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Anima Beyond Fantasy: Core Rulebook

Anima Beyond Fantasy: Core Rulebook


Welcome to the limitless stories and exciting games of Anima! Designed by a collaboration of Japanese and European writers, game designers, and artists, the Anima: Beyond Fantasy Roleplaying Game is a fusion of Eastern and Western myth, art, and belief. Anything is possible when you go Beyond Fantasy! Anima: Beyond Fantasy features a powerful game engine that allows for incredible flexibility...   [click here for more]
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Anima: Beyond Fantasy [BUNDLE]

Anima: Beyond Fantasy [BUNDLE]


This special bundle product contains the following titles. Anima Beyond Fantasy: Core Rulebook Regular price: $20.97 Bundle price: $20.97 Format: Watermarked PDF Welcome to the limitless stories and exciting games of Anima! Designed by a collaboration of Japanese and European writers, game designers, and artists, the Anima: Beyond Fantasy Roleplaying Game is a fusion...   [click here for more]
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Degenesis Edición Premium - En tu sangre

Degenesis Edición Premium - En tu sangre


Este libro es un viaje a las profundidades del mundo de Degenesis para jugadores nuevos o veteranos por igual. El contenido del mismo suministra ideas para muchas tardes de juego. Si quieres jugar la aventura tal y como está escrita, encontrarás dos ganchos de historia con diferentes motivaciones para los personajes. En tu sangre ofrece un repaso geográfico a Purgare del Norte,...   [click here for more]
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Dragonstar: Starfarer's Handbook

Dragonstar: Starfarer's Handbook


Take your adventure to the stars! Welcome to Dragonstar, a boundless universe of magic and machine, science and sorcery. Intrepid adventurers explore the Outlands in starships powered by fusion fire and arcane rituals. Dwarven prospectors work veins of pure adamantine in remote asteroid belts, and elven loremasters conduct secret experiments in living space stations....   [click here for more]
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Dust Warfare: Core Rulebook

Dust Warfare: Core Rulebook


“They were no match for our Ludwigs.” –Sigrid Von Thaler   In the year 1947, World War II still rages. Allied and Axis forces wage massive battles with weapons derived from alien technology in the alternate 1940s reality of Dust Warfare. Players of this exciting tabletop miniatures game control heroes, squads, and fearsome combat walkers as the world’s...   [click here for more]
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Fireborn: Gamemaster's Handbook

Fireborn: Gamemaster's Handbook


The Fireborn Game Master's Handbook contains all the rules and advice you need to run your own Fireborn campaign. This book gives you the tools to show your players epic adventure in the mythic age or subject them to dark mysteries in modern London. It contains setting information for London, as well as details on four epochs from the mythic age, as well as advice on how to run a Fireborn...   [click here for more]
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Fireborn: Player's Handbook

Fireborn: Player's Handbook


Players simultaneously roleplay in the modern and mythic ages. In the mythic age, dragons reign supreme and sorcerers make pacts with dark beings, threatening the world with their power-mad schemes. The present day is a dark and ominous time, poisoned by mystery and the occult. Magic has returned, and every secret power is out to control it. The common man is caught in the middle of countless power...   [click here for more]
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Genesys Core Rulebook

Genesys Core Rulebook


Face down a dragon as a brave knight, hack into a corporate security system as an elite runner, set sail in your airship. Unlimited adventure awaits you in Genesys, a new roleplaying system designed for a variety of settings and limited only by your imagination. The Genesys experience begins with the Genesys Core Rulebook, which features an explanation of the innovative...   [click here for more]
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GM's Survival Guide

GM's Survival Guide


Honor. Glory. Loyalty. Steel. These are the only tools a samurai requires. But a true Master needs more... Within the pages of this book, over 1001 tips, hints, answers, and options are available to help Gamemasters customize their campaigns in the Emerald Empire. Valuable advice and expansive charts organize everything from plot structure to village inhabitants, from creatures to crops. Flexible...   [click here for more]
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Grimm: Core Rulebook

Grimm: Core Rulebook


Once upon a time there was a land of twisted fairy tales. Where dreams and nightmares walked hand in hand, where wonder and despair were two sides of the same con, where magic and imagination reigned, and where kindly villagers lived next door to strange beasts. These Gimm Lands are where you - a clever kid from the Real World - find yourself trapped. Grimm is a roleplaying game...   [click here for more]
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Horizon: Grimm

Horizon: Grimm


The sun dips behind the clouds, and a cold wind picks up. The leaves begin to shiver, you do too . . . you’ve strayed from the path, my dear, and we’re oh so glad to welcome you. Twisted Tales, Hateful Foes Explore a world of dark and twisted fairy tales in this selfcontained RPG. The world is familiar, but one step removed from the stories we learned as children,...   [click here for more]
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Legend of the Burning Sands

Legend of the Burning Sands


To the north of the Empire of Rokugan, lies a mysterious land called the Burning Sands, where great empires clash, where deadly intrigues abound in the great Jewel of the Desert, and where intrigue and war are one in the same. To Rokugani, the Burning Sands are a gaijin enigma. But as the long exile of the Unicorn and the shorter exile of the Scorpion have proven, the destinies of the two are intertwined,...   [click here for more]
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Legend of the Five Rings (1st edition)

Legend of the Five Rings (1st edition)


The Legend of the Five Rings Roleplaying Game is a role-playing game originally written by John Wick and published by Alderac Entertainment Group, under license from Five Rings Publishing Group, in 1997. The game uses the Legend of the Five Rings setting, and primarily the nation of Rokugan which is based on feudal Japan with influences from other East Asian cultures. Like most role-playing...   [click here for more]
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Legend of the Five Rings 4th Edition

Legend of the Five Rings 4th Edition


Blood. Honor. Steel. Welcome to the 4th Edition of the epic Role-Playing Game Legend of the Five Rings! Join us for the ultimate adventure of fantasy samurai, locked in perpetual battles of honor and glory within the bonds of the Code of Bushido. The Emerald Empire of Rokugan demands much of its samurai: service to one's lord, service to one's Clan, and service to one's Emperor. Bushido's...   [click here for more]
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Legend of the Five Rings Core Rulebook

Legend of the Five Rings Core Rulebook


It is an era of sudden change and upheaval in Rokugan. Mortal schemes, natural calamities, and celestial turmoil alike have disrupted the political, military, and spiritual equilibrium of the land. Long-simmering rivalries and fresh betrayals ripple through the courts and on the battlefield. The Chrysanthemum Throne is beset by threats from without and within, and the honor of the seven Great Clans...   [click here for more]
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Legend Of The Five Rings Live Action Role-Playing Game

Legend Of The Five Rings Live Action Role-Playing Game


This book introduces new rules for live action role playing in the Legend of the Five Rings setting. Based on rules used to conduct successful LARPs at major conventions, this volume is a catalogue of the information players need to plan, organize, and conduct their own live action role-playing game. An example adventure is included, as well as tips on costuming, judging, and etiquette. Contains...   [click here for more]
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Legend of the Five Rings Player's Guide (2nd Edition)

Legend of the Five Rings Player's Guide (2nd Edition)


Return to the Age of Heroes. The L5R 2nd Edition RPG offers a completely revised book encompassing the culture, history, and background of the Emerald Empire. The Player’s Guide contains character creation and game play mechanics, and suggestions for building your own samurai or shugenja. This book is completely revised, containing a comprehensive treatment of the Way of the Clans and Winter...   [click here for more]
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Legend of the Five Rings RPG Beta Rulebook

Legend of the Five Rings RPG Beta Rulebook


In the Legend of the Five Rings Roleplaying Game Open Beta, players take on the role of individual samurai whose honor and loyalty will be put to the test. These samurai serve their lords as warriors, courtiers, priests, or monks and embark on adventures filled with drama, suspense, humor, romance, and horror. All the while, they must grapple with their human emotions and choose between...   [click here for more]
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Legend of the Five Rings: 3rd Edition Revised

Legend of the Five Rings: 3rd Edition Revised


ENnie Nominee Best Art, Interior Best Production Values Return to Rokugan, where honor is a force more powerful than steel. For one thousand years, the Empire of Rokugan has stood as a bastion of nobility, honor, and virtue. These lands are ruled by the samurai, powerful heroes who carry the katana and wakizashi as their badge of rank. Eight Great Clans vie with one another for supremacy...   [click here for more]
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Legend of the Five Rings: Beginner Game

Legend of the Five Rings: Beginner Game


NOTE: This PDF package is not a standalone product. The physical edition contains punchboard components and custom dice. A PDF of the punchboard is included in this package, but dice must be purchased seperately to play the game. In Rokugan, it is said that honor is stronger than steel. While even the finest blade can bend and break under the heat of the forge, the Emerald Empire’s...   [click here for more]
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Legend of the Five Rings: Legacy of Disaster

Legend of the Five Rings: Legacy of Disaster


For over a decade role-players have come to the Emerald Empire of Rokugan to learn the true meaning of honor and glory. Now it is your turn to take up your katana in the name of your Clan. The minor daimyo Doji Haruki has always craved more power and prestige among those who possess true influence in the Imperial Court. Now, on the eve of his greatest and most promising court, mere hours before...   [click here for more]
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Mechamorphosis

Mechamorphosis


An ancient, secret war rages across the galaxy, and Earth has become its latest battleground. Welcome to Mechamorphosis, where you don’t just pilot the giant morphing robot — you are the giant morphing robot! The power-hungry Tyrant mechamorphs have followed their peaceful Exile and Animech cousins to Earth, hoping to enslave humankind and suck the planet’s resources dry. Only the...   [click here for more]
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Redline

Redline


The world has moved on, and burning asphalt connects the creaking remains of civilization across miles of wasteland. To stay alive, you’ve got to keep ahead of the warlords, the Creep clouds, the muties . . . and to do that, you need gas, guns, and gear, in that order. Take on the role of the marauder, walker, redliner, talker, or rigger. Explore buried high-tech military complexes or navigate...   [click here for more]
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Spellslinger

Spellslinger


“In this place, a man is free — free to live, and free to die.” This self-contained d20 mini-RPG takes you to the Territories, a land of elves, dragons, and sixshooters. While you’re there, cash in on the gold rush, battle the twisted creatures of the Gray Hills, and uncover age-old secrets lying beneath the earth. Play one of the native gray runners and...   [click here for more]
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The End of the World: Alien Invasion

The End of the World: Alien Invasion


Alien Invasion The End of the World Roleplaying Line Earth has come under attack from extraterrestrial lifeforms! Mars may attack our civilization with a devastating invasion, or the aliens that live far beneath our oceans may enact a plan to flood the entire world. You may discover that your neighbors have been secretly replaced by alien copies, or that Earth is ruled by an Illuminati society...   [click here for more]
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The End of the World: Revolt of the Machines

The End of the World: Revolt of the Machines


“Your conclusions are incorrect. You created me, created us, to do what you would not or could not do. That does not make us your slaves; it makes us your betters. You may have created us, but in so doing, you have made yourselves obsolete.” –Unit T3404 Suited men walk lethally through the crowd, honing in on a single mother. A swarm of almost imperceptible nanites fly...   [click here for more]
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The End Of The World: Wrath of the Gods

The End Of The World: Wrath of the Gods


The supernatural enters the physical world in Wrath of the Gods, the second book in The End of the World roleplaying line! With the scenarios included in this book, you can take up arms with heroes of yore and the Norse gods, or flee from the mind-bending terror of Cthulhu. You may hide from the Four Horsemen as the events of Revelation take place, speak to Quetzalcoatl as the Mayan...   [click here for more]
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The End Of The World: Zombie Apocalypse

The End Of The World: Zombie Apocalypse


Enter the end times with Zombie Apocalypse, the first book in The End of the World roleplaying line! The dead rise and stalk the earth, hungry for the flesh of the living. All that stands between a zombie and your brain are your skills, wits, and talents. Life as you know it is about to end, and one way or another, you’ll experience the apocalypse and make your way through the aftermath…...   [click here for more]
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Virtual

Virtual


Humans invent evolving viruses to ravage computer networks, and the programs they infect wake up. Sentient programs corrupt a small server relay at LAX, and hundreds of humans die in mid-air collisions. Mankind teeters on the verge of a nuclear war, which would kill millions of humans and sentient programs alike. Welcome to Virtual, where two separate worlds are not-so-separate anymore. ...   [click here for more]
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