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 Hottest Titles from WMB Saltworks
Alien Body PlansCopyleft WorldsHow-To Cultures
Political FantasiesToolkits for WorldbuildingEssential Ethnographies
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Alien Body Plans #1: Hexapods and Other Ecdysozoa

Alien Body Plans #1: Hexapods and Other Ecdysozoa


It's easy to make aliens: take a person or a dog, slap some antennae on 'em, maybe some ooze and some spooky talons, and then put some random letters together in a nigh-unpronounceable combination. As I said, it's easy to make aliens. What isn't easy is making them well. Even when you're working hard to be creative, it can sometimes be hard to get out of the rut of familiarity, to go...   [click here for more]
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Alien Body Plans #2: Mollusks & Other Lophotrochozoans

Alien Body Plans #2: Mollusks & Other Lophotrochozoans


It's easy to make aliens: take a person or a dog, slap some antennae on 'em, maybe some ooze and some spooky talons, and then put some random letters together in a nigh-unpronounceable combination. As I said, it's easy to make aliens. What isn't easy is making them well. Even when you're working hard to be creative, it can sometimes be hard to get out of the rut of familiarity, to go...   [click here for more]
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Bats and Primates: Speculative Psychology for Uplifted Animals

Bats and Primates: Speculative Psychology for Uplifted Animals


Are you looking to mine a few ideas for the batfolk in your upcoming adventure, The Diamond Mines of Camazotz? Writing some Planet of the Apes fanfiction and wondering what kind of sports gorillas might play? If so, then look no further! Whether you're working on uplifted animals, animal folk, or just plain talking animals, this book can be used for it all. Primates and...   [click here for more]
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Becoming a Better Writer Through Roleplaying & Other Essays on Writing

Becoming a Better Writer Through Roleplaying & Other Essays on Writing


Becoming a Better Writer Through Roleplaying is a series of essays on using RPGs to improve your writing, how and why you should build a fandom, horror and the heroine's journey, writing fight scenes, and point of view (both the fourth person point of view, if such a thing even exists, and the second person point of view). This content previously appeared on Seventh Sanctum, The...   [click here for more]
WMB Saltworks  $2.95 $1.98

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Bundle of Food Lists [BUNDLE]

Bundle of Food Lists [BUNDLE]


This special bundle product contains the following titles. 108 Ancient Egyptian Beverages, Dishes, & Snacks Regular price: $1.00 Bundle price: $0.80 Format: Watermarked PDF This is exactly what it says on the tin: a list of 108 beverages, dishes, and snacks from Ancient Egypt. If your players want to know what they're eating and you don't have a PhD in Medieval ...   [click here for more]
WMB Saltworks  $5.00 $4.00

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Cooking for Hags & Zombies

Cooking for Hags & Zombies


Whether you're hosting a block party and need to figure out what to serve the bugbears that moved next door, or just running an RPG campaign and looking for ways to flesh out your world, Cooking for Monsters will tell you what you want to know.  In Cooking for Hags & Zombies, you'll learn about the biology (and necrology) of these anthrophages, how human flesh does (and does...   [click here for more]
WMB Saltworks  $1.95

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Cooking for Vampires

Cooking for Vampires


Whether you're hosting a block party and need to figure out what to serve the bugbears that moved next door, or just running an RPG campaign and looking for ways to flesh out your world, Cooking for Monsters will tell you what you want to know.  In Cooking for Vampires, you'll find out what kind of flavors vampires enjoy, the culinary aspects of blood, and how to estimate the...   [click here for more]
WMB Saltworks  $1.95

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Corporatocracy: Company Rule in Fact & Fantasy (Political Fantasies #3)

Corporatocracy: Company Rule in Fact & Fantasy (Political Fantasies #3)


Political Fantasies is a series that takes names for governments and plays around with them to see how far they can be pulled. In the tradition of Strange Nations, the results of each exploration can be dropped into your setting with little-to-no adaptation required. This volume explores corporatocracy, or "rule by corporations." The first chapter, Market Analysis,...   [click here for more]
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Essential Ethnographies #1 - Island Builders & Others

Essential Ethnographies #1 - Island Builders & Others


One of the quickest ways to start building cultures for your setting is to take inspiration from actually-existing cultures. What do you do when you don't want to crib off the same culture cultures that everyone else has used a hundred times before? Essential Ethnographies offers the convenience of building from preexisting cultures and the flexibility and novelty of working with cultures...   [click here for more]
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Essential Ethnographies #2 - Funerary Cannibals & Others

Essential Ethnographies #2 - Funerary Cannibals & Others


One of the quickest ways to start building cultures for your setting is to take inspiration from actually-existing cultures. What do you do when you don't want to crib off the same culture cultures that everyone else has used a hundred times before? Essential Ethnographies offers the convenience of building from preexisting cultures and the flexibility and novelty of working with cultures...   [click here for more]
WMB Saltworks  $2.95

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Essential Ethnographies #3 - Cousins of the Bear & Others

Essential Ethnographies #3 - Cousins of the Bear & Others


One of the quickest ways to start building cultures for your setting is to take inspiration from actually-existing cultures. What do you do when you don't want to crib off the same culture cultures that everyone else has used a hundred times before? Essential Ethnographies offers the convenience of building from preexisting cultures and the flexibility and novelty of working with cultures...   [click here for more]
WMB Saltworks  $2.95

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Humans Are Weird: Making Humans Unique Without Making Them Ridiculous

Humans Are Weird: Making Humans Unique Without Making Them Ridiculous


Humans Are Weird is chock full ideas for making humans stand out from other beings in your setting, letting you avoid both well-worn tropes like "Humans are average at everything" or "Humans are, um, adaptable, I guess?" and nonsensical traits like "Only humans come from a multi-biome world." This book contains 21 scenarios, from a galaxy where humans are the only bipeds to a fantasy world...   [click here for more]
WMB Saltworks  $2.95 $1.98

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Necrocracies: Eight Governments of the Dead (Political Fantasies #1)

Necrocracies: Eight Governments of the Dead (Political Fantasies #1)


Political Fantasies is a series that takes names for governments and plays around with them to see how far they can be pulled. In the tradition of Strange Nations, the results of each exploration can be dropped into your setting with little-to-no adaptation required. This volume explores necrocracy or "rule by the dead," with possibilities like restricting the...   [click here for more]
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Thalassocracy: On Maritime and Spacefaring Empires (Political Fantasies #2)

Thalassocracy: On Maritime and Spacefaring Empires (Political Fantasies #2)


Political Fantasies is a series that takes names for governments and plays around with them to see how far they can be pulled. In the tradition of Strange Nations, the results of each exploration can be dropped into your setting with little-to-no adaptation required. This volume explores thalassocracy, or "rule by the sea." The first section discusses the common traits...   [click here for more]
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The Fire-Blooded People: A Drag-and-Drop Culture and Region Sourcebook

The Fire-Blooded People: A Drag-and-Drop Culture and Region Sourcebook


The Fire-Blooded People is a 5e-compatible sourcebook with all the information that you need to drag and drop a new region and its inhabitants into your campaign setting. The Bodhayeen Peninsula is one of the world's most inhospitable regions, a place of blistering cold and shrieking winds. This place was ruled by exiled fire giants long ago, but now all they have left behind are ruins and...   [click here for more]
WMB Saltworks  $3.95

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108 Ancient Egyptian Beverages, Dishes, & Snacks

108 Ancient Egyptian Beverages, Dishes, & Snacks


This is exactly what it says on the tin: a list of 108 beverages, dishes, and snacks from Ancient Egypt. If your players want to know what they're eating and you don't have a PhD in Medieval  Classical Studies, then look no further.  This list includes 16 beverages (medicinal wine!), 16 bread-based dishes, 11 porridges & soups & stews, 9 casseroles, 10 other seafood dishes (dried fish roe...?),...   [click here for more]
WMB Saltworks  $1.00

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108 Bear-Themed Monsters (or Friends)

108 Bear-Themed Monsters (or Friends)


This is exactly what it says on the tin: a list of 108 bear-themed monsters (or friends, with a good Diplomacy roll!), perfect for that Night of 1,001 Bears session that I know you've been planning forever. Inside, you'll find bear-themed monsters like... The Bearricade, which is a horrific, living wall crafted from the fused bodies of many bears. Only someone with a magical key or totem...   [click here for more]
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108 Clown Names

108 Clown Names


This is exactly what it says on the tin: a list of 108 clown names, each one developed according to advice from real clowns on Clown-Forum.com. You can't get much more official than that! Use them for clowns of all varieties: doctor clowns, serial killer clowns, robot clowns, spider-demon clowns, happy clowns, killer clowns from outer space... Check the full-size preview for more. ...   [click here for more]
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108 Encounters with Zombies (or Other Monsters)

108 Encounters with Zombies (or Other Monsters)


This is exactly what it says on the tin: a list of 108 ways to tell your players that they've come across a zombie. Each encounter has a story behind it, if your players want to dig into it rather than run in the opposite direction, and can be adapted for other kinds of monsters. Inside, you'll discover that... It is in a well-barricaded room, amid chewed bones and scraps of flesh. It is standing...   [click here for more]
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108 Forms of Money

108 Forms of Money


This is exactly what it says on the tin: a list of 108 forms of money. If you've ever wanted someone in your setting to use something other than cash or gold coins, then look no further. This list includes 16 food items, 19 animal products, 8 consumable items, 16 plant products, 27 forms of metal money from balls to nails, and 22 more forms of money that couldn't fit into a neat category like the...   [click here for more]
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108 Liminal Beings, States, & Spaces

108 Liminal Beings, States, & Spaces


This is exactly what it says on the tin: a list of 108 liminal beings, states, & spaces, perfect for dreamworlds, magicians, pantheons, horror campaigns, and anything else that would benefit from liminal symbolism. Inside, you'll find liminal beings, states, & spaces like... Ghosts and the haunted houses that many of them inhabit. The period between moving out of your old home, having...   [click here for more]
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108 Medieval English Beverages, Dishes, & Snacks

108 Medieval English Beverages, Dishes, & Snacks


This is exactly what it says on the tin: a list of 108 beverages, dishes, and snacks from Medieval England. If your players want to know what they're eating and you don't have a PhD in Medieval Studies, then look no further. This list includes 18 beverages, 13 bread-based dishes, 12 fruit dishes, 21 porridges & stews, 30 other meat dishes, and 14 miscellaneous dishes that are harder to classify....   [click here for more]
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108 Medieval European Crops

108 Medieval European Crops


This is exactly what it says on the tin: a list of 108 Medieval European crops. Never again will you leave your players' suspension of disbelief broken because you forgot that potatoes and pumpkins are out of place for Fantasy Not-Europe! This list includes 30 fruits, 11 grains, 24 herbs, 11 nuts and legumes, and 32 vegetables, along with a little bit of information on each. It pairs well with 108...   [click here for more]
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108 Medieval French Beverages, Dishes, & Snacks

108 Medieval French Beverages, Dishes, & Snacks


This is exactly what it says on the tin: a list of 108 beverages, dishes, and snacks from Medieval France. If your players want to know what they're eating and you don't have a PhD in Medieval Studies, then look no further. This list includes 8 beverages, 11 bread-based dishes, 17 fruit dishes, 23 porridges & soups, 11 other seafood dishes, 17 other meat dishes, 13 pies & tarts, 10 sauces,...   [click here for more]
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108 Medieval German Beverages, Dishes, & Snacks

108 Medieval German Beverages, Dishes, & Snacks


This is exactly what it says on the tin: a list of 108 beverages, dishes, and snacks from Medieval Germany. If your players want to know what they're eating and you don't have a PhD in Medieval Studies, then look no further. This list includes 18 beverages, 11 bread-based dishes, 17 fruit dishes, 12 pies & sausages, 18 soups & stews, 19 other meat dishes, and 13 miscellaneous dishes that...   [click here for more]
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108 More Titles & Epithets for Gods

108 More Titles & Epithets for Gods


This is exactly what it says on the tin: a list of 108 titles and epithets that would be perfect for the gods and goddesses in your next campaign. These entries are taken from a variety of mythologies, including Egyptian, Norse, Roman, and Sumerian.  There are 4 entries each for:  Eloquence & Language (e.g. The Riddler) Oceans, Lakes, & Other Water (e.g. Foam of the Sea) Partying &...   [click here for more]
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108 Orcish Names + Meanings

108 Orcish Names + Meanings


This is exactly what it says on the tin: a list of 108 personal names for orcs or another militant culture. These names have been designed to feel as though they belong to a single culture, so expect to spot common elements, be able to get a sense of how they fit together, and make more names that fit. ...   [click here for more]
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108 Personal Names and Surnames: Basque

108 Personal Names and Surnames: Basque


This is exactly what it says on the tin: a list of 108 personal names and surnames from Basque culture, with meanings included. Use them for Basque characters or as inspiration for fictional cultures. This list has 40 male personal names, 40 female personal names, and 28 surnames. ...   [click here for more]
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108 Personal Names: Amharic / Ethiopian

108 Personal Names: Amharic / Ethiopian


This is exactly what it says on the tin: a list of 108 personal names from the Amharic or Ethiopian language, with meanings included. Use them for Amharic-speaking or Ethiopian characters or as inspiration for fictional cultures. This list has 54 male personal names and 54 female personal names. Male names can also be used as patronymic surnames without alteration (e.g. Meles, son of Dawit, would...   [click here for more]
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108 Personal Names: Aztec

108 Personal Names: Aztec


This is exactly what it says on the tin: a list of 108 personal names from Aztec culture, with meanings included. Use them for Aztec characters or as inspiration for fictional cultures. This list has 36 male personal names, 36 female personal names, and 36 unisex personal names. ...   [click here for more]
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108 Real Towns & Cities with Animal-Themed Names (U.S. + England)

108 Real Towns & Cities with Animal-Themed Names (U.S. + England)


This is exactly what it says on the tin: a list of 108 real-life towns and cities with names that are perfect for your next animal-themed campaign, whether it's more "talking animal"-styled or anthro/furry-styled. I've got at least one settlement from almost every state in the U.S. and county in England.  This list has 60 towns and cities from the United States and 48 towns and cities from England,...   [click here for more]
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108 Real Towns & Cities with Fantasy-style Names (U.S. + England)

108 Real Towns & Cities with Fantasy-style Names (U.S. + England)


This is exactly what it says on the tin: a list of 108 real-life towns and cities with names that are perfect for your next fantasy campaign (urban or otherwise). I've got at least one settlement from almost every state in the U.S. and county in England.  This list has 64 towns and cities from the United States and 44 towns and cities from England.  ...   [click here for more]
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108 Real Towns & Cities with Ominous Names (U.S. + England)

108 Real Towns & Cities with Ominous Names (U.S. + England)


This is exactly what it says on the tin: a list of 108 real-life towns and cities with ominous-sounding names, perfect for your next horror adventure. I've got at least one settlement from almost every state in the U.S. and county in England. This list has 68 towns and cities from the United States and 40 towns and cities from England. ...   [click here for more]
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108 Sobriquets & Epithets for Rulers

108 Sobriquets & Epithets for Rulers


This is exactly what it says on the tin: a list of 108 epithets, like "the Princeling" and "the Fratricide," which would be perfect for rulers in your next campaign. There are 12 epithets for each of the following categories: Age & Family Status How They Ruled Noteworthy Deeds Occupations & Talents Positive Personality Traits Negative Personality Traits Physical Attributes Religion...   [click here for more]
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108 Solutions to the Fermi Paradox

108 Solutions to the Fermi Paradox


This is exactly what it says on the tin: a list of 108 solutions to the Fermi Paradox. Never again will you wonder where your setting's aliens are, or why Earth apparently has been contacted yet. Inside, your interstellar explorers will find that... ...there is no one out there, because the evolution of sapient life cannot occur without the presence of "diversification pumps" like regular meteor...   [click here for more]
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108 Superpower Origins

108 Superpower Origins


This is exactly what it says on the tin: a list of 108 origins for your superhero (or supervillain)! Never show your players a bog standard supervillain (or hero) again! Inside, you'll find that you received your powers... ...from a magic potion whose major ingredients were nasty things like arsenic. It was not a great night, but you pulled through. ...from a strange fungus that you encountered...   [click here for more]
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108 Superpowers or Spells

108 Superpowers or Spells


This is exactly what it says on the tin: a list of 108 ideas for superpowers (or spells, if you're running a fantasy game). Never show your players a bog standard supervillain (or hero) again! Inside, you'll find superpowers or spells like... The power to create a second body for yourself while you are dreaming. This other body’s appearance and power set are up to you every time, but with...   [click here for more]
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108 Swords, Polearms, & Other Sharp Things from East Asia and India

108 Swords, Polearms, & Other Sharp Things from East Asia and India


This is exactly what it says on the tin: a list of 108 swords, polearms, and other sharp things from China, Japan, Korea, and India. If you've ever wanted to give a little more detail to your character's sword or give some flavor to the weapons of your NPCs, then look no further. This list includes 46 swords, 24 polearms & javelins, and 38 other sharp things like deer horn knives, wind-and-fire...   [click here for more]
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108 Swords, Polearms, & Other Sharp Things from Europe

108 Swords, Polearms, & Other Sharp Things from Europe


This is exactly what it says on the tin: a list of 108 swords, polearms, and other sharp things from Europe. If you've ever wanted to give a little more detail to your character's sword or give some flavor to the weapons of your NPCs, then look no further. This list includes 42 swords, 42 polearms & javelins, and 24 other sharp things like bodkin arrows, morning stars, and throwing darts. It...   [click here for more]
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108 Titles & Epithets for Gods

108 Titles & Epithets for Gods


This is exactly what it says on the tin: a list of 108 titles and epithets that would be perfect for the gods and goddesses in your next campaign. These entries are taken from a variety of mythologies, including Egyptian, Norse, Roman, and Sumerian.  There are 10-12 entries each for:  The Arts (e.g. Ruler of the Builders) Death, the Dead, and the Underworld (e.g. Visitor of the Dying) Fate, Luck,...   [click here for more]
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Aliens, Dystopias, & Monster Ecologies: Worldbuilding Essays for Writers and GMs

Aliens, Dystopias, & Monster Ecologies: Worldbuilding Essays for Writers and GMs


Aliens, Dystopias, & Monster Ecologies is a series of worldbuilding essays on alien psychologies and ethical systems, functional dystopias, recreating vampires and werewolves, original elemental systems, and figuring out just how many human-eating monsters your setting can support. This content previously appeared on Seventh Sanctum, The Oak Wheel, Sanitarium Magazine,...   [click here for more]
WMB Saltworks  $4.95 $3.32

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Bundle of 108 Things [all Lists of 108 Things] [BUNDLE]

Bundle of 108 Things [all Lists of 108 Things] [BUNDLE]


This special bundle product contains the following titles. 108 Ancient Egyptian Beverages, Dishes, & Snacks Regular price: $1.00 Bundle price: $0.75 Format: Watermarked PDF This is exactly what it says on the tin: a list of 108 beverages, dishes, and snacks from Ancient Egypt. If your players want to know what they're eating and you don't have a PhD in Medieval ...   [click here for more]
WMB Saltworks  $27.58 $20.69

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Charting History: Worldbuilding with Historical Cycles

Charting History: Worldbuilding with Historical Cycles


It can be all too easy to create a history for your world which feels lifeless and static, and carrying out the research necessary to address that can be a daunting task that seems increasingly impossible the longer you try to work at it.  Luckily, worldbuilding doesn't need to be real, it just needs to feel real, and that's where this book comes in. Charting History covers the...   [click here for more]
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How-To: Far North Peoples

How-To: Far North Peoples


Generally, designing a culture for a book or a game presents you with a choice: either you base it on real-world cultures and likely end up with something that could be described as "Fantasy Bedouin with some Navajo bits tacked on" or you run hog wild and run the risk of overlooking something that, however innocuous, turns out to be vitally important for that type of culture. There's another way...   [click here for more]
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How-To: Hill Tribes

How-To: Hill Tribes


Generally, designing a culture for a book or a game presents you with a choice: either you base it on real-world cultures and likely end up with something that could be described as "Fantasy Bedouin with some Navajo bits tacked on" or you run hog wild and run the risk of overlooking something that, however innocuous, turns out to be vitally important for that type of culture. There's another way...   [click here for more]
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How-To: Horse Nomads

How-To: Horse Nomads


Generally, designing a culture for a book or a game presents you with a choice: either you base it on real-world cultures and likely end up with something that could be described as "Fantasy Bedouin with some Navajo bits tacked on" or you run hog wild and run the risk of overlooking something that, however innocuous, turns out to be vitally important for that type of culture. There's another way...   [click here for more]
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How-To: Swamp Folk

How-To: Swamp Folk


Generally, designing a culture for a book or a game presents you with a choice: either you base it on real-world cultures and likely end up with something that could be described as "Fantasy Bedouin with some Navajo bits tacked on" or you run hog wild and run the risk of overlooking something that, however innocuous, turns out to be vitally important for that type of culture. There's another way...   [click here for more]
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Species Shock #1: Agloanikoi - The Gameplayers

Species Shock #1: Agloanikoi - The Gameplayers


Worldbuilding can be hard, especially when it comes to aliens. All too often, fictional aliens feel like they're really just humans in costumes. Even when they are weird enough to feel truly nonhuman, they're usually still suffering from a serious case of monoculture-itis. Species Shock aims to supply you with truly alien extraterrestrials, covering everything from planet of origin to biology,...   [click here for more]
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Strange Nations: A Worldbuilding Resource

Strange Nations: A Worldbuilding Resource


Strange Nations is a collection of more than thirty cultures ready to be dragged and dropped into your world, with cultures appropriate for every kind of setting from high fantasy to contemporary horror to space opera. While each entry has certain setting assumptions, there are also suggestions for adapting them to other genres. Here is the city-state of Iditt, where necromancy is an accepted...   [click here for more]
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The Meaning of Names: Landforms, Terrain, and Cities

The Meaning of Names: Landforms, Terrain, and Cities


There are many good resources out there for creating new languages, but they tend to focus more on how words change over time than on the meanings of place-names. This booklet is intended to fill the gap. It not only includes lists of historical place-names but discusses the patterns and logic behind these names. Don't forget to buy the companion to this booklet, The Meaning of Names: Persons and...   [click here for more]
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