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Atomic Highway - Post Apocalyptic Roleplaying

Atomic Highway - Post Apocalyptic Roleplaying


   Civilization came crashing down. Billions died. A new Dark Age has begun. The descendants of the apocalypse's survivors scavenge the remnants of the Before Times, struggling to build a new life amidst the ruins of the old. In a savage world where the strong ravage and exploit the weak, the survivors' settlements are oases, connected only by convoys of armed...   [click here for more]
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Irradiated Freaks

Irradiated Freaks


Muties. Freaks. Abominations. Radscum. Monsters. The twisted victims of radiation, biochemical warfare, and mutagenic agents, mutants are outsiders, loathed, feared, shunned, and victimized by the ranks of normal humanity. Whether unique in their taint or members of stable groups of new radborn species, mutants may possess abilities strange or horrific, may be threat or ally, individuals every...   [click here for more]
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Insta-NPCs #10: Caveat Emptor

Insta-NPCs #10: Caveat Emptor


So your PCs have gone to the market to pick up some last minute things for their next adventure... Rope, a few extra arrows, some trail rations, and an 11-foot pole when a 10-foot one simply won't do. You could simply say "Ok, that'll be 4 gold, 2 silver, and 3 copper, don't forget to mark them off your character sheet." Or you could offer a richer environment for roleplaying with a marketplace to...   [click here for more]
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Insta-NPCs #3: Scum and Villainy, Inc.

Insta-NPCs #3: Scum and Villainy, Inc.


Have you ever created an amazing place for your campaign only to discover that you don't immediately have a collection of NPCs to fill it? Or have your PCs ever stumbled into a place you haven't had time to fully develop as a living, breathing part of the campaign? Well, why not take out a handful of dice and roll up an instant NPC! Or in this case, an "Insta-NPC"! The Insta-NPCs product...   [click here for more]
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Insta-NPCs #4: Henchmen and Minions

Insta-NPCs #4: Henchmen and Minions


Have you ever created an amazing place for your campaign only to discover that you don't immediately have a collection of NPCs to fill it? Or have your PCs ever stumbled into a place you haven't had time to fully develop as a living, breathing part of the campaign? Well, why not take out a handful of dice and roll up an instant NPC! Or in this case, an "Insta-NPC"! The Insta-NPCs product...   [click here for more]
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Insta-NPCs #5: Prisoners and Escapees

Insta-NPCs #5: Prisoners and Escapees


Have you ever created an amazing place for your campaign only to discover that you don't immediately have a collection of NPCs to fill it? Or have your PCs ever stumbled into a place you haven't had time to fully develop as a living, breathing part of the campaign? Well, why not take out a handful of dice and roll up an instant NPC! Or in this case, an "Insta-NPC"! The Insta-NPCs product...   [click here for more]
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Insta-NPCs #7: Damsels in Distress

Insta-NPCs #7: Damsels in Distress


Damsel. The very word evokes mental pictures of brave knights rescuing fair maidens from high towers, dark dungeons, or dastardly dragons. But all those stories seems to focus on ladies in the role, seemingly too weak to handle their own affairs. The modern women I know would never need rescue. They would give those witches, evildoers, and dragons a piece of their mind and likely more if the situation...   [click here for more]
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Insta-NPCs #8: Bandits!

Insta-NPCs #8: Bandits!


Bandits prey on the weak out on the edges of the civilized world, whether out in the wilderness, on inner city streets, or in some far off galaxy. They fight, they steal, and sometimes they stand for something greater than themselves. These folks exist in our game worlds and sometimes need a little inspiration to bring them to life. But who are they? Are they Robin Hood-style thieves, stealing from...   [click here for more]
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Insta-NPCs #9: Cults and Cultists

Insta-NPCs #9: Cults and Cultists


Doomsday cults. Snake cults. Cthulhu cults. Cults devoted to aliens, musicians, or politicians. Even cults devoted to cargo gods. There are cults dedicated to just about anything you can think of. So why not include more of them in our roleplaying game sessions? No matter what flavor of cult you need, you can probably find one in our world or just about any world and genre you roleplay a character...   [click here for more]
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Little Spaces: Abandoned Places

Little Spaces: Abandoned Places


Little Spaces: Abandoned Places offers a collection of four tables to offer inspiration to describe a the next lost place your PCs stumble into. You can get hints to help you figure out what or who is there for them to find… It starts by determining which sense you use for the description, then deciding what element you’re describing and gaining some sensory detail about that...   [click here for more]
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Little Spaces: Burial Mounds

Little Spaces: Burial Mounds


Little Spaces: Burial Mounds takes a different approach to graveyards than Little Spaces: Gruesome Graves. Taking a lesson from the Insta-NPCs series, Fitz has changed up the format slightly going away from the Senses, Descriptive Element, and Sense Descriptor methodology to a more free-form collection of tables. In Burial Mounds you get eight separate tables helping...   [click here for more]
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Little Spaces: From the Moon...

Little Spaces: From the Moon...


"That's one small step for [a] man, one giant leap for mankind..." said Neil Armstrong when he first stepped onto the moon on July 20, 1969. Definitely a giant leap - and one that until that moment had only been done in the annals of science fiction! At the game table, we're constantly exploring new worlds in a Star Trek-frame of mind, boldly going where no one has gone before. And sometimes...   [click here for more]
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Little Spaces: Gruesome Graves

Little Spaces: Gruesome Graves


Little Spaces: Gruesome Graves offers a collection of four tables to offer inspiration to describe events in the next graveyard your PCs come across. You can get hints to help you figure out what or who is there for them to find… It starts by determining which sense you use for the description, then deciding what element you’re describing and gaining some sensory detail about...   [click here for more]
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Little Spaces: Horrid Hallways

Little Spaces: Horrid Hallways


Little Spaces: Horrid Hallways offers a collection of three tables to offer inspiration and add some detail to the next hallway your PCs have to travel through or explore. Though not all hallways are exciting, occasionally you can add an extra splash to their surroundings and make them wonder what else they've missed. It starts by determining which sense you use for the description, then deciding...   [click here for more]
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Little Spaces: Pirate Ships

Little Spaces: Pirate Ships


Little Spaces: Pirate Ships returns the Little Spaces series back to the roots of an original Little Spaces product - Shipwrecks. This time we deal with pirate ships and the folks you might find on board - pirates of course! How does it work? Well, this one mixes a bit of the older Little Spaces approach (sense/element/descriptor) with the Insta-NPCs approach (a...   [click here for more]
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Little Spaces: Spacecraft

Little Spaces: Spacecraft


Little Spaces: Spacecraft takes the Little Spaces series from the grounded worlds of fantasy, modern, and horror, and launches them into the future (near or far). Like with Burial Mounds, Fitz has changed up the format a bit to include a handful of tables and going away from the Senses, Descriptive Element, and Sense Descriptor methodology. In Spacecraft you...   [click here for more]
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Little Spaces: Tavern Trouble

Little Spaces: Tavern Trouble


Little Spaces: Tavern Trouble offers a collection of seven tables to inspire unique descriptions of bars and taverns, as well as the events, items, and people your PCs may encounter there! Taverns are an integral part of many fantasy and science fiction campaigns, so why not try and spice yours up a bit? For example, perhaps your PCs are going off-world to a space station with a popular...   [click here for more]
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LPC Fantasy Names I

LPC Fantasy Names I


Names have power. As GMs and players of role-playing games we know this. But sometimes we find ourselves powerless to come up with the right name at the right time. That’s when we need a little inspiration to step in. My inspiration has been looking at the strange collections of letters and numbers on license plates while driving to and fro in town and on longer trips. Letters such as “BKL”...   [click here for more]
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LPC Fantasy Names II

LPC Fantasy Names II


Names have power. As GMs and players of role-playing games we know this. But sometimes we find ourselves powerless to come up with the right name at the right time. That’s when we need a little inspiration to step in. My inspiration has been looking at the strange collections of letters and numbers on license plates while driving to and fro in town and on longer trips. Letters such as “BKL”...   [click here for more]
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LPC Fantasy Names III

LPC Fantasy Names III


Names have power. As GMs and players of role-playing games we know this. But sometimes we find ourselves powerless to come up with the right name at the right time. That’s when we need a little inspiration to step in. My inspiration has been looking at the strange collections of letters and numbers on license plates while driving to and fro in town and on longer trips. Letters such as “BKL”...   [click here for more]
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Moebius MacGuffins: The Gift

Moebius MacGuffins: The Gift


MacGuffins are those items or bits of story that serve to trigger different parts of the plot into action. What would The Maltese Falcon be without that classic figurine of a black bird? Or Raiders of the Lost Ark be without the Ark of the Covenant? What would The Hobbit and The Lord of the Rings be without the One Ring? Though they’re used all the time...   [click here for more]
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Aliens & Asteroids

Aliens & Asteroids


Saddle up, grunt. There's killin' to be done. Aliens & Asteroids is a tabletop roleplaying game about gritty, dark, terrifying science fiction stories, combining the uncertainty of space exploration with the horror of discovering beings and technologies beyond our understanding. Set in a futuristic universe where Space Marines do the grunt work for the Dominion, a corporate-led...   [click here for more]
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Aliens & Asteroids Cards

Aliens & Asteroids Cards


Aliens & Asteroids Deck #1 provides 99 cards designed to serve as inspiration or reference for your A&A games. Use these Action, Item, Rule, and Traits cards to quickly answer questions about everything from how Advantage and Disadvantage work with Task Resolution to what benefits Xenobiology offers as a trait! Included are: 63 Traits cards representing each character Trait available in the...   [click here for more]
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Aliens & Asteroids Quickstart

Aliens & Asteroids Quickstart


Aliens & Asteroids is a tabletop roleplaying game with a streamlined mechanic, fast character creation, and easy ways to ratchet up the dramatic tension of every encounter. The rules are focused on allowing you to tell exciting stories around alien encounters, abductions, combats, and horrors, inspired by science-fiction films like Aliens and Starship Troopers,...   [click here for more]
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Axel Station

Axel Station


Time for Annual Evaluations! What could go wrong!? Welcome to Axel Outpost, cadet. In this adventure for Tiny Frontiers you’ll take Explorers from day jobs at this Outpost on an incredibly wild and dangerous adventure through the various tubes, corridors, and dark alleys that connect this space station in the middle of Neutral Space. You will need a copy of Tiny Frontiers: Revised to play this...   [click here for more]
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Blue Planet: Recontact Quickstart

Blue Planet: Recontact Quickstart


WELCOME TO BLUE PLANET: RECONTACT This booklet is the quickstart primer for the new Recontact edition of the acclaimed BLUE PLANET role playing game. It provides all the setting and rules information needed to play, as well as a campaign archetype, a ready-to-run adventure, and four pregenerated characters. BLUE PLANET offers hard sci fi adventure on the ecologically wild, sociopolitically contentious...   [click here for more]
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Brimling

Brimling


"He Who Feeds Me, Leads Me." Brimling brings freebooting fun to your White Star campaign. These diminuitive space pirates ply the stars in search of the greatest plunder in the galaxy: a fine meal. Pint-sized swashbucklers wielding Star Swords stand at the helm of exotic open-decked Star Galleons, eager for adventure, excitement, and a buffet of trouble!...   [click here for more]
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Bundle-o-NPCs #1-5 [BUNDLE]

Bundle-o-NPCs #1-5 [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... Insta-NPCs #1: Motivation, Attitude, and Appearance Regular price: $1.00 Bundle price: $0.75 Have you ever created an amazing place for your campaign only to discover that you don't immediately have a collection of NPCs to...   [click here for more]
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Bundle-o-NPCs #6-10 [BUNDLE]

Bundle-o-NPCs #6-10 [BUNDLE]


This special bundle product contains the following titles. Insta-NPCs #10: Caveat Emptor So your PCs have gone to the market to pick up some last minute things for their next adventure... Rope, a few extra arrows, some trail rations, and an 11-foot pole when a 10-foot one simply won't do. You could simply say "Ok, that'll be 4 gold, 2 silver, and 3 copper,...   [click here for more]
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Combat Medic

Combat Medic


Guts, Grenades, and a Galaxy at War Whether its laser burns or cybernetic surgery, the Combat Medic is more than just a healer. Able to wield arms and armor alongside Mercenaries and Star Knights, they are a lifeline on the battlefield and can be the difference between life and death for the brave few who seek adventure among the stars. Combat Medic introduces a new...   [click here for more]
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Dark Streets & Darker Secrets Compatibility License

Dark Streets & Darker Secrets Compatibility License


Dark Streets & Darker Secrets Compatibility License (DSDSCL) is a royalty-free nonexclusive agreement between Old Skull Publishing and Gallant Knight Games and third parties (individuals or organizations) to allow limited use of the Dark Streets & Darker Secrets trademark and use of the DSDSCL Logo visual mark (DSDSCL Logo) to indicate that third party products are compatible with the Dark...   [click here for more]
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Expansion #1: Faces and Factions

Expansion #1: Faces and Factions


The universe is a big place and as the Dominion has spread outward into the void, various groups and individuals have moved to fill it. Some have good intentions while others see infinite possibilities and profits on the horizon. There’s room for all of them, though some will be more welcome than others! The “Group of the Week” series began at the Moebius Adventures website as a...   [click here for more]
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Expansion #2: More Faces and Factions

Expansion #2: More Faces and Factions


No matter where you go in the Dominion, you’re going to find individuals and organizations with their own agenda. Sometimes they’re secret. Sometimes they’re obvious. But it always falls on you to decide whether their interests align with yours or not. The “Group of the Week” series began at the Moebius Adventures website as a way to add more flavor to the Aliens...   [click here for more]
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Fallen Justice

Fallen Justice


A Vigilante Roleplaying Game inspired by the OSR Inspired by gritty Iron Age comics, FALLEN JUSTICE is a no-holds barred, bloody knuckled homage to powerless vigilante stories. Powered by the Venerable Knight Classics chassis, this classically inspired d20 RPG is heavily based on White Box roleplaying, but features some modern narrative mechanics. Take on the role of a brutal vigilante out to clean...   [click here for more]
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Fallen Justice: A Tiny Supers City Book

Fallen Justice: A Tiny Supers City Book


TINY SUPERS HITS THE IRON AGE OF COMICS... And the Iron Age hits back! Fallen Justice is the first expansion for the bestselling Tiny Supers roleplaying game. Providing over 10 new archetypes, rules for equipment kits, utility belts and generating the crime-ridden neighborhoods of The Devil's Haven, you've got all the tools you need for gritty powerless vigilatnte-ism...   [click here for more]
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Fate of the Solar Chaser

Fate of the Solar Chaser


Fate of the Solar Chaser is a brand-new adventure for the science fiction horror game: Aliens & Asteroids. Their mission takes our brave space marines to a strange alien planet at the edge of the Stellar Graveyard, a world on the edge of known space. It’s been off limits to human forces, though there are some who risk the dangers for the untapped rewards that lie within....   [click here for more]
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Fixer's Guide to Uncharted Space

Fixer's Guide to Uncharted Space


Fixer’s Guide to Uncharted Space is created with the Fixer mini-scenario in mind, featured in Tiny Frontiers: Revised. This 14 page suppliment contains: 3 New Heritages: The tough turtle-like Tortugans, the amorphous absent-minded Blobbs and the Jotto - the resiliant nomadic camelids. 5 New Traits: Armor Upgrade, Bloodlust,...   [click here for more]
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Flatline

Flatline


Welcome to EMTcorp Welcome to Flatline, a near-future dystopian roleplaying game about armed EMTs who execute intensive medical ops to protect the richest clients of Executive Medical Technologies. You play as a member of a Sammie team, an employee who works in Samaritan Division, the armed response division of EMTcorp. You’ll work with your teammates to execute operations to recover, resuscitate,...   [click here for more]
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Free Trader

Free Trader


To the Edge of the Stars Space Fleet doesn't have the only ships exploring the edge of the galaxy. Free Traders are indepedent ship captains and crew who make their way in the universe by fast wits and wily trades. Whether they're on the edge of the known universe or slipping illegal cargo past a Space Fleet blockade, the Free Trader brings a new player character class and...   [click here for more]
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Friend to All and None

Friend to All and None


Recover a lost luxury Star Cruiser. Traverse the surface of a hazardous mudball mining planet. Negotiate with hardened criminals. All in your usual line of work. Your credit and repair parts run low when you get a chat request on your wristpiece. It's Phoebe 3AO75G, the chief financial officer for Antares Mining Corp. She's misplaced a luxury Star Cruiser and she is calling you for help to find...   [click here for more]
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Heart of Varrul

Heart of Varrul


Heart of Varrul is a White Star: Galaxy Edition™ campaign setting book that details the aliens, factions, and conflicts of the Rul System, Tathkee Station, and the Planet Varrul. The Rul System is on the brink of an interstellar gold rush and the PCs are poised to get involved on the ground floor. How they get involved is up to them!   Written by Peter C. Spahn and...   [click here for more]
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Heart of Varrul: Special Edition

Heart of Varrul: Special Edition


Heart of Varrul    Heart of Varrul is a White Star: Galaxy Edition™ campaign setting book that details the aliens, factions, and conflicts of the Rul System, Tathkee Station, and the Planet Varrul. The Rul System is on the brink of an interstellar gold rush and the PCs are poised to get involved on the ground floor. How they get involved...   [click here for more]
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Interlude #1: The Take

Interlude #1: The Take


Once in a while, every campaign needs a small adventure that can be run between other adventures in an ongoing campaign. The Take from Jonathan Hicks offers a glimpse into the gritty, criminal underworld of the Aliens & Asteroids universe and introduces us to a new threat from within the Dominion: The Black Circle. This is an adventure for the Aliens & Asteroids RPG and requires the A&A...   [click here for more]
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Interlude #2: The Target

Interlude #2: The Target


The events at Harvey’s Eye were just an appetizer as we dive deeper into the inner workings of the Black Circle, one of the Dominion’s most diabolical criminal organizations. This time, the Dominion Defense Service requests your help with a matter on Proxima Centauri c, otherwise known as Paxcee… Once in a while, every GM needs a small adventure that can be run between...   [click here for more]
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Interlude #3: The Trap

Interlude #3: The Trap


The PCs struck a nerve on Proxima Centauri C and rattled the forces of the Black Circle. Now is the time to strike this criminal organization when they least expect it -- in a space elevator on Earth! Every now and then GMs may need a small adventure to fill the cracks between other adventures in an ongoing campaign. The Trap from Jonathan Hicks is the final adventure in this series...   [click here for more]
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Knight's Gambit: A White Star Card Game

Knight's Gambit: A White Star Card Game


Knight's Gambit is a fast paced card game played across the White Star universe by intergalactic travelers, unscrupulous scoundrels, and everyone in between. Simple to learn, but difficult to master, it combines elements of strategy and chance reminicent of traditional card games to create an entirely new experience. Whether played as an in-character...   [click here for more]
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Mercenary

Mercenary


Gun for Hire Not all travellers across the endless light years of the Confederacy are heroes and diplomats. The Mercenary is a new class for Starships & Spacemen, 2nd Edition that gives you the opportunity to pit your player characters against bounty hunters, trained commandos and space pirates - or even turn your S&S game on it's ear by taking up the role of one of these...   [click here for more]
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Old Skull Zine #2

Old Skull Zine #2


The second issue of the zine for Old Skull Publishing! This 38 page zine features support of all sorts for Solar Blades & Cosmic Spells, including: In Search of the Lightning Spear: an adventure where the players can end up as allies or enemies of space Amazons on a quest to recover a relic. The Prismatic Amazons: A faction comprised of...   [click here for more]
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Rock Star

Rock Star


"All The Galaxy's A Stage" The Rock Star storms the stage with intergalactic power ballads, sonic guitar solos, and all the swagger of a leather-clad icon. With nothing more than an axe and an ego, he'll change the fate of the universe - one chord at a time - all in the hopes of become a Rock God. Rock Star introduces a new character class to White...   [click here for more]
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Rul System Adventure Pack

Rul System Adventure Pack


The Rul System Adventure Pack is a collection of six (6) White Star: Galaxy Edition™ adventures set inside the remotely located Rul System as described in the Heart of Varrul sourcebook. These adventures follow a loose adventure path that starts with the characters’ arrival in the Rul System and ends with the awakening of the cosmic horror known...   [click here for more]
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