Fantastic Dungeon Grappling takes the "attack roll, defense roll, damage roll" basic play of Powered by GURPS and makes it work for grappling as well. A new simplified tracking mechanism - tested over years of play - keeps this fast and light at the table.
And After the Grapple, easily and quickly perform feats such as Takedowns, Disarms,... [click here for more]
Shields Up! expands on defensive shield use and also details the often-neglected roles of shields as offensive weapons and active tools of engagement.
Building off of the Dungeon Fantasy RPG and Fantastic Dungeon Grappling, Shields Up! enhances and expands your shield-using experience.
Leverage the "shield bind" to open lines of attack, or protect yourself
New explicit... [click here for more]