An OSRIC adventure for characters of 8th to 10th level of experience. The adventurers are invited to a special dinner party at a large mansion in town owned by a powerful noble and wizard. The hosts and the guests are not what they seem. Nor is the house itself. And a surprise guest is the real life of the party. ... [click here for more]
This is an OSRIC adventure for characters of 1st to 3rd level of experience. As the adventurers arrive at a sleepy little sea side town not all is as it seems. The town is under attack by pirates. But these are no ordinary pirates. These pirates are undead and their nightmare ship is just off shore waiting for the plunder to be brought aboard. This adventure allows the players to explore the mystery... [click here for more]
Call of the Werewolf is a Free OSRIC adventure for characters of 4th to 7th level of experience. The adventurers arrive at a small village along the Blood River and discover that a Werewolf is terrorizing the locals. Brave adventurers are needed to solve the mystery of who the werewolf is and these adventurers must put a stop to this fiend once and for all. ... [click here for more]
This is an OSRIC adventure for characters of 4th to 7th level of experience. The adventurers will explore a mysterious cloud floating over an important town. The cloud does not seem to be moving but just hovers over the town. It also has a strange castle sitting upon it. ... [click here for more]
This is the third installment in the Mountain of Fire series. In this installment the adventurers must face an ancient vampire allied with the arch-lich Malcon. This ancient vampire sits in his lonely castle in the Dark Woods of Zanzia playing his pipe organ and creating an army of undead to do his bidding. This unholy artifact must be destroyed or all is lost! ... [click here for more]
Goblins have been raiding the farms around a nearby village. Villagers believe that the goblins may be holed up in a system of caverns on Mount Takma. Brave adventurers might find it profitable to investigate these caves as the goblins have accumulated quite a bit of wealth.
This is a 5th Edition adventure for four to six characters of 1st level. ... [click here for more]
Five hundred years ago a Paladin named Mahina turned to darkness and betrayed his king. He stole the throne and stole the treasures of the kingdom. Eventually the people of the kingdom rose up and overthrew him. He was buried with the things he loved most: his treasures and his closest followers.
This D&D 5E adventure is for four to eight characters of 1st or 2nd level. ... [click here for more]
This OSRIIC Adventure is for characters of 4th to 7th level of experience. In southern Zanzia chaos reigns as a new cult is growing stronger and threatening the powers that be. This cult worships a Snake Godess and her temple is believed to be in the swamps of southern Zanzia. Heros are needed to investigate this cult and temple and put a stop to this threat to the kingdom. ... [click here for more]
This is an Osric adventure for characters of 2nd to 4rth level of experience. The players will discover a shipwreck and inside the shipwreck they will discover a chilling story told by an unlikely storyteller. This story will lead the adventurers on an expedition to claim pirates booty and to put an end to an evil pirate and his mates. ... [click here for more]
Out in the deepest regions of space humanity has begun colonizing worlds. These regions of space are wild and untamed. Alien species control many of these worlds and have their own ambitions. Pirates operate with impunity. There is no empire to control the space lanes. Worlds fight amongst themselves for control of small regions of space. For adventurous souls this wild frontier is a place to carve... [click here for more]
The Sonora Sector has many different human and non human worlds. Several alien races live among the humans. Some are peaceful. Some are not. But all have personalities of their own. Meet them in this installment of the Frontiers of Space. ... [click here for more]
This is a compilation of Library Data related to the Sonora Sector of the Frontiers of Space. This is Cepheus Engine product related to my previous title The Frontiers of Space. ... [click here for more]
Sometimes it's just good to be bad. This OSRIC adventure is written for evil characters of 3rd to 6th levels of experiences. The Elves have had a powerful artifact in their possession for many years. The Grand Master of Assassins left a powerful dagger in the back of a High Elven king years ago and now the forces of evil want it back. The adventurers are summoned to go fetch this important historical... [click here for more]
This is a tome full of new OSRIC compatible magic items for use in play. This book includes many new items for under represented classes such as illusionists, druids, monks and assassins. Sixty pages of these new items are presented here. ... [click here for more]
Why settle for boring treasure for your fantasy campaign? This tome offers you suggestions on how to make more interesting and original treasures for your adventurers to plunder. While most of this material is written for OSRIC it could just as easily be used in later editions or in pathfinder or any other fantasy RPG. ... [click here for more]
Why should the good guys have all of the fun? This is an OSRIC adventure written for a party of evil characters of 1st to 3rd level of experience. The Dwarves mining in the Dragonteeth Mountains may have found something quite valuable. Naturally they cannot be allowed to keep it. The adventurers are sent on a dangerous mission by a powerful entity bent on keeping certain relics out of the sweaty little... [click here for more]
Cultists of the evil Goddess Duhana have been making mischief upon the land. These worshippers of the Goddess of Betrayal have recently created a shrine to her in the nearby town. These cultists are known for making idols of pure gold. Perhaps some brave adventurers might visit the shrine and remove some of this wealth.
This is a 5th Edition adventure for characters of 2nd to 3rd levels of experience.... [click here for more]
This is an OSRIC adventure for characters of 3rd to 5th level of experience.The party of adventurers will meet an evil knight in black armor who is raiding caravans and disrupting trade along the coast. They will have the opportunity to investigate the mystery of this black knight and discover who he is and what exactly he represents. This black knight is no ordinary knight. He is an extremely powerful... [click here for more]
This is a sequel to The Black Knight Rides adventure. This is an OSRIC adventure for characters of 4th to 7th level. The players disover that their old nemsisis is back to his old tricks. He is raiding commerce in the area along the coast. The players must put an end to this menace once and for all and destroy the black knight. ... [click here for more]
This is an Osric adventure for 1st level characters. This is intended to be a starter adventure for beginning players and characters. The adventurers will discover that the local cemetery in the town that they are meeting has been defiled. A local wizard was buried in the main crypt of the cemetery and the locals want to know if his crypt has been disturbed as well. Not much is known about this wizard.... [click here for more]
An OSRIC adventure for characters of 4th to 7th level of experience. This adventure takes the explorers to a place few people ever see and live to tell about it...the lair of a dragon. This expedition is not for the faint of heart. Lives will almost certainly be lost. But the rewards are almost as certain to be immense. ... [click here for more]
Adventures start somewhere. The gray wolf tavern is a place for starting adventurers to meet and perhaps begin their journey to glory and riches. This is a 5E adventure for starting characters. ... [click here for more]
This if the final installment of the Mountain of Fire series. This is the final confrontation with the Arch-Lich Malcon the Firebringer who has been plaguing the kingdom of Zanzia for centuries. This final battle takes place inside of an active volcano which has been the Lich's lair for over a hundred years since he was imprisoned there. ... [click here for more]
The Oracle at Gula is an OSRIC adventure for a party of 4 to 6 characters of 10th to 13th level of experience. The King of Zanzia is greatly concerned about the troubles in his land and he summons the greatest adventurers that he can find to take a perilous journey to see the Oracle at the Temple of Gula to find answers to what ails the land. This adventure can be played as a stand alone module or... [click here for more]
This is an OSRIC adventure for characters of 4th to 7th level of experience. The adventurers will be summoned to the palace of a local noble whose daughter has been kidnapped by raiders from the sea. The adventurers will be hired to rescue the daughter from a Sahuagin prince and his temple beneath the waves. ... [click here for more]
This is a high level OSRIC adventure intended for characters of 11th to 15th level of experience. A statue of a Sphinx has been uncovered during a recent sandstorm in the western desert of Zanzia. It is believed that this is the marker for the tomb of an ancient Juralian emperor known to be the last owner of the Scepter of the Sands. The Scepter of the Sands is an ancient Juralian artifact known to... [click here for more]
The Temple of Domi is the 2nd adventurre in the Mountain of Fire Series. In this installment the adventuers seek out the first of the allies of the Arch Lich Malcon the Fire Bringer in their quest to find what is ailing the land of Zanzia. The adventurers travel deep into the Dark Woods to an ancient temple filled with evil priests, dangerous creatures and a black altar that must be destroyed. This... [click here for more]
This is an OSRIC adventure for characters of 10th to 13th level of experience. The players learn of an important recent discovery. A long lost artifact was lost in the mountains nearly one hundred years ago. Recently a new system of caves has been discovered near where some powerful adventurers who last possessed this artifact were lost. Other adventurers are looking for this artifact as well so time... [click here for more]
Delshandra Crabalar was once a powerful elven sorceress. She was a legendary adventurer and a pure heart. But then she and her band uncovered a powerful Zanzian artifact called the Gem of Fire. Even elves can be corrupted by the temptations of power and wealth. And so it was with her. She ultimately slay all of her companions in order to gain sole possession of the artifact.
Not long ago she was... [click here for more]