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 Hottest GURPS, Print from Steve Jackson Games
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GURPS Banestorm

GURPS Banestorm


A World of Magic Welcome to the land of Yrth, a magical realm of incredibly varied races and monsters - including people snatched from our Earth and other worlds by the cataclysmic Banestorm! Whole villages were transported - from such diverse locales as medieval England, France, Germany, and the Far East. Now humans struggle with dwarves, elves, and each other. The Crusades aren't ancient history...   [click here for more]
Steve Jackson Games  $29.95

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GURPS Bio-Tech

GURPS Bio-Tech


The Future is Alive "Who needs chrome, pal? Meat is where it's at now. Mother Nature always did it best - she just needed a little help. Get down to the black clinic, old-timer, and you can be 15 again. That is, if you still want to be human at all." It's the technology of the posthuman age: biotech! Upgrade your old body with steroids and smart drugs, transplants, and viral nano . . . or...   [click here for more]
Steve Jackson Games  $29.95

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GURPS Gun Fu

GURPS Gun Fu


In a world . . . where the line between evil and honor is drawn by a bullet, only one supplement dares to lay down the law of the gun: GURPS Gun Fu. GURPS Gun Fu has everything you need for action-packed cinematic GURPS gunplay: A description and explanation of what the gun fu genre is and how to emulate it. Rules...   [click here for more]
Steve Jackson Games  $15.95

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GURPS High-Tech

GURPS High-Tech


It's All Here! From the Industrial Revolution to the Digital Age, GURPS High-Tech lets you outfit adventurers of all stripes, be they a pioneer party just trying to survive or a SWAT team taking down bad guys. Its meticulously researched TL5-8 hardware includes: Weapons. Descriptions and stats for hundreds of historical weapons - small arms (from muskets...   [click here for more]
Steve Jackson Games  $29.95

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GURPS Horror

GURPS Horror


It's back . . . and the fear has grown! GURPS Horror, Fourth Edition, is the latest incarnation of one of the most popular GURPS supplements ever . . . and now it's been given a new lease on unnatural life by horror master Kenneth Hite. Its time-tested advice on running scary campaigns has been expanded to include current trends and tropes,...   [click here for more]
Steve Jackson Games  $24.95

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GURPS Infinite Worlds

GURPS Infinite Worlds


Infinite Worlds . . . Infinite Adventure! The good news is, there are other Earths. Maybe an infinite number. The bad news is, somebody out there doesn't like us. The shuttles of Infinity Unlimited jump between parallel Earths, seeking adventure, profit, knowledge, and even entertainment. But a parallel called Centrum has also developed the technology to hop between the worlds . . . and they...   [click here for more]
Steve Jackson Games  $29.95

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GURPS Magic

GURPS Magic


Magic is Everywhere Completely revised and updated for GURPS Fourth Edition, this PDF combines the spells from the Third Edition GURPS Magic and GURPS Grimoire, plus dozens of all-new spells, for the ultimate tome of magic! Within these virtual pages, crackling with mystic energies, you'll find: The core magic system for...   [click here for more]
Steve Jackson Games  $29.95

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GURPS Martial Arts

GURPS Martial Arts


Fighting Around the World Every culture has warriors who hone their strength, tactics, and aggression to a deadly edge. Legionaries, knights, samurai, fencers, wrestlers . . . all are martial artists. GURPS Martial Arts gives you the tools to create and play these dedicated fighters: Descriptions and statistics for over 100 fighting styles of all kinds. Nearly 100...   [click here for more]
Steve Jackson Games  $29.95

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GURPS Spaceships

GURPS Spaceships


Three, two, one . . . Blast off! GURPS Spaceships is the long-awaited companion to GURPS Space, presenting rules for TL7-12 spacecraft, from tiny lifeboats to giant dreadnoughts. It covers spaceship design, travel, and operations, along with a (mapless) space combat system. The ship design and operation rules in GURPS Spaceships...   [click here for more]
Steve Jackson Games  $15.95

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GURPS Thaumatology

GURPS Thaumatology


Feel the Power! Fantasy settings are defined by their magic . . . so different worlds need different magic systems. GURPS Thaumatology has GURPS Fourth Edition updates of the best Third Edition magic variants, plus many all-new options. This mighty tome includes: Minor tweaks for the spell-based magic of the Basic Set:...   [click here for more]
Steve Jackson Games  $29.95

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GURPS Ultra-Tech

GURPS Ultra-Tech


Weapons, Vehicles, and Gadgets GURPS Ultra-Tech is the sourcebook for science-fiction technology, from the near future to the farthest reaches of the imagination. It's a valuable companion to GURPS Space, GURPS Bio-Tech, and GURPS Infinite Worlds, and an exceptional resource for any character...   [click here for more]
Steve Jackson Games  $29.95

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Discworld Roleplaying Game

Discworld Roleplaying Game


Journey through the off-kilter imagination of Sir Terry Pratchett in the Discworld Roleplaying Game. There’s a lot of unusual stuff on the Disc, but don’t worry about getting lost – game author Phil Masters has crafted a roadmap to Pratchett-inspired storytelling. Visit settings like the most dubious city in the multiverse, Ankh-Morpork. Intervene in the cultural interactions...   [click here for more]
Steve Jackson Games  $39.95

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Discworld Roleplaying Game: Powered by GURPS Third Edition

Discworld Roleplaying Game: Powered by GURPS Third Edition


The world is flat. It rests on the back of four giant elephants, who in turn stand on the back of great A'Tuin, the only turtle to form the basis of an entire branch of astrophysics.   Events on the Discworld have been chronicled in the best-selling works of Sir Terry Pratchett. Fans have learned of the adventures of Rincewind the incompetent wizard, Granny Weatherwax the witch (known...   [click here for more]
Steve Jackson Games  $34.95

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Girl Genius Sourcebook and Roleplaying Game

Girl Genius Sourcebook and Roleplaying Game


A Gaslamp Fantasy – With Adventure, Romance, and Mad Science! The Girl Genius Sourcebook and Roleplaying Game brings the world of Phil and Kaja Foglio's Girl Genius comics and graphic novels to your gaming table. Its contents – lavishly illustrated in color, by none other than the Foglios! – include: A detailed description of the setting and...   [click here for more]
Steve Jackson Games  $54.95

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GURPS Action 1: Heroes

GURPS Action 1: Heroes


In a world where danger lurks in every shadow, death can come around any corner, and every sentence sounds like a movie trailer, there are those who would risk their lives to save the day. These brave souls are men of fortune. They are men of fate. They are men of . . . action! Action 1: Heroes draws its inspiration from the heroic men and women of action movies of the 1980s...   [click here for more]
Steve Jackson Games  $14.95

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GURPS Action 2: Exploits

GURPS Action 2: Exploits


You have your guns and your backup guns. You have your sick ride with a trunk full of explosives, high-tech gizmos, and of course a few more guns. You've assembled a crack team of commandos, street-smart lawmen, suave super-spies, and world-class burglars . . . maybe all of them at once! You're ready to rock and roll. All you need is a target. GURPS Action 2: Exploits...   [click here for more]
Steve Jackson Games  $15.95

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GURPS Adaptations

GURPS Adaptations


Your Favorite Worlds – GURPSified! GURPS is a fun, flexible system, useful in every kind of genre. Now, GURPS Adaptations takes that toolkit and shows you how to build your favorite fictional settings. With six examples ranging from the Odyssey to Dracula, GURPS Adaptations will guide you and your players...   [click here for more]
Steve Jackson Games  $15.95

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GURPS Basic Set, Third Edition, Revised

GURPS Basic Set, Third Edition, Revised


Adventure in any world you can think of, with GURPS, the Generic Universal RolePlaying System - the most flexible roleplaying system you can use. If you haven't yet upgraded to the Fourth Edition . . . you're a completist . . . or you're looking for a dose of nostalgia, here's the previous edition! It's easy to learn - you can jump right in with quick-start...   [click here for more]
Steve Jackson Games  $29.95

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GURPS Classic: Discworld Also

GURPS Classic: Discworld Also


In GURPS Discworld, gamers visited the strange and wonderful setting of Terry Pratchett's best-selling novels. Everyone had such a good time that we booked a second trip! Our guide for GURPS Discworld Also is again Phil Masters; he promises that the Dungeon Dimensions are not on the itinerary, and Mr Dibbler's meat pies are not on the menu. You will, however, visit the...   [click here for more]
Steve Jackson Games  $26.95

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GURPS Dungeon Fantasy Adventure 1: Mirror of the Fire Demon

GURPS Dungeon Fantasy Adventure 1: Mirror of the Fire Demon


A Reflection of Adversity An eldritch mirror holds the key to demonic power. Courageous and mighty adventurers must face impossible odds to track it down. You have to stop those guys from taking the treasure you plan to steal! GURPS Dungeon Fantasy Adventure 1: Mirror of the Fire Demon presents an adventure for four or more GURPS Dungeon Fantasy...   [click here for more]
Steve Jackson Games  $15.95

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GURPS Dungeon Fantasy Setting: Caverntown

GURPS Dungeon Fantasy Setting: Caverntown


Land Of The Underground Sun Dungeon Fantasy heroes see town as a place to hear rumors, buy supplies, and sell loot – but their players often want details. A settlement that serves wanderers obsessed with weapons, armor, magic, and mountains of coins won't look much like anything from Earth's Middle Ages! It'll be more interesting. GURPS Dungeon...   [click here for more]
Steve Jackson Games  $14.95

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GURPS Horror: The Madness Dossier

GURPS Horror: The Madness Dossier


Can You Handle The Truth? History is a lie. The truth is that the godlike Anunnakku enslaved mankind, co-opted language to program us, and established the superhuman šedu as our overseers. And that would have been The End if reality-warping disaster hadn't overturned everything in 535 A.D., leaving the true past forgotten but not gone, shoved from human memory by a collective delusion. Now...   [click here for more]
Steve Jackson Games  $19.95

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GURPS Mass Combat

GURPS Mass Combat


There Will Be War! Whether you're trying to stop the Dark Lord's invading army, lead a Ranger company against the Axis in WWII, or command your own crack mercenary regiment in a far-flung star empire, you're likely to get into battles that are far too big to resolve with ordinary GURPS combat. GURPS Mass Combat is the answer! It presents a powerful...   [click here for more]
Steve Jackson Games  $14.95

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GURPS Mysteries

GURPS Mysteries


A Dame Walks Into Your Office . . . A dead body, no witnesses, and a room full of suspects with perfect alibis - can you find the killer and bring him to justice? Learn the secrets of mystery fiction and what will, and will not, work in an RPG mystery. Learn how to be a better investigator. Learn the problems you are likely to encounter in a low-tech, magic, super-tech, or horror...   [click here for more]
Steve Jackson Games  $19.95

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GURPS Social Engineering

GURPS Social Engineering


Be More Social! Since the dawn of time, humans have relied on social abilities to survive, thrive, and ensure the continuation of the species. However, these interactions have traditionally been addressed with far fewer rules than combat and other physical challenges. GURPS Social Engineering changes everything. This supplement provides detailed rules for every type of common...   [click here for more]
Steve Jackson Games  $24.95

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GURPS Supers

GURPS Supers


Men Like Gods The 20th century gave birth to a new genre of fiction: the super-powered adventure. Men and women with strange powers gave a visible expression to the reader's sense of wonder, as they protected ordinary mortals from a variety of threats, from street crime to world-shattering disasters. When roleplaying games were invented, supers quickly became one of their most popular genres - and...   [click here for more]
Steve Jackson Games  $24.95

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GURPS Monster Hunters 1: Champions

GURPS Monster Hunters 1: Champions


Now the Horrors Have Reason to Fear When death can lurk around any dark corner, humanity's defenders must be ever-vigilant. Their story is yours, with GURPS Monster Hunters 1: Champions. Written by Jason "PK" Levine (author of GURPS Psionic Powers), GURPS Monster Hunters 1: Champions gives modern-day heroes what they need...   [click here for more]
Steve Jackson Games  $19.95

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GURPS Monster Hunters 2: The Mission

GURPS Monster Hunters 2: The Mission


Don't Stand in the Dark; Do Something Awesome! What defines a hunter of hidden horrors? Is it the powers? The skills? The lore? Or is a true hero defined by what he does with those gifts? Monster Hunters 2: The Mission picks up where Monster Hunters 1: Champions left off, presenting the rules and tips would-be hunters depend on to survive....   [click here for more]
Steve Jackson Games  $14.95

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GURPS Monster Hunters 3: The Enemy

GURPS Monster Hunters 3: The Enemy


The Dangers That Dwell in a Thousand Shadows The dead arise. Impossible animals lurk in the sewers. Inhuman forms howl at the moon while cultists chant nonstop in a filthy basement. For those champions who face the darkness, the job just got more interesting. GURPS Monster Hunters 3: The Enemy provides a horde of high-powered horrors. Although designed for GURPS...   [click here for more]
Steve Jackson Games  $14.95

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GURPS Template Toolkit 1: Characters

GURPS Template Toolkit 1: Characters


A Template for Your Templates Character templates eliminate a lot of the fuss and headache of character design for new GURPS players, and provide even veterans with inspiration that can help them get over writer's block. The catch? Templates shift much of this load onto the GM, who might suffer from headaches and writer's block of their own! GURPS Template Toolkit 1: Characters...   [click here for more]
Steve Jackson Games  $14.95

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Man to Man

Man to Man


Choose Your Weapons . . . and your armor, and your shield. You're ready to fight it out – Man to Man. Design your own fighter: sword-wielding barbarian or fencer, martial artist or archer. Attack, dodge, parry, block, and maneuver, just as you would on the battlefield or in the arena. If you survive, hone your skills for future combats – if you survive . . . Steve Jackson,...   [click here for more]
Steve Jackson Games  $19.95

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