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SM05 The World Guide to Barnaynia

SM05 The World Guide to Barnaynia


The Word Guide to Barnaynia - the banana-shaped world! Barnaynia is the World setting for the extraordinary city of Dunromin, capital of the Land of the Young This book is a comprehensive guide to the bizarre World of Barnaynia, the banana-shaped world, including Geology, Geography, Climates, Astronomy, Magic, Gravity, Ecology,...   [click here for more]
Dunromin University Press  $9.95

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SM00 A Traveller's Atlas of Dunromin and the Land of the Young

SM00 A Traveller's Atlas of Dunromin and the Land of the Young


Dunromin is a fantasy city like no other! Conceived and designed as a fully-developed setting for low- to mid-level fantasy role-playing games. A Traveller's Atlas of the Free City of Dunromin and the Land of the Young is a collection of various detailed maps of the city and surrounding landscapes in full colour, as well as floor-plans of the temples, some maps of other places...   [click here for more]
Dunromin University Press  Pay What You Want

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SM04 Gazeteer of the Land of the Young

SM04 Gazeteer of the Land of the Young


Discovery the mystery and wonder of the Land of the Young and its amazing inhabitants in this 91-page quality product! The capital City of Dunromin is the centre of power and administration for a fantasy realm to set alight your imagination; the wonderful Land of the Young (so named because humans are its main inhabitant rather than the longer-lived...   [click here for more]
Dunromin University Press  Pay What You Want

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SM01 A Players' Guide to Dunromin

SM01 A Players' Guide to Dunromin


The Players’ Guide to Dunromin - over 200 pages of quality FRPG City Guide: Dunromin is the capital of the Land of the Young and (probably) the greatest city on the World of Barnaynia. About its labyrinthine streets loiter innumerable citizens all looking to make a fast coin or two from naïve adventurers passing through. Save yourself that...   [click here for more]
Dunromin University Press  $9.95 $4.95

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SM02 A Game Master's Guide to Dunromin

SM02 A Game Master's Guide to Dunromin


The Games Master’s Guide to Dunromin - over 200 pages of ideas and descriptions: While Dunromin is a feast for the mind for any player with enough coin to take advantage of it, everything in the Players’ Guide is but a veneer for the grimy underbelly that is the capital of the Land of the Young. Only the Games Master’s Guide can peel back that...   [click here for more]
Dunromin University Press  $9.95

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SM06 The Warren

SM06 The Warren


The Warren is a large dungeon hack designed to be a mental and physical challenge to both players and GM: Baron Ketterall’s lands are beset by a plague of marauding goblins! Goblins you say? Pah! Who's afraid of a few poxy goblins? But two experienced parties have already gone looking for the goblin lair – never to be heard of again. Poxy goblins you say?...   [click here for more]
Dunromin University Press  Pay What You Want

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SM03 Cityguide to the City of Karan

SM03 Cityguide to the City of Karan


The City of Karan guards the western frontier of the Land of the Young: Beyond the fortress that is Karan's West Gate lie the Borderlands and beyond them the untamed Wild Lands that stretch for hundreds of mile to the west coast on the Twilight Sea, half a world away. Inside the gate is a multi-levelled city with a proud history. Situated in a strategically significant...   [click here for more]
Dunromin University Press  Pay What You Want

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SM12 The Trials of a Young Wizard

SM12 The Trials of a Young Wizard


TheTrials of a Young Wizard is an exciting entry-level set of three scenarios: Fresh-faced and more than a little hung-over our newly graduated mage of the great Dunromin College of Magic and his friends step into the tea-room next to the Porter’s Lodge and ask for something for a headache. Within minutes they find themselves accosted by the...   [click here for more]
Dunromin University Press  Pay What You Want

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