Requires a Sagas of Midgard Corebook to play. “On the day the Gjallerhorn is blown, it will wake the gods, no matter where they are, no matter how deeply they sleep. Heimdall will blow Gjallerhorn only once, at the end of all things, Ragnarok.” -Neil Gaiman, “Norse Mythology
The Watcher has arrived in Midgard! The first Domain expansion for Sagas of Midgard,... [click here for more]
Attention: to help people get through trying times during the COVID 19 outbreak, we are offering the Sagas of Midgard Corebook for $0.99 through the end of March. If you're able to support us financially (or even leave a nice review) we'd appreciate it. If not, we hope you'll pay the kindness forward during these extraordinary times.-------------------“Organic,... [click here for more]
An easy to way to manage, draw, and cast Sagas of Midgard runes at the table! Contains 24 cards, depicting the Rune Name, picture, and description of all three positions.
Please note that this is NOT a complete game by itself. You will need the Sagas of Midgard Corebook to utilize these cards. ... [click here for more]
The Sagas of Midgard Solo Rules are great for Skalds trying to test out an interesting idea for an adventure, or for those who aren't able to find a regular group to play. Featuring 23 pages of supplementary rules, there's never been a better time to jump in and begin writing your Saga!
The Sagas of Midgard Solo Rules require a Sagas of Midgard Corebook to play.
From the foreword:
The... [click here for more]
Requires a Sagas of Midgard Corebook to play. To Reign in Hel: A Sagas of Midgard Adventure for Heroes 60-100 SP.In the land of Agder there is a valley filled with impenetrable Mists; travelers give them a wide berth, as legend states that none who enter the Mists ever find their way out. Until now, of course. Whether by accident or design, you will find your way into... [click here for more]