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Weird Frontiers Core book and Magic Tome [BUNDLE]

Weird Frontiers Core book and Magic Tome [BUNDLE]


This special bundle product contains the following titles. Get both core books for one great price! Weird Frontiers RPG Core Book 1 Regular price: $65.00 Bundle price: $50.00 Format: Hardcover, B&W Book ***Special sale! - If you're wanting both the core rule books, we've got a bundle deal that will save you some cash! It also includes the PDF of the rules...   [click here for more]
Stiff Whiskers Press  $155.00 $100.00

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Weird Frontiers RPG Core Book 1

Weird Frontiers RPG Core Book 1


***Special sale! - If you're wanting both the core rule books, we've got a bundle deal that will save you some cash! It also includes the PDF of the rules as one book. Go HERE*** Within the pages of the Weird Frontiers RPG, you'll find a complete self-contained role-playing game spread across two books. This is the Core Book, which contains all the rules of play and character generation. The...   [click here for more]
Stiff Whiskers Press  $69.00

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Weird Frontiers RPG Book 2 Magic Tome

Weird Frontiers RPG Book 2 Magic Tome


***Special sale! - If you're wanting both the core rule books, we've got a bundle deal that will save you some cash! It also includes the PDF of the rules as one book. Go HERE*** Within the pages of the Weird Frontiers RPG, you'll find a complete self-contained role-playing game spread across 2 volumes. This book is the Magic Tome, which contains the spells, contraptions, miracles, and formulae needed...   [click here for more]
Stiff Whiskers Press  $63.00

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Never Swallow the Worm SWP0005

Never Swallow the Worm SWP0005


The posse begins the adventure riding hard on a dusty trail with the aim of putting down a gang of roughnecks dead set on conjuring up some elder-deviltry. But best laid plans often go off the rails, and the real deviltry is taking a ride towards the town of Adobes, with a thirst for hooch, and a curse that just might spell the beginning of the end. Never Swallows the Worm is a 1st level adventure...   [click here for more]
Stiff Whiskers Press  $9.99

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The Malevolent Seven

The Malevolent Seven


Seeking resolution to a nightmare which foretells their deaths, the PCs must race against time to gain as many tools as they can to reduce the power of the "Malevolent Seven." Questioning the loclas, confronting ancient mysteries, and even beseeching near-forgotten gods, the trailhands must prepare for one HELL of a showdown. The Malevolent Seven is a Weird Frontiers adventure designed for a group...   [click here for more]
Stiff Whiskers Press  $9.99

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Weird Frontiers Judge's Screen

Weird Frontiers Judge's Screen


 Every excellent judge keeps a well-thumbed rules book at hand when they weave tales of outrageous adventure to their game group. Over time, book markers are added to the rules book for those often-sought tables and references that get turned to for nearly every session. This compilation of charts, tables, and rules is just that. These are the bits of information that get referenced at every game...   [click here for more]
Stiff Whiskers Press  $11.99

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Nest of Snakes

Nest of Snakes


Nest of Snakes is an adventure for the Weird Frontiers role-playing game and is designed to be played with a group of four to six 3rd level characters. The adventure concerns a debased family of French aristocracy dwelling in a dilapidated plantation manor in the swamps of Louisiana. The family’s depraved occult practices and their long isolation have transformed them into a clan of rougarou—a...   [click here for more]
Stiff Whiskers Press  $9.99

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Dig 3 Graves

Dig 3 Graves


An open-world investigation set in the weird West of the Weird Frontiers roleplaying game. Dig Three Graves pits the characters against impossible odds and a secret society ripped from actual history. To triumph, the characters will have to rely on far more than just a fast draw or lucky incantation. For when the hoofbeats thunder and the skies darken, it's long past time to sort the quick from the...   [click here for more]
Stiff Whiskers Press  $9.99

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Not So Fast, Billy Ray!

Not So Fast, Billy Ray!


Of course, everybody knows ol’ Billy Ray. But now he’s missing, and arcane researchers are being drawn to the sleepy town of Ogallala, Nebraska, by a powerful magical disruption. Perhaps you’re a friend of the simple man, maybe he owes you money, or just maybe you’re a magical sensitive being lured to the town by dreams of power. No matter the reason, Ogallala calls and you aim to answer....   [click here for more]
Stiff Whiskers Press  $9.99

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Weird Frontiers RPG

Weird Frontiers RPG


Within the pages of the Weird Frontiers RPG, you'll find a complete self-contained role-playing game dropped smack in the middle of a west gone weird!. Have questions? Scroll to the bottom! Things have gotten plum weird since the events of The Seven Days of Night brought an end to the war, revealing the presence of an evil thicker than the darkest molasses that’d...   [click here for more]
Stiff Whiskers Press  $30.00

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Weird Frontiers RPG - Form-fillable Character Sheet

Weird Frontiers RPG - Form-fillable Character Sheet


With the Weird Frontiers RPG form-fillable character sheet you'll be able to quickly fill and keep track of your heroes as they blaze a trail across the weird west! This character sheet should be used for characters 1st level and up. A zero-level (funnel) sheet is also included.     ...   [click here for more]
Stiff Whiskers Press  Pay What You Want

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Weird Frontiers Trail Map

Weird Frontiers Trail Map


Crafted by master cartographer, Jared Blando, the Weird Frontiers trail map is a beautiful representation of the various transformed states and territories after the dark period known as The Seven Days of Night.  While some points of note are included within the pages of the core rulebook, the maps were also designed to leave plenty of areas to spark, both the mind of players and judges playing...   [click here for more]
Stiff Whiskers Press  $3.00

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