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Cepheus Solo Oracle Deck

Cepheus Solo Oracle Deck


Cepheus Solo Oracle Deck Simple Oracle Cards that compliment Player's Guide to Solo Roleplaying This oracle deck includes inspiration prompts and the yes-no oracle from the Player's Guide to Solo Roleplay as well as a visual representation of the Drama Dice mechanic and 2d6 rolls for use by NPCs, or your character if you prefer. The digital download includes the 72 card deck and instruction...   [click here for more]
Parts Per Million  $4.95

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Cut Up Solo - Barsoom

Cut Up Solo - Barsoom


Cut Up Solo Barsoom Barsoom was Edgar Rice Burrough's name for Mars in the John Carter of Mars novels. There are 12 Barsoom/Mars novels in all, and this supplement+spreadsheet uses everything that is available in the public domain. Cut Up Solo is a technique that uses random snippets of text that you pick and fit together, creating what the GM says to you. You can then respond to that, and...   [click here for more]
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Cut Up Solo - Deathworld

Cut Up Solo - Deathworld


Cut Up Solo Deathworld Trilogy This is, in my opinion, the best Cut Up Solo supplement so far. It uses the texts from Harry Harrison's Deathworld trilogy. The PDF contains 2,000 snippets, the spreadsheets give you 25,000+ snippets. You also get all the illustrations from the original stories. I included the art as I think it fits in with the philosophy of non-authoring solo play. A regular GM would...   [click here for more]
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Cut Up Solo - Night of the Long Knives and Scarlet Plague

Cut Up Solo - Night of the Long Knives and Scarlet Plague


Cut Up Solo Night of the Long Knives & Scarlet Plague Cut Up Solo - The Night of The Long Knives and Scarlet Plague takes the novellas Night of the Long Knives by Fritz Leiber and The Scarlet Plague by Jack London and cuts them into snippets of text typically 4-5 words in length. Both novellas deal with survival in a post-apocalyptic world. Cut Up Solo is a technique that uses random snippets...   [click here for more]
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Cut Up Solo - Triplanetary Lensman

Cut Up Solo - Triplanetary Lensman


Cut Up Solo Triplanetary Lensman Triplanetary and First Lensman were the first two novels in the classic Lensman series of books by E. E. "Doc" Smith, the father of Space Opera as a genre. This book takes the public domain text of those first two novels and turns them into a solo roleplaying resource, using the Cut Up technique. Cut Up Solo is a technique that uses random snippets of text that you...   [click here for more]
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Cut Up Solo [BUNDLE]

Cut Up Solo [BUNDLE]


This special bundle product contains the following titles. Cut Up Solo - 1001 Nights Regular price: $3.99 Bundle price: $2.00 Format: PDF Cut Up Solo A Thousand Nights and a Night 1001 Nights, or A Thousand Nights and a Night is a classic source of middle eastern tales. Cut Up Solo is a technique that uses random snippets of text that you pick and fit together,...   [click here for more]
Parts Per Million  $56.65 $28.33

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Dark Stalker Solo Roleplaying Rules for DS&DS

Dark Stalker Solo Roleplaying Rules for DS&DS


Dark Stalker Solo Roleplaying Rules for Dark Streets & Darker Secrets Explore the dark streets of the city, where every shadow is alive with sinister intent and the darkness gathers, but you are walking alone. Solo roleplaying Dark Streets & Darker Secrets is a dramatic and ominous experience where anything can happen but only the bad things seem to fall in your path. The solo rules included...   [click here for more]
Parts Per Million  $4.95 $3.47

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HASP High Adventure Solo Play

HASP High Adventure Solo Play


High Adventure These rules are designed to be used along side Iron Crown's Platinum best selling game HARP High Adventure Role Playing. You will need to have a copy of HARP or any version of Rolemaster to use this book Solo Play These rules profice a simple d100 solo engine for answering simple and complex questions. Rules for 'prompt words' or...   [click here for more]
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Into The Rad

Into The Rad


Into The Rad A Mark of the Odd Solo Game. This game is a mashup of the original Into The Odd rules, from the SRD, a retro-clone of Gamma World(tm), and a really simple solo roleplaying system that uses the Into The Odd Luck roll as a basic decision making roll. Into The Rad can be played as a regular RPG, or solo, with no changes. The book contains rules for creating your character, mutations,...   [click here for more]
Parts Per Million  $7.99

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Lone Star: Solo rules for Mothership RPG

Lone Star: Solo rules for Mothership RPG


Lone Star: Solo rules for Mothership RPG This rules supplement allows you to play Mothership © RPG without a Warden. It does this using some very simple game mechanics that are fully in keeping with the Mothership gameplay. These should be instantly recognisable to a Mothership fan. Solo is a perfect way to learn a new game, test your first adventures and going beyond just making characters...   [click here for more]
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Mega Solo [BUNDLE]

Mega Solo [BUNDLE]


This special bundle product contains the following titles. 3Deep (2nd Edition) Regular price: $4.95 "I love the way spell casting works" Ignacio M. The Ultimate World Builders Game 3Deep is one of the easiest and most flexible roleplaying system ever created. With just this book, you can adventure i...13th Solo - Solo Roleplaying Rules Compatible with 13th Age Regular price:...   [click here for more]
Parts Per Million  $175.99 $88.00

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Navigator RPG

Navigator RPG


Navigator RPG Galaxy Spanning High Adventure Build for the Science Fiction loving Game Master that wants to build their own universes. Navigator RPG is a fully 'play it now' game. Pick it up, make a character and start playing, but it is more than that. Navigator RPG is built to be played in the Old School style. The GM listening to the players approaches and calling for skill tests when needed but...   [click here for more]
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No GMs Sky 3Deep

No GMs Sky 3Deep


What is NGS? No GM's Sky is a game system that may be played with or without a GM. You control a protagonist that is attuned to a jump core and the crew of volunteers that choose to travel with your character and explore the fringes of human space and beyond.  Some seek knowledge, others look for fortune, and who knows what mysteries will be revealed along the way.  Game-wise it is kind of a reverse...   [click here for more]
Parts Per Million  $2.99

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Player's Guide to Solo Roleplay

Player's Guide to Solo Roleplay


Players Guide to Solo Roleplaying Using Cepheus Engine for Solo Play. Solo roleplay is put forward as being for anyone who wants to play when there is no one else available. Most solo tools are actually built with the Game Master in mind. GMs are naturally more used to improvising entire scenes, creating NPCs on the spot, and having to grab random tables to create content on the fly. These are not...   [click here for more]
Parts Per Million  $4.95

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Sole Survivor

Sole Survivor


Sole Survivor Solo RPG Rules for Apocthulhu Apocthulhu is probably my favorite Cthulhu Mythos RPGs. Too many CoC games ended with my investigator dead and the mystery unsolved. Apocthulhu is different. It takes place after the bad guys won. The cultists were right and possibly R'yleh has risen. We are then into a post-apocalyptic game but rather than zombies or a nuclear wasteland we are dealing with...   [click here for more]
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Solo Adventures compatible with Stars Without Number

Solo Adventures compatible with Stars Without Number


Too Many Games Too many games get bought and never played. With these rules, you will be able to play Stars Without Number without a GM. Grab the rulebook off the shelf. Make yourself a character and start playing. This book is an interactive set of solo rules that guide your improvisation and acts as a GM for your adventures. In place of the common lists of words, this booklet uses...   [click here for more]
Parts Per Million  $4.95

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Star 40001 Oracle Deck

Star 40001 Oracle Deck


Star 40001 Oracle Deck I was asked to create a system to solo play West End Games Star Wars 1st Edition. I cannot publish rules for that game, but as a spin-off, I created this deck of cards that made managing all the attribute, skill, and gear rolls for all the NPCs much easier and faster. Each card also has a simple yes/no oracle, and a snippet of text or dialog to use for inspiration. The digital...   [click here for more]
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THE SOLO ADVENTURER'S QUICK REFERENCE TO Barsoom Solo Game Master's Screen Landscape

THE SOLO ADVENTURER'S QUICK REFERENCE TO Barsoom Solo Game Master's Screen Landscape


The solo tools on this GM screen were developed by me, to play a John Carter of Mars game. The rules are very similar to the 2d20 system and uses either a d6 or Challenge die if you have one. This product comprises four different elements. 1. Instruction Leaflet. This is a brief, four-page description of the different solo rules and tables presented on the GM Screen panels. 2. Home Print PDF. This...   [click here for more]
Parts Per Million  $4.99

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Titanium Rats

Titanium Rats


Titanium Rats A One Page TTRPG in the vein of Harry Harrison's Stainless Steel Rat This is a one-sheet, both sides, microlight RPG set in the universe of Slippery Jim diGriz and Harold P Inskipp's Special Corps. The rules make use of some familiar concepts, Saving Throws, Fate Points, and character Luck. These tools or rules give both players and GM some narrative control during play. By necessity,...   [click here for more]
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Trials for One - Solo Roleplaying ICRPG

Trials for One - Solo Roleplaying ICRPG


Trials for One Solo Roleplaying ICRPG The Index Card Role Playing Game is an intriguing game for solo players. Right there in the core book (2nd edition pg. 48) it suggests playing through the three trials on your own [that is where the trials in this book's title comes from]. Anything this solo friendly needs supporting. This book is that support. The core rules do not give any solo rules. ICRPG...   [click here for more]
Parts Per Million  $4.95

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