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 Hottest Savage Worlds, Fantasy, Black Friday/Cyber Monday Sale from Savage Mojo
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Dungeonlands: Consort of the Lich Queen (Savage Worlds)

Dungeonlands: Consort of the Lich Queen (Savage Worlds)


On a blasted rock, floating in the farthest reaches of the Maelstrom, a lonely figure scans the horizon. Will nobody come rescue Horarion, the Lich Queen's former lover? A group of bold heros could benefit greatly by travelling to his crumbling manor house. Can you offer him eteral release from his solitary prison? Salvation... by the sword! While this book is written...   [click here for more]
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Dungeonlands: Machine of the Lich Queen (Savage Worlds)

Dungeonlands: Machine of the Lich Queen (Savage Worlds)


For this Savage realm of Suzerain enjoy an old school killer dungeon in a fantasy setting that draws heroes from every corner of time & space. The Lich Queen has trapped your heroes in her ever-shifting labyrinth.  They've survived the Tome of the Lich Queen, but now they enter the machine level - the inner workings of the dungeon.  Left or right, fight or hide, rescue an angel or ally with...   [click here for more]
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Dungeonlands: Palace of the Lich Queen (Savage Worlds)

Dungeonlands: Palace of the Lich Queen (Savage Worlds)


"You guys did a great job providing a huge variety of scenes. Definitely the flavor of Planescape, or even the recursions of The Strange. And I for one would like to have my own time bathtub. The variety is great -- every encounter is different and interesting in its own right. No way for the PCs to get bored in this one!" - Ray Vallese (Planescape, Numenara, The Strange)...   [click here for more]
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Dungeonlands: Tomb of the Lich Queen (Savage Worlds)

Dungeonlands: Tomb of the Lich Queen (Savage Worlds)


Enter… and die! Dungeonlands is Savage Mojo’s realm of fantasy maiming, centered on the Lich Queen’s abode. This old school killer dungeon is split into three parts, and LQ1 Tomb of the Lich Queen is the first part of that trilogy. For high rank characters that have been summoned across time and space - you can take any character from any setting into the tomb – the lich queen’s devious...   [click here for more]
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Shaintar: Legends Arise

Shaintar: Legends Arise


This is the full book, complete with all Player and Game Master information for Novice to Veteran play! Sean Patrick Fannon’s vision of Epic High Fantasy comes to life for Savage Worlds. "The heart of any lasting and memorable roleplaying campaign is the setting. Is it vivid? Alluring? Full of mysteries, as well as straight-ahead challenges? If the answer is “Yes” to all of these,...   [click here for more]
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Shaintar: Legends Arise (Players Guide)

Shaintar: Legends Arise (Players Guide)


Sean Patrick Fannon’s vision of Epic High Fantasy comes to life for Savage Worlds. "The heart of any lasting and memorable roleplaying campaign is the setting. Is it vivid? Alluring? Full of mysteries, as well as straight-ahead challenges? If the answer is “Yes” to all of these, you are in good hands. SHAINTAR is deep in “good hands” territory. Just paging...   [click here for more]
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Shaintar: Legends Unleashed

Shaintar: Legends Unleashed


This is the full book, complete with all Player and Game Master information for Heroic and Legendary play! Your Savage Worlds fantasy gaming experience grows to Heroic and Legendary levels with this highly-anticipated follow-up to Shaintar: Legends Arise. "The best campaigns are living campaigns. Things are happening everywhere, and your character, no matter the level of power, is a vital part...   [click here for more]
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Shaintar: Thundering Skies

Shaintar: Thundering Skies


The Tempest is Coming!      Violent, unexplained storms batter the coast of Shaintar, Smashing into towns with incredible ferocity. It is the start of the Tempest, and there's nothing natural about the extreme weather descending on the realm.      Tell the story of heroes battling the greatest of evils in Thundering Skies, the first published campaign setting for Shaintar. The stakes have never...   [click here for more]
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Caladon Falls (Savage Worlds)

Caladon Falls (Savage Worlds)


They came out of nowhere and started ripping the world apart, one city at a time. Using power on a scale never before seen, Warlocks, godlike leaders of the Wild army, are rampaging on Austeria with one goal: raise armies and annihilate the entire continent. Set in the fantasy realm of Relic, this book looks at warfare through the eyes of everyday people turned soldiers - soldiers whose side is losing...   [click here for more]
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Caladon Falls Player’s Guide (Savage Worlds)

Caladon Falls Player’s Guide (Savage Worlds)


They came out of nowhere and started ripping the world apart, one city at a time. Using power on a scale never before seen, Warlocks, god-like leaders of the Wild army, are rampaging across Austeria with one goal: raise armies and annihilate the entire continent. Set in the fantasy realm of Relic, this book looks at warfare through the eyes of everyday people turned soldiers - soldiers whose side is...   [click here for more]
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Clockwork Dreams (Savage Worlds)

Clockwork Dreams (Savage Worlds)


For this Savage realm of Suzerain take all the classic fey folk and dunk them in a mix of steampunk shenanigans. Enter Mechadia, a Savage realm of Suzerain where idyllic sylvan glades merge with mechanical wonders. Eleven airship pirates hide away on floating islands; begoggled goblins run amok in steam-powered brass-and steel; brownie alchemists seek formulae for new ways to harness the pulse beyond...   [click here for more]
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Day in the Life Support Cards - Print and Play

Day in the Life Support Cards - Print and Play


Day in the Life: Gaming the Downtime - the Support Cards This set is designed specifically for use with Day in the Life: Gaming the Downtime, A Savage Worlds Rules Hack by Sean Patrick Fannon This set of Print-and-Play cards is designed to make using the Day in the Life system for your campaign dramatically easier. You just hand out the cards to each player that apply, based on what...   [click here for more]
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Day in the Life Support Cards - Print Version

Day in the Life Support Cards - Print Version


Day in the Life: Gaming the Downtime - the Support Cards This set is designed specifically for use with Day in the Life: Gaming the Downtime, A Savage Worlds Rules Hack by Sean Patrick Fannon This set of Digitally Printed cards is designed to make using the Day in the Life system for your campaign dramatically easier. You just hand out the cards to each player that apply, based...   [click here for more]
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Day in the Life: Gaming the Downtime

Day in the Life: Gaming the Downtime


Day in the Life: Gaming the Downtime in Shaintar and Other Savage Worlds Settings A Savage Worlds Rules Hack by Sean Patrick Fannon From the first page - “Day in the Life” sessions allow a lot of different non-combat things to happen in a gameplay style that satisfies the desire to utilize character abilities and gifts while still focusing on deep story development and roleplay....   [click here for more]
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Dogs Of Hades (Savage Worlds)

Dogs Of Hades (Savage Worlds)


Newly updated Continuum Edition! Garden of Athena is a planet of adventures among the ancient Greeks... but in the far future, with energy spears and Pulse shields. Experience science fiction with epic politics in the style of Frank Herbert's masterpiece, Dune, and epic battles to make all the Greek poets proud. Nearby barbarian planets are subdued, mostly, and the city states are...   [click here for more]
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Dogs Of Hades Player’s Guide (Savage Worlds)

Dogs Of Hades Player’s Guide (Savage Worlds)


This is a PDF download of the first (player's) section of the full Dogs of Hades book. It's for players who don't want to read all the GMs secrets and the campaign scenarios. Garden of Athena is a planet of adventures among the ancient Greeks... but in the far future, with energy spears and Pulse shields. Experience science fiction with epic politics in the style of Frank Herbert's masterpiece, Dune,...   [click here for more]
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Dungeonlands: Heroes And Servitors

Dungeonlands: Heroes And Servitors


They came from all corners of the universe, servitors of vile alien gods to protect the Lich Queen and keep an angel imprisoned in the Dungeonlands. High Fantasy; Epic Conflict Heroes & Servitors is a book of pre-generated characters, ready to play with backstories written. Get straight into the action. And for GMs, there’s an evil, twisted version of each character, together with a...   [click here for more]
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Dungeonlands: Isle of Paxetel

Dungeonlands: Isle of Paxetel


Picture an island in the ocean, with ruins, a mysterious cave, and a portal from… who knows where. Maybe there are harpies on the highlands, bugbears on the beach or arachnids in the ancient temple. What people find is up to you, but we can guarantee you plenty of inspiration where every square inch of the island is beautifully crafted by master cartographer Alida Saxon. And we’re talking...   [click here for more]
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Dungeonlands: Machine of the Lich Queen Dungeon Tiles

Dungeonlands: Machine of the Lich Queen Dungeon Tiles


So your heroes survived the Tomb of the Lich Queen? They found the way down, and now they're in real trouble. Machinery whirs in the darkness ahead, rooms shift around and horrors close in - mechanical and elemental, living and undead alike. If you're planning on running the Machine of the Lich Queen level of our Dungeonlands old school killer dungeon, the map tiles in this pack...   [click here for more]
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Dungeonlands: Palace of the Lich Queen Dungeon Tiles

Dungeonlands: Palace of the Lich Queen Dungeon Tiles


So your heroes survived Machine of the Lich Queen? Now it's time for them to take on the final, deadliest challenge: the Lich Queen's palace! Whether you're playing through the last part of the Dungeonlands tilogy or looking for great map tiles to inspire your own campaign encounters, you're in the right place. Your tabletop will never look so good. This map tile set creates eight big encounter...   [click here for more]
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Dungeonlands: Tomb of the Lich Queen Dungeon Tiles

Dungeonlands: Tomb of the Lich Queen Dungeon Tiles


Your torch crackles as you descend the spiral staircase. Chains rattle in the darkness below, water dripping off stalactites, and something big sniffs the air, catching the scent of fresh prey approaching. For every dungeon delve it helps to add as much flavor as possible, and a lot is possible with this amazing set of map tiles by our master cartographer, Alida Saxon. Whether you’re playing...   [click here for more]
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Dungeonlands: Tomb of the Lich Queen Gamemaster Cards & Tables (Savage Worlds)

Dungeonlands: Tomb of the Lich Queen Gamemaster Cards & Tables (Savage Worlds)


Who would have known that shrunken heads could be so dangerous? Or the blind monkey, for that matter? Or that a curious saddle could be such amazing loot? All this and much (MUCH) more are inside this set of random tables, each item fully described with rules included and a gorgeous card to accompany it. These cards and tables are a companion to our Tomb of the Lich Queen adventure http://www.rpgnow.com/product/115082/Tomb-of-the-Lich-Queen-%28Savage-Worlds%29?term=Tomb+of+the+Lich+Quee...   [click here for more]
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Godstrike Tempest: Shaintar/Suzerain Crossover

Godstrike Tempest: Shaintar/Suzerain Crossover


A Storm Like No Other. Tread Softly. Fight Hard. Og’M Drakar is the Eye of the Dragon, a lake in the Northern Gathers. In the middle of the lake lies an island, an island where few venture. In the middle of the island lies Castle WinterHawk, built by a pre-Kal empire but long abandoned. This is where a portal to a hungry god has opened. This is where the Godstrike Tempest will...   [click here for more]
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Set Rising (Savage Worlds)

Set Rising (Savage Worlds)


The scheming god Set has built a dark mirror of the Egyptian empire. His minions raid the mortal realms, enslaving humans to construct impossible pyramids for an evil purpose. Worse, they’re invading alternate realities too. Someone has to hunt them down, and the techno-Egyptian god Ra is looking for a group of demigods who are up for the task. Across the universe, the future is about to be Set....   [click here for more]
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Shadows of Rebellion (A Shaintar/Ainerêve Crossover)

Shadows of Rebellion (A Shaintar/Ainerêve Crossover)


The worlds of Ainerêve and Shaintar collide as agents from both worlds fight to gain a foothold and secure more power. Help assist a group of rebels trying to break free from the tyranny of the Kal-A-Nar Empire, but find that a much deeper plot and more powerful foe work in the shadows. This adventure is a crossover event written to bridge the worlds of Ainerêve and Shaintar. The module...   [click here for more]
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Shaintar Adventure Cards

Shaintar Adventure Cards


Shaintar Adventure Cards - Epic High Fantasy for Your Adventure Deck Add these Shaintar-specific Adventure Cards to your existing Savage Worlds Adventure Deck to seriously ramp up the Epic High Fantasy aspects of your game. 6 pages with 27 new cards that bring that special Shaintar flair to your game table, cranking everything up to the action fantasy adventure cinema experience...   [click here for more]
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Shaintar Adventure: Frank's Thank You!

Shaintar Adventure: Frank's Thank You!


Who is Frank? Frank is any one of the Grayson's Grey Rangers - he's an opportunity to start a story if you will.  Frank's Thank You is the final product of those funded in the 2013 Shaintar kickstarter.  Designed for a group of 4-6 heroes just starting out (Novice or Seasoned), this three part adventure introduces you to the Epic High Fantasy world of Shaintar. Meet Frank: he...   [click here for more]
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Shaintar Adventure: In Lord Severance's Service

Shaintar Adventure: In Lord Severance's Service


Lord Damon Severance has a problem...and needs your help! In Lord Severance's Service will take a party of heroes on a two part adventure. First, its time to find out who is asking questions about the Cauldron's. It's only been a hundred years since they were all opened and NO ONE wants that to happen again - except maybe those crazy Kal-A-Nar people. Who is asking questions? What do they want? Where...   [click here for more]
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Shaintar Adventure: The Burning Heart

Shaintar Adventure: The Burning Heart


Shaintar Adventure: The Burning Heart A Legend in the Making. Back in 2008 (we think) Sean Patrick Fannon ran a series of games over the course of several conventions with larger games at that years Origins and an Epic finale during Gen Con. This EPIC Event has been written into a full adventure that GM can really sink their teeth into. It starts wtih two legends and a twisted...   [click here for more]
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Shaintar Anthology #4: Magic and Mysteries

Shaintar Anthology #4: Magic and Mysteries


Welcome to Shaintar, traveller. Sit down and read a while.  This is Shaintar's 4th anthology: Magic and Mysteries The first part of the anthology contains the 7 Black Lantern Reports. Here you'll find out all about the Black Lantern Society, how they're structured, what it takes to become a Brother and a number of secrets are revealed. Following are several reports filed by Brothers detailing places...   [click here for more]
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Shaintar Anthology: Enemies, Old and New

Shaintar Anthology: Enemies, Old and New


Welcome to the third of our four anthologies; Enemies: Old and New. Within these pages, you will find four adventures along with the guidebooks for those nations whose sole focus is acquiring power over the lands to the south. Player's and GMs will find vital background information, including the history of these countries and the reasoning behind why they’ve turned to evil at the...   [click here for more]
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Shaintar Anthology: Independent Kingdoms

Shaintar Anthology: Independent Kingdoms


Welcome to our second anthology; Independent Cities & Kingdoms of Shaintar. Within this tome, you will find a compilation of all the Independent locations - whether city/state, small country or political system with no ties to the southern nations. Player’s and GMs will find background information, history, beliefs, dress and so much more about these cultures and how they’ve defined...   [click here for more]
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Shaintar Anthology: Southern Kingdoms

Shaintar Anthology: Southern Kingdoms


THE JOURNEY NEVER ENDS Battles won. Homes saved. Mysteries revealed. Now things get really interesting! ~ Sean Patrick Fannon, Creator of Shaintar Many of Shaintar's heroes have humble beginnings within the Southern Kingdoms - those who have chosen to stand together in the light and stand strong against the forces of evil; whether they be Darkness, Flame or Tempest. This is the fist anthology...   [click here for more]
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Shaintar Black Lantern Report: Adept Orders & Citadels

Shaintar Black Lantern Report: Adept Orders & Citadels


The Adepts are a mysterious group. Originally following the Way as taught by the Dregordians, these people have an extreme control over their own minds and bodies. Some few, such as some members the Warrior-Adepts of the Jade flame can attack others mind to mind, or influence them subtley. Other orders focus on the balance between mind and body. The Farspeakers guild also draws its numbers from the...   [click here for more]
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Shaintar Black Lantern Report: Dragon Cult

Shaintar Black Lantern Report: Dragon Cult


The Dragon Cult! Feindish group dedicated to bringing Dragons (an unholy union between a Demon and a Fae) back to Shaintar to rule. The report, written by Brother Shen who is embedded withing the cult tells of the "Wings" or cells of the cult, what those in charge are called and the tasks of The Breath, Scales, Fangs and other members are. Shen also provides details of the inner workings...   [click here for more]
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Shaintar Black Lantern Report: Mage Guilds & Schools

Shaintar Black Lantern Report: Mage Guilds & Schools


Meet the irrepressible Brenna McIntyre, senior student of the School of Seven Stars and Brother Spark of the Black Lanterns. Given that our Brother is in a place of magic, he chose to err on the side of caution and not file his reports in the normal way. Instead, she sends letters home to her "parents" and other family with no one the wiser that the family she writes too is us. Her reports...   [click here for more]
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Shaintar Black Lantern Report: Origins of the Society

Shaintar Black Lantern Report: Origins of the Society


The Black Lantern Society is solely a group of people interested in charitable works and bringing art in all its forms to people throughout the land. The Rumors that it is also a secret society of spies who are following some plan are quite false...aren't they? Do you dare find out? Will you pass the tests and be an agent? What follows is your induction into...   [click here for more]
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Shaintar Black Lantern Reports: Camden

Shaintar Black Lantern Reports: Camden


The Black Lantern Society is at it again! This time they're reporting on the city of Camden, known to most of Shaintar as the Snakes Den. This report will give both GM's and players a solid background for creating characters and NPC's from these vicious streets filled with greed and politics. You'll learn about several groups that live and work within the streets and we've...   [click here for more]
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Shaintar Black Lantern Reports: Mercenary Companies

Shaintar Black Lantern Reports: Mercenary Companies


Conflict has been a feature of Shaintar for as long as anyone can remember. Kingdoms have waged war with the forces of flame and darkness, and when there's a lull then inevitably one nation starts a war with another. Where there's war, there will be mercenaries. In Shaintar the most storied mercenary companies are famous across the realm, their names linked to countless battles. The Shadow Falcons,...   [click here for more]
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Shaintar Guidebook: Aeries of the Aevekar

Shaintar Guidebook: Aeries of the Aevekar


Shaintar Guidebook: Aeries of the Aevekar "The wars of the Ground Walkers have taken their toll, too many of our people lie dead and broken on the cold hard earth. We must, for our own sake, retreat and take stock -- our place is the high aeries of our forefathers, the give of Zavonis" ~ Kelos Nom Zerinian: 1741 A.C. The history of the Aevekar...   [click here for more]
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Shaintar Guidebook: Brinchie

Shaintar Guidebook: Brinchie


The Brinchie: an often misunderstood race. Many think these folk are demons simply because they come from Norcan Darr and must be some different sort of Childer, right? Wrong! Well, yes, they might have come from Norcan Darr, but they’ve been a staunch ally in the wars against Darkness and Flame. Welcome to the Guidebook for the Brinchie, an oft misunderstood race of feline humanoids found...   [click here for more]
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Shaintar Guidebook: Desert Princes

Shaintar Guidebook: Desert Princes


"Come, traveller and listen! The desert is a harsh mistress and you've much to learn if you will survive. Take water with me and I'll see if you are worthy of my attention." guide, name unknown, in the Aradi desert. The desert is always trying to kill you, whether from heat or sandstorm or lack of water or monsters never heard of before. There's beauty here and...   [click here for more]
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Shaintar Guidebook: Dregordia

Shaintar Guidebook: Dregordia


Who...and What are the Dregordians! Even though they look like 7 and a half foot tall crocodiles, they have emotions anyone could understand.  These are a people who enjoy learning from the other races.  They've long interacted with the Fae and have been a stalwart barrier against the Kal-A-Nar Empire's expension to the south.  A race, strange and Alien.  Some think these folk...   [click here for more]
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Shaintar Guidebook: Eastport

Shaintar Guidebook: Eastport


A City of Celebration and Sin... "Eastport is a dangerous place to live, much less to visit, if you don’t go in with eyes open and keep to the open places. Certainly, they want your business – repeatedly, even. It’s not like anyone will just up and stab you for wandering through the gate or off the boat. On the contrary, you are far more valuable alive, at least so long as you have gold...   [click here for more]
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Shaintar Guidebook: Elvish Nation

Shaintar Guidebook: Elvish Nation


The soucebook for Shaintar's elves, Elvish Nation takes you deep through the forests of this proud and magical people. You'll learn about the Unias, Quo-Unias and about the delicate balance between tradition and progress or the older Eldakar vs. the Alakar.  We'll talk about everything from Architecture to Beliefs and rituals.   There's no nobles or peasants but there are terms given to certain...   [click here for more]
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Shaintar Guidebook: Galea

Shaintar Guidebook: Galea


Galea - The Shining Beacon of Shaintar! Welcome to one of the most progressive kingdoms in Shaintar - and perhaps the most important, given how it came to be. Galea is considered the reason that the rest of the Southern Kingdoms and the Freelands exist today. You'll learn that the people who live here believe that anyone can rise to any station as long as they have the talent and honor to do so....   [click here for more]
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Shaintar Guidebook: Goblinesh

Shaintar Guidebook: Goblinesh


What does it mean to be goblinesh? One answer would be that it means other folk take one look at you and make certain assumptions... Another goblinesh may answer the question thus; "I am part of a patchwork nation..." For a people like the goblinesh, in the end, all we really have is each other... when I am with my people, the...   [click here for more]
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Shaintar Guidebook: Kal-A-Nar

Shaintar Guidebook: Kal-A-Nar


The Kal-A-Nar Empire! Worshipers of Ceynara, Queen of Hell and her Demon horde. This harsh country lives under the motto "Might makes Right!" and only those who've proved themselves in battle have any chance at advancement. Warlords rule over all except for Ceynara's Accolytes and the Tor Mastak. The Emperor is a mysterious figure and some whisper that he is dead and the...   [click here for more]
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Shaintar Guidebook: Korindia

Shaintar Guidebook: Korindia


Korindia, Revealed! Home of the elusive race of the M'adukar. Originally part elf, part human, this race has become completely separate from each of its parent races. These people are seen as either pretty humans or blunt featured elves. They've a culture all their own and they bow to no one. Kor waited until his parents died and then took as many of his people as he could and left their unhappy...   [click here for more]
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Shaintar Guidebook: Magic & Cosmology (Vol I)

Shaintar Guidebook: Magic & Cosmology (Vol I)


Every story has a beginning. The beginning of the story of Shaintar is an epic all its own... "As vast and imposing as the Kal-A-Nar Empire is to the people of Shaintar, it is but a speck in the eye of the giant that was the Empire of the Starfather. Seven stars and a least a dozen inhabited planets, united by Starfall Gates and Arcdrive Ships, fell under the eternal, generally benevolent rule of...   [click here for more]
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  RAVENFELL: Core Set