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An Invitation to Dinner

An Invitation to Dinner


An OSRIC adventure for characters of 8th to 10th level of experience. The adventurers are invited to a special dinner party at a large mansion in town owned by a powerful noble and wizard. The hosts and the guests are not what they seem. Nor is the house itself. And a surprise guest is the real life of the party. ...   [click here for more]
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And The Sea Shall Give Up Her Dead

And The Sea Shall Give Up Her Dead


This is an OSRIC adventure for characters of 1st to 3rd level of experience. As the adventurers arrive at a sleepy little sea side town not all is as it seems. The town is under attack by pirates. But these are no ordinary pirates. These pirates are undead and their nightmare ship is just off shore waiting for the plunder to be brought aboard. This adventure allows the players to explore the mystery...   [click here for more]
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Call of the Werewolf

Call of the Werewolf


Call of the Werewolf is a Free OSRIC adventure for characters of 4th to 7th level of experience. The adventurers arrive at a small village along the Blood River and discover that a Werewolf is terrorizing the locals. Brave adventurers are needed to solve the mystery of who the werewolf is and these adventurers must put a stop to this fiend once and for all. ...   [click here for more]
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Castle in the Clouds

Castle in the Clouds


This is an OSRIC adventure for characters of 4th to 7th level of experience. The adventurers will explore a mysterious cloud floating over an important town. The cloud does not seem to be moving but just hovers over the town. It also has a strange castle sitting upon it. ...   [click here for more]
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Castle of Aandoran the Defiler

Castle of Aandoran the Defiler


This is the third installment in the Mountain of Fire series. In this installment the adventurers must face an ancient vampire allied with the arch-lich Malcon. This ancient vampire sits in his lonely castle in the Dark Woods of Zanzia playing his pipe organ and creating an army of undead to do his bidding. This unholy artifact must be destroyed or all is lost! ...   [click here for more]
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Crypt of Mahina

Crypt of Mahina


Five hundred years ago a Paladin named Mahina turned to darkness and betrayed his king. He stole the throne and stole the treasures of the kingdom. Eventually the people of the kingdom rose up and overthrew him. He was buried with the things he loved most: his treasures and his closest followers. This D&D 5E adventure is for four to eight characters of 1st or 2nd level. ...   [click here for more]
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Dance of the Medusa

Dance of the Medusa


This OSRIIC Adventure is for characters of 4th to 7th level of experience. In southern Zanzia chaos reigns as a new cult is growing stronger and threatening the powers that be. This cult worships a Snake Godess and her temple is believed to be in the swamps of southern Zanzia. Heros are needed to investigate this cult and temple and put a stop to this threat to the kingdom. ...   [click here for more]
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Dead Men Tell No Tales

Dead Men Tell No Tales


This is an Osric adventure for characters of 2nd to 4rth level of experience. The players will discover a shipwreck and inside the shipwreck they will discover a chilling story told by an unlikely storyteller. This story will lead the adventurers on an expedition to claim pirates booty and to put an end to an evil pirate and his mates. ...   [click here for more]
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Frontiers of Space

Frontiers of Space


Out in the deepest regions of space humanity has begun colonizing worlds. These regions of space are wild and untamed. Alien species control many of these worlds and have their own ambitions. Pirates operate with impunity. There is no empire to control the space lanes. Worlds fight amongst themselves for control of small regions of space. For adventurous souls this wild frontier is a place to carve...   [click here for more]
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It's Good to Be Bad

It's Good to Be Bad


Sometimes it's just good to be bad. This OSRIC adventure is written for evil characters of 3rd to 6th levels of experiences. The Elves have had a powerful artifact in their possession for many years. The Grand Master of Assassins left a powerful dagger in the back of a High Elven king years ago and now the forces of evil want it back. The adventurers are summoned to go fetch this important historical...   [click here for more]
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Malcon's Tome of Magic

Malcon's Tome of Magic


This is a tome full of new OSRIC compatible magic items for use in play. This book includes many new items for under represented classes such as illusionists, druids, monks and assassins. Sixty pages of these new items are presented here. ...   [click here for more]
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Malcon's Tome of Treasure

Malcon's Tome of Treasure


Why settle for boring treasure for your fantasy campaign? This tome offers you suggestions on how to make more interesting and original treasures for your adventurers to plunder. While most of this material is written for OSRIC it could just as easily be used in later editions or in pathfinder or any other fantasy RPG. ...   [click here for more]
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Only the Good Die Young

Only the Good Die Young


Why should the good guys have all of the fun? This is an OSRIC adventure written for a party of evil characters of 1st to 3rd level of experience. The Dwarves mining in the Dragonteeth Mountains may have found something quite valuable. Naturally they cannot be allowed to keep it. The adventurers are sent on a dangerous mission by a powerful entity bent on keeping certain relics out of the sweaty little...   [click here for more]
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The Black Knight Rides

The Black Knight Rides


This is an OSRIC adventure for characters of 3rd to 5th level of experience.The party of adventurers will meet an evil knight in black armor who is raiding caravans and disrupting trade along the coast. They will have the opportunity to investigate the mystery of this black knight and discover who he is and what exactly he represents. This black knight is no ordinary knight. He is an extremely powerful...   [click here for more]
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The Black Knight's Revenge

The Black Knight's Revenge


This is a sequel to The Black Knight Rides adventure. This is an OSRIC adventure for characters of 4th to 7th level. The players disover that their old nemsisis is back to his old tricks. He is raiding commerce in the area along the coast. The players must put an end to this menace once and for all and destroy the black knight. ...   [click here for more]
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The Crypt of Tabor

The Crypt of Tabor


This is an Osric adventure for 1st level characters. This is intended to be a starter adventure for beginning players and characters. The adventurers will discover that the local cemetery in the town that they are meeting has been defiled. A local wizard was buried in the main crypt of the cemetery and the locals want to know if his crypt has been disturbed as well. Not much is known about this wizard....   [click here for more]
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The Dragon's Breath

The Dragon's Breath


An OSRIC adventure for characters of 4th to 7th level of experience. This adventure takes the explorers to a place few people ever see and live to tell about it...the lair of a dragon. This expedition is not for the faint of heart. Lives will almost certainly be lost. But the rewards are almost as certain to be immense. ...   [click here for more]
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The Gray Wolf Tavern

The Gray Wolf Tavern


Adventures start somewhere. The gray wolf tavern is a place for starting adventurers to meet and perhaps begin their journey to glory and riches. This is a 5E adventure for starting characters. ...   [click here for more]
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The Mountain of Fire

The Mountain of Fire


This if the final installment of the Mountain of Fire series. This is the final confrontation with the Arch-Lich Malcon the Firebringer who has been plaguing the kingdom of Zanzia for centuries. This final battle takes place inside of an active volcano which has been the Lich's lair for over a hundred years since he was imprisoned there. ...   [click here for more]
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The Oracle At Gula

The Oracle At Gula


The Oracle at Gula is an OSRIC adventure for a party of 4 to 6 characters of 10th to 13th level of experience. The King of Zanzia is greatly concerned about the troubles in his land and he summons the greatest adventurers that he can find to take a perilous journey to see the Oracle at the Temple of Gula to find answers to what ails the land. This adventure can be played as a stand alone module or...   [click here for more]
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The Prince of the Sea

The Prince of the Sea


This is an OSRIC adventure for characters of 4th to 7th level of experience. The adventurers will be summoned to the palace of a local noble whose daughter has been kidnapped by raiders from the sea. The adventurers will be hired to rescue the daughter from a Sahuagin prince and his temple beneath the waves. ...   [click here for more]
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The Riddles of the Sphinx

The Riddles of the Sphinx


This is a high level OSRIC adventure intended for characters of 11th to 15th level of experience. A statue of a Sphinx has been uncovered during a recent sandstorm in the western desert of Zanzia. It is believed that this is the marker for the tomb of an ancient Juralian emperor known to be the last owner of the Scepter of the Sands. The Scepter of the Sands is an ancient Juralian artifact known to...   [click here for more]
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The Temple of Domi

The Temple of Domi


The Temple of Domi is the 2nd adventurre in the Mountain of Fire Series. In this installment the adventuers seek out the first of the allies of the Arch Lich Malcon the Fire Bringer in their quest to find what is ailing the land of Zanzia. The adventurers travel deep into the Dark Woods to an ancient temple filled with evil priests, dangerous creatures and a black altar that must be destroyed. This...   [click here for more]
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The Valley of the Damned

The Valley of the Damned


This is an OSRIC adventure for characters of 10th to 13th level of experience. The players learn of an important recent discovery. A long lost artifact was lost in the mountains nearly one hundred years ago. Recently a new system of caves has been discovered near where some powerful adventurers who last possessed this artifact were lost. Other adventurers are looking for this artifact as well so time...   [click here for more]
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Wail of the Banshee

Wail of the Banshee


Delshandra Crabalar was once a powerful elven sorceress. She was a legendary adventurer and a pure heart. But then she and her band uncovered a powerful Zanzian artifact called the Gem of Fire. Even elves can be corrupted by the temptations of power and wealth. And so it was with her. She ultimately slay all of her companions in order to gain sole possession of the artifact. Not long ago she was...   [click here for more]
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