG reprints and re-envisions the lands under the Shadow in this 2nd Edition of the award-winning world of Midnight. Midnight is an original d20 setting that pits the players against overwhelming forces of evil in a desperate fight for survival and freedom. There is only one god in Midnight, and it is the dark lord Izrador, the Shadow in the North. For centuries his... [click here for more] |
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$9.95
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Embrace the darkness of Midnight with this supplement for the award-winning campaign world. Midnight usually puts the players in the role of desperate freedom fighters waging war against overwhelming forces of evil. Hand of Shadow at last gives them the power to become that which their characters have hated and feared for so long…minions of the dark god!
Whether they play devoted legates,... [click here for more] |
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$6.95
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 The orcs swarm like a plague over half the continent. Mage-hunting legates and their demonic pets track down the last vestiges of magic in the land. The dark god Izrador broods and watches the world through his black mirrors. The forces are overwhelming, your enemies are dark and twisted, and you will surely perish if you resist. But you fight. You are the northborn ancestral bladebearer. You are... [click here for more] |
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$21.95 $9.00
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No one race or culture has the might to stand against Izrador and his foul legates. The dwarves are valiant, but caged in their mountains. The elves are skilled, but have neither the numbers nor the resources to fight off the orc hordes forever. Yet there are some few who would join their knowledge and skills, the better to fight the Shadow that has fallen over both peoples.
And those few are hunted.... [click here for more] |
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$6.95
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In the Aruun Jungle, children turn against their parents and the plants and bodiless spirits haunt ancient ruins.
In the havens of the Miransil and the clanholds of the dwarves, not all are as they seem.
In the barren Northlands, the earth and sky alike hunger for human blood.
And in the strongholds of the Shadow, new and terrible foes are bred from foul rituals and dark magics.
Welcome to... [click here for more] |
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$6.95
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As the Third Age came to a bloody close, one of the first victims of the brutal march of the Shadow's armies across Eredane was the city of Highwall. Since the First Age, the city and its Scholar's Academy stood as a beacon of hope and enlightenment in a darkening world. That shining beacon was shattered seemingly overnight as the fury of the Shadow in the North descended on the world.
Now, a hundred... [click here for more] |
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$6.95
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The dark lord Izrador has conquered Eredane, retaining his power by outlawing all weapons except those in the hands of his servants. And the most powerful weapon of all is magic.
As wise spellcasters or brave warriors with ancestral weapons of power, the heroes of MIDNIGHT all rely on magic to survive. This sourcebook is appropriate for players looking for new spells, magic items, power nexuses,... [click here for more] |
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$6.95
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Sanctuary in the World of Shadow!
In the midst of Izrador's tyranny and death, one rough-and-tumble port city beats the dark lord at his own game: Baden’s Bluff, the center of an underground resistance for all foes of evil.
In Midnight more than in any other world, a place of sanctuary is needed to continue the fight. This sourcebook for Baden’s Bluff is appropriate... [click here for more] |
EDGE Studio |
$6.95
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A sourcebook for Steel Hill, the dark lord’s foundry and armory.
The dark lord Izrador has conquered the free lands of Eredane with merciless magic and savage steel. At the heart of his army is a dark forge where slaves and sorcerers labor day and night to equip the orcish hordes with weapons, armor and equipment. It is called Steel Hill, and it is the Forge of Shadow.
Despite... [click here for more] |
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$6.95
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ROKUGAN (The Legend Of The Five Rings RPG d20 System Companion): The award-winning Legend of the Five Rings setting in the enormously-popular d20 System!
This 224-page hardcover supplement picks up where Oriental Adventures leaves off, going ever deeper into the world of the Emerald Empire. Rokugan is completely compatible with the Dungeons and Dragons, 3rd Edition, and the d20 System, including... [click here for more] |
EDGE Studio |
$14.95
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A sourcebook for warriors in the world of shadow
FFG continues its support of the award-winning world of Midnight in this second setting supplement for any who bear arms. The dark lord Izrador has conquered Eredane, and one of the ways he ensures that the people remain subjugated is to ban the possession of weapons. The people of Eredane have proud warrior heritages, however,... [click here for more] |
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$14.95 $7.00
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Evil, villainy, and the corruption of the Shadow.
For the past century, the dark god Izrador has ruled with terrible brutality over Erenland. But in the frozen north, the Shadow has held sway for millennia, corrupting all that it touches. The dark god, reborn from his own grave, drains all sterngth and vitality from the land, granting it in turn to his chosen servants.
Yet there... [click here for more] |
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$14.95 $7.00
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The South under the Shadow
The Sarcosans united the humans of Eredane into a single great nation that befriended all the fey, but their way was rife with intrigue. Their culture became fertile ground in which the Shadow planted seeds of corruption and dissent. While the other races fought against the coming of the Last Age, most Sarcosan towns simply surrendered to the dark god’s... [click here for more] |
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$6.95
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The dwarves of Eredane were once a proud and prosperous race, trading freely among the fey and men of the lowlands and delving ever deeper in their mountain holdfasts for ore, gems, and the most coveted material of all, mithral. They were Aryth’s first and foremost craftsmen.
Now their only craft is war.
The dwarves have fought more valiantly than any other race against the Shadow, and they... [click here for more] |
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$6.95
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Destruction. Death. War. Magic. The Night Kings are more than simply Izrador’s lieutenants and tools. They are avatars of his darkest aspects, and they are the unwelcome demigods of Eredane. Opposing them all is one being, Aradil, the Witch Queen. Both more and less than mortal, she is a monarch of life, light, passion, and defiance. She alone stands like a mighty tree against the tides of darkness.... [click here for more] |
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$14.00 $9.00
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The DAWNFORGE campaign setting offers you an opportunity to explore and shape a mythic age, and this player’s companion gives you the tools to do so. Take advantage of the heritage and knowledge of your race with cultural feats like the Mark of Mordrin, Dance of Blades, and Vision of Glory. Learn new racial talents and transformations that give minotaurs the eye of the maze, teach night... [click here for more] |
EDGE Studio |
$4.95
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The DAWNFORGE campaign setting offers players and DMs an opportunity to explore a mythic age of magic and wonder. In this full-length adventure campaign, your fledgling heroes take their first steps on the path of legend. From Saranor to Ebernath, from the dawn elf city of Ersevor to the night elf outposts of the Morningstar Mountains, the heroes must uncover clues to an ancient mystery—a... [click here for more] |
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$4.95
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Your Survival Guide to the Dragon Empire Player’s Companion is an indispensable compendium of new classes, feats, spells, spellware, psionics rules, and more for the Dragonstar campaign setting. Player’s Companion is designed for both players and DMs. The book presents new options for both player characters and non-player characters, as well as new rules... [click here for more] |
EDGE Studio |
$19.95 $5.00
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The Dragon Empire just got a lot more crowded.
Expanding on Dragonstar, the exciting spacefantasy setting from Fantasy Flight Games, Galactic Races introduces 16 new player character races with which to populate the Dragon Empire. Besides reintroducing old favorites such as the noble centaurs and the scavenging kobolds, Galactic Races also adds... [click here for more] |
EDGE Studio |
$4.95
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Welcome to the Smuggler’s Run
At the edge of civilized space or in the shadow of the Dragon Empire itself, the citizens of the galaxy need foodstuffs, technology, clothing, and contraband. This is the role of the interstellar free trader, delivering important, secret, or illegal cargo to the richest spires of the Empire and the deepest pits of the Outlands.
This book has... [click here for more] |
EDGE Studio |
$4.95
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Take your adventure to the stars!
Welcome to Dragonstar, a boundless universe of magic and machine, science and sorcery. Intrepid adventurers explore the Outlands in starships powered by fusion fire and arcane rituals. Dwarven prospectors work veins of pure adamantine in remote asteroid belts, and elven loremasters conduct secret experiments in living space stations.... [click here for more] |
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$9.95
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 “Now hear the fourfold roots of everything . . .” —Empedocles, 5th Century B.C. Earth, air, fire, and water. Sonic, cold, acid, and electricity. From elder elementals and powerful dragons to minor mephitis and mysterious outsiders, creatures major and minor are tied to the powers of the elements. Some are friends. Some are foes. All are dangerous.... [click here for more] |
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$14.95 $5.00
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Fortunes and Winds opens up new worlds for players already familiar with Legend of the Five Rings - ten worlds to be precise. The Spirit Realms vaguely hinted at in previous supplements are illustrated here in detail. The Realm of the Hungry Dead, the Realm of Tricksters, even foul Jigoku, home of the demonic oni; all are presented in this volume along with their bizarre inhabitants. How do you get... [click here for more] |
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$9.99
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YOUR GATEWAY TO THE DRAGON EMPIRE Guide to the Galaxy provides all of the expanded rules and setting information you need to run a dramatic and exciting Dragonstar campaign. Extensive background information on the Dragon Empire, including profiles of the royal houses, the ISPD, the Unification Church, the Imperial Legions, paladin and blackguard orders,... [click here for more] |
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$27.95 $10.00
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The sun dips behind the clouds, and a cold wind picks up. The leaves begin to shiver, you do too . . . you’ve strayed from the path, my dear, and we’re oh so glad to welcome you.
Twisted Tales, Hateful Foes
Explore a world of dark and twisted fairy tales in this selfcontained RPG. The world is familiar, but one step removed from the stories we learned as children,... [click here for more] |
EDGE Studio |
$14.95 $5.00
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Your Guide to the Technology of the Dragon Empire Imperial Supply provides players and DMs alike with comprehensive rules for integrating new technologies and equipment into a Dragonstar campaign. This complete catalog of imperial gear includes: Computers and software, communications, drugs and medical equipment, sensors, space gear, survival gear, and... [click here for more] |
EDGE Studio |
$19.95 $5.00
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 They’re more than just big, dumb, and strong.
Of all the monster types, giants are some of the most feared and interesting. They’re like the PCs in many ways: they’re intelligent, they use weapons and armor, they pursue many of the same goals of wealth, power, romance, and knowledge, and they can take character class levels to specialize their skills and abilities.... [click here for more] |
EDGE Studio |
$4.95
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A compendium of horrifying new undead from your darkest nightmares.
Following in the footsteps of Draconic Lore, this book contains more than thirty new undead, with half a dozen templates among them. These ghastly creations will haunt your players’ dreams for years to come. They can cower before the soul-destroying power of the necromentals, or flee before the mind-shattering... [click here for more] |
EDGE Studio |
$4.95
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Beyond fireball.
Continuing a new series of books from Fantasy Flight Games, School of Evocation contains everything you need to give evocation magic the diversity it deserves.
Featuring more than 60 new spells including the city-leveling power of tempest, School of Evocation gives evokers their own domains to study in the form of “disciplines.”... [click here for more] |
EDGE Studio |
$4.95
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Alter your reality.
Kicking off a new series of books from Fantasy Flight Games, School of Illusion contains everything you need to make illusion magic a key component of your game.
Featuring more than 60 new spells including the mind-twisting might of apocalypse, School of Illusion brings the concept of divine domains to arcane spellcasters in the form of... [click here for more] |
EDGE Studio |
$4.95
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The definitive d20 System resource for steampunk fantasy settings and adventures.
A comprehensive discussion of what steampunk is, what it looks and feels like, and how to introduce it into your fantasy game.
Detailed guidelines on incorporating the existing core classes into a steampunk game, along with three new classes and more than a dozen prestige classes.
A handful of... [click here for more] |
EDGE Studio |
$4.95
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The definitive d20 System resource for spellcasters.
More than 100 new spells for all classes, allowing characters and DMs to add power and variety to their games.
Detailed guidelines on construct design that take the mystery out of creating powerful golems and animated objects of all kinds.
Rituals and ceremonies that grant divine spellcasters extraordinary abilities.
Expanded... [click here for more] |
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$4.95
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Traps & Treachery is the definitive resource for traps, puzzles, mazes, and other tricks for d20 System fantasy games. Along with complete descriptions and beautiful illustrations of dozens of traps and puzzles, Traps & Treachery includes:
Complete d20 System rules for designing new traps
Guidelines for creating memorable puzzles customized to your campaign
New rogue skills, feats, and... [click here for more] |
EDGE Studio |
$4.95
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A wide-ranging set of new options for the d20 System! This comprehensive sourcebook collects some of the most exciting and innovative aspects of the acclaimed Legends & Lairs series into one condensed, easy-to-use, eminently affordable anthology. Inside you’ll find: A sampling of exotic, fully developed races from Mythic Races New rules that expand your characters’... [click here for more] |
EDGE Studio |
$4.95 $1.99
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An ancient, secret war rages across the galaxy, and Earth has become its latest battleground. Welcome to Mechamorphosis, where you don’t just pilot the giant morphing robot — you are the giant morphing robot! The power-hungry Tyrant mechamorphs have followed their peaceful Exile and Animech cousins to Earth, hoping to enslave humankind and suck the planet’s resources dry. Only the... [click here for more] |
EDGE Studio |
$14.95 $5.00
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The Erenlanders.
Their land is conquered, their kingdom shattered. They are the defeated, serving the Shadow with backs bent and weary.
But those backs are not yet broken. They carry more than just the burden of servitude: They also carry hope.
The Erenlanders. The true children of the kindom of Erenland. Their northern lands are haunted by the specter of shattered pride, while the south... [click here for more] |
EDGE Studio |
$6.95
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Adventure has a new face . . . Mythic Races is the essential d20 System resource for new character races and prestige classes. This beautifully illustrated sourcebook presents more than two dozen fully detailed and original races. Entries include information on physical description, personality, religion, relations with other races, unique racial traits, a racial prestige... [click here for more] |
EDGE Studio |
$24.95 $5.00
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A Modern-Day Horror Campaign Twelve cycles in each week. One in nine block the eye. The golden orb, an ebon hand. Ashothero, the hour draws near. A conspiracy of destruction, a blast of ill will from an ancient god. A hunt and a chase from the heartland of America into the doom that awaits in the East. A horrific journey to the brink of insanity... [click here for more] |
EDGE Studio |
$29.95 $10.00
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The essential d20 System resource for clerics, druids, and paladins! This definitive sourcebook provides players and DMs alike with everything they need to expand and improve characters of faith in their d20 System game. Path of Faith includes: 13 new prestige classes, including the dervish, the inquisitor, and the daughter of storms 10 new legendary classes, high-level character... [click here for more] |
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$24.95 $5.00
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Taking arcane spellcasters to new heights! 10 unique legendary classes, new options for high-level characters who want to make a true impact on their world 9 new prestige classes, each with a unique organization and guidelines for integrating it with your campaign More than three dozen new feats, including new metamagic and special feats that enhance the strengths of spellcasting... [click here for more] |
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$24.95 $5.00
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The essential d20 System resource for rogues! This definitive sourcebook provides players and DMs alike with everything they need to add depth and versatility to one of the most exciting character classes in the d20 System game. Path of Shadow includes: 19 new prestige classes, including the aerialist, the night hunter, and the royal assassin 13 new legendary classes, high-level... [click here for more] |
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$24.95 $5.00
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Taking fantasy combat to the next level! Introducing the legendary class, a new option for high-level characters who want to make a true impact on their world A dozen new prestige classes, each with a unique organization and guidelines for integrating it with your campaign More than two dozen new feats, including rage feats that make barbarians even more fierce in the frenzy of... [click here for more] |
EDGE Studio |
$24.95 $5.00
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 The definitive d20 System resource for plane travel. This invaluable sourcebook provides DMs and players everything they need to create and run planar adventures and campaigns. Complete rules and guidelines for creating characters suitable at plane travel and world-hopping, as well as new prestige classes, feats, spells, and magic items. Comprehensive descriptions of several different... [click here for more] |
EDGE Studio |
$24.95 $5.00
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The Seafarer’s Handbook is the essential d20 System resource for aquatic campaigns and high fantasy adventure. This sourcebook is packed full of new feats, skills, classes, races, and magic for characters to utilize whether on land or under the waves. DMs are provided new rules for ship-to-ship combat, navigation on the high seas, and a variety of colorful locales in which to place a... [click here for more] |
EDGE Studio |
$24.95 $5.00
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Secrets of the Crab is a highly detailed sourcebook containing a wealth of information for campaigns involving the Crab Clan. Provinces, customs, history, and important individuals will be explored in greater depth than in past books. This book not only serves as a player's guide to being a Crab, but also as a GM's guide for creating adventures set in Crab territories. Includes a special Secrets chapter... [click here for more] |
EDGE Studio |
$9.99
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"In all things, there must be excellence." - Doji Yasuyo, Crane Clan Heroine.
Secrets of the Crane is an intricately detailed sourcebook containing a wealth of information for campaigns involving the Crane Clan. Provinces, customs, history, and important individuals are aptly explored in greater depth than in the past. This book not only serves as a player\\\'s guide to being... [click here for more] |
EDGE Studio |
$9.99
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"Enlightenment cannot be found by searching for it, and yet it cannot be found by doing nothing." – Togashi Satsu, Dragon Clan Champion
Secrets of the Dragon explores that most mysterious of clans, the Dragon. Though they avoid politics and shun entangling alliances, the Way of the Dragon always affects the Empire profoundly whenever the clan’s strange tattooed mystics,... [click here for more] |
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$9.99
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"The Great Clans were born to their station. The Mantis seized it through strength and determination. None shall stand against us." - Yoritomo Kumiko, Daughter of Storms. Secrets of the Mantis is an incredible sourcebook containing a treasure trove of information specific to Mantis Clan campaigns. Provinces, customs, history, and important individuals are explored with depth not... [click here for more] |
EDGE Studio |
$9.99
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