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Aliens & Entanglements

Aliens & Entanglements


Aliens & Entanglements introduces 11 new species for your 2d6 game. From the noble Beast Masters to the vile Slugs to the deathly horror of the Skels. Every derelict ship or hidden tunnel they enter will have a good reason to win initiative! Aliens gives stats and background capsules for enigmatic races to meet, greet, and possibly eat your brave spacemen. This product requires Lightning League,...   [click here for more]
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Diesel Punks

Diesel Punks


Steam is passe. Diesel Punks introduces six new characters to bring your Hack game into the Atomic Age. Inspired by  the planet stories of the 30's and 40's dieselpunk presents steel jawed heroes (and heroines) to take you to the planets and beyond! The Computer -lightning fast calculator and right hand of the harried captain. The Rocket Trooper -master of aerial combat! The Sleeper -adventurer...   [click here for more]
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Diesel Punks Armory

Diesel Punks Armory


Steam is passe. Diesel Punks introduces six new characters to bring your Hack game into the Atomic Age. Inspired by  the planet stories of the 30's and 40's dieselpunk presents  tools of the trade as you fight your way to the planets and beyond! It includes: Notes on weapons of different technology levels, using cover and concealment, new weapon stats, add ons, and functions! Eleven new weapons:...   [click here for more]
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Diesel Punks: Atlantis

Diesel Punks: Atlantis


Sometimes the call of adventure comes, not from the stars, but from under the waves! Diesel Punks deals with a science fiction setting and that usually means space travel. What about 'aliens' coming from the Earth itself? Atlantis gives notes and rules for playing six water breathing races, each with their own biomes and biology. This book lets you not only meet the aliens but become them! You can...   [click here for more]
Surreal Estate Games  $3.00

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Diesel Punks: Patrol Posted

Diesel Punks: Patrol Posted


"This planet will do nicely, after modification!!" Diesel Punks: Aliens 1 gave stats and background capsules for 8 enigmatiuc races. Aliens 2.0 gave you 11 more! Now with Patrol Posted see the worst examples each species has to offer. Thirteen creatures to menace, outrage, compete, employ (whatever ) your characters. Bring out epic or not so epic villains. Gnoolt -maker of men, or modfier. Dr....   [click here for more]
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Diesel Punks: Rocket Blast

Diesel Punks: Rocket Blast


"Send us to the Aliens!!" Diesel Punks gave stats and background capsules for retro Sci fi classes with The Black Hac 3Ed. Rocket Blast gives you ships to take them to adventure. From the hot shipment transports/scouts to the lumbering colony ships and fighter tenders, your Universe just got bigger! This product includes rules to build your ships, earn money with them, explore, and fight! Streamlined...   [click here for more]
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Dieselpunk in a Nutshell

Dieselpunk in a Nutshell


Once the future promised us robot servants, flying cars, and ray guns. Once you could vacation on the canals of Mars or explore the wierd subterranean mushroom forests of the Moon. Once you could have televiewer screens that didn't need a camera, but radar was unheard of, and spaceship navigators worked courses with sliderules. Dieselpunk in a Nutshell lets you set up just that kind of setting for...   [click here for more]
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Dieselpunk in a Nutshell [BUNDLE]

Dieselpunk in a Nutshell [BUNDLE]


This special bundle product contains the following titles. Diesel Punks Regular price: €1,36 Bundle price: €0,90 Format: Watermarked PDF Steam is passe. Diesel Punks introduces six new characters to bring your Hack game into the Atomic Age. Inspired by  the planet stories of the 30's and 40's dieselpunk presents steel jawed heroes (and heroines) to take...   [click here for more]
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Dr. Proteus’ Forbidden Files

Dr. Proteus’ Forbidden Files


Enough of the croakings of doom and belittling of genius in those threat assessments the Lightning League has produced. Now get the information straight from the expert -Doctor Proteus, Predator of Cities. Retired mad scientist or lateral thinker? His brilliance is undisputed. This book contains his views and rules for five scientific experiments,  which went very wrong. read about...   [click here for more]
Surreal Estate Games  $2.00

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Dr. Proteus’ Forbidden Files: the Reaper Airship

Dr. Proteus’ Forbidden Files: the Reaper Airship


Enough of those threat assessments the Lightning League has produced. Get the information straight from Doctor Proteus. Now the not so good doctor takes aim at his rude and annoying rival -the Skeleton. The man is a death obssessed headcase, but he built a great new airship -the Reaper! Of course. 3+ pages of deck plans, notes, and the inside line on sabotaging the darned thing. Quantum...   [click here for more]
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Experimental Combat Rules for Lightning League

Experimental Combat Rules for Lightning League


Bullets will stop them!  This book is a supplement to Lightning League, the game of pulp science fiction and horror. Lightning League recreates the horror of early Atomic Age movies and comic books. While many threats are immune to conventional harm, a lot aren't. This book expands on combat, providing options rules for ranged and melee attacks, a streamined damage system, options for initiative...   [click here for more]
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Launches: the Mighty Keg

Launches: the Mighty Keg


They're cheap -and easy! Launches are everywhere, given all the little jobs the big ships won't or can't do. The Orbital Transfer Vehicle of launch or gig or just keg is all over. If you need to move a small cargo quickly and quietly, are starting out on a budget or just want some anonymity get a launch. Contains rules for the basic OTV and five variants as well as rules for creating modular ships...   [click here for more]
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Lightning League (Quantum Engine)

Lightning League (Quantum Engine)


1947. After the War, the good fight continues. Hunt Nazis fugitives, fight renegade scientists, fantastic creatures, and evil despots in a pulp setting! Mad scientists! Robots! Talking apes! Zombie legions! The World is at their mercy, except for The Lightning League - and you! This book is a standalone gamebook, using Stellagama Publishing's Quantum Engine. Compatible with most 2d6 systems. It...   [click here for more]
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Lightning League Bundle #1 [BUNDLE]

Lightning League Bundle #1 [BUNDLE]


This special bundle product contains the following titles. Experimental Combat Rules for Lightning League Regular price: $0.50 Bundle price: $0.31 Format: PDF Bullets will stop them!  This book is a supplement to Lightning League, the game of pulp science fiction and horror. Lightning League recreates the horror of early Atomic Age movies and comic books....   [click here for more]
Surreal Estate Games  $7.50 $4.50

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Lightning League Threat Assessment: Evil Clowns

Lightning League Threat Assessment: Evil Clowns


1947. There's something funny about this guy! In this report the Lightning League takes a look at evil clowns. Why have two guys with guns walk into a room when you can have a clown with a banana cream pie? This report contains stats and notes for your evil circus type clowns, the controtionists, slashers and the diminutive Bobbity Doll. Learn all their tricks and be prepared. Remember,...   [click here for more]
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Lightning League Threat Assessment: Ghouls of the Underworld

Lightning League Threat Assessment: Ghouls of the Underworld


1947. A weary world faces a new enemy -this time the invaders are already here, beneath our streets and homes! Ghouls of the Underworld details an ancient race bent on the destruction of humanity. One by one by one. The product includes rules for different types of Ghouls: the rank and file, the Revenants, and the ferocious Berserkers. Information on the Ghoul infestation of Chicago and the Lightning...   [click here for more]
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Lightning League Threat Assessment: Primate Troops

Lightning League Threat Assessment: Primate Troops


1947. Mad scientists! Robots! Talking apes and zombie legions! The World is at their mercy, except for The Lightning League - and you! In this report the Lightning League takes a look at gorilla minions -because gorillas make everything more fun. Why have a guy with guns walk into a room when you can have two gorilllas with guns walk into a room? This report contains stats and notes for...   [click here for more]
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Lightning League Threat Assessment: Serpentines

Lightning League Threat Assessment: Serpentines


Something stirs in the swamps. Something is killing live stock. People are assaulted.Silently feet pad along alleyways, the death toll rises. Serpentine! Is he more man or snake? IS he a monster or a pitiful wretch. Is he alone? Serpentines include rules for introducing snake people in your Lightning League campaign. Rules include portraying the evolution into a deadly threat. Snake people can be...   [click here for more]
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Lightning League: Lightning Weapons

Lightning League: Lightning Weapons


Bullets won't stop it! Not a problem! This book is a supplement to Lightning League, the game of pulp science fiction and horror. Lightning League recreates the horror of early Atomic Age movies and comic books. The monsters encountered are often immune to conventional weapons. To avoid constant recruitment drives the League uses these energy pistols! four models of lightning weapons, three pistols...   [click here for more]
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Men and Monsters Book 1: The Unseen

Men and Monsters Book 1: The Unseen


What you don't know can hurt you. Introduce the paranormal to your World War Two gaming. Men and Monsters Book 1: The Unseen deals with invisible and shadowy threats and allies for the Greatest Generation. The Axis are already unleashing the unnatural on the battlefields. Do the Allies dare to follow? The Haunted -they're never really alone. Horlas -invisible monsters that make you doubt your...   [click here for more]
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Men and Monsters Book 1: The Unseen (for The Front)

Men and Monsters Book 1: The Unseen (for The Front)


What you don't know can hurt you. Introduce the paranormal to your World War Two gaming. Men and Monsters Book 1: The Unseen deals with invisible and shadowy threats and allies for the Greatest Generation. The Axis are already unleashing the unnatural on the battlefields. Do the Allies dare to follow? The Haunted -they're never really alone. Horlas -invisible monsters that make you doubt your...   [click here for more]
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Operation Starfall: A Strange Mission Against Time

Operation Starfall: A Strange Mission Against Time


World War Two ... A Special Forces team in Alaska tracks down strange radio transmissions, fearing a Japanese invasion. Instead they are led to a remote island, a strange ship and time torn asunder! This mission module includes maps of a mysterious island, a thirteen deck mysterious derelict ship and full stats for the horrors and wonders included within.  The greatest generation faces horrors beyond...   [click here for more]
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Ship Dossier: Inanna Class Armed Transport

Ship Dossier: Inanna Class Armed Transport


What's the best ship to put boots on the ground or conducrt an anti-piracy sweep? You need an armed Transport  The 'real' Navy doesn't capture pirates so much as scare them away from high priority worlds, right to your wortlds. Trade associations and small political entties need to protect trade routes and installations.  The Inanna Armed transport packs the punch of a patrol cruiser, and can haul...   [click here for more]
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Ship Dossier: Kalevala Class Small Pickets

Ship Dossier: Kalevala Class Small Pickets


What's the best ship to respond to a pirate attack or mount a search and rescue mission?  The one you have.  The 'real' Navy might be tens of light years away. Its dreadnought might be patrolling worlds deemed higher priority. Worlds on the frontier have to provide their own protection and a picket is often the best they can afford. Enter the Kalevala Class Small Picket. Affordable, fast, and...   [click here for more]
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Ship Dossier: Launches

Ship Dossier: Launches


Don't laugh... it's paid for. Sometimes a launch is all you have or need to get to the next job or move that special cargo or passenger from orbit to ground or vice versa. A small ship, the launch can still provide big adventure hooks as its owner ply their trade: survey, search and rescue or just plain freighting. this provides deck plans for three versions of the launch as well as a set of extra...   [click here for more]
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Space Opera Roll Call

Space Opera Roll Call


Space Opera missions generated with the roll of a few dice! Space Opera Roll Call is a dice drop table with nefarious villains, their fevered dreams, improbable inventions, defenses, and those who hunt them. It's a quick fun way to make up a colorful antagonist for your space opera games and spur ideas for missions. Or generate a few ideas for writing your own fiction. So if you're interested in...   [click here for more]
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The Paragon Papers

The Paragon Papers


They call Paragons the Tomorrow People, Space Titans, the Coming Race. Some say they are what humanity will become in a million years. Other say they are our god like ancestors. They are few, and often envoys of hope. The rare one that is evil is the stuff of nightmares. Stronger than mecha, faster than a missile, able to rend armorplas with their bare hands, and fly. Few people seek to learn anything...   [click here for more]
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Tumbleweed Tales Volume 1

Tumbleweed Tales Volume 1


Match wits with shrewd and slick cardsharps. Brave a drink of medicine show libations. Venture into a den of snakes! Ride the wicked river! Tumbleweed Tales is a collection of three standalone adventures for your Western roleplaying game. Based on Tall Tales by Mark Hunt, it gives you a taste of the many and diverse situations available in the Old West for roleplay, using wits, gumption and sometimes...   [click here for more]
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Tumbleweed Tales Volume 2

Tumbleweed Tales Volume 2


Welcome to Rio del Sol, a place that will leave you rich and respected or leave you bamboozled* and cold as a wagon wheel**. A collection of essays on the charming boomtown of Rio del Sol, its buildings, citizenry, plots, and intrigues for your Old School Roleplaying Game, being particularly suited for and sponsored by Deputy Emeritus Mark Hunt’s ~Tall Tales~, a thrilling game reflecting the exploits...   [click here for more]
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Tumbleweed Tales Volume 3

Tumbleweed Tales Volume 3


Welcome to the Four Color Western. Inspired by the garishly colored and fast paced comic books of the 40's and 50's this book features 24 rough and tough rannies,  heroic, villainous and some in between to confound and threaten your jaded players*. Each character has OSR stats and notes on outstanding abiltites. Each entry has history, methods of operation and adventure hooks. The Iron Horse:...   [click here for more]
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Tumbleweed Tales [BUNDLE]

Tumbleweed Tales [BUNDLE]


This special bundle product contains the following titles. Tumbleweed Tales Volume 1 Regular price: $1.99 Bundle price: $1.19 Format: Watermarked PDF Match wits with shrewd and slick cardsharps. Brave a drink of medicine show libations. Venture into a den of snakes! Ride the wicked river! Tumbleweed Tales is a collection of three standalone adventures for...   [click here for more]
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Universe Unleashed

Universe Unleashed


Off on an asteroid! Before the Slide the crew established Main Mission on the asteroid. In its orbit the base resupplied asteroid miners, Mars bases and swung by Earth for resupply and crew transfers. It was a milk run, as they say. Subsequent events are less clear. Propelled by forces the humans could not understand, they thrown from star system to star system, across the Universe. Main Mission...   [click here for more]
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World Guide: Zaonia

World Guide: Zaonia


Diesel 'bots and aero cars! What's it to you? Zaonia was a backwater, a primitive agricultural planet of no importance. Everyone knew that except the Zaonians. Building robot wonders with salvaged brains and antigravity fliers with vacuum tubes was one thing, but bucking the system that kept some planets rich and most poor was another thing. The Zaonians merely faced the Galaxy, but the Galaxy faced...   [click here for more]
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  The Mutant Epoch RPG Quick Start Rules