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Torchbearer RPG players are hungry and thirsty for adventure modules to use with BWHQ’s dramatic dungeon-crawl masterpiece, and Mordite Press has got it covered!
Our modules capture the downtrodden-yet-irreverent feel of the Torchbearer rulebook and provide unique support for GMs using this innovative, quirky game system. All the loot you can carry lies buried in our treacherous adventure sites, so grab a large sack and a ten-foot pole and go get it!
From the minds that bring you Mordite Mondays… comes a new zine, jam-packed with articles, tips, one-page adventures, adventure ideas, monsters, items, town locations, NPCs, and oodles of content to expand your Torchbearer RPG campaign.
Three one-page adventures designed specifically for Torchbearer.
One full adventure: Beiloch's Cure
28 new monsters. From Troglodytes... [click here for more]
Nordic-themed Expert-Level Torchbearer Classes
Nine indispensable character classes for bravely plundering, raiding, and looting.
Inspired by traditional Norse mythology. Suitable for any campaign, but designed especially for the Torchbearer Middarmark setting.
Nine New ClassesBerserker Outlaw: a warrior that gains abilities from libations
Halfling... [click here for more]
A century ago, emissaries from Puku would travel into the kingdom of Feudor, offering priceless artifacts to trade and dispensing unique insights into the profound mysteries of the Otherworld. For a hundred years they have languished in myth. Recently a lost traveler turned up with a wild tale of having found the lost city… and a map.
Now the race is on as desperate adventurers and their rivals... [click here for more]
A Torchbearer Sagas adventure for 3-5 players
High in the steppes of Barbaria, the epics tell of Khaab’r, a brave and fearsome wanderer who rose to become King of his tribe. His dagger, Tiger’s Tooth, was his constant companion throughout his legendary exploits. During his daring moonlight raid of High Hollow, it was Tiger’s Tooth that silenced the lookouts. When he was... [click here for more]