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Inquisition: Genesys Medieval Dark Fantasy Setting

Inquisition: Genesys Medieval Dark Fantasy Setting


Inquisition is a dark low-fantasy setting that puts the players in a world where the main religious organization is conducting a witch hunt. This is not your typical fantasy setting: there are no elves, dwarves, goblins, dragons, wizards, nor clerics. Inquisition is about people oppressed by their lords and the Church, trying to make a living while avoiding being branded as heretics....   [click here for more]
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A Wintry Death - Adventure for Genesys RPG

A Wintry Death - Adventure for Genesys RPG


Our stores were empty and game was scarce. We pushed out further and further to find anything to fill our bellies. My family was starving and I knew it would not be long before the end. I hope I am not too late. A Wintry Death is a compilation of 5 encounter scenarios for Genesys set in a terrible fantasy winter that should take groups 2-4 hours to complete each. These are excellent scenarios...   [click here for more]
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A Witch's Desire - Adventure for Genesys RPG

A Witch's Desire - Adventure for Genesys RPG


The Debt Comes Due Will it cost you everything? Your hamlet has somehow survived the unnatural winter. It is a boon against all the tragedy in the world, and you live in relative comfort. But is the price too high? The Witch of the Wilds once again calls on you to complete a task. What does she want this time? Is it a bauble? Is it a dangerous trek? Soon you will find the truth and either perish at...   [click here for more]
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Adventures in Alchemy

Adventures in Alchemy


Adventures in Alchemy is a supplement geared towards GMs and players who want to add a lot of flavor to their Terrinoth campaign when it comes to alchemy ingredients and magical components. This tome offers 50 new alchemical concoctions which may be useful to adventurers, and new options for alchemy-minded characters! In addition, it offers dozens of alchemical components to make these concoctions,...   [click here for more]
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Al-Kalim Adversaries

Al-Kalim Adversaries


The sands of Al-Kalim are home to some of the most dangerous creatures in all of Mennara. While in service to the Grand Caliph, Tarik Al Farabi has traveled all over the world in his quest. In this tome, he describes (12) different native creatures dangerous to any who might visit his beloved homeland. Dangerous elemental beings, giant worms, the ancient Djinn and more stalk the deserts of Al-Kalim,...   [click here for more]
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Anthrochimerics

Anthrochimerics


Animalistic Player Character Species From ancient times, myths have spoken of strange people, who combine the traits of animals with humanity. Some were children of gods, while others were simply beings from distant lands. Such tales mesh with a sweeping range of different genres. They might represent a distinct civilization in a fantasy setting, an alien species in a space opera,...   [click here for more]
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Boons and Banes

Boons and Banes


Boons & Banes is an optional mechanic designed to add flavor and detail during the character creation process. It provides minor and major benefits which may be chosen (at an XP cost) as well as minor and major drawbacks (which grant extra XP) to use during character creation. The GM is free to set a “Carryover XP Cap” to limit how much can be carried over for skills, talents, etc. Boons...   [click here for more]
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Boons and Banes II

Boons and Banes II


Boons & Banes II expands on an optional mechanic designed to add flavor and detail during the character creation process. It provides minor and major benefits which may be chosen (at an XP cost) as well as minor and major drawbacks (which grant extra XP) to use during character creation. The GM is free to set a “Carryover XP Cap” to limit how much can be carried over for skills, talents,...   [click here for more]
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By Sword and Spell

By Sword and Spell


By Sword and Spell is your Genesys toolkit for making your own fantasy setting! it has everything you need to make your own setting including: 6 new species 8 new talents Generic crafting rules 3 new magic implements Rules for making your own magic implement Guidance on making your own setting using just the Core Rulebook and the Expanded Player's Guide 3 new adversaries Guidelines...   [click here for more]
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Children of Aten: Genesys Fantasy/Steampunk setting

Children of Aten: Genesys Fantasy/Steampunk setting


Walk the pathways between worlds Children of Aten presents a setting where many worlds with their own unique native species and biomes are unpredictably connected by pathways that may open anywhere at any time. Designed for epic, high fantasy adventures, magic is rare, dangerous, and mysterious, but very much present across the realms. Each realm includes an example encounter seed...   [click here for more]
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Cities of Splendor

Cities of Splendor


Cities of Splendor: Tour Guide of the Free Cities is a more in-depth look at each of the Free Cities of Terrinoth. Using the same organizational method as Kyle Skarp’s “New Angeles Tour Guide”, (with his permission), each of the eight (8) Free Cities include: The official heraldry of the city (pictured, as sourced from the Runebound game). General information about the city, it’s...   [click here for more]
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Croaking Sirocco: A Genesys Fantasy Adventure

Croaking Sirocco: A Genesys Fantasy Adventure


The first non-FFG content for Genesys on DTRPG is now at home on the Genesys Foundry! Croaking Sirocco is a desert themed survival adventure revolving around breaking up a war between three desert grippli groups that has spiraled out of control. The rituals cast by the shaman leaders of each tribe have caused the desert to grow exponentially and it now threatens the small town of Deepwell. This 13...   [click here for more]
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Dangerous Dragons

Dangerous Dragons


Dangerous Dragons is designed to be a definitive tome on the dragons of Mennara. Join the intrepid Dwarven Dragon Hunter Corbin as he helps you understand all there is to know about the most dangerous beasts in the world. This tome contains: The history of dragons in the world of Mennara Various age categories of dragons with stat notes for each category Information about 17 (canon) named...   [click here for more]
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DINOSAURS! A prehistoric bestiary for Genesys

DINOSAURS! A prehistoric bestiary for Genesys


Welcome to DINOSAURS! A supplement for the GENESYS Roleplaying Game. This book is designed to give Gamemaster's a bestiary of prehistoric creatures to use in their campaigns. It also provides a few ideas on how to incorporate dinosaurs into a game, and lists two new modern-day careers that have a dinosaur related theme to get your teeth into!   Genesys Core Rulebook and either Genesys...   [click here for more]
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Dying Light: Inquisition Genesys Adventure

Dying Light: Inquisition Genesys Adventure


In this adventure for the Inquisition setting, the PCs investigate the mystery of a mist-shrouded lighthouse on an island near the village of Darkwood Cove. A strange mist crept over the bay, and the beacon itself went dark. Can the PCs cross the mist-filled bay and light the beacon, or will they perish at the hands of a supernatural doom facing the village? This adventure includes four pregenerated...   [click here for more]
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Enticing Establishments

Enticing Establishments


Players can be unpredictable. This is especially true in a GM’s town. While the GM may plan out a tavern, shop, or other urban encounter, invariably the players want to find some other type of establishment that wasn’t in the plan. This book aims to solve this problem! Inside, (30) unique establishments are provided, from a butcher, baker, and candlestick maker to others such...   [click here for more]
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Eyeland Adventures - Visions in Æmber; A GOLEMS Adventure Seed Packet for the Keyforge Setting

Eyeland Adventures - Visions in Æmber; A GOLEMS Adventure Seed Packet for the Keyforge Setting


“Welcome to Eyeland! It’s full of Æmber, but just watch out for the Dis….and the Sanctum goons. Oh, there’s also those crazy Inspired monks wandering about. And I think Yikubo over there said he saw a flying saucer once? Also, don’t let me catch you trying to follow me to my sifts…I’ll blast you where you stand. Sorry—did you want something?”    ...   [click here for more]
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Factions 1: A Faction Talent Supplement

Factions 1: A Faction Talent Supplement


Have you already joined the fun, collaborative narrative world of the Genesys Roleplaying Game? Add support to your game with Factions 1: A Faction Talent Supplement for Genesys! Developed by Fantasy Flight Games veteran freelancer Keith Ryan Kappel, this factions supplement offers a new rules subsystem for adding faction alignments and abilities for players and adversaries...   [click here for more]
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Familiar Setting Sourcebook

Familiar Setting Sourcebook


Welcome to Familiar, the quirky setting for the Genesys Roleplaying Game by Fantasy Flight Games. Familiar is a fantasy setting about being a hero who is also an animal. No, not a powerful bear or dire badger, or anything even remotely threatening. A small, cute, perhaps furry, woodland creature. But these animal heroes have one major distinction from their wild kin: they are familiars, touched by...   [click here for more]
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Fantastic Factions

Fantastic Factions


Fantastic Factions: Organizations in Mennara uses the new rules subsystem introduced in Keith Ryan Kappel’s Factions 1: A Faction Talent Supplement and these rules are referenced with his kind permission (though this does not mean it is officially endorsed). This supplement covers 10 types of factions within Mennara, all with different ranks and abilities (50 new Talents!). These...   [click here for more]
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Favors on the Crucible: Genesys Keyforge

Favors on the Crucible: Genesys Keyforge


Favors on the Crucible brings in the Favor economy mechanics from Android: Shadow of the Beanstalk into Keyforge: Secrets of the Crucible. This supplement contains example favors for all the factions as well as new Talents for characters to gain favors and new careers skills. Genesys Core Rulebook, Shadow of the Beanstalk, Secrets of the Crucible and either Genesys Dice or the Genesys Dice App are...   [click here for more]
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Genesys Initiative Tabs

Genesys Initiative Tabs


This Genesys accessory provides a means to track and display initiative slots, PCs, NPCs, and their current conditions by placing these tabs on a GM screen or on the tabletop. The tabs, racks, and storage boxes are graphically themed to match the Genesys core rulebook, the Android Shadow of the Beanstalk setting, the Realms of Terrinoth setting, and now includes...   [click here for more]
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Genesys Vehicle Companion

Genesys Vehicle Companion


Welcome to the Genesys Vehicle Companion! This suppliment takes a deep dive into making vehicles of all shapes, sizes, and tech levels for your Genesys games! This suppliment takes the rules and suggestions from both the Genesys Core Rulebook and the Expanded Player's Guide and expands upon them and does a deeper dive into the minutia...   [click here for more]
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Goblins' Gambit

Goblins' Gambit


Trouble brews on the roads near the small village of Mistwood, with merchant wagons increasingly falling victim to ruthless, yet unknown raiders. While not an uncommon occurrence, it’s the random methods of these attacks that confounds local law officials, preventing them from predicting the whereabouts of the next strike. It is not until the players characters stumble upon the remnants of one such...   [click here for more]
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Golemcraft

Golemcraft


This book provides rules and guidance on making artificial characters known as golems, which are controlled by their owner and will do whatever he wishes. This book also provides rules on creating a special kind of war machines, Golem Knights, which bring vehicles into fantasy settings like Genesys Realms of Terrinoth. Players are also presented with some additional options to customize their characters...   [click here for more]
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Grizelda's Gear

Grizelda's Gear


Grizelda’s Gear offers over 200 different pieces of equipment for adventurers, including those giving minor bonuses to various skill checks. Sneaky stuff, instruments for Bards, religious trappings for Priests, and varieties of food & drink are just some of the categories of gear listed inside. Gear like: Tents, Bladeboots, Disguise Kit, Caltrops, Silk Rope, Glue, Medieval clothing,...   [click here for more]
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Haedra's Shard, Part 1

Haedra's Shard, Part 1


In this adventure, the player characters find themselves traveling along the foothills north of the Shadow Peaks, heading to the isolated hamlet of Strangehaven. Nestled among the evergreens along the North-Western edge of the Hanging Woods, Strangehaven is a vital source of lumber and hard apple cider to Dhernas and the surrounding baronies. Mountain tributaries flow from the Shadow Peaks through...   [click here for more]
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Henchmen and Hirelings

Henchmen and Hirelings


Henchmen and Hirelings contains numerous roles for people PCs may wish to hire as they grow in power and responsibilities. Guards, cooks, and other minions can be handy staff in a PC’s home, while more-skilled henchmen may even accompany their employer on exceptionally difficult missions (or mind the PC’s ship while he’s away adventuring, etc.). This book contains all you need to add these...   [click here for more]
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HERO TIME #1: Lair of the Plague Doctor

HERO TIME #1: Lair of the Plague Doctor


(This product was nominated "Best Adventure" for The Forge Awards 2020! Thanks, everyone!) Enter the world of Virbis as you and a small band of heroes inflitrate the dark lair of the evil Plague Doctor and try to stop him before he can unleash a dread disease upon the land! The game includes: • A 19-page "Quest Book", illustrated in a uniquely gorgeous hand-drawn style! • 5 Pregenerated Characters...   [click here for more]
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HERO TIME #2: Siege of Windhall

HERO TIME #2: Siege of Windhall


"From afar, you see smoke trailing from what seems to be the location of Windhall. As you get closer, the smoke is more noticeable and you hear the sound of clashing metal. Worried, you hurry over the last hill, and to your horror the town of Windhall is being attacked! Small catapults are flinging burning bundles into the town, and the town guard is fighting a desperate battle against a legion of...   [click here for more]
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HERO TIME #3: The Hourglass Ruby Case

HERO TIME #3: The Hourglass Ruby Case


In Maxwell Manor, outside the town of Celstone, a small yet very expensive gem known as the "Hourglass Ruby" has been stolen. Now it's up to the heroes to find the clues, question the suspects, and solve The Hourglass Ruby Case! Solve a gem theft and arrest the thief in the third Quest Book from the "HERO TIME" setting! The game includes: • An 18-page Quest Book illustrated in our unique hand-drawn...   [click here for more]
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HERO TIME: The Arena (Rules Supplement)

HERO TIME: The Arena (Rules Supplement)


Partake in gladiator matches and player-versus-player combat in the world of Hero Time! This rules supplement will tell you how to run gladiator games, from match set-ups and giving rewards, and includes an arena to fight in with additional terrain you can add to spice up the matches! Additionally you will find rules and suggestions so that Player Characters can fight each other in matches both friendly...   [click here for more]
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Honorable Heroes

Honorable Heroes


Honorable Heroes is a collection of (9) pre-generated characters for Terrinoth (done in the same manner as the FFG pre-gens). However, these aren’t just any characters, but faithful translations of other heroes from Runebound and Descent to Genesys! Each entry consists of one page of history, motivations, career notes, their NEW Heroic Ability and description (both physical and personality,...   [click here for more]
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Legendary Locations II

Legendary Locations II


Mennara is filled with dangerous, awe-inspiring, and unique places. From the Caverns of Thuul (lair of the Gem Dragon) to the Valley of Souls (rumored resting place of the Crown of the Elder Kings), this book details (15) more different unique locations which can serve as the basis for an adventure or an encounter. Each location is fully described along with unique qualities of the place and the types...   [click here for more]
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Legendary Locations of Mennara

Legendary Locations of Mennara


Mennara is filled with dangerous, awe-inspiring, and unique places. From the Black Citadel of Llovar, the founder of the Uthuk Y’llan, to the Den of Thieves in Al-Kalim, this book details (15) different unique locations which can serve as the basis for an adventure or an encounter. Each location is fully described along with unique qualities of the place and the types of foes the PCs may run into...   [click here for more]
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Magnificent Mounts

Magnificent Mounts


Magnificent Mounts provides information about a variety of lore-supported mounts for the Realm of Terrinoth.   For many characters, a mount isn’t much more than gear…but for others, their mount is a trusted companion, teammate, and even family member! This book is for them! This supplement includes 30 different mounts found in Mennara, both mundane and magnificent! Mounts that run, swim,...   [click here for more]
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Maligned Malcari

Maligned Malcari


Maligned Malcari is a dive into the world of the much-maligned Deep Elves of Mennara. From their ancient misdeeds to their current quest for redemption, they are still often seen as dark and mysterious by others, and often not trusted (especially by other Elves). This product contains: A condensed history of the Malcari (ancient name for the Deep Elves) Information about the subterranean...   [click here for more]
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Manual of Mennara

Manual of Mennara


This product is designed to be a supplemental campaign guidebook and atlas for GMs using the setting of the Realms of Terrinoth. While the sourcebook (RoT) was filled with lore, this work provides concise and condensed information in an easy to reference format and includes information GMs like myself will find useful. Beautiful new (and scaled) maps are also provided, created...   [click here for more]
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Martian Mayhem!

Martian Mayhem!


Martian Mayhem! is an exciting collection of equipment, vehicles, and creatures used by the Martians on the Crucible, all derived from the Keyforge card game and brought to life for Genesys! Join Phylyx and Blypyp as they describe personal equipment like the biomatrix backup and brainstem antenna, to weapons such as the Red Planet Disintegrator, or devices like the deep probe or jammer pack. You’ll...   [click here for more]
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MegaCity Magic

MegaCity Magic


Add magic to your cyberpunk game! Generations ago, magic returned to the world and the MegaCity was changed forever. MegaCity Magic adds magical fantasy elements to a futuristic cyberpunk setting. Compatable with Shadow of the Beanstalk and the Genesys Roleplaying Game, this supplement includes: 100% Genesys Core Rulebook compatible...   [click here for more]
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Menacing Mistlands

Menacing Mistlands


Menacing Mistlands is a more in-depth look at the Mistlands of Terrinoth, the cursed barony. Just north of the baronies, the fetid swamps and perpetual fog are your first signs you have crossed into the dreaded Mistlands. Vicious monsters and hordes of undead lurk in the mists, yet they pale in comparison to the danger posed by Waiqar the Undying and his many minions. In this tome, you’ll...   [click here for more]
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Ministries of Mennara

Ministries of Mennara


While the Realms of Terrinoth sourcebook introduced some of the gods of Mennara, this supplement seeks to offer more information as well as some additional gods referenced in past lore for Terrinoth. This product goes into more detail of (10) gods, including those mentioned in the sourcebook. However, it also includes an example of each god's holy symbol, more information on the clergy of each deity,...   [click here for more]
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Powers of the Mind

Powers of the Mind


Powers of the Mind features and focuses on the new rules for Psychic Powers that were created for the original post-apocalyptic setting: Salvage, but without all the rust and scrap metal. This is a supplement for the Genesys Roleplaying System by Fantasy Flight Games. This book offers new rules for six psychic powers including: Astral Projection, Empathy, Precognition, Reiki, Telekinesis,...   [click here for more]
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Ready....Fight! An Unarmed Combat Supplement for Genesys

Ready....Fight! An Unarmed Combat Supplement for Genesys


Have you already leapt into the fun, fast-paced, rich narrative world of the Genesys Roleplaying Game? Add muscle to your game with Ready….Fight! An Unarmed Combat Supplement for Genesys! Developed by Fantasy Flight Games veteran freelancer Keith Ryan Kappel, this unarmed combat supplement offers new character options for players who specialize in a martial...   [click here for more]
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Ready....Fight! Micro-Supplement 01: Lucas Hankiao

Ready....Fight! Micro-Supplement 01: Lucas Hankiao


Have you already leapt into the fun, fast-paced, rich narrative world of the Genesys Roleplaying Game? Add some kick to your game with this micro-product add-on for the Ready….Fight! Unarmed Combat Supplement for Genesys! This micro-supplement includes: • 100% Genesys Core Rulebook compatible rules. No converting or guesswork necessary! • The Lucas Hankiao NPC Adversary, a Muay-Thai kickboxer...   [click here for more]
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Ready....Fight! Micro-Supplement 03: Wardunn Stonegrip

Ready....Fight! Micro-Supplement 03: Wardunn Stonegrip


Have you already leapt into the fun, fast-paced, rich narrative world of the Genesys Roleplaying Game? Are you running Realms of Terrinoth or a different Fantasy setting? Add some punch to your game with this micro-product add-on for Realms of Terrinoth and the Ready….Fight! Unarmed Combat Supplement for Genesys! This micro-supplement includes: • 100% Genesys Core Rulebook compatible rules....   [click here for more]
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Ready....Fight! Micro-Supplement 04: Aya Sabir Al-Nayhan

Ready....Fight! Micro-Supplement 04: Aya Sabir Al-Nayhan


Have you already leapt into the fun, fast-paced, rich narrative world of the Genesys Roleplaying Game? Add some kick to your game with this micro-product add-on for the Ready….Fight! Unarmed Combat Supplement for Genesys! This micro-supplement includes: • 100% Genesys Core Rulebook compatible rules. No converting or guesswork necessary! • The Aya Al-Nayhan NPC Adversary, a Brazillian Jiu-Jitsu...   [click here for more]
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Rewarding Rumors

Rewarding Rumors


Rewarding Rumors is a collection of (14) different mini-adventure guides. They are adapted from the Rumor cards used in the 1st edition of the DESCENT boardgame and each has a unique story as a springboard for adventure. In that game (also set in the Terrinoth setting), after emerging from the dungeon and returning to town, the player characters could elect to spend some of their gold...   [click here for more]
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Secrets of Shenzhou

Secrets of Shenzhou


Secrets of Shenzhou is a sub-setting for the Realms of Terrinoth and is based on a fan-created expansion for the Runebound game set in Mennara (and used with the kind permission of its creator, Thomas King). Far to the east of Terrinoth, this empire has existed for centuries. While it is rumored there was ancient contact between the two nations in the past, only recently has it...   [click here for more]
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Skill Adventures

Skill Adventures


Skill Adventures This 80 page, fully illustrated book contains some 20 ready made Skill Adventures (sometimes known as Skill Challenges) and enough assets to help even a veteran GM create more! The Skill Adventures include Chases, Military Skill Adventures, Travel Skill Adventures, Social Skill adventures and more! The easy to learn mechanics of a Skill Adventure are spelled...   [click here for more]
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