In this 1st-level encounter, designed to be used in a variety of circumstances with minimal changes, the party will explore a music hall in which a small set of orchestral equipment waits to play to an empty audience. Over the course of the scenario, the heroes will discover that both the instruments and the situation aren't exactly what they seem.
Should they investigate the area successfully, they... [click here for more]
In this urban combat encounter built for fourth-level characters, the heroes are on the defensive. Either due to mistakes made by the players or because of the actions of an antagonistic law enforcement organization, this encounter has the adventurers forced to fight off an incursion by an aggressive and well-organized magical tactical response unit.
The context of the encounter is up to the game... [click here for more]