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Glory Road Roleplay; Core Rules

Glory Road Roleplay; Core Rules


This is a carefully edited version with a few additions, It also has a new cover. These are the core rules for a fantasy roleplaying game, including a list of combat equipment and a section on spells and powers from above and below. More information can be found on the game website. https://sites.google.com/site/grreference/ The game has been played in the New Haven, CT. area since...   [click here for more]
Bill Reich  $4.50

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Glory Road Roleplay Game Manager's Guide

Glory Road Roleplay Game Manager's Guide


This is a companion volue to Glory Road Roleplay Core Rules. It includes essays, deas, and suggestions gleaned from nearly forty years of playing, running and designing roleplaying games and adventures. Some of the material is system-specific but a great deal of it is not. The essays are not really organized. ...   [click here for more]
Bill Reich  $0.50

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20 Pre-Generated Characters

20 Pre-Generated Characters


This is a collection of ready to use player-characters for Glory Road Roleplay. It was supposed to be twenty characters but one of the characters so obviously would need a couple of servants that I added two more characters, designed to be NPCs. As to when you would use characters like that, there are several possibilities. I am going to run a game at a gaming store and I am going to give one of...   [click here for more]
Bill Reich  $1.00

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20 Pre-Generated Characters for the Silk Road

20 Pre-Generated Characters for the Silk Road


This is a collection of ready to use player-characters for Glory Road Roleplay in the Silk Road setting.  The characters were created using random rolls. Because twenty is a small sample size, it will be interesting to see what characters are created. It turns out that eleven are men and nine are women. five are mages, four are Elite Warriors, two are Initiates and two are Rangers. That is thirteen...   [click here for more]
Bill Reich  $1.00

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At the High Point Inn

At the High Point Inn


This is an adventure for three to six beginning Glory Road Roleplay Player-characters. The way the adventure goes will depend on decisions by the characters and the GM. When it is completed and the group likes it, the next adventure, "In the Pass," follows naturally. This inn and the staff can be used for further adventures, with new guests, PCs and NPCs, or as a stopping place between adventures....   [click here for more]
Bill Reich  $0.50

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Blue Pool on the Silk Road

Blue Pool on the Silk Road


Blue Pool on the Silk Road This adventure is set in a fictional version of central Asia, in the fictional Eren Basin, on the Silk Road, the legendary trade route. This is a very different environment than the Black Mountain District in Glon’ where our previous adventured all occurred or at least started. However, it is assumed to be on the same game world because it is on the same planet in my campaigns,...   [click here for more]
Bill Reich  $1.00

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Brigandine

Brigandine


The brigandine was the most popular armor of the late medieval period. It was less expensive than plate but illustrations show people who could easily afford plate wearing brigandine. I haven't used it much in my campaigns because whatever history is in with the fantasy is from an earlier period but it is much too important to leave out completely.  ...   [click here for more]
Bill Reich  Pay What You Want

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Glory Road Character Sheet

Glory Road Character Sheet


This is a suggested character sheet for the Glory Road Roleplay roleplaying game. Many of the people in my home games use it but some do not. ...   [click here for more]
Bill Reich  Pay What You Want

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Glory Road Roleplay Encounters

Glory Road Roleplay Encounters


These are some of the beings one might encounter on a journey down the Glory Road. A campaign need not contain _all_ of them but your GM is free to add and modify beings to their cold heaert's content. ...   [click here for more]
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In the Pass

In the Pass


This is an adventure for three to six Gilory Road Roleplay player-characters. It can follow the adventure "At the High Point Inn," (AtHPI) but new characters can be added or an entirely new party might be introduced. This is a much more linear adventure than AtHPI, with the goal of getting from point A to point B as safely as possible. However, there are decisions to be made that can change things....   [click here for more]
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Into the Westwood

Into the Westwood


This is a Glory Road Roleplay adventure for low-level characters. Characters who have been through “At the High Point Inn” and “In the Pass” could be used or new characters could be introduced. Combining some of the experienced characters with some new characters would be fine. The basic adventure, going from the Barony to the Isolated Hills, should take two or three sessions...   [click here for more]
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Low-Fantasy Gaming Using Glory Road

Low-Fantasy Gaming Using Glory Road


The definition of a low-fantasy setting varies from gamer to gamer but some elements are common to almost all definitions. 1.       “Monsters” are other. They, most of them, are outside the experience of most people. If the player-characters encounter one, it is almost certainly the first monster of that type that any of them have ever encountered. There are legends and tales but...   [click here for more]
Bill Reich  Pay What You Want

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Mondragon Keep

Mondragon Keep


This is an adventure for five or six Glory Road player-characters who have reached fifth through seventh level. Characters who have gone through the “Under the Abandoned Monastery” adventure and one or more of the adventures that precede it would be suitable. It is also possible to create characters at a suitable level.   Mondragon has generally been pronounced MONdruhgone, the first and last...   [click here for more]
Bill Reich  $0.75

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OSR At the High Point Inn

OSR At the High Point Inn


This is an OSR/D20 version of At the High Point Inn, an adventure for three to six beginning Player-characters. The way the adventure goes will depend on decisions by the characters and the GM. When it is completed and the group likes it, the next adventure, "In the Pass," follows naturally. This inn and the staff can be used for further adventures, with new guests, PCs and NPCs, or as a stopping...   [click here for more]
Bill Reich  $0.50

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OSR Blue Pool on the Silk Road

OSR Blue Pool on the Silk Road


This adventure is set in a fictional version of central Asia, in the fictional Eren Basin, on the Silk Road, the legendary trade route. This is a very different environment than the Black Mountain District in Glon’ where our previous adventured all occurred or at least started. However, it is assumed to be on the same game world because it is on the same planet in my campaigns, although a GM can...   [click here for more]
Bill Reich  $1.00

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OSR In the Pass

OSR In the Pass


This is an adventure for three to six OSR/D20 player-characters. It can follow the adventure "At the High Point Inn," (AtHPI) but new characters can be added or an entirely new party might be introduced. This is a much more linear adventure than AtHPI, with the goal of getting from point A to point B as safely as possible. However, there are decisions to be made that can change things. This adventure...   [click here for more]
Bill Reich  $0.50

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OSR Into the Westwood

OSR Into the Westwood


This is an OSR/D20 adventure for low-level characters. Characters who have been through “OSR At the High Point Inn” and “OSR In the Pass” could be used or new characters could be introduced. Combining some of the experienced characters with some new characters would be fine. The basic adventure, going from the Barony to the Isolated Hills, should take two or three sessions...   [click here for more]
Bill Reich  $1.00

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OSR Mondragon Keep

OSR Mondragon Keep


This is an adventure for five or six OSR/D20 player-characters who have reached fifth through seventh level. Characters who have gone through the “OSRUnder the Abandoned Monastery” adventure and one or more of the adventures that precede it would be suitable. It is also possible to create characters at a suitable level.   Mondragon is pronounced MONdguhgone, the first and last syllables nearly...   [click here for more]
Bill Reich  $0.75

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OSR The Spire in the Hills

OSR The Spire in the Hills


It is mid-summer, a time of hot dry days and cool, almost cold nights here in the basin.  Someone, perhaps the Saka scout from the previous adventure, has heard that shepherds on the north edge of the basin have seen a tower or spire that was not seen last summer, the last time that they brought their sheep to graze in the cool hills. Others have probably heard about it but there has been no word...   [click here for more]
Bill Reich  $1.00

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OSR Under the Abandoned Monastery

OSR Under the Abandoned Monastery


This is an adventure for four to six OSR/D20 player- characters with some experience. A group that has experienced the module “OSR Into the Westwood” or the twin introductory modules “OSR At the High Point Inn” and “OSR In the Pass” or both would be suitable. If they have some replacements or additions, even if those are only first level, that is perfectly fine....   [click here for more]
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Overland Travel in the Silk Road Setting

Overland Travel in the Silk Road Setting


This is a set of random encounter tables for the fictional Eren Basin that is the setting for our Silk Road adventures. There are tables for the Silk Road itself, for the Basin off of the Silk Road and one for the foothills. The tables could be used for any plains or semi-arid relatively level area. Each location has a daytime encounter table and an encounter table that covers possible campsite intruders...   [click here for more]
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Shapeshifting and Warging

Shapeshifting and Warging


These are rules in Glory Road Releplay for changing ones own shape or that of another or inhabiting the body of an animal. They have each been important in a campaign at one time or another. ...   [click here for more]
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Suggestions & Shortcuts

Suggestions & Shortcuts


For Glory Road Roleplay. This is a short, free PDF that clears up problems encountered by people running and playing the game. I will add to it if and when I find more ways to help the GMs and players. If anyone has a problem and/or a suggested solution, email me at willinnewhaven969@gmail.com I uploaded a copy with a typo corrected today. In the section on the Attribute Bonus, I corrected where...   [click here for more]
Bill Reich  Pay What You Want

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The Spire in the Hills

The Spire in the Hills


It is mid-summer, a time of hot dry days and cool, almost cold nights here in the basin.  Someone, perhaps the Saka scout from the previous adventure, has heard that shepherds on the north edge of the basin have seen a tower or spire that was not seen last summer, the last time that they brought their sheep to graze in the cool hills. Others have probably heard about it but there has been no word...   [click here for more]
Bill Reich  $1.00

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Under the Abandoned Monastery

Under the Abandoned Monastery


This is an adventure for four to six Glory Road Roleplay characters with some experience. A group that has experienced the module “Into the Westwood” or the twin introductory modules “At the High Point Inn” and “In the Pass” or both would be suitable. If they have some replacements or additions, even if those are only first level, that is perfectly fine. All values for treasure are given...   [click here for more]
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