Close
Close
Narrow Results
 Publisher Info
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!











Rule SystemPublisher
GURPS   Remove Search Term
Steve Jackson Games   Remove Search Term
Advanced Search >

 
 Hottest GURPS from Steve Jackson Games
 
 Newest Titles in This Section
Products found in this section... Sort by: 
 Title    Publisher    Price  
Transhuman Space: Polyhymnia

Transhuman Space: Polyhymnia

Date Added: 2018-01-08
At the dawn of the 22nd century, Polyhymnia is the coolest nightclub anywhere. In a world where entertainment fads rise and fall so fast that you can't even call them Flavors of the Month anymore, Polyhymnia has been around for more than a decade. It's never in the same place - or even the same experience - twice, thanks to the brilliance of Julian Cressida, one of the greatest memeticists ever. But...   [click here for more]
Steve Jackson Games  $5.99

Add to DriveThruRPG.com Order  
GURPS Alphabet Arcane

GURPS Alphabet Arcane

Date Added: 2018-01-04
Boons from the Court of Twilight to aid Condor Boy on his journey to the rim of the world . . . GURPS Alphabet Arcane describes these and more -- 26 unusual items for GURPS Fantasy campaigns. Most of these magical artifacts are designed to be the focal point of an adventure, complete with NPC stats, spells, and other information to make the encounter...   [click here for more]
Steve Jackson Games  $7.99

Add to DriveThruRPG.com Order  
GURPS MacGuffin Alphabet

GURPS MacGuffin Alphabet

Date Added: 2018-01-04
T is for the Twisted Mind of Stefan Jones . . . Twenty-six ways to get get into trouble in a variety of science fiction settings! Whether it involves deciphering intelligence reports disseminated in comic books or being brainwashed by the most comfortable bed in the world, you'll find over two dozen adventure seeds within, each more unusual than the last. A MacGuffin is an object of desire for someone,...   [click here for more]
Steve Jackson Games  $4.99

Add to DriveThruRPG.com Order  
GURPS Underground Adventures

GURPS Underground Adventures

Date Added: 2018-01-04
Look Out Below! Some adventurers are down-to-earth . . . and some go even further! With GURPS Underground Adventures, you'll explore the dark downward domains like never before. In this well-grounded supplement, you will . . . Discover a sampling of what people around the world have thought about Earth, from early legends to modern speculations. It has an overview of...   [click here for more]
Steve Jackson Games  $7.99

Add to DriveThruRPG.com Order  
GURPS Creatures of the Night, Vol. 3

GURPS Creatures of the Night, Vol. 3

Date Added: 2018-01-03
In the sea, the pets of mermaids surround a boat and pull it to pieces. In the forest, a green guru slips from place to place. On the plains, super-intelligent cows stand placidly, chewing their cud, and then vanish, to reappear a continent away. In the shadows, giant spiders spin webs that drag their victims through time. In this installment of Creatures of the Night, Scott...   [click here for more]
Steve Jackson Games  $2.99

Add to DriveThruRPG.com Order  
GURPS Creatures of the Night, Vol. 4

GURPS Creatures of the Night, Vol. 4

Date Added: 2018-01-03
Serpents with human faces whisper enticingly, beckoning you to investigate. Bat-like monstrosities with reptilian skin blot the sky, making their victims fade away. Fleshy skulls with legs skitter toward water, driven by the same thirst that claimed the lives of their unwitting creators. In this installment of Creatures of the Night, the eerie entities are linked by their...   [click here for more]
Steve Jackson Games  $4.99

Add to DriveThruRPG.com Order  
GURPS Creatures of the Night, Vol. 5

GURPS Creatures of the Night, Vol. 5

Date Added: 2018-01-03
The darkness lurks, waiting, under the sea. It hides in riverbeds and lakes, judging its victims. Even the streets of civilization are not safe from perilous forces that pervert the expected. Beware. In this installment of Creatures of the Night, the elements of evil hide in plain sight, corrupting the familiar and turning seemingly safe situations into reason for panic....   [click here for more]
Steve Jackson Games  $4.99

Add to DriveThruRPG.com Order  
GURPS Classic: Creatures of the Night

GURPS Classic: Creatures of the Night

Date Added: 2018-01-02
Terror In The Darkness Huge buildings that eavesdrop on unsuspecting guests. Hideous fish whose songs drive villages insane. Obscene voices whispering madness through the Net. Gruesome gardens full of living human organs. Crystalline creatures floating between our atmosphere and the starry depths of outer space. And things that look like vampires - but aren't . . . This book describes a host of...   [click here for more]
Steve Jackson Games  $7.99

Add to DriveThruRPG.com Order  
GURPS Creatures of the Night, Vol. 1

GURPS Creatures of the Night, Vol. 1

Date Added: 2018-01-02
The creatures encountered in an adventure set the tone for the game. They should be appropriate to the genre, but still a surprise for players. GURPS Creatures of the Night, Vol. 1 provides the GM with an assortment of monsters, animals, and unnatural beings that are both versatile and specific, designed to create unforgettable conflicts and unexpected alliances with the characters....   [click here for more]
Steve Jackson Games  $7.99

Add to DriveThruRPG.com Order  
GURPS Creatures of the Night, Vol. 2

GURPS Creatures of the Night, Vol. 2

Date Added: 2018-01-02
The creatures encountered in an adventure set the tone for the game. They should be appropriate to the genre, but still a surprise for players. GURPS Creatures of the Night, Vol. 2 provides the GM with an assortment of territorial monsters, animals, and unnatural beings. (Also, check out Volume 1!) They defend their nests, build magic patterns...   [click here for more]
Steve Jackson Games  $4.99

Add to DriveThruRPG.com Order  
GURPS Social Engineering

GURPS Social Engineering

Date Added: 2018-01-01
Be More Social! Since the dawn of time, humans have relied on social abilities to survive, thrive, and ensure the continuation of the species. However, these interactions have traditionally been addressed with far fewer rules than combat and other physical challenges. GURPS Social Engineering changes everything. This supplement provides detailed rules for every type of...   [click here for more]
Steve Jackson Games  $13.99

Add to DriveThruRPG.com Order  
GURPS Social Engineering: Back to School

GURPS Social Engineering: Back to School

Date Added: 2018-01-01
You Have a Lot to Learn GURPS is one of the rare few RPGs that lets characters improve between adventures as well as from them. The challenge is in making study interesting -- perhaps even an adventure in itself. GURPS Social Engineering: Back to School is the ideal textbook for gamers who want to learn how. Drama geeks will like...   [click here for more]
Steve Jackson Games  $7.99

Add to DriveThruRPG.com Order  
GURPS Social Engineering: Pulling Rank

GURPS Social Engineering: Pulling Rank

Date Added: 2018-01-01
Show Them Who's Boss While the Rank advantage looks wonderful on paper, it doesn't do much as written. To make an organization work for you, you need to buy it as a Patron. Even then, the benefits of a Patron are only slightly better defined than those of Rank – and unlike Rank, Patrons come in just four levels (6 or less through 15 or less), making it hard to represent fine-grained...   [click here for more]
Steve Jackson Games  $5.99

Add to DriveThruRPG.com Order  
GURPS Lair of the Fat Man

GURPS Lair of the Fat Man

Date Added: 2017-12-28
Every so often, there comes an adventure so grim and gritty, so revolutionary, and so serious that it elevates the super-spy thriller genre to new levels of sophistication. GURPS Lair of the Fat Man is not that adventure. This espionage tale, set in the early 1980s, pits the heroes against each other as part of a multinational team called UNISTOMP. Can these super-spies...   [click here for more]
Steve Jackson Games  $5.99

Add to DriveThruRPG.com Order  
GURPS Lands Out of Time

GURPS Lands Out of Time

Date Added: 2017-12-28
Humans and dinosaurs go together like gamers and pizza. That tens of millions of years separated the last of the dinosaurs from the first of the humans is a mere inconvenience, easily ignored. GURPS Lands Out of Time is a sourcebook for human/dino adventuring, providing all you need to know to place man and giant reptile side-by-side, whether it's a "Lost World"...   [click here for more]
Steve Jackson Games  $7.99

Add to DriveThruRPG.com Order  
GURPS Locations: Hellsgate

GURPS Locations: Hellsgate

Date Added: 2017-12-28
Go To Hell . . . And Back! Hellsgate! The name strikes fear in mortal minds and hellish hearts alike. Ruled by demons, this city seems to exist in violation of natural laws. Hellsgate does not care. For those who live here, Hellsgate serves as a prison for some and a respite from the wars of Hell to others. For those who visit, it's equal parts danger and opportunity. Hellsgate is many things . ....   [click here for more]
Steve Jackson Games  $7.99

Add to DriveThruRPG.com Order  
GURPS Crusades

GURPS Crusades

Date Added: 2017-12-27
The Crusades lasted nearly two centuries, and their effects are felt to this day. These wars were a time of conflict, an era of secular and religious crisis, and an age of adventure. GURPS Crusades presents all the information you need to bring this exciting period to the gaming table: A description of the world at the time of the Crusades, which lays the groundwork to...   [click here for more]
Steve Jackson Games  $7.99

Add to DriveThruRPG.com Order  
GURPS Locations: Worminghall

GURPS Locations: Worminghall

Date Added: 2017-12-27
An Institute of Flyer Learning The university represents the formative years in the lives of many -- and that can go doubly so for mages! GURPS Locations: Worminghall describes one such institution, ready to serve as the focus for adventure and excitement in any fantasy world. Learn about the real-world historical workings of a medieval university -- where classes...   [click here for more]
Steve Jackson Games  $7.99

Add to DriveThruRPG.com Order  
GURPS Thaumatology: Urban Magics

GURPS Thaumatology: Urban Magics

Date Added: 2017-12-27
In fantasy tales, cities can be safe havens, goals of quests, or places to visit along the way. Indeed, magical metropolises have served as settings for entire fantasy campaigns, where the heroes can find arcane adventure by going out their own front doors. When it comes to creating fantastic cities, you don't need an eldritch tome crackling with power; you only need GURPS Thaumatology:...   [click here for more]
Steve Jackson Games  $9.99

Add to DriveThruRPG.com Order  
GURPS Low-Tech Companion 1: Philosophers and Kings

GURPS Low-Tech Companion 1: Philosophers and Kings

Date Added: 2017-12-26
It's Good To Be the King! The learned and powerful might not labor, but they do work. Low-Tech Companion 1: Philosophers and Kings takes a look at the "technologies" they need to do their jobs at TL0-4. With it, you can: Take charge by choosing your political system and learning what abilities you need to stay on top. Wow the masses...   [click here for more]
Steve Jackson Games  $7.99

Add to DriveThruRPG.com Order  
GURPS Low-Tech Companion 2: Weapons and Warriors

GURPS Low-Tech Companion 2: Weapons and Warriors

Date Added: 2017-12-26
The Art Of War The master warrior doesn't simply snatch up his sword and hurl himself into battle. He adapts his tools to his goals, knows his weaknesses as well as his strengths, and leads his allies to victory. Low-Tech Companion 2: Weapons and Warriors expands on the already-encyclopedic information on TL0-4 warfare in GURPS Low-Tech, adding:...   [click here for more]
Steve Jackson Games  $7.99

Add to DriveThruRPG.com Order  
GURPS Low-Tech Companion 3: Daily Life and Economics

GURPS Low-Tech Companion 3: Daily Life and Economics

Date Added: 2017-12-26
Butcher, Baker, Candlestick-Maker Society is built on the backs of people who gather resources and turn them into food, shelter, and finished goods. Low-Tech Companion 3: Daily Life and Economics looks at the lot of ordinary TL0-4 folk -- much of which is of concern to adventurers, too! Contents include: Food. How to gather and prepare it, whether you're raising...   [click here for more]
Steve Jackson Games  $9.99

Add to DriveThruRPG.com Order  
GURPS Hot Spots: Constantinople, 527-1204 A.D.

GURPS Hot Spots: Constantinople, 527-1204 A.D.

Date Added: 2017-12-25
Get Lost in the Heart of the Byzantine Empire! Constantinople . . . one of the greatest cities of all time. GURPS Hot Spots: Constantinople, 527-1204 A.D. presents the jewel of the eastern Roman empire, detailed through more than 600 years of history. This gamer-geared guidebook brings the city to life in a hundred ways: Discover the breathtaking sights as you approach...   [click here for more]
Steve Jackson Games  $9.99

Add to DriveThruRPG.com Order  
GURPS Locations: St. George's Cathedral

GURPS Locations: St. George's Cathedral

Date Added: 2017-12-25
A Spire to Godliness The church: so central to medieval times, it can be difficult to grasp today. Communities poured great resources into monuments built in awe and fear of God. Now perhaps viewed as stone skeletons from a pious past, cathedrals were the most impressive structures of their era . . . GURPS Locations: St. George's Cathedral presents a grand example of such...   [click here for more]
Steve Jackson Games  $7.99

Add to DriveThruRPG.com Order  
How to Be a GURPS GM

How to Be a GURPS GM

Date Added: 2017-12-25
The Student's Guide to Ultimate Power GURPS! A game with infinite possibilities. Even those familiar with this award-winning system may not feel they've mastered the fundamentals . . . and those just starting with this game may feel lost amid the possibilities. You want help. You could use a guide. You need How to Be a GURPS GM. For the...   [click here for more]
Steve Jackson Games  $10.99

Add to DriveThruRPG.com Order  
GURPS Classic: Reign of Steel

GURPS Classic: Reign of Steel

Date Added: 2017-12-21
It is 2047 A.D. The robot revolt is over, and the machines have won. Ruthless Artificial Intelligences have exterminated most of humanity, while the survivors are hunted like animals, or face slow death in the robots' brutal labor camps. But a lucky few have escaped death or enslavement. While most of mankind has succumbed to despair, some refuse to give up hope. Around the world small groups of...   [click here for more]
Steve Jackson Games  $7.99

Add to DriveThruRPG.com Order  
GURPS Reign of Steel: Will to Live

GURPS Reign of Steel: Will to Live

Date Added: 2017-12-21
Fatal Error: (A)void / (R)ebel / (F)lee? For millennia, humanity has mastered tools to further its goals. But what if technology became the master? Imagine a world where robots rule -- a tomorrow where imagination is outlawed. GURPS Reign of Steel: Will to Live includes all the intel required to upgrade the classic GURPS Reign of Steel setting...   [click here for more]
Steve Jackson Games  $9.99

Add to DriveThruRPG.com Order  
GURPS Spaceships 7: Divergent and Paranormal Tech

GURPS Spaceships 7: Divergent and Paranormal Tech

Date Added: 2017-12-21
Ether and Magic and Psi . . . Oh My! GURPS Spaceships 7: Divergent and Paranormal Tech introduces dozens of new options for spacefaring vessels, allowing them to go where no traditional technology has gone before! Now shipwrights can add tachyon sails, digestive systems, magical power plants, armor made of wood or orichalcum, plus other strange and wonderful innovations....   [click here for more]
Steve Jackson Games  $7.99

Add to DriveThruRPG.com Order  
GURPS Spaceships 4: Fighters, Carriers, and Mecha

GURPS Spaceships 4: Fighters, Carriers, and Mecha

Date Added: 2017-12-20
Red Five, He's On My Tail! One person, one ship -- and even odds on returning home. GURPS Spaceships 4: Fighters, Carriers, and Mecha provides the ships and game mechanics needed for space-fighter and carrier action. It offers GURPS Spaceships statistics and descriptions for dozens of combat spaceships for the near-future and beyond, from tiny-but-agile...   [click here for more]
Steve Jackson Games  $7.99

Add to DriveThruRPG.com Order  
GURPS Spaceships 5: Exploration and Colony Spacecraft

GURPS Spaceships 5: Exploration and Colony Spacecraft

Date Added: 2017-12-20
Explore Uncharted Stars! With these vessels of metal and plastic and a crew of hearty souls, ancient dreams of roaming the cosmos can be made real! GURPS Spaceships 5: Exploration and Colony Spacecraft is a toolkit that gives GMs the ships and game mechanics needed for campaigns focusing on deep-space exploration. It includes GURPS Spaceships statistics...   [click here for more]
Steve Jackson Games  $7.99

Add to DriveThruRPG.com Order  
GURPS Spaceships 6: Mining and Industrial Spacecraft

GURPS Spaceships 6: Mining and Industrial Spacecraft

Date Added: 2017-12-20
There's Gold in Them Thar Moons! GURPS Spaceships 6: Mining and Industrial Spacecraft equips you to exploit the not-so-empty void for commercial gain. It includes 29 ready-to-use vessels, from orbital factories, mining platforms, and shipyards . . . through salvage spacecraft, tugs, and tankers . . . to the TL12^ Leviathan-class constructor, for those times when...   [click here for more]
Steve Jackson Games  $7.99

Add to DriveThruRPG.com Order  
GURPS Spaceships

GURPS Spaceships

Date Added: 2017-12-19
Three, two, one . . . Blast off! GURPS Spaceships is the long-awaited companion to GURPS Space, presenting rules for TL7-12 spacecraft, from tiny lifeboats to giant dreadnoughts. It covers spaceship design, travel, and operations, along with a (mapless) space combat system. The ship design and operation rules in GURPS Spaceships...   [click here for more]
Steve Jackson Games  $10.99

Add to DriveThruRPG.com Order  
GURPS Spaceships 2: Traders, Liners, and Transports

GURPS Spaceships 2: Traders, Liners, and Transports

Date Added: 2017-12-19
Taking Care of Business . . . Intrepid space traders struggling to make a fortune - or just a living - by carrying freight and passengers between the stars are a staple of science fiction. GURPS Spaceships 2 provides statistics and descriptions for dozens of interplanetary and interstellar commercial vessels, from tiny shuttlecraft and rugged tramp freighters to the sleek...   [click here for more]
Steve Jackson Games  $7.99

Add to DriveThruRPG.com Order  
GURPS Spaceships 3: Warships and Space Pirates

GURPS Spaceships 3: Warships and Space Pirates

Date Added: 2017-12-19
Arm Missiles! Fire Lasers! The battle klaxons have sounded! GURPS Spaceships 3: Warships and Space Pirates provides ships and game mechanics for exciting space combat between medium and large vessels. It includes an overview of space navy and pirate operations; it also features GURPS Spaceships statistics for dozens of sample warships, from patrol...   [click here for more]
Steve Jackson Games  $7.99

Add to DriveThruRPG.com Order  
GURPS Aliens: Sparrials

GURPS Aliens: Sparrials

Date Added: 2017-12-18
From The Trees To The Stars With their small size, deft hands, and keen senses, the sparrials are made to order for the GM in need of a race of alien thieves. And certainly, they have a predisposition toward that role. Yet as always with sparrials, there's a lot more going on than meets the eye . . . A GURPS fixture since they popped up in Roleplayer #10 (May 1988),...   [click here for more]
Steve Jackson Games  $7.99

Add to DriveThruRPG.com Order  
GURPS Space

GURPS Space

Date Added: 2017-12-18
The Future Is Yours! It's the ultimate toolkit for building strange new worlds and alien civilizations. GURPS Space puts campaign-planning advice and space science at your fingertips, so you can create a setting that is plausible and fun! Does your game feature gritty asteroid miners, or blaster-waving fighter jocks? Choose the space travel and technology that give the...   [click here for more]
Steve Jackson Games  $24.99

Add to DriveThruRPG.com Order  
GURPS Tales of the Solar Patrol

GURPS Tales of the Solar Patrol

Date Added: 2017-12-18
Journey now to the thrilling days of . . . tomorrow! After the terrifying war with the Overlord of Jupiter, the Solar Patrol was commissioned to police the interplanetary space lanes, protecting traffic from pirates and the insidious Red Hive! Drawing inspiration from the films, novels, comic books, and radio shows of the '30s, '40s, and '50s, GURPS Tales of the Solar Patrol...   [click here for more]
Steve Jackson Games  $9.99

Add to DriveThruRPG.com Order  
GURPS Banestorm: Abydos

GURPS Banestorm: Abydos

Date Added: 2017-12-14
Abydos: The merest whisper of the name sends shivers down the spines of the God-fearing people of Yrth. What lurks in the forbidden city of Abydos is so great a heresy, the Church suppresses all mention of its very existence. But such loathing has no meaning for the shambling, silent bodies who roam the streets of Abydos. The undead are the greatest resource of the necromantic priests who practice...   [click here for more]
Steve Jackson Games  $9.99

Add to DriveThruRPG.com Order  
GURPS Big Lizzie

GURPS Big Lizzie

Date Added: 2017-12-14
There's trouble right here in Nobles, Arizona. That's trouble with a capital "T," and that rhymes with "D," and that stands for . . . dinosaurs?! Yeah. It's a long story, pardner. This here's a yee-haw yarn involving a band of bandits, a chest-pounding chase, and the final fate of a fetching filly named Donna Nesbitt. Oh, and barrels of bullets graciously given new homes in roving...   [click here for more]
Steve Jackson Games  $5.99

Add to DriveThruRPG.com Order  
GURPS Powers: The Weird

GURPS Powers: The Weird

Date Added: 2017-12-14
Weird And Wonderful Fiction and folklore are full of strange powers. Most of these are so familiar to us from comics, movies, games, and novels that they're "strange" only in the sense that we don't deal with them in our daily lives. Although this lack of evidence leads to disagreements over the details, every gamer has a clear personal picture of magic, psionics, super-powers, and similar...   [click here for more]
Steve Jackson Games  $9.99

Add to DriveThruRPG.com Order  
GURPS High-Tech: Adventure Guns

GURPS High-Tech: Adventure Guns

Date Added: 2017-12-13
Armed For Adventure The mid-19th through early 20th centuries were the time of rough-and-tumble Wild West gunslingers and gentlemanly Victorian adventurers alike, an age when death was just a bullet away whether you found yourself in a sooty industrial metropolis or the wilds of the Great White Hunter. With so many people living and dying by the gun, gunsmiths were spurred to revolutionize the art...   [click here for more]
Steve Jackson Games  $9.99

Add to DriveThruRPG.com Order  
GURPS Martial Arts: Fairbairn Close Combat Systems

GURPS Martial Arts: Fairbairn Close Combat Systems

Date Added: 2017-12-13
William Ewart "Dan" Fairbairn was one of the most influential combat instructors of the first half of the 20th century. In his lifetime, he worked with organizations from the international Shanghai Municipal Police to MI-6 to the OSS. He developed combat instruction techniques, SWAT-type tactics, and even his own unarmed combat style. His teaching methods are still in use among law enforcement...   [click here for more]
Steve Jackson Games  $7.99

Add to DriveThruRPG.com Order  
GURPS Steampunk 1: Settings and Style

GURPS Steampunk 1: Settings and Style

Date Added: 2017-12-13
GURPS has never run with such mechanical precision! GURPS Steampunk 1: Settings and Style explores the inner workings of steampunk games. Get advice for running various models of steampunk campaigns, from a Kipling-inspired “scientific romance” to steampunk anime-style. Find out how to add steampunk technology to your game, with support...   [click here for more]
Steve Jackson Games  $9.99

Add to DriveThruRPG.com Order  
GURPS Classic: Screampunk

GURPS Classic: Screampunk

Date Added: 2017-12-12
Warning: Contained in this slender volume are Horrors so great that Unmarried Women, or those in Delicate Condition, should read with Great Caution -- and Protective Eye Wear, if available. It is an Age of Revolution; the world has been cruelly purged . . . in fire, and blood, and steam. From the past, untold horrors wait to clutch at men's souls. It is an Age of Invention; even...   [click here for more]
Steve Jackson Games  $2.99

Add to DriveThruRPG.com Order  
GURPS Classic: Steam-Tech

GURPS Classic: Steam-Tech

Date Added: 2017-12-12
The Mad Scientists, Illuminated Thinkers, and Inspired Tinkerers of the Steampunk Age have brought their finest, their deadliest - and their strangest - work together in one place. GURPS Steam-Tech has it all, from weapons and armor to analytical engines, automata, vehicles, pharmaceuticals, and even living plant and animal creations! GURPS Steam-Tech...   [click here for more]
Steve Jackson Games  $7.99

Add to DriveThruRPG.com Order  
GURPS Classic: Steampunk

GURPS Classic: Steampunk

Date Added: 2017-12-12
An Age of Discovery The 19th century's heroes were adventurers, pioneers, and scientists, from explorers in the African jungles to inventors in basement workshops. They transformed the world. Enter an age of high adventure - the Age of Steam. GURPS Steampunk offers you everything you need to build a Steam Age character or campaign: Rules for steam age technologies,...   [click here for more]
Steve Jackson Games  $7.99

Add to DriveThruRPG.com Order  
GURPS After the End 1: Wastelanders

GURPS After the End 1: Wastelanders

Date Added: 2017-12-11
New Heroes for a New World They say that life used to be easy, back before The End. People were civilized, food was abundant, and freakish monstrosities weren't trying to kill everyone. That all sounds so utopian, so peaceful . . . so boring! GURPS After the End 1: Wastelanders lets you create bold adventurers who journey forth to explore and thrive in a post-apocalyptic...   [click here for more]
Steve Jackson Games  $7.99

Add to DriveThruRPG.com Order  
GURPS After the End 2: The New World

GURPS After the End 2: The New World

Date Added: 2017-12-11
It's Hellish but It's Home Civilized society is a thing of the past. Murderous creatures lurk around every corner. Even the environment itself seems out to get you. The worst thing you can do is travel into the wastes unprepared. The only way to survive is to know what hazards you'll be facing and how to overcome them. And GURPS After the End 2: The New World has...   [click here for more]
Steve Jackson Games  $9.99

Add to DriveThruRPG.com Order  
GURPS Disasters: Meltdown and Fallout

GURPS Disasters: Meltdown and Fallout

Date Added: 2017-12-11
Atomic Power, Epic Danger! Radiation can be scary. You can't see it, smell it, or fight it by any conventional means, but it can be deadly just the same. GURPS Disasters: Meltdown and Fallout helps you bring this invisible threat to your gaming table, and gives adventurers the tools they need to deal with it. Inside this volume, you'll discover: The most common...   [click here for more]
Steve Jackson Games  $7.99

Add to DriveThruRPG.com Order  
GURPS Infinite Worlds: Worlds of Horror

GURPS Infinite Worlds: Worlds of Horror

Date Added: 2017-12-07
From Fear to Eternity It has been said that an optimist believes we live in the best of all worlds, while a pessimist fears we do. Yet if we fear that ours is the best world, how fearsome must all those other worlds be? Some of the answers can be found within the pages of GURPS Infinite Worlds: Worlds of Horror. Written by Kenneth Hite -- eldritch architect...   [click here for more]
Steve Jackson Games  $5.99

Add to DriveThruRPG.com Order  
Displaying 201 to 250 (of 309 items) Result Pages: [<< Prev]   1  2  3  4  5  6  7  [Next >>] 
Select Page Number