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Changeling the Dreaming 1st Edition

Changeling the Dreaming 1st Edition


The fifth and final installment in White Wolf's Storyteller Series! A Storytelling game of modern fantasy, Changeling takes you into the secret kingdom of the faeries on Earth. Although they live in this world, they participate in a fantastic world of make-believe come to life, one that they share with all the monstrous and wonderful creations of their own dreams and immaginations. Half-human, half-fae,...   [click here for more]
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Changeling the Dreaming 2nd Edition

Changeling the Dreaming 2nd Edition


Neither Fully Fae The gates to Arcadia, the original paradise, are closed. Only the world of humanity remains. Without any awareness of our true nature, humankind crushes us beneath its banal heel. Joy and laughter are gone; only the Dreaming remains. We are changelings, the forgotten ones, neither fully fae nor wholly mortal. The last of our kind on Earth, we have built ourselves an invisible...   [click here for more]
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Dark Ages: Vampire

Dark Ages: Vampire


The Long Night is Over The diablerie of Saulot, the waking of Mithras, the destruction of Michael the Patriarch, the return of the Dracon - it all means the time of reflection is over. The Inquisition stirs and the time to act is now. Across Europe, monarchs of the night set princes and barons at each other's undying throats. Young vampires take to the field ready to claim their domain and...   [click here for more]
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Demon: The Fallen

Demon: The Fallen


Reap The Whirlwind Centuries of violence, corruption and cynicism have sown a bitter harvest throughout the world. Wars rage and spill the blood of the innocent. Mercy and compassion are ground to dust beneath the heel of religious extremism. Faith is perverted by the schemes of politicians, priests, and criminals. Now a storm is raging in the spirit world, and the gates of Hell lie broken. The angels...   [click here for more]
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Hunter: The Reckoning

Hunter: The Reckoning


Take Back The Night For centuries, supernatural powers have reigned, warring among themselves, culling the human herds and lashing out from the shadows. The creatures of the night have held court since before the dawn of history. Nothing lasts forever. From the throng of humanity, individuals emerge who know the truth. They know monsters exist. Enough is enough. The forces of darkness...   [click here for more]
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Mage: The Ascension (Revised)

Mage: The Ascension (Revised)


 Reality Overthrown! Their heritage is magic, their quest truth. Every culture has nurtured or condemned them. They lead humanity to the far horizon and beyond. They are mages, the inventors of sorcery, science and faith. For centuries they have battled to define existence and lead humanity to an enlightened age. Now, in an age when technology is humanitys magic, the magicians of...   [click here for more]
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Mage: The Ascension (Second Edition)

Mage: The Ascension (Second Edition)


An Epic Game of Reality on the Brink Magick is not dead. Open your eyes and see with mystick sight. A War rages, A Reconing is at hand. On one side stand the Others, Who would twist our world with their mad designs; On the other hand, the snare of Pride, And Power's lure, Await an Inner Fall. Is our Path too narrow? You decide. Come forth, A journey beckons. Open your eyes And Awaken. ...   [click here for more]
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Vampire: The Masquerade - 2nd Edition

Vampire: The Masquerade - 2nd Edition


Vampire is a game of make-believe, of pretend, of storytelling. Although Vampire is a game, it is more about storytelling than it is about winning. If you've never done this kind of thing before, you may be confused by the whole premise of a storytelling game. Once you catch on to the basic concepts, however, you'll find that it isn't all that strange, and is, in fact, eerily familiar. You, along...   [click here for more]
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Vampire: The Masquerade - Revised Edition

Vampire: The Masquerade - Revised Edition


They stalk in the shadows, moving gracefully and unseen among their prey. They are the blood-drinking fiends of whispered legends - Kindred, Cainites, the Damned. Above all, they are vampires. Their eternal struggle, waged since the nights of Jericho and Babylon, plays itself out among the skyscrapers and nightclubs of the modern world. But the vampires\' grand Masquerade is imperiled, and the night...   [click here for more]
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Vampire: The Masquerade 20th Anniversary Edition

Vampire: The Masquerade 20th Anniversary Edition


Vampire: The Masquerade exploded into hobby games in 1991 and inspired a generation of fans the likes of which the game industry had never seen before or since. The cultural significance Vampire left on not just the gaming world but on modern vampire-related pop culture can be seen and felt at virtually every turn and in every medium today. Vampire: The Masquerade - 20th Anniversary...   [click here for more]
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Wraith the Oblivion (1st Edition)

Wraith the Oblivion (1st Edition)


The Storytelling game of Death and Damnation. A complete RPG of death and damnation for use with the Storyteller series. Play a frail spirit with powerful knowledge of the arcane secrets of the dead. Your Shadow, the intelligent personification of your darkness, taunts, torments, teases and threatens you. Can you rise up out of death into the reward that was originally promised you? Includes 14...   [click here for more]
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Wraith the Oblivion (2nd Edition)

Wraith the Oblivion (2nd Edition)


The Storytelling Game of Passion and Horror This isn't Heaven. This isn't Hell. This isn't anything you could have imagined. Death wasn't the end. Death wasn't the answer. Death was just the beginning. So what do you do? Do you listen to the voice inside your head telling you to just let go? Or do you still fight, still love, still feel the passion that won't let you rest? Oblivion's the easy way...   [click here for more]
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Demon Players Guide

Demon Players Guide


The Ashes of Paradise Once they ruled the earth as gods, radiant spirits of fire and thunder that defied the fury of Heaven for a thousand years. Now the angels of the Abyss have returned to a world that has forgotten them, a place devoid of the faith that fueled their dreams of glory. No longer titans of creation but bound in frail vessels of human flesh, the fallen are but shadows...   [click here for more]
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Hunter: Players Guide

Hunter: Players Guide


Do Not Go Gentle... Now that your hunter knows the truth about the World of Darkness - that monsters lurk in the shadows, prey upon helpless victims and oppress humanity - he goes well armed into the night. Finally, the predator will know what it means to be prey. Into That Dark Night Now, you as a player can go well armed into your Hunter games. The Hunter...   [click here for more]
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Mummy Players Guide

Mummy Players Guide


The Battle For Eternity... After the last Great Maelstorm they came, flooding into the night to take up the struggle against the minions of Apophis the Corrupter and all who would stand against Ma'at. But the Amenti are not alone among the Undying. There are others who serve justice and balance with equal vigor, and now that the Amenti have met and counseled these strange immortals, the World...   [click here for more]
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Orpheus

Orpheus


'This is Radio Free Death The Voice of the Afterlife. Science thinks its shattered the barrier between life and death, but its only opened the floodgates. Stop meddling with the affairs of ghosts and close the doors before something follows you back through. You should have left some secrets buried, because now they wont go back to sleep without a fight. I See Dead People Its called projecting,...   [click here for more]
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Werewolf: The Apocalypse (Revised Edition)

Werewolf: The Apocalypse (Revised Edition)


The Signs are upon us. The Earth burns. The waters bleed. The humans unleash hunger and disease and bloodshed. They breed poison and hatred. The world dies. Only we can see the final Signs. The Eye of the Wyrm has opened. The Nation has splintered. The End Times are here. There is nothing left but War. And none left to fight but us. Note: The Black & White print editions...   [click here for more]
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The Masquerade Players Kit

The Masquerade Players Kit


No More Dress Rehearsals... Enter the world of the vampire: dark, chilling and erotic. Who are these creatures? Why does the tragedy of their existence fascinate us so much? Take a look at their politics and their secrets. Lights, Camera, Action... The Masquerade Players Kit is the first supplement for Mind's Eye Theatre: The Masquerade....   [click here for more]
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Dark Ages: Mage

Dark Ages: Mage


An Age of Terrifying Mysteries It is a world lit by torch-fires and ruled by superstitions. It is a time before the birth of reason and before humanitys dominion over the world. This dark age is an epoch for castles, nobles, priests and wizards. Treading in the shadows of the world, consorting with demons and monsters, these magicians, holy men, philosophers and pagans wield unfathomable...   [click here for more]
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Players Guide to Garou

Players Guide to Garou


A Nation of Wolves They fight with tooth and claw against an enemy worse than any nightmare. They struggle amongst themselves, vying to defend a society in which the strongest and wisest can lead the War of the Apocalypse. They are bitter rivals and lifelong friends. Above all, they are Garou. Whatever else comes, the werewolves of the Garou Nation will stand as one - or will fall together....   [click here for more]
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Laws of the Wyld West

Laws of the Wyld West


Saddle up and take your place in the Savage West. The Storm Eater's threatenin' to bust loose, those gol-darn Corax are nattering up a storm and everywhere you look there's Wyrm-critters runnin' loose. Good thing you got yer Gifts, Rites and shotgun, ain't it, pardner? Pardner? This Ain't Yer Momma's Live-Action Game Just when you thought it was safe to wear basic black again, it's Laws of the Wyld...   [click here for more]
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Dark Ages: Inquisitor

Dark Ages: Inquisitor


In this Age of Darkness Satan's get infest the world. Blood-drinking demons and savage creatures prey on good Christians or lead them to heresy. Even the Holy Mother Church itself teems with devils in man's flesh. But God Almighty has seen fit to choose some to stand against the tide of darkness. With sword and torch in hand, we search out the evil that lurks in the night. We are...   [click here for more]
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Laws of the Night

Laws of the Night


Even in the Darkness Clans. Bloodlines. Disciplines. Character Creation. Derangements. Influences. Merits. Flaws. Paths. Archetypes. Abilities. FAQs. Everything you need to be a vampire. It's in here. All of it. There Are RulesLaws of the Night Laws of the Night is a pocket rule guide to Masquerade. Designed for quick reference and in-game use, it...   [click here for more]
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Dark Ages: Werewolf

Dark Ages: Werewolf


The Prophecies Have Come The 10 tribes of Garou once raged across the Dark Medieval, secure that none could challenge their power. They defended their sacred places without fear of man, Cainite or beast. But now that the first prophecy has come to pass, the werewolves know fear. Will the other visions come to pass as well? Can the Garou prevent them? Even if they can, how much blood...   [click here for more]
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Sorcerers Crusade Companion

Sorcerers Crusade Companion


An Era of Change The Renaissance: an age of new ideas and amazing wonders. Events, cultures and customs change as fast as the wind blows in this exciting era of invention and adventure. New ideas ride these winds, and only mages and the well-informed can hope to keep pace in this ever-changing world. A Look to the Past This hefty book offers an intense look at the Dark Fantastic world of...   [click here for more]
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Dark Ages: Players Guide to the Low Clans

Dark Ages: Players Guide to the Low Clans


Cursed Among the Cursed Foreigners in the lands of the High Clans. Vassals, serfs, lepers, madmen. The Low Clans have always done the tasks that their lords disdained. But in the wake of the War of Princes, the fallen Cainites question the Divine Right by which the High Clans rule. The low-blooded have seen the world from the underside and they are quite willing to share their revelations....   [click here for more]
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Dark Ages: Players Guide to the High Clans

Dark Ages: Players Guide to the High Clans


In the Blood Is Power The Salubri have fallen. Now we are only six, although we do not stand united. Indeed, kings seldom do. But we are the rulers of the night, by divine ordinance and by the power of Caines blood. If the Low Clans have forgotten their place, surely it is time we reminded them. The War of Princes will not end with madmen on thrones! The Learned and Lordly Dead The...   [click here for more]
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Dark Ages: Fae

Dark Ages: Fae


Oaths of Gold and Iron You promised us, when we gave you the world to go to war, that you would remember your vows. You promised to leave our sacred places intact, to leave sacrifices for us, to remember us in your songs. You promised that when the War of Seasons ended, you would stand aside for us, the true rulers of the world. You lied. The Truce Falls with the Blackened Sun Dark...   [click here for more]
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The Shining Host

The Shining Host


Enchantment and Honor There has to be light to cast shadows. While vampires skulk, werewolves rage and ghosts haunt the living, someone has to have a good time. Changelings do. They're creatures of imagination and enchantment, faerie souls hiding in mortal bodies, maybe even yours. Bedlam and Cold Iron Vampires and werewolves have had their turns. Now it's time...   [click here for more]
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Laws of the Hunt: Players Guide

Laws of the Hunt: Players Guide


The creatures of legend hold themselves above the petty powers of mere mortals. Yet by birthright, heritage or arcane training, some mortals inherit powers beyond the scope of the mundane. Sorcerers and gifted psychics - the key to puissance is dedication. For the master of the craft, there can be no mere dabbling, only the road to true power. More Than a Match for the Denizens of the Night The The...   [click here for more]
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Dark Ages: Inquisitor Companion

Dark Ages: Inquisitor Companion


Heaven's Fury No matter how many demons we slay, more rise to take their place. No matter how many of their servants we put to the torch, Satan corrupts more. Yet we shall not fall into despair, for God is on our side, and faith can - and shall - move mountains. Let the fiends be the ones to cower, for we are coming, and nothing shall stay our righteous hand. Amen. Smite...   [click here for more]
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Laws of the Night (Revised)

Laws of the Night (Revised)


Step into the arena of the night, the stage where the grand danse macabre is played out among the courts of princes and on streets where gutters run with blood. In these nights, as the century spirals to its close, the world seems to go mad. Are the ancient prophecies close at hand or is something unseen at work? Will You Fight or Will You Flee? Laws of the Night Revised updates Mind's...   [click here for more]
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Laws of the Hunt

Laws of the Hunt


Saving The Mortal World In a world twisted by dark magic and despair, supernatural creatures rule from behind the scenes. Vampires pull strings in their deadly games while werewolves roam the woods. Mere mortals are playthings and puppets - until they decide to fight back. Some people know the truth, and they plan to make a difference, to save humanity from the...   [click here for more]
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Laws of the East

Laws of the East


For centuries, Asia has defied Kindred attempts at incursion, a mighty jade monolith, from high-tech Tokyo to the jungles of the Pacific Islands. Those of Caine's brood who manage to survive there whisper tales beyond belief. But a new age rises, one of great darkness, when a demon lord shall claim the throne of Heaven. The sleeping dragons awake. May You Live in Interesting Times Laws of the East...   [click here for more]
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Laws of the Night: Camarilla Guide

Laws of the Night: Camarilla Guide


For five centuries, the Camarilla has been the guiding force of Kindred society, pitting itself against any who would defy it. The curtain of the Masquerade has been drawn across the stage of the Kindred. Under this veneer of tradition and gentility, the Jyhad moves in point and bloody counterpoint. It is about elegance and predatory civilty, lies and secrecy. It is about a curtain ripped away for...   [click here for more]
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Laws of the Night: Sabbat Guide

Laws of the Night: Sabbat Guide


Some claim the Final Nights, told of in hoary prophecies and dread-filled whispers, have finally come to pass. The signs and portents are loosed upon the land. And with them, the Sabbat wages its bloodiest assaults upon the Camarilla. Are they simply monsters who revel in the fear and violence of the night? Or do their monstrous ways hide something far deeper and far more sinister? No Mercy, No Surrender,...   [click here for more]
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Laws of Ascension

Laws of Ascension


Mages have warred for millennia to create new vistas, build a better world and decide the future of humanity. Now their struggles focus on the most important goal of all - the choice of their own destiny. The keepers of spiritual ways strive to preserve the guttering spark of magic, while the Technocracy ensnares the world in its scientific web. Each visionary has the potential to surpass human limits,...   [click here for more]
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The Shining Host: Players Guide

The Shining Host: Players Guide


The Magic Still Exists From coral caves to sacred glades, from windswept peaks to shadowy streets, magic can still be found. Mermaids sing below the waves and the little people dance in the circles of their human neighbors. Some mortals even know the touch of the Fair Ones on their lives by the blood in their veins. But not all dreams are happy ones nightmares and creatures cluster...   [click here for more]
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Laws of the Hunt (revised)

Laws of the Hunt (revised)


A Shining Beacon of Hope For as long as there have been monsters who stalk the shadows and prey upon mortals, brave people have stood against the darkness. Some call on the powers of Heaven and their faith, some study the mystical paths, some research great tomes of knowledge and some wield the resources of their governments, while the rest have only their knowledge, their courage and their hope....   [click here for more]
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Laws of the Resurrection

Laws of the Resurrection


We are the Immortal. We are the Undying Once the world was in balance between the material and spirit. Then Sets jealousy threw all into chaos with the murder of Osiris. But Osiris returned to the world and brought with him the secret of immortality. Now his children, blessed by his gift, stand against the chaos and corruption that Set has wrought. The time to act is now. We Are the Hands...   [click here for more]
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Laws of the Night: Anarch Guide

Laws of the Night: Anarch Guide


Wealth, Power, Immortality, Control They have Traditions, blood bonds, scourges, and influence at every level of society. They have Vaulderie, packs, templars and the loyalty of thousands. They have it all, and for centuries they've used it to keep individual vampires from ever tasting true freedom. But cracks have formed in the great facade. Wolves wait at the door. No longer can the elders...   [click here for more]
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Vampire by Gaslight

Vampire by Gaslight


An Age of Romance and Gothic Elegance From decadent dinner parties to foggy cobblestone streets, the world of the 19th century remains a place of superstition and mystery, where ancient legends mix with modern penny dreadfuls, and the most scientific minds still explore the spirit realm. Here the Kindred, long since banished to mere folklore, find themselves newly crowned celebrities,...   [click here for more]
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Exalted Players Guide

Exalted Players Guide


Until five short years ago, the Realm was the undisputed ruler of Creation. The only ones still willing to argue the point were hill-men savages and the glorified bandits that populate the Scavenger Lands. The Empress had it all, a never-ending reign. And then, she vanished. Now, it seems like the Realm’s dominion is nothing but a fading memory. The world tears itself apart. Great...   [click here for more]
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Vampire: The Dark Ages

Vampire: The Dark Ages


Vampire: The Dark Ages takes you to the nights before the Camarilla, when kine truly had reason to be afraid of the dark. The vampires of this bygone age ride the dark as lords, play their games with the crowned heads of Europe, and travel to the mysterious lands of the East as they wafe their ages-old war. Come share in the rich terror and heady thrill of the 12th century. Learn what it means to be...   [click here for more]
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Vampire: The Dark Ages Companion

Vampire: The Dark Ages Companion


A vast information resource for Vampire: The Dark Ages, this book examines a variety of subjects useful to every Storyteller and all players. Dark Ages Companion combines the best aspects of The Vampire Players Guide and A Storytellers Handbook into one volume that contains a plethora of Cainite lore lost to vampires of the modern world. Features all-new powers, Disciplines and Thaumaturgy Paths;...   [click here for more]
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Ashen Knight

Ashen Knight


Cold Steel, Hot Blood The clash of arms on the battlefield as two knights meet in combat. The thunder of horses hooves as lances are couched for impact. The oaths sworn to king, God and liege lord. The sons of Caine are no strangers to these things. Now you too can discover what they have known in their blood for centuries. Even Caines Childer Know Honor...   [click here for more]
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Ashen Thief

Ashen Thief


Thieves in the Night Stolen blood, stolen coin and stolen lives, the childer of Caine know all three. Beyond the courts of princes and voivodes, vampires earn their bloody way in the city streets and bandit warrens. They stake out their own informal principalities among the growing cities and lawless woods. Murder, larceny and trickery are their tools often used against the very elders who consider...   [click here for more]
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Ashen Cults

Ashen Cults


Drink of Me We are the lords of this Long Night, leading our flocks in the ways of the blood. They gather round our altars and in our churches, they form covens and cults in our honor. They are our worshippers, our slaves and our stock. And we are their gods. And Enter the Night Ashen Cults is a complete guide to the dark faiths promoted by Cainites in the Dark Ages to promote their agendas, rule...   [click here for more]
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Ascension's Right Hand

Ascension's Right Hand


I'll Stand Beside You Custos are boon companions, the acolytes, familiars, servants and sidekicks who follow mages on the mystick pursuits. Though unversed in the arts of True Magick, custos form a valuable part of mage society. These followers are more than simple "allies" - they ofter spell the difference between survival and damnation! Though Heaven and Hell May Rise Against...   [click here for more]
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Book of Crafts: Whispers of Dissent

Book of Crafts: Whispers of Dissent


Walking Secrets... Once, I met a Chinese woman with hobbled feet and ancient eyes. Once, I fought a knight whose armor shone like burnished light. In the streets of Cairo, sharp-toothed men gnaw sinners' bones; in Haitian midnights, the Loa dance. Not all magi go to war, my young friend. Many dwell in the Titans' shade, the shadows of shadows. These so-called "Orphans"...   [click here for more]
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