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Torchbearer RPG players are hungry and thirsty for adventure modules to use with BWHQ’s dramatic dungeon-crawl masterpiece, and Mordite Press has got it covered!
Our modules capture the downtrodden-yet-irreverent feel of the Torchbearer rulebook and provide unique support for GMs using this innovative, quirky game system. All the loot you can carry lies buried in our treacherous adventure sites, so grab a large sack and a ten-foot pole and go get it!
From the minds that bring you Mordite Mondays… comes a new zine, jam-packed with articles, tips, one-page adventures, adventure ideas, monsters, items, town locations, NPCs, and oodles of content to expand your Torchbearer RPG campaign.
Three one-page adventures designed specifically for Torchbearer.
One full adventure: Beiloch's Cure
28 new monsters. From Troglodytes to... [click here for more]
The Grind Zine returns! In this issue we explore the gothic realm of Darkovia and its cursed town of Mistvale. The new 'Towns & Treasures' format collects many smaller adventure sites around a single town—the ideal setup for a Torchbearer mini-campaign.
This book is absolutely plastered with new art on almost every page!
That Blasted Worm - Meet the strange denizens of the outlying... [click here for more]
The Vagrant’s Guide to Surviving the Wild is a Torchbearer RPG supplement for travelers in the wilderness. The nearby ruins are now emptied—picked clean by freebooters and ne’er-do-wells who improved their lot with plundered treasure. If you’re going to join their ranks, that means finding loot that nobody’s gotten to, and that means you’ve got a long slog ahead of you.... [click here for more]
Nordic-themed Expert-Level Torchbearer Classes
Nine indispensable character classes for bravely plundering, raiding, and looting.
Inspired by traditional Norse mythology. Suitable for any campaign, but designed especially for the Torchbearer Middarmark setting.
Nine New ClassesBerserker Outlaw: a warrior that gains abilities from libations
Halfling... [click here for more]
A century ago, emissaries from Puku would travel into the kingdom of Feudor, offering priceless artifacts to trade and dispensing unique insights into the profound mysteries of the Otherworld. For a hundred years they have languished in myth. Recently a lost traveler turned up with a wild tale of having found the lost city—and a map. Now the race is on as desperate... [click here for more]