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Item Crafting Redone - Pathfinder, D&D 3.5

Item Crafting Redone - Pathfinder, D&D 3.5


Let hammers fall like ringing bells! Tired of a crafting system that requires you to spend a precious feat on every type of item? Look no further than this document! Crafting items now manifests in the way of spells that you can learn and cast – spells that you can even cast multiple times per day, to craft an item faster at higher caster levels! Further, this system allows for a would-be...   [click here for more]
Tipsy Tabby Publishing  $3.00

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Metamagic Made Better - Pathfinder, D&D 3.5

Metamagic Made Better - Pathfinder, D&D 3.5


Metamagic, Reborn! Within these pages lies a slew of new spells, each designed to replace the feats of the currently-used system of metamagic in D&D 3.5 and Pathfinder. Though this system is designed with the Pathfinder Roleplaying Game in mind, and uses the feats from that system's core books (with some modifications), this system can easily be converted to work with Dungeons and Dragons 3.5,...   [click here for more]
Tipsy Tabby Publishing  $3.00

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A 5e Menagerie of Magical Miscellany

A 5e Menagerie of Magical Miscellany


Every little thing she does is magic! The fifth edition of Dungeons and Dragons has a lot of things going for it. However, there's a few things it needs, by this author's estimation. This document is an attempt to rectify that situation, introducing several new rules that can put more of the magic into your world. From the resurgence of the 3.5 Warmage class, to several rehashed and newly interesting...   [click here for more]
Tipsy Tabby Publishing  $5.00

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A Simple Random Name Generator

A Simple Random Name Generator


A simple way to generate names. Get some dice, print out the last page, and roll! ...   [click here for more]
Tipsy Tabby Publishing  Pay What You Want

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Changing the Chakra System - Pathfinder

Changing the Chakra System - Pathfinder


A Desperately Needed Fix for an Awesome Concept The Occult Adventures rulebook for the Pathfinder Roleplaying Game is in desperate need of a rewrite. Making a Fortitude and Will save every round, which gets prohibitively difficult in extremely short order, with the "swinginess" of a d20, was not a viable option. Further, with the given difficulty, the power granted in exchange is short in duration...   [click here for more]
Tipsy Tabby Publishing  $3.00

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Expanded Class: Guardian - Pathfinder

Expanded Class: Guardian - Pathfinder


If by my life, or death, I can protect you, I will. Lend your sword, shield, and armor to a cause you believe in – the Guardian Base Class has come to Pathfinder, and she both strikes down foes and shields her allies from harm! Bearing allies through fire, frost, and forest, this psychic class has access to minor spellcasting, much like the paladin, and wields both a weapon and the mighty...   [click here for more]
Tipsy Tabby Publishing  $3.00

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Expanded Class: Shaman - Pathfinder

Expanded Class: Shaman - Pathfinder


I see dead people. The ancestors call you to battle – the Shaman Base Class is here, and her spirit allies are here to help her and her fleshy friends! A divine class based on the binding of spirits of the dead, the elements, the beasts, and the very concepts that bind reality together, the shaman can call on her spirits for both raw magic and greater strength! By speaking to her spirits,...   [click here for more]
Tipsy Tabby Publishing  $3.00

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Expanded Classes: Elocator - Pathfinder

Expanded Classes: Elocator - Pathfinder


I'm feeling a need, the need for speed! No need to rush – unless you're an Elocator, the new Base Class by Tipsy Tabby Publishing! The elocator doesn't just move, he moves like lightning. Infused with space-time magic of psychic origins, he blurs across the battlefield and leaves his foes baffled as to where that knife came from! But moving fast isn't all he can do; the elocator can find...   [click here for more]
Tipsy Tabby Publishing  $3.00

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Expanded Classes: Lord - Pathfinder

Expanded Classes: Lord - Pathfinder


Begin deploying your troops! Command your allies in battle, bolster the ranks of your men, and cut through both courts and campaigns alike with your silver tongue as a Lord! This new base class for the Pathfinder Roleplaying Game comes with a full 20-level progression, designed around a Charisma-based leader of men! You also get two archetypes for Intelligence- and Wisdom-based commands, and...   [click here for more]
Tipsy Tabby Publishing  $3.00

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Feats of Power

Feats of Power


Level up your feats! Feats aren't really one of the interesting facets of a character. One character's Weapon Focus gives the same overall benefit as the other. Feats of Power changes that dynamic! By giving up a little bit of your other stats, you empower your character with other options for battle and exploration alike, in the form of spell-like abilities that you can use! Enchant weapons...   [click here for more]
Tipsy Tabby Publishing  $2.00

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Healer's Handbook - Pathfinder

Healer's Handbook - Pathfinder


Put the healer back on the map! Do you ever put skill ranks in the Heal skill? Do you ever craft alchemical remedies for the party? Do you ever cast a healing spell during your campaigns, that isn't simply a spell in a wand or potion or some other spell completion magic item? Most players don't. It's one of the less valuable options in the Pathfinder Roleplaying Game, in terms of player resources,...   [click here for more]
Tipsy Tabby Publishing  $3.00

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Hedge Magic - Pathfinder

Hedge Magic - Pathfinder


Minor spellcraft put on the map In the Pathfinder Roleplaying Game, magic is, at its essence, a tool used to solve problems that the players come upon...but some problems evade players until very high levels. In Hedge Magic: A Guide to Useful, but Minor Spells, you will find several spells of low power and simple use, whose purpose is predominately to solve little problems for the average person....   [click here for more]
Tipsy Tabby Publishing  $3.00

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Lycan-5e

Lycan-5e


Ahooo! Werewolves of Faerun! Ahooo! Sharpen your claws and bare your fangs: playable lycanthropes are coming to Dungeons and Dragons 5th Edition! There aren't really rules in the core rules for playing were-creatures in this version of D&D. Oh sure, the Dhampir gets some love, but not the Wolfman? That's no fun. Within this document are some basic rules to playing a werewolf or other lycanthrope,...   [click here for more]
Tipsy Tabby Publishing  $2.00

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Mastering Magic Series [BUNDLE]

Mastering Magic Series [BUNDLE]


This special bundle product contains the following titles. Mastering Magic: Crafty Clerics - Pathfinder Regular price: $3.00 Bundle price: $2.40 Format: Watermarked PDF A penitent man is humble... Bring your god's word to the world! In this, the fifth of the Mastering Magic series of PDFs, the cleric – much like the druid – gets some much-needed...   [click here for more]
Tipsy Tabby Publishing  $18.00 $14.40

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Mastering Magic: Crafty Clerics - Pathfinder

Mastering Magic: Crafty Clerics - Pathfinder


A penitent man is humble... Bring your god's word to the world! In this, the fifth of the Mastering Magic series of PDFs, the cleric – much like the druid – gets some much-needed work, bringing the priestly warrior's capabilities to be less CoDzilla! Spheres, channel energy, combat prowess, and spellcasting progression all get reworked and redesigned, with the intent to produce a...   [click here for more]
Tipsy Tabby Publishing  $3.00

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Mastering Magic: Deadly Druids - Pathfinder

Mastering Magic: Deadly Druids - Pathfinder


For the birds! By feather, fang, claw, and paw! In this, the fourth of the Mastering Magic series of PDFs, you'll find a druid whose abilities have been shuffled and...toned down? As one of the classes commonly touted as "unnecessarily strong," or Tier 1 by those who use the Tier Measurements, the druid can usually hold its own. A little goes a long way, though...so the druid loses out in some...   [click here for more]
Tipsy Tabby Publishing  $3.00

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Mastering Magic: Deadly Dweomers - Pathfinder

Mastering Magic: Deadly Dweomers - Pathfinder


More Hellish hexing for your villains vexing! You've had plenty of time to win with your warriors. Now let's see how magic can be mastered! In this, the first of the Mastering Magic series of PDFs, you'll find new spells, as well as two new systems for determining how hard it is to resist your magics! Easily escape from any bond! Give the fighter the vampiric might to slay any foe! Take a little...   [click here for more]
Tipsy Tabby Publishing  $3.00

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Mastering Magic: Magi with Merit - Pathfinder

Mastering Magic: Magi with Merit - Pathfinder


I wanna cast a spell! Tired of having to choose between your mace and your magic? Of course you are! In this, the sixth of the Mastering Magic series of PDFs, the magus gets a face-lift that was desperately needed! No longer is he comparable to the chained version of the monk! Arm yourself, armor yourself, and ready magics that any sorcerer or wizard could cast – and cast cast them without...   [click here for more]
Tipsy Tabby Publishing  $3.00

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Mastering Magic: Saluting the Sorcerer - Pathfinder

Mastering Magic: Saluting the Sorcerer - Pathfinder


Who is the Master? Your sorcerer's game just got stepped up! In this, the second of the Mastering Magic series of PDFs, you'll find the sorcerer, a class defined by inborn magical power, given the treatment he deserves! Become a literally natural mage by taking the druidic bloodline, or show the world just how much firepower you can bring to bear as a bearer of the elementalist bloodline! Smite...   [click here for more]
Tipsy Tabby Publishing  $3.00

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Mastering Magic: Wizard's Wisdom - Pathfinder

Mastering Magic: Wizard's Wisdom - Pathfinder


Subtle, and quick to anger... So many books, so little time! In this, the third of the Mastering Magic series of PDFs, you'll find the wizard getting a little TLC to separate his power from the wizard's born-and-bred magic! Flexibility is the name of the game with a good wizard, but you don't always know ahead of time what you're going to need. The new wizard helps with that! No longer do...   [click here for more]
Tipsy Tabby Publishing  $3.00

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NEXT-Level Toxicology

NEXT-Level Toxicology


Bottle fame, brew glory, and even stopper death! Are you disappointed in 5e poisons? Well, look no further: Tipsy Tabby Publishing is here with NEXT-Level Toxicology! The system contained within is used to develop better herbal poisons, and also modifies the venoms in the Monster Manual for extra effect! Poison damage becomes more of a fearful weapon herein! An enterprising poisoner finds rules...   [click here for more]
Tipsy Tabby Publishing  $3.00

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Overhauling Multiclassing

Overhauling Multiclassing


Class Warfare! Ever think that multiclassing is too little bang for your buck? You're not alone. The following PDF is a new way to multiclass in the Pathfinder RPG, taking a few leaves from D&D 4e and 5e, as well as 3.5's Unearthed Arcana. Want to be a magic-using fighter? A bard with a side of rage? A druid who has adapted to the city streets? A cleric that develops elemental power? We've...   [click here for more]
Tipsy Tabby Publishing  $2.00

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The Complete Winning Warriors - Pathfinder

The Complete Winning Warriors - Pathfinder


Let Battle Be Joined! The fighting men have decided that they've had enough. The magic-users have dominated the dungeons and the battlefields, with more options and abilities than any mortal man. These brave warriors stood on the front lines in defense of their allies with little to show for it than a pretty new magic weapon and a few new scars. "We should stand tall and proud!" they called....   [click here for more]
Tipsy Tabby Publishing  $9.00

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The Definitive Kobold - Pathfinder, D&D 5e

The Definitive Kobold - Pathfinder, D&D 5e


Go Big! Go Bold! Or Go Home! Kobolds in D&D 3.x and later, and in Pathfinder, are basically the scrappy underdogs of the Material Plane. They're seen as pests, much like goblins, and worse as prideful-yet-cowardly braggarts who seek to assert their draconic heritage, their shared blood with the dragons they inevitably worship. But enough of that nonsense. The PDF you now bear contains a new...   [click here for more]
Tipsy Tabby Publishing  $6.00

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Winning Warrior Series [BUNDLE]

Winning Warrior Series [BUNDLE]


This special bundle product contains the following titles. The Complete Winning Warriors - Pathfinder Regular price: $9.00 Bundle price: $1.40 Format: Watermarked PDF Let Battle Be Joined! The fighting men have decided that they've had enough. The magic-users have dominated the dungeons and the battlefields, with more options and abilities than any mortal man. ...   [click here for more]
Tipsy Tabby Publishing  $33.00 $20.60

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Winning Warriors: Barbarian - Pathfinder

Winning Warriors: Barbarian - Pathfinder


Putting the "reee" in Barbarian! Second in the Winning Warrior series, the Barbarians Reworked improves the barbarian along the same lines as the Fighter Reborn, giving him a much-needed tune-up! Much like the fighter, the barbarian takes a licking and keeps on kicking – but better than his armored counterpart. Resilience makes certain of that! With the core mechanic of rage made into a...   [click here for more]
Tipsy Tabby Publishing  $3.00

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Winning Warriors: Combat Reconfigured - Pathfinder

Winning Warriors: Combat Reconfigured - Pathfinder


With dagger, mace, and sword! Did you think the Winning Warriors series was over already? Think again! But entry number 7 in this series isn't your typical Winning Warrior PDF! This time, we take a stab at the heart of the main problems with fighting men: the combat system itself! Armor with historical accuracy, stacking atop lower layers and reducing damage! Weapon damage dice that actually...   [click here for more]
Tipsy Tabby Publishing  $3.00

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Winning Warriors: Fighter - Pathfinder

Winning Warriors: Fighter - Pathfinder


Giving the Fighter Some Much-Needed Love! First in the Winning Warrior series, the Fighter Reborn is an exercise in improving a class with little to no option outside of trying to smack that which wants to eat you with a sharp hunk of metal! No longer are you confined to move-attack, or to full-attack-and-pray-you-hit-more-than-once. New options, increased ability to last in battle, and outlast...   [click here for more]
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Winning Warriors: Monk - Pathfinder

Winning Warriors: Monk - Pathfinder


The Lotus Fist Blossoms Once Again! Third in the Winning Warrior series, the Monk Reforged is for those of you who liked the Monk in Pathfinder Unchained, but felt it just didn't go far enough for your wuxia campaign! Following the design philosophy of Pathfinder Unchained and the previous Winning Warrior classes, the WW Monk has a small ki pool at level 1, which expands at higher levels and recovers...   [click here for more]
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Winning Warriors: Paladin - Pathfinder

Winning Warriors: Paladin - Pathfinder


Up the Creek without a Paladin! Fourth in the Winning Warrior series, the Paladin Rewritten brings the holy warrior of the game to the next level, along with the Fighter, Barbarian, and Monk! Spells are now available at 1st level, and every one counts – should you smite your enemies with it, heal your allies, or use one of the spells you've learned? New and rewritten abilities let you and...   [click here for more]
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Winning Warriors: Ranger - Pathfinder

Winning Warriors: Ranger - Pathfinder


Home, Home on the range... Sixth in the Winning Warrior series, the Ranger Remastered finally says "see ya" to the ranger casting spells, but still gives it the power of any other combatant in this series! Stalk the streets or the swamps, wander woods or wastelands, dance across deserts, and intrude upon icecaps, all in pursuit of your quarry! Master bow and arrow, blade, and axe, and prove that...   [click here for more]
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Winning Warriors: Rogue - Pathfinder

Winning Warriors: Rogue - Pathfinder


Rogue Leader, We've Picked Up a New Group of Signals! Fifth in the Winning Warrior series, the Rogue Recast takes the much-maligned thief, second-story-man, and scoundrel out of the fire and into the thick of battle! Unlike most classes, the rogue is not able to take a lot of hits. As a result, the Rogue Recast revolves around not getting hit, by way of moving around constantly! But don't think...   [click here for more]
Tipsy Tabby Publishing  $3.00

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Winning Warriors: Winning Archetypes - Pathfinder

Winning Warriors: Winning Archetypes - Pathfinder


Making Your Class, Your Way! Eighth in the Winning Warrior series, the Myriad Possibilities is all about Archetypes for the classes of the Winning Warrior series! Ever wanted to play a scarred, fire-flinging, disgraced monk? Thinking of a rogue who specializes in investigating crimes instead of committing them? Maybe a fighter who can enchant her own weapon? Or perhaps a ranger that hunts down...   [click here for more]
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