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There is now an updated version and the updated version is the POD.
Statement of one Gurno Veggis, traveling merchant, as taken by Iron Guard detachment sent to investigate troubles upon the Willowmere: "All of my goods, gone! One moment we're traveling just fine, the next I wake to find Kolmir and his men armed to the teeth in bread sticks! See anything? No you dumb sod! I told... [click here for more] |
The Merciless Merchants |
$5.00
|
"Most shun the wilderness, fearful of it’s wild tangles and unknowns. But the wilderness can be your best friend–embracing you in its shadows, providing resources for weapons, and terrain for strategy to overcome your enemies. But if all that fails, pup, always remember…it’s ok to run!" –Dramen Blarr
An adventure supplement, that explores the Thornbriar Hinterlands, for solo Rangers,... [click here for more] |
The Merciless Merchants |
Pay What You Want
|
A sacred druid's grove has become haunted, cursed, and contorted by evil. Will the party be able to solve the mystery....or will the evil continue to spread....An OSR adventure for levels 3-6.
The ruleset follows For Gold & Glory, but can be easily converted to most OSR rulesets (OSRIC, Labyrinth Lord, etc.).
The adventure contains a wilderness adventure through a grove, a mini 'dungeon' in the... [click here for more] |
The Merciless Merchants |
$5.00
|
 The ship has been breached by a monstrous jellyfish! Will you be able to delve within and find a solution on how to free your ship? A sea adventure for characters of Level 2-4 for 5th Edition of the most popular Roleplaying Game.
The OSE version received "The Best" rating from Bryce Lynch at 10 Foot Pole! ... [click here for more] |
The Merciless Merchants |
$10.00
|
The ship has been breached by a monstrous jellyfish! Will you be able to delve within and find a solution on how to free your ship?
A sea adventure for characters of level 2-4 using Old School Essential rules.
Received "The Best" rating from Bryce Lynch at 10 Foot Pole! ... [click here for more] |
The Merciless Merchants |
$10.00
|
The ship has been breached by a monstrous jellyfish! Will you be able to delve within and find a solution on how to free your ship?
A sea adventure for characters of level 2-4 using OSRIC rules.
The OSE version received "The Best" rating from Bryce Lynch at 10 Foot Pole! ... [click here for more] |
The Merciless Merchants |
$10.00
|
While visiting a sea-coast town, PCs hear a call for arms by several excited bards and minstrels! Korwyn, mighty hero of the lands, known for vanquishing the sea devil Dwormer and its minions, seeks experienced volunteers to assist him in recovering treasures from Brine Lord Cassidy’s Tomb! Korwyn claims he has a map to the fifty-year old tomb, a ship full of sailors, a sharpened sword, and wishes... [click here for more] |
The Merciless Merchants |
Pay What You Want
|
Congratulations!! Someone in your party won/found/bequeathed a deed to a warehouse inside the protective walls of Illanter, City of Broken Swords. Another bonus, while visiting said warehouse, you are invited to the mysterious Kellerin's Rumble, an annual gambling event. Your group is the talk of the town! Gossip and rumors are flying around the city about the event....and YOU. Let the games begin!... [click here for more] |
The Merciless Merchants |
Pay What You Want
|
Shipwrecked upon a deserted island the party soon realizes they are not alone. Populated by intelligent and savage red haired apes, the heroes must fight for survival and find a means for getting off the jungle island. These hungry apes are eager for the taste of man flesh and are ruled over by something not of this world that thrives on hunting and terrorizing intruders within its domain...
Gyllagoon's... [click here for more] |
The Merciless Merchants |
$10.00
|
"The following is a compilation containing the eight best entries of the universally celebrated and critically-acclaimed No Artpunk competition. You will find therein no fancy layouts, graphic design high-school projects, goofy ideas or political finger-wagging. Instead the talents of these chosen few have been devoted to that highest achievement: the creation of great adventures using oldschool rulesystems.... [click here for more] |
The Merciless Merchants |
FREE
|
"I want to emphasize: this is a real f%&*%ing adventure. It’s not one of those cheap ass no-effort mini-dungeon things that’s so prevalent, in the OSR and elsewhere." --Bryce Lynch 10' Pole
Your party has been roaming through the Dunderro Wilderness following a treasure map that you hope leads to a great treasure. But the howl of a wolf quickly changes the plan and a choice must be made to... [click here for more] |
The Merciless Merchants |
$5.00
|
Olden Wood...verdant and dense with thicket and tree. Dangers lurk under shaded boughs, nurtured by wilderness and bloody history. Long ago, it was the domain of faeries and pagan tribes, but civilization arrived at its fringes generations back. Prosperous trade passed easily on roads guarded by holy knights. But in the last generation, the wilderness has slowly reclaimed Olden Wood and traffic has... [click here for more] |
The Merciless Merchants |
$8.99
|
Scorchfire recieved a great review by Jeremy frothsofSmith: https://mewe.com/group/5bc0ca5ca5f4e573703af1cb
Your party successfully emerges from whatever dark hole you were conquering (or fleeing from) to be greeted by fire-swept terrain; a burning hell! A wildfire leaves a blackened and charred landscape. Ash storms blanket the smoldering remnants of charred trees and smoke blurs vision. Is the... [click here for more] |
The Merciless Merchants |
$4.25
|
Eerie lights? Strange noises? Ships are sailing blind into the rough shores of the Bay of Saurvorn. Why is the light out at Lokrom’s Beacon? Will the party find clues to a murderer? Or is there something more sinister at stake. An OSR adventure for Levels 4-7.
One of many monthly modules by Malrex's Modules on Patreon. This adventure has been edited and layout re-worked. It involves an adventure... [click here for more] |
The Merciless Merchants |
$5.00
|
The very oceans and seas tremble in fear of the floating rock that parts its waves, traveling to destinations only the gods know. The pock marked monstrosity defies sinking as it roams the sea, it’s cargo a mystery. What deadly mysteries reside within this strange floating rock?
An OSE adventure for levels 7-9.
This short adventure was part of a contest at Bryce Lynch's 10 Foot Pole blog/review... [click here for more] |
The Merciless Merchants |
Pay What You Want
|
"The attention to detail and the professionalism of the writing and design is very impressive..." 6/6 from the Wild Die: http://www.wilddie.com/index.php/2018/11/29/game-review-tar-pits-of-the-bone-toilers-by-malrex/
A new trade route is being sought through the Dalgarian Canyonlands, pass the friendly Kharazan, Village of Plenty. But the last two expeditions have never returned and the merchants... [click here for more] |
The Merciless Merchants |
$5.00
|
War in the tunnels below the dwarven city of Axeholme has kept the city guard busy. This caused the Constable to close down the Axeholme Museum in frustration and until further notice!! Why? Due to ‘hauntings’! Rumors have spread through the streets that locals have witnessed strange lights, noises, and normal objects that move on their own accord! Sounds like the usual to a group of adventurers... [click here for more] |
The Merciless Merchants |
$5.00
|
Rumors abound of treacherous jungles with giant birds, carnivorous apes, a smoking and angry volcano, and even hushed whispers of a giant sea creature that protects the island! But the lure of countless lost treasures of the fallen civilization may be more tantalizing than old tales told by fools and drunks.
A tropical island adventure for characters of Levels 3-7 for Old School Essentials. ... [click here for more] |
The Merciless Merchants |
$10.00
|
"The adventure includes a roleplaying component, secret doors and even a roleplaying opportunity with a dragon that doesn’t suck." "Recommended for anyone interested in 1e era dungeon stuff looking for a little extra to spice up his dungeons." --PrinceofNothing at Age of Dusk.
This adventure follows the For Gold & Glory ruleset (2nd edition) and easy to convert to most OSR adventures!
There... [click here for more] |
The Merciless Merchants |
$3.00
|
This is an encounter (not a full adventure) that can be dropped in during any wilderness adventure. The adventurers are invited into a remote hut for refreshments hosted by some ladies with some dwarven servants.....keep your eyes open!
Follows For Gold & Glory rules but easy to convert to any retro-clone. For levels 5-7. ... [click here for more] |
The Merciless Merchants |
$1.50
|
This is an encounter (not a full adventure) that can be dropped in during any wilderness adventure. The adventurers are invited into a remote hut for refreshments hosted by some ladies with some dwarven servants.....keep your eyes open!
This encounter is compatiable for the Fifth Edition ruleset of the most popular fantasy roleplaying games and is for character levels 4-6. ... [click here for more] |
The Merciless Merchants |
$1.50
|
River trade between Farholme and Nordskamp depends on the working operation of the Dragon’s Gullet, an old water lock system built by dwarves. The Gilded Spear, an adventuring group claimed the ancient complex has been cleared of danger and an expedition was sent to inhabit and operate the water lock system. Your party is hired as extra muscle to protect the first river trade boat set for departure... [click here for more] |
The Merciless Merchants |
$5.00
|
See Edit Below
For generations, bards have enjoyed spinning the tale to honest folk and their children of the lost Nevermore Mines and the Master of Darkness that lies within them. They warn the children that if they misbehave, the Dark Master will come for them and take them away to be lost in the Mines forever. Most folk regard these stories as spirited attempts by bards to make some coin, but the... [click here for more] |
The Merciless Merchants |
$5.00
|
Uyu-Yadmogh. Prince of Princes. Archmage. Devourer of Children. Under the earth he built himself a palace in which he could abide eternity. Now he is only half-remembered legend.
The ground trembles, the earth is split asunder. In the sunken depths of the earth, the Palace awaits.
An adventure for those who dare. ... [click here for more] |
The Merciless Merchants |
$10.00
|
Uyu-Yadmogh. Prince of Princes. Archmage. Devourer of Children. Under the earth he built himself a palace in which he could abide eternity. Now he is only half-remembered legend.
The ground trembles, the earth is split asunder. In the sunken depths of the earth, the Palace awaits.
An adventure for those who dare. ... [click here for more] |
The Merciless Merchants |
$10.00
|
Uyu-Yadmogh. Prince of Princes. Archmage. Devourer of Children. Under the earth he built himself a palace in which he could abide eternity. Now he is only half-remembered legend.
The ground trembles, the earth is split asunder. In the sunken depths of the earth, the Palace awaits.
An adventure for those who dare. ... [click here for more] |
The Merciless Merchants |
$10.00 $8.00
|
" Obviously, I like this. As you get in to the caves in the canyon you start to encounter freakier and freakier stuff. Starting with just camped out tribesmen in the canyon and then pentagrams, black obelisks, and cauldrons of blood inside. This is a place, not a railroad. It is that rare of things: A Good Adventure."
--Bryce Lynch, 10 Foot Pole
" There is a visceral quality to the writing which... [click here for more] |
The Merciless Merchants |
$5.00
|
Bellamar, ancient mage of great power, jealously guarded her secrets, especially her signature spells. She created several orbs, each a tiny world of their own, filled with mystical creatures and traps to protect her most treasured spellbooks and experiments. Upon her mysterious death, the orbs have become scattered across the lands and lost in time….until now. For Levels 4-7.
Part 1 in the Orbs... [click here for more] |
The Merciless Merchants |
$5.00
|
A gazette of the Zontani Sea Region, a fantasy setting. A brief summary of some highlights of this region to enhance adventures found in this area. ... [click here for more] |
The Merciless Merchants |
FREE
|
"I’d say MM have just about cracked the code of producing good shit on a schedule." -Bryce Lynch 10 Foot Pole
"It’s a good well-rounded environment with lots of opportunities to get in to trouble … exactly what D&D should be." --Bryce Lynch 10 Foot Pole
The Crimson Legion has gained a foothold in the Dragonback Mountains. Having taken over Trollback Keep, they've gathered wealth, power... [click here for more] |
The Merciless Merchants |
$5.00
|
Starvation is upon two barbarian clans. Hope for survival rides on a scout’s report of sighting a dead Solifugas, a colossal ice worm. Hunting bands are set out to collect meat for survival but none have returned. You have been tasked to find them and bring back meat for the clan to survive the winter. But winter has been harsh and merciless this year, and other humanoids are rushing for the food... [click here for more] |
The Merciless Merchants |
$6.00
|