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3Deep (2nd Edition)

3Deep (2nd Edition)


"I love the way spellcasting works" Ignacio M. 2023 Update: 3Deep was originally released under the OGL 1.0a. Following the recent disgusting behavior by WotC and Hasbro, I have removed the OGL, and moved to a more permissive license. You are still welcome to create, publish and sell your own updates and adventures for 3Deep. The Ultimate...   [click here for more]
Parts Per Million  $9.99

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3Deep Role Playing Game How To:

3Deep Role Playing Game How To:


An introduction on how to run and play a role playing game. Examples of actual game sessions for both fantasy and modern genres. 3Deep is a setting neutral game that allows you to play any character and any race using just one simple ruleset. This book will support anyone new to role playing games and 3Deep in particular to get started. Why...   [click here for more]
Parts Per Million  $5.99

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13th Solo - Solo Roleplaying Rules Compatible with 13th Age

13th Solo - Solo Roleplaying Rules Compatible with 13th Age


13th Solo - Solo Roleplaying Rules for use with 13th Age This rules supplement gives you a rules light approach to solo roleplaying 13th Age. These rules try to fit in as seamlessly with the core 13th Age rules as they can, using just a d20 and d6. They make use of the escalation die and a similar rules for controlling the drama in your game and events outside your control. The last two pages of...   [click here for more]
Parts Per Million  $4.95

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24SOLO

24SOLO


This is a simple two-page booklet with a very simple solo system that can be used with any 24XX game. It contains four main ideas, the yes-no question, the open question, record keeping to facilitate do-overs and jumping back and forth in time, and managing scenes, including plot twists through unexpected scenes. These rules respect the 24XX mechanics of 1d6 for resolution and d20 for detail. These...   [click here for more]
Parts Per Million  $2.00

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3Deep 2nd Ed.  [BUNDLE]

3Deep 2nd Ed. [BUNDLE]


This special bundle product contains the following titles. 3Deep (2nd Edition) Regular price: $9.99 Bundle price: $4.99 Format: PDF "I love the way spellcasting works" Ignacio M. 2023 Update: 3Deep was originally released under the OGL 1.0a. Following the recent disgusting behavior by WotC and Hasbro, I have removed the OGL, and moved to a more permissive license....   [click here for more]
Parts Per Million  $35.74 $19.99

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3Deep Combat Cards

3Deep Combat Cards


3Deep Combat Card Deck All your combat rolls at a flip of a card 3Deep has a very interactive combat system, defenders can try and use their shields, or use your combat skill to dodge, duck or dive. As you attack you can roll to attack, roll your damage, hit locations, and for knockback to send your target flying. If you are using everything combat can get slow. Speed it up with these combat tarot...   [click here for more]
Parts Per Million  $4.95

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3Deep Compatibility License

3Deep Compatibility License


This free download (zip) contains the 3Deep Compatibility License and Logos in PSD, TIFF and JPEG formats ...   [click here for more]
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3Deep Complete Core [BUNDLE]

3Deep Complete Core [BUNDLE]


This special bundle product contains the following titles. 3Deep (2nd Edition) Regular price: $9.99 Bundle price: $4.99 Format: PDF "I love the way spellcasting works" Ignacio M. 2023 Update: 3Deep was originally released under the OGL 1.0a. Following the recent disgusting behavior by WotC and Hasbro, I have removed the OGL, and moved to a more permissive license....   [click here for more]
Parts Per Million  $10.94 $7.65

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3Deep in the Wild West

3Deep in the Wild West


3Deep in the Wild West There have been so many classic TV series set in the Wild West that the setting is a rich seam for gaming inspiration. Series such as Gunsmoke (1955), Wagon Train (1957) and the classic Rawhide (1959) set the tone and that continues to this day with modern productions like Yellowstone (2018), Longmire (2012) and Damnation (2017). What all these shows had in common was the struggle...   [click here for more]
Parts Per Million  $4.95

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3Deep Supers

3Deep Supers


3Deep Supers This title requires the 3Deep Core rulebook When I first published 3Deep in 2016, I intended to release the setting-neutral rules and follow it up quickly with splatbooks that tweaked the game to fit each setting and genre. I produced two books, one of which I wrote myself, and one was an adaption of No GM’s Sky by Todd Zircher. Ironically, supers...   [click here for more]
Parts Per Million  $4.99

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A Bloody Feast

A Bloody Feast


"A Bloody Feast" A One Page Investigation for Eldritch Tales Melodie Magnier is a vampire, and new to the city. What she doesn't realize is that Israel Kemp is both a werewolf and vigilante and has a hatred of vampires. The vampire has no greater foe than the werewolf. This is a war that goes back beyond even unliving memory. Every war needs a battlefield, and that is the backdrop to this adventure....   [click here for more]
Parts Per Million  $1.99

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A Bloody Feast [DSnDS]

A Bloody Feast [DSnDS]


"A Bloody Feast" A One Page Investigation for Dark Streets and Darker Secrets Melodie Magnier is a vampire, and new to the city. What she doesn't realize is that Israel Kemp is both a werewolf and vigilante and has a hatred of vampires. The vampire has no greater foe than the werewolf. This is a war that goes back beyond even unliving memory. Every war needs a battlefield, and that is the backdrop...   [click here for more]
Parts Per Million  $1.99

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A Cast of Thousands: Fantasy Castle Encounters

A Cast of Thousands: Fantasy Castle Encounters


A Cast of Thousands Fantasy Castle Encounters Adventures and modules often detail the main locations that the characters are supposed to visit. Take your typical castle. Yes, you would expect guards to be on the walls and in the guard rooms and the barracks but what about on their way from the barracks to the guard room? Or how about simply chatting up a maid around the corner from where they are supposed...   [click here for more]
Parts Per Million  $0.99

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A Lonely Death (in space)

A Lonely Death (in space)


A Lonely Death (in space) COMPATIBLE WITH DEATH IN SPACE These solo rules are designed to get you started in solo play, using Death in Space from Stockholm Kartell. These solo rules use a simple 2d6 yes-no oracle and a d20 muse to handle questions and answers. In addition, a number of simple techniques are used to give the impression of NPC AI, by creating fast behavior profiles that influence oracle...   [click here for more]
Parts Per Million  $4.95

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A Lonely Knave, Solo Roleplay Using Knave

A Lonely Knave, Solo Roleplay Using Knave


A Lonely Knave is one page, both sides, solo roleplay extension to Knave by Ben Milon (Questing Beast Games). It uses the same Knave mechanics, it strives for the same look and feel, and it plays the same way. There are some intrinsic elements of Knave that made it perfect for solo playing. High compatibility with OSR games. You can use any OSR bestiaries, adventures and spell books,...   [click here for more]
Parts Per Million  $1.50

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Adventuring Alone

Adventuring Alone


ADVENTURING ALONE Using Hero Kids. It was recently pointed out to me that most solo role-playing appealed to GMs, as they were already used to improvising and creating content on the fly. Players are more used to improvising from prompts within the context of a scene. This is the 'What do you do?" question. This solo book is aimed at players, although GMs can use it just as easily. In...   [click here for more]
Parts Per Million  $4.95

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Alchemical Zombies, Theatre Of The Mind Encounters

Alchemical Zombies, Theatre Of The Mind Encounters


There are zombies in the sewers, choking the alleys between the slums and spilling into the streets. The priests stand before then and… nothing happens. The zombies march on killing all who fall before them. Theatre Of The Mind Encounters are short adventures, situations or encounters described purely in text. The setting description is kept to a minimum so they could be parachuted as easily...   [click here for more]
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Alone in the Dark, Solo Rules for Blades in the Dark

Alone in the Dark, Solo Rules for Blades in the Dark


Alone in the Dark is a set of simple Solo play rules for Blades in the Dark You Need This Book Because all role-playing is improv and solo rules support that improvisation. Even as a group GM these rules will help when you need to create exciting games with little or no preparation. It uses simple tables to replace the GM with dice rolls and your own improv. skills. What makes these...   [click here for more]
Parts Per Million  $3.99

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An Explosive Situation. Theatre Of The Mind Encounters

An Explosive Situation. Theatre Of The Mind Encounters


Theatre Of The Mind Encounters are short adventures, situations or encounters described purely in text. The setting description is kept to a minimum so they could be parachuted as easily into an Arabian Nights campaign just as easily as a Medieval European campaign. These encounters are system neutral so no game stats, spells are explicitly mentioned and if a character’s profession is mentioned...   [click here for more]
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Assassins of the Vast Desert - DW Compatible

Assassins of the Vast Desert - DW Compatible


Assassins of the Vast Desert A Dungeon World Adventure for Group or Solo Play Dungeon World is one of my favorite fantasy settings and equally at home used for GM lead groups or solo play, using any of the available oracles or sets of solo tools. Assassins of the Vast Desert has the character(s) track a band of assassins back to their desert hideout. An artifact has been stolen, and the players need...   [click here for more]
Parts Per Million  $3.98

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Basic Solo Roleplaying System

Basic Solo Roleplaying System


This rules supplement is aimed at any and all BRP Basic Roleplaying games, including Call of Cthulhu and Runequest, and anything else that is independently produced using the SRD. The book contains a d100 oracle, a selection of muses or spark tables, advice on improv gaming and solo playing adventure/mystery games. Solo rules are a great way to turn any rulebook into a quickstart for the...   [click here for more]
Parts Per Million  $4.95

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Beyond The Solo Frontier GM Screen Landscape

Beyond The Solo Frontier GM Screen Landscape


The solo tools on this GM screen were developed by me, to play a Star Trek game. The rules are very similar to the 2d20 system and uses either a d6 or Challenge die if you have one. This product comprises four different elements. 1. Instruction Leaflet. This is a brief, two-page description of the different solo rules and tables presented on the GM Screen panels. 2. Home Print PDF. This is all the...   [click here for more]
Parts Per Million  $4.99

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Beyond The Solo Frontier GM Screen Portrait

Beyond The Solo Frontier GM Screen Portrait


The solo tools on this GM screen were developed by me, to play a Star Trek game. The rules are very similar to the 2d20 system and uses either a d6 or Challenge die if you have one. This product comprises four different elements. 1. Instruction Leaflet. This is a brief, two-page description of the different solo rules and tables presented on the GM Screen panels. 2. Home Print PDF. This is all the...   [click here for more]
Parts Per Million  $4.99

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Brute! Solo - For Use With Barbaric!

Brute! Solo - For Use With Barbaric!


Brute! Solo For use with Barbaric Barbaric is a wonderful fusion of light rules; your character only has two stats, Endurance and Lifeblood, and the grittiness of the Cepheus System. These core rules have been married up to most of the monsters we know from OSR games. What you don't get are the orcs and goblins as default evil humanoids. Barbaric! is much more human-centric. These rules use a simple...   [click here for more]
Parts Per Million  $4.95

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Caltrop Solo

Caltrop Solo


Caltrop Solo This document provides a simple set of generic solo tools that can be included in any Caltrop-derived game. These rules use the native Caltrop d4 mechanic for its oracle and for adventure flow control. Generic open-question prompt words are provided, and instructions for how these should be modified as you build your Caltrop game. These solo rules are covered by the same...   [click here for more]
Parts Per Million  $2.00

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CaltropEX Solo

CaltropEX Solo


CaltropEX Solo This booklet gives a solo play SRD for the Caltrop Classic Core EX. The intention is that these solo rules can be built into any game derived from Caltrop EX. All the most common solo tools for oracle-driven play are here, along with advice on integrating solo play into your Caltrop-based game/rules. ...   [click here for more]
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Camaraderie

Camaraderie (audio product)


Camaraderie Solo playing Comrades The Revolutionary RPG Comrades The Revolutionary RPG is a PbtA game about fighting towards a revolution. These rules add solo play to its capabilities.  Create randomized factions that are working towards their own ends and don't care who gets trodden under to achieve them.  Everything works off of d6, and most of the time you will be using...   [click here for more]
Parts Per Million  $4.95

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Capers Solo

Capers Solo


Capers Solo These rules add solo roleplaying as an option for Capers by Nerdburger Games. You will need the core Capers rules to use this book. Capers is a 1920s themed Supers game using a simple playing card game mechanic in place of dice for random events. These solo rules use cards for emulating the role of Game Master.  Oracles & Seers The Oracle is used for questions...   [click here for more]
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Carnacki The Ghost Finder

Carnacki The Ghost Finder


Cut Up Solo Carnacki The Ghost Finder This book takes the text from Carnacki The Ghost Finder by William Hope Hodgson and cuts it into snippets of 3-5 words. There are two d1000 tables included in the PDF and over 15,000 snippets in the included spreadsheets. The spreadsheets (xlsx and ods formats) can be downloaded using a link in the book. These are set up to randomly grab 20 snippets at a time,...   [click here for more]
Parts Per Million  $3.99

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Cauldron of Prophecy - A 5e Compatible Adventure

Cauldron of Prophecy - A 5e Compatible Adventure


Cauldron of Prophecy - A 5e Compatible Adventure Prepare to immerse your players in a captivating urban adventure set within the gritty and vibrant streets of the impoverished district of Belford. "Cauldron of Prophecy" is a D&D 5e adventure designed specifically for 1st to 3rd-level characters. Your players will become agents of the Kinship of Succour, embarking on a quest to retrieve the stolen...   [click here for more]
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Cepheus Solo Oracle Deck

Cepheus Solo Oracle Deck


Cepheus Solo Oracle Deck Simple Oracle Cards that compliment Player's Guide to Solo Roleplaying This oracle deck includes inspiration prompts and the yes-no oracle from the Player's Guide to Solo Roleplay as well as a visual representation of the Drama Dice mechanic and 2d6 rolls for use by NPCs, or your character if you prefer. The digital download includes the 72 card deck and instruction...   [click here for more]
Parts Per Million  $4.95

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Cosmic Adventures

Cosmic Adventures


Cosmic Adventures Solo Roleplaying Solar Blades & Cosmic Spells These rules add solo playing to Solar Blades & Cosmic Spells. The rules are intentionally lightweight, giving you a yes-no oracle, and inspiration Muse. The rules also cover creating solo adventures minimizing spoilers and managing either a party of characters or a single solo hero. The rules are rounded with some tips on solo...   [click here for more]
Parts Per Million  $4.95

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Cozy, Murder, Solo

Cozy, Murder, Solo


Cozy, Murder, Solo Compatible with Brindlewood Bay This solo supplement is intended to compliment Brindlewood Bay by Jason Cordova and The Gauntlet. What it adds to the game are tools for creating random mysteries, suspects, clues, and void clues. You also get an Oracle that works like any other move, with positive and negative outcomes replacing hits and misses. Alongside the core solo rules, you...   [click here for more]
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Crusaders Solo Handbook Compatible with Castles & Crusades

Crusaders Solo Handbook Compatible with Castles & Crusades


These solo role-play rules are designed to make use of Castles & Crusades SiegeEngine™ mechanics. The rules provide oracles that fit in well with the games core dice mechanics, so you don't have to break the spirit of the game every time you call on the solo rules, it all feels like C&C. There is also advice on playing published modules using the solo rules, making combat more narrative....   [click here for more]
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Cult Survival  - Heroes & Hardships Compatible

Cult Survival - Heroes & Hardships Compatible


Cult Survival Suitable for any Heroes & Hardships Power Level This is a drop-in adventure and can act as an interlude on a road trip or a complication to a bigger adventure. It has a very simple premise, a deranged cult leader is gathering their cult to take over a remote town. This product is compatible with the Heroes & Hardships® Core Rulebook, which can be found here....   [click here for more]
Parts Per Million  $1.99

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Cut Up Solo - 1001 Nights

Cut Up Solo - 1001 Nights


Cut Up Solo A Thousand Nights and a Night 1001 Nights, or A Thousand Nights and a Night is a classic source of middle eastern tales. Cut Up Solo is a technique that uses random snippets of text that you pick and fit together, creating what the GM says to you. You can then respond to that, and then the cycle repeats. As all the snippets in this set all come from the same tales, it gives a sense of...   [click here for more]
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Cut Up Solo - A Thin Ghost and Others

Cut Up Solo - A Thin Ghost and Others


Cut Up Solo A Thin Ghost and Others by M R James Cut Up Solo is different from the more common Oracle driven solo play. You still get a basic yes-no question and answer tool, but where you may be more familiar with getting word prompts or story cube style game-icons to serve as prompts for scenes, motivations, or even plot twists, cut ups do things differently. Cut Ups take texts in the same genre...   [click here for more]
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Cut Up Solo - Around the World in 80 Days

Cut Up Solo - Around the World in 80 Days


Cut Up Solo Around The World In 80 Days [Jules Verne] This book takes the next from the classic Jules Verne novel and cuts it into snippets of 3-5 words. There are two d1000 tables included in the PDF and 15,000 snippets in the included spreadsheets. The spreadsheets (xlsx and ods formats) are set up to randomly grab 20 snippets at a time, or use can use the build in Find All function to use the spreadsheet...   [click here for more]
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Cut Up Solo - Asgardian Myth

Cut Up Solo - Asgardian Myth


Cut Up Solo Asgardian Myth This book takes the text from The Children Of Odin The Book Of Northern Myths by Padraic Colum and cuts it into snippets of 3-5 words. There are two d1000 tables included in the PDF and nearly 15,000 snippets in the included spreadsheets. The spreadsheets (xlsx and ods formats) can be downloaded using a link in the book. These are set up to randomly grab 20 snippets at a...   [click here for more]
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Cut Up Solo - Barsoom

Cut Up Solo - Barsoom


Cut Up Solo Barsoom Barsoom was Edgar Rice Burrough's name for Mars in the John Carter of Mars novels. There are 12 Barsoom/Mars novels in all, and this supplement+spreadsheet uses everything that is available in the public domain. Cut Up Solo is a technique that uses random snippets of text that you pick and fit together, creating what the GM says to you. You can then respond to that, and...   [click here for more]
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Cut Up Solo - Beowulf

Cut Up Solo - Beowulf


Cut Up Solo Beowulf and other Myths of Britain The myths and tales used to create this cut up solo supplement all come from the times before the Anglo Saxon accepted Normal rule, before the time of knightly chivalry when a defeated knight could pay ransom for the return of their horse and armour. When the Saxons fought, it was to the death. These tales hark back to a time when there were many gods...   [click here for more]
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Cut Up Solo - Deathworld

Cut Up Solo - Deathworld


Cut Up Solo Deathworld Trilogy This is, in my opinion, the best Cut Up Solo supplement so far. It uses the texts from Harry Harrison's Deathworld trilogy. The PDF contains 2,000 snippets, the spreadsheets give you 25,000+ snippets. You also get all the illustrations from the original stories. I included the art as I think it fits in with the philosophy of non-authoring solo play. A regular GM would...   [click here for more]
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Cut Up Solo - Dr. Jekyll & Mr. Hyde

Cut Up Solo - Dr. Jekyll & Mr. Hyde


Cut Up Solo Dr. Jekyll & Mr. Hyde This book takes the text from The Strange Case of Dr. Jekyll and Mr. Hyde by Robert Louis Stevenson and cuts it into snippets of 3-5 words. There are two d1000 tables included in the PDF and over 6,000 snippets in the included spreadsheets. The spreadsheets (xlsx and ods formats) can be downloaded using a link in the book. These are set up to randomly grab 20 snippets...   [click here for more]
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Cut Up Solo - Dracula

Cut Up Solo - Dracula


Cut Up Solo Bram Stoker's Dracula. Cut Up Solo is different from the more common Oracle driven solo play. You still get a basic yes-no question and answer tool, but where you may be more familiar with getting word prompts or story cube style game-icons to serve as prompts for scenes, motivations, or even plot twists, cut ups do things differently. Cut Ups take texts in the same genre as you are playing...   [click here for more]
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Cut Up Solo - Hour of the Dragon

Cut Up Solo - Hour of the Dragon


Cut Up Solo Robert E Howard's The Hour Of The Dragon. Cut Up Solo is different from the more common Oracle driven solo play. You still get a basic yes-no question and answer tool, but where you may be more familiar with getting word prompts or story cube style game icons to serve as prompts for scenes, motivations, or even plot twists, cut ups do things differently. Cut Ups take texts in the same...   [click here for more]
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Cut Up Solo - King Soloman's Mines

Cut Up Solo - King Soloman's Mines


Cut Up Solo King Soloman's Mines This book takes the text from King Soloman's Mines by H Rider Haggard and cuts it into snippets of 3-5 words. There are two d1000 tables included in the PDF and 19,000 snippets in the included spreadsheets. The spreadsheets (xlsx and ods formats) are set up to randomly grab 20 snippets at a time, or use can use the built in Find All function to use the spreadsheet as...   [click here for more]
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Cut Up Solo - Lovecraftian Dialogues

Cut Up Solo - Lovecraftian Dialogues


Cut Up Solo Lovecraftian Dialogues This supplement is different to my recent Cut Up Solo supplements. It is not a standalone supplement. This add-on gives you 1,000 samples of dialogue (4,500 in the spreadsheet) extracted from all of the public domain H. P. Lovecraft novels and stories. The dialogue has been extracted from the books, randomised and arranged into a d1000 list in the PDF. The spreadsheets...   [click here for more]
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Cut Up Solo - Night of the Long Knives and Scarlet Plague

Cut Up Solo - Night of the Long Knives and Scarlet Plague


Cut Up Solo Night of the Long Knives & Scarlet Plague Cut Up Solo - The Night of The Long Knives and Scarlet Plague takes the novellas Night of the Long Knives by Fritz Leiber and The Scarlet Plague by Jack London and cuts them into snippets of text typically 4-5 words in length. Both novellas deal with survival in a post-apocalyptic world. Cut Up Solo is a technique that uses random snippets...   [click here for more]
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Cut Up Solo - Pirates

Cut Up Solo - Pirates


Cut Up Solo Pirates Cut Up Solo is different from the more common Oracle-driven solo play. You still get a basic yes-no question and answer tool, but where you may be more familiar with getting word prompts or story cube style game icons to serve as prompts for scenes, motivations, or even plot twists, cut ups do things differently. Cut Ups take texts in the same genre as you are playing and cuts...   [click here for more]
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Cut Up Solo - Poirot Investigates

Cut Up Solo - Poirot Investigates


Cut Up Solo Poirot Investigates Cut Up Solo Poirot Investigates takes two Poirot novels by Agatha Christie and cuts them into snippets of text typically 4-6 words in length. Poirot Investigates produces gentle investigative solo games, the sort where if someone points a gun at you you put your hands up, not going for your gun. The language is very evocative, and not without blood and death, but the...   [click here for more]
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  The Shadow over Providence: Enhanced Edition