The Corsair – A scoundrel, pirate, and scallywag. This playbook is all about being that dastardly swashbuckler. Think Jack Sparrow but with the Rusty spin!
Whether it's with luck, the mystical Compass, or even through the Pirates code, this class is for those wanting to spice up their Dungeon World play with a little 17th-century flair. With a mixture of charisma and combat prowess,... [click here for more]
The Metaphysical – The classic spell-caster, but with the Rusty DM spin. You have an ability to bend the laws of physics to your will, whether it be through traditional arcane and magical means, or the manipulation of the metaphysical itself.
The Metaphysical is for those who want to play a powerful, but possibly volatile manipulator of reality itself. Though lacking in brawn, your... [click here for more]
The Mischievous – The rogue of rouges. They use their uncanny luck and wit to avoid damage and complete tasks. They are a real jack of all trades thanks to their access to several multiclass moves.
The Mischievous is for those who want to play a whimsical or lucky character in a chaotic world. With all the multiclass moves you have access too, it is incredibly versatile and can fit... [click here for more]
The Spellbook– Are you sick of the same old Dungeon World spells? Are you a bored wizard looking to spice up their magic game? Ever want to cast a spell called GUN?
Then this is the product for you!
The Spellbook is a caster supplement to amp up the game of any spell caster. Inside are 160 new spells from 5 spell themes to add to your Dungeon World game or even modified for your... [click here for more]