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 Hottest Titles from Tibbius
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At Sunset in Thelav

At Sunset in Thelav


You are what happens in the royal city after dark. At Sunset in Thelav is a character-forward and mainly narrative roleplaying game that uses fast and simple d6-based mechanics, proven by playtesting, to provide fairly predictable but sometimes surprising outcomes from the situations you get into. See sidebar image for how to play. A meaningful portion...   [click here for more]
Tibbius  $5.00 $4.00

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Blood Sky

Blood Sky


The sky glows uniformly bloody red. The air is cold. The land is brown and without shadows. Sparse patches of green and yellow succulents strive upward or sprawl beneath looming glass and steel ruins. A few bipedal figures move rapidly across the stark scene, garbed against the chill and bearing spears. Behind them dust rises from a churning multitude of feet that carry a long, segmented body fronted...   [click here for more]
Tibbius  $3.00

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Dead can Dance

Dead can Dance


Someone's been raising hell. The last show you played, on Halloween, the opening band included a skeleton on banjo. You don’t understand how no-one in the audience was freaked out or even seemed to notice. Its phalanges sounded weird on the steel strings. Your manager says that your musical powers impose a grave responsibility, so that you’re obliged to discover who and...   [click here for more]
Tibbius  $2.00

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Feather Drift Bone Fall

Feather Drift Bone Fall


Some bones. A feather. A character in a story. Throw the bones and feather in the air and catch them as you can. The better your catch, the better your character does. You can't play this online. ...   [click here for more]
Tibbius  Pay What You Want

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Goon Squad

Goon Squad


Three pages. Easily readable font. Three six sided dice. Easy and quick resolution of squad level combat, in any setting. Easily usable with Goons of the Tombs (Ancient Egypt). These rules owe immensely to Nate Treme's Tunnel Goons but they happened only because of Ray Otus' Lords of Mars. I like everything about Goons except...   [click here for more]
Tibbius  $2.00

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Goons of the Tombs

Goons of the Tombs


Adventure in Ancient Egypt, using simple 2d6-roll-over rules consistent with Nate Treme's original Tunnel Goons. Use weapons and Heka to achieve your goonish goals. Like heroes ... like thieves ... like goons ... you stride the Two Lands, river to tomb to city to desert. Beneath the ever-traveling barge of the sun sprawls the Red Land, the harsh scrubland of...   [click here for more]
Tibbius  $4.00

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Her Bed is on Fire

Her Bed is on Fire


Arson goes badly. What do the heroes do when they're hired to fend off a revenant? Do they figure out the situation at all? A brief investigatory adventure where the heroes should spend most of their time figuring out what's going on, and possibly some of their time combating a very dangerous undead opponent who's not that into them.  ...   [click here for more]
Tibbius  $2.00

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Just One Coin

Just One Coin


A story game Powered by the Apocalypse, using a single coin instead of dice. Also including an Oracle for solo play or for adding unexpected twists to collaborative play. The default setting is Ancient Greece, but by changing up the character generation table it could be applicable to any time or place. If you're interested in seeing these rules for a different setting, please leave...   [click here for more]
Tibbius  $4.00

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nevers

nevers


What if … World of Dungeons ♡ ♡ ♡ Barbarians of Lemuria? This game is an answer to that question. It uses group consensus, or an Oracle (a single person or a roll of dice against a chart), or both, to answer other questions that arise in play. The game uses concepts like Traits and Flaws from BoL (re-cast as "Never Fails" and "Never Wins," somewhat...   [click here for more]
Tibbius  $6.00 $4.00

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nomad incursion

nomad incursion


An adventure module for Goons of the Tombs. Your goons guard the houses of the sleeping ones - the ancient tombs of Egypt. Nomads from the desert want to raid the tombs for treasure. How do you dissuade them? Do you learn and address their motivations? Do you simply drive them away by force? ...   [click here for more]
Tibbius  $1.00

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Sigils RPG

Sigils RPG


A 2d6-roll-under roleplaying game. Strength, Guile, Luck, Standing, and Skills: SGLS-S or "Sigils." I always liked Fighting Fantasy. This is kind of a bastard child of that, inspired by Troika! and Warlock! but completely its own thing. The rules presume an economy based on barter, gifts, and influence more than money; pre- or post-capitalist, either makes sense. The selection of Skills and the...   [click here for more]
Tibbius  $4.00

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Stone Bone Copper and Wood

Stone Bone Copper and Wood


This game is set in the Chalcolithic period, when copper (khalkos) began to be used alongside flint and chert for making tools. It was a period of transition, from nomadism, rural village agriculture, and oral tradition toward the first urbanisms and writings. It was a period of artisans, laborers, warriors, and shamans. Religion distinct from propitiating spirits may have begun in this time. It...   [click here for more]
Tibbius  $2.00

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The Hermit

The Hermit


I've always wanted a set of roleplaying mechanics that enable a narrative with swift resolution of situations - not a lot of rolling. Also not a fan of arbitrary numeric stats and swingy dice. So here's a fairly simple way to guide a solo story game with at least one Hero who has Advantages and Failings and encounters unexpected Twists and Mistakes in the narrative. It's a d6-based oracle for...   [click here for more]
Tibbius  $4.00

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The Knife and The Knife XE [BUNDLE]

The Knife and The Knife XE [BUNDLE]


This special bundle product contains the following titles. The Knife Regular price: $6.00 Bundle price: $6.00 Format: PDF Complete game rules and setting in 32 pages, using a 2d6-roll-over game engine that is compatible with Tunnel Goons and Troika! (this product is not affiliated with Melsonian Arts Council). Including new rules for bonecarving and surgery,...   [click here for more]
Tibbius  $15.00 $9.00

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Tibbius Original Systems [BUNDLE]

Tibbius Original Systems [BUNDLE]


This special bundle product contains the following titles. At Sunset in Thelav Regular price: $4.00 Bundle price: $3.00 Format: PDF You are what happens in the royal city after dark. At Sunset in Thelav is a character-forward and mainly narrative roleplaying game that uses fast and simple d6-based mechanics, proven by playtesting, to provide fairly predictable...   [click here for more]
Tibbius  $21.10 $17.00

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24xx shine

24xx shine


Be a journalist, a beat cop, a bootlegger, a card shark. Even a labor organizer! Charge head first into the challenges of Prohibition and come out on top or get knocked down.  This module does not model the inarguably offensive aspects of Prohibition-era America. That subject matter can be explored, or not, according to your table's interest and comfort. The value of such exploration is disputable....   [click here for more]
Tibbius  $4.00 $2.00

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atlantean hobos

atlantean hobos


Classic 2d6-roll-over fantasy, customized for swords and sorcery protagonists who seek to preserve their potency after the demise of their civilization, in a world that is passing them by. Everyone eventually ends up a lich. If you're lucky, you still will be able to walk and talk  ... One of my design goals for atlantean hobos was to incite "dark magic" and...   [click here for more]
Tibbius  $3.00

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CRAWLERS

CRAWLERS


The hour is late. The sky is dark. A hard rain falls on the weak. Govcorp rations out education, medicine, magic, and tech to the favored ones. The rest of you have to subsist on odd jobs. Androids, trolls, and the unliving grind out their time in menial roles, constrained by myriad arcane restrictions on their movement, speech, and behavior. Unlicensed witches are subject...   [click here for more]
Tibbius  $3.00

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Fair Ones

Fair Ones


Spirits left to wander far grow monstrous fair and old. Ghostbusters, X-Files, the Cthulhu Mythos, Jonathan Strange & Mr. Norrell, the Book of Coming Forth by Dayand all the folktales of powerful ancestral spirits who bargain with mortals, are some inspirations for...   [click here for more]
Tibbius  $3.00

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Journey Master

Journey Master


This is the ashcan edition of a tabletop roleplaying game in which you roll 2d10 against a challenge number to determine the outcome of your character's actions. The die roll is adjusted by your character's descriptor and gear to bucket the odds, so that a character with prentice-level skills will pretty much always accomplish easy stuff but will have...   [click here for more]
Tibbius  $3.00

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Life/Blood

Life/Blood


A(nother) take on vampires using the Lasers & Feelings concept. Like Shades of Light and Dark, this game makes use of a "sliding" number to track internal consequences of the characters' behaviors. You don't really "level up" in this one - the bias of experience tends toward destruction. If you're not already familiar with vampire mythos, this one probably is not for...   [click here for more]
Tibbius  Pay What You Want

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Magog

Magog


Magog is a nightmare game. It imagines what happens if everyone loses their shit. Magog is a simple game. It's based on Jason Tocci's excellent 24XX engine. You roll one die at a time. The default size is a d6. If you roll 2 or lower, you're screwed. 5+ you're all good. 3 or 4 ... the moderator weighs...   [click here for more]
Tibbius  $4.00 $3.00

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Running Luck

Running Luck


"Has your Luck run out?" she laughed at him. "Well I guess you must have known it would someday." A game where you spend your character's Luck to help them succeed at actions, until their Luck runs out and then a bad thing happens. Your character's chances of success also can be improved by using Approaches for which they have useful tools. You define the Approaches in a free-form fashion....   [click here for more]
Tibbius  $3.00

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Shades of Light and Dark

Shades of Light and Dark


You know those movies and characters. The scoundrel who learns to love. The youth who becomes a mystic warrior. The sage who dies and rises ghostly to guide the youth. The princess who finds her power. Even the dark one who gains redemption at the cost of his life. The laser swords. They're a melodrama of light and dark, simplistic and enthralling for many. Here's some simplistic rules for imitating...   [click here for more]
Tibbius  Pay What You Want

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sphinx

sphinx


Welcome to Khemet of the New Kingdom. You are servants of Pharaoh, no matter how you walk your life. There is no escape from your Ma'at, which is the path to success and happiness. Though you call upon spirits in the practice of Heka, they aid you only in perfecting your fate. Based in Jason Tocci's 24XX. Roll a skill die for graduated success, experience the wonders and banalities...   [click here for more]
Tibbius  $4.00 $2.00

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Sweet Riffs and Power Chords

Sweet Riffs and Power Chords


I love rock n' roll So come and take your time and dance with me Also love Cthulhu mythos ... roleplaying ... and short simple rules. Here's the product of those interests. Be it nu, symphonic, thrash, death, or good old heavy metal, there's a musical path that you can follow to triumph over the forces of unthinkable weirdness. A Lasers & Feelings one page hack. ...   [click here for more]
Tibbius   FREE 

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The Knife XE

The Knife XE


Renaissance gundam steampunk with vampires, fusils, clockwork armors, and body modification. "It's crunchy ... without being a complicated system. Plus the setting of steampunk biohacking is unparalleled." - Sean F. Smith Keep both eyes on the Sharps of the Knife. You will use rules based in the tradition of Fighting...   [click here for more]
Tibbius  $9.00

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