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 Hottest Titles from White Wolf
 
 Hottest Storytellers Vault Titles from White Wolf
Vampire: The Masquerade 1st EditionVampire: The Masquerade 2nd EditionVampire: The Masquerade Revised
Vampire 20Vampire: Victorian AgeDark Ages
Vampire: the Dark AgesWerewolf: The Apocalypse 1st EditionWerewolf: The Apocalypse Revised
Werewolf: The Apocalypse 2nd EditionWorld of Darkness (classic)Mind's Eye Theatre (Classic)
Werewolf 20Wraith: The OblivionOrpheus
Changeling: The DreamingKindred of the EastStorytelling Adventure System
White Wolf MagazinePDF ExclusivesWhite Wolf Blogcast
Miscellaneous d20Player's GuidesWorld of Darkness (new)
Mind's Eye TheatreVampire: The RequiemWerewolf: The Forsaken
Mage: The AwakeningPromethean: The CreatedChangeling: The Lost
Hunter: The VigilGeist: The Sin-EatersMummy: The Curse
Demon: The DescentTime of JudgmentVampire: The Eternal Struggle
Mage: The Ascension 1st EditionMage: The Ascension 2nd EditionMage: The Ascension Revised
Mage: The Sorcerer's CrusadeHunter: The ReckoningMummy: The Resurrection
Demon: The FallenExalted First EditionExalted Second Edition
ScionTrinity UniverseTrinity Universe d20
 
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Promethean: the Created Storyteller Screen

Promethean: the Created Storyteller Screen


Stolen Lives in a world with unique Rules Imagine a world where the truth is obscured and all is not what it seems. That works well for players, but can be a disaster for the Storyteller! This Storyteller Screen lays out vital rules for the Storyteller to reference at a glance. Play Aid for Promethean: The Created. This screen includes all the necessary charts and reference tables from the Promethean:...   [click here for more]
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Red Sickening Lights, Manila

Red Sickening Lights, Manila


Red Sickening Lights, Manila is the first book of the Reconquista saga, a story that explores the Camarilla’s attempt to regain control of the Philippines, a Ventrue Justicar’s search for an old enemy, and the unexpected bonds that form between two people. It is an insidious tale of revenge, obsession, and love. This is a Vampire: The Masquerade novelette series by Tobie Abad. ...   [click here for more]
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Savannah by Night Storyteller's Guide

Savannah by Night Storyteller's Guide


Companion to Savannah by Night Player's Guide. This book contains all the background information of the City by the Sea on the coast of Georgia--a place where tourists living and undead go to enjoy themselves and maybe pretend to be what they wish they were. The Secret History of Savannah (including who really founded it and why) Complete stats on all important NPCs. Breakdown...   [click here for more]
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Tales From The Vault - Volume 1

Tales From The Vault - Volume 1


This collection gathers samples of works by several authors from Storyteller's Vault, including: The Malkavian’s Thousand Faces (Alessa Malkavian) The Final Revolt - Shadows of the Canyon (Ben Allsop - Sam Myatt) New Blood (Jacob Klünder) Wolfmancer (Rafael Martins) ...   [click here for more]
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Truth Until Paradox Revised

Truth Until Paradox Revised


Reality is a Lie Most people do not understand how mutable the world truly is. Most people do not realize that they hold the power to shape reality. But a few do, and they are called mages. Mages know that reality is a lie, or rather that any reality can be truth. The mages of the Traditions believe that mankind is destined for Ascension, that we can all be led to a greater...   [click here for more]
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Welcome to Purgatory: Osage Character Option Supplement

Welcome to Purgatory: Osage Character Option Supplement


This is a Pay What You Want Supplement to Welcome to Purgatory. You’ll find details for Native American NPCs that could be located in the Joplin area of Missouri. ...   [click here for more]
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Werewolf the Forsaken Storyteller Screen

Werewolf the Forsaken Storyteller Screen


There When You Need it There's nothing more frustrating for a Werewolf: The Forsaken Storyteller than searching for that one rule during a game. Well, that and needing to use a Gift and not having enough Essence. At least we can solve the first one. Here's everything you need in one place. Just a Claw Away White Wolf introduces this useful reference tool for Werewolf Storytellers. ...   [click here for more]
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White Wolf Adventures

White Wolf Adventures


Six adventures for use with any game system! Collected from the early issues of WHITE WOLF Magazine, these exciting adventures take you from dangerous orc-infested mountains to a billowy place in the sky, from the depths of an elven forest to a bustling city where the dead walk the streets. Each adventure is designed to be played in one sitting and includes all aspects of roleplaying: epic battles,...   [click here for more]
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White Wolf Inphobia Magazine #50

White Wolf Inphobia Magazine #50


Included in this Issue: Playing in the Streets by Rich Warren - Games set in the city are the current rage. This article is for players and helps you get the most from your city. Last issue we talked about GMing a city campaign. The two articles sure look good together. Setting the State by Cherie Daniels - The art of staging for Mind's Eye Theatre Road to Heaven by Phiippe Boulle - The Wyrm...   [click here for more]
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White Wolf Magazine #18

White Wolf Magazine #18


This is issue #18 of White Wolf Magazine (Horror Issue). Please note that all advertising in this PDF is out of date. In this issue: Shadowrun Cyberpunk Ghostbusters Call of Cthulhu and more... ...   [click here for more]
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White Wolf Magazine #19

White Wolf Magazine #19


This is issue #19 of White Wolf Magazine (Alternate Fantasy Worlds issue). Please note that all advertising in this PDF is out of date. This issue features: Talislanta City-State Rolemaster Reviews and more... ...   [click here for more]
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White Wolf Magazine #21

White Wolf Magazine #21


This is issue #21 of White Wolf Magazine (Torg & PBM issue). Please note that all advertising in this PDF is out of date. This issue features: Torg Adventure Torg Review PBM Reviews fantasy adventure Shadowrun Troupe-Style RPG... and more. ...   [click here for more]
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White Wolf Magazine #22

White Wolf Magazine #22


This is issue #22 of White Wolf Magazine (Fantasy issue). Please note that all advertising in this PDF is out of date. This issue features: FRPG Aventure new spells new magic items Ars Magica Runequest ... and more. ...   [click here for more]
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White Wolf Magazine #25

White Wolf Magazine #25


This is issue #25 of White Wolf Magazine (3rd Annual Superhero issue). Please note that all advertising in this PDF is out of date. This issue features: DC Heroes Champions Rolemaster Torg Magic Scrolls Capsule Reviews ... and more. ...   [click here for more]
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White Wolf Magazine #26

White Wolf Magazine #26


This is issue #26 of White Wolf Magazine (Annual Science Fiction issue). Please note that all advertising in this PDF is out of date. This issue features: StarKhan Shadowrun Archetypes Cyberpunk 2020 Torg Fantasy Adventure Rifts Review ... and more. ...   [click here for more]
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White Wolf Magazine #27

White Wolf Magazine #27


This is issue #27 of White Wolf Magazine (Annual PBM issue). Please note that all advertising in this PDF is out of date. This issue features: StarKhan Legends Middle-Earth PBM Torg Ars Magica Live-Action RPG ... and more. ...   [click here for more]
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White Wolf Magazine #28

White Wolf Magazine #28


This is issue #28 of White Wolf Magazine (Annual Fantasy issue). Please note that all advertising in this PDF is out of date. This issue features: Torg Vampire Solo Fantasy Adventure GURPS Spell Components Legendary Lives Unique Unicorns ... and more. ...   [click here for more]
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White Wolf Magazine #29

White Wolf Magazine #29


This is issue #29 of White Wolf Magazine (Halloween issue). Please note that all advertising in this PDF is out of date. This issue features: Torg Vampire Call of Cthulu Chill GURPS Old West/Horror Vampire Hunters Dark Conspiracy ... and more. ...   [click here for more]
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White Wolf Magazine #30

White Wolf Magazine #30


This is issue #30 of White Wolf Magazine (Near Future issue). Please note that all advertising in this PDF is out of date. This issue features: Torg: Nippon Tech Dark Sun Review Shadowrun totems CORPS Martial Arts Age of Ruin Adventure ... and more. ...   [click here for more]
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White Wolf Magazine #31

White Wolf Magazine #31


This is issue #31 of White Wolf Magazine. Please note that all advertising in this PDF is out of date. This issue features: Shadowrun Amber Diceless Roleplaying feature review The Silicon Dungeon People of the Land Free Batman Returns Poster (an additional download - zipped jpgs) ... and more. ...   [click here for more]
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White Wolf Magazine #46

White Wolf Magazine #46


Included in this Issue: Industry Wired by Teeuwynn Howling at the Moon The Magic of Jyhad by Rob McMillon The Other Sword by Robert Weinberg Feature Review: Nephilim by Steve Perrin The Assault of the Rampaging Dust Bunnies by Inner City Games Feature Review: Denver by Jeffrey Cisneros With Dead Desire by Teeuwynn - Part One of the first published adventure for Wraith: The Oblivion In NomineTM:...   [click here for more]
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White Wolf Magazine #49

White Wolf Magazine #49


Included in this Issue: Howling at the Moon - Tery Amthor of Metropolis discussed gays in roleplaying last issue. This issue presents responses from people in the industry. Beyond the Parents Basement - Chris W. McCubbin defines freedom. Where do you stand: Appreciator or frother? While you're thinking about it, Chris is hiding his fake Spock ears. The Care and Feeding of a City Campaign - Since...   [click here for more]
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Clanbook Chupacabra

Clanbook Chupacabra


Within the World of Darkness, there is a new bloodline emerging that is as elusive as it is repulsive. The Chupacabras are now entering into the view of Kindred Society and now you can finally play as one. The book features brief history of the Chupacabras, their origins, and description of their deadly discipline known as Miasma. This book was made for the Story Tellers Vault ...   [click here for more]
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Episode 70 - Relics of Pangea 8

Episode 70 - Relics of Pangea 8 (audio product)


Episode 70 - Relics of Pangea 8 The final episode of the "Relics of Pangea" fan podcast, recording an actual Werewolf: The Forsaken game. ...   [click here for more]
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GHOULS! (Chronicles of the Blood Moon, 2)

GHOULS! (Chronicles of the Blood Moon, 2)


Play Camarilla Archons or Sabbat Templars ! Ghouls! is the second chapter of the Chronicles of the Blood Moon. It can be played as a stand-alone adventure. Trapped in a small town and surrounded by ghouls, the PC try to escape... Rules : V20 SCENES MENTAL 2 PHYSICAL 4 SOCIAL 1 XP 35-74 This scenario contains everything you need to play:...   [click here for more]
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GOULES! (Les Chroniques de la Lune de Sang, 2)

GOULES! (Les Chroniques de la Lune de Sang, 2)


Jouez des Archontes de la Camarilla ou des Templiers du Sabbat ! GOULES! est le second scenario des Chroniques de la Lune de Sang qui proposent de jouer des Archontes de la Camarilla ou des Templiers du Sabbat. Les PJs sont piégés dans une ville contrôlée par des goules bien organisées. Vont-ils s'en sortir ? Pour Vampire édition...   [click here for more]
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L'eveil (chroniques De La Lune De Sang, 4)

L'eveil (chroniques De La Lune De Sang, 4)


L’éveil est le quatrième scénario des Chroniques de la Lune de Sang qui proposent de jouer des Archontes de la Camarilla ou des Templiers du Sabbat. Dans ce scénario les vampires vont se rendre au Pérou à la recherche de vestiges archéologiques caïnites... Pour Vampire édition 20ème anniversaire....   [click here for more]
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L'ile Sans Fin (chroniques De La Lune De Sang, 3)

L'ile Sans Fin (chroniques De La Lune De Sang, 3)


L'ile sans fin est le troisième scénario des Chroniques de la Lune de Sang qui proposent de jouer des Archontes de la Camarilla ou des Templiers du Sabbat. Dans ce scénario les PJs sont envoyés sur une île du lac Michigan appartenant un ancien vampire. Ils doivent tenter d'acheter un objet qui intéresse les deux sectes, voir même des...   [click here for more]
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Le Tombeau d'Alexandre (Les Chroniques de la Lune de Sang, 1)

Le Tombeau d'Alexandre (Les Chroniques de la Lune de Sang, 1)


Jouez des Archontes de la Camarilla ou des Templiers du Sabbat ! Le Tombeau d’Alexandre est le premier scenario des Chroniques de la Lune de Sang qui proposent de jouer des Archontes de la Camarilla ou des Templiers du Sabbat. Les PJs enquêtent sur la disparition d’un vampire. De fil en aiguille, ils remonteront la piste d’un...   [click here for more]
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Les Sous-sols de...

Les Sous-sols de...


Les Sous-Sols de... est le cinquième scénario de la saison 1 des Chroniques de la Lune de Sang qui proposent de jouer des Archontes de la Camarilla ou des Templiers du Sabbat.Ce scénario est principalement utilisable par des Archontes, il demande du travail afin d’être adapter pour des PJs membres du Sabbat. Un plan des sous-sols de la ville, illustrant...   [click here for more]
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Menagerie of Mortals

Menagerie of Mortals


The Kindred need their precious vitae to sustain their immortality. The mortals of The World of Darkness aren’t always helpless against the undead though; some are even aware or at least suspicious of the vampire conspiracy surrounding them. Menagerie of Mortals is a source book with a huge collection of mortal opponents, victims and potential allies or contacts...   [click here for more]
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Pentagrama Demencial

Pentagrama Demencial


Descenso a la locura Tristán Fitzpatrick, ¿era ése el nombre que me pusieron mis padres? No sé, puede que sí, he usado tantos ya que no recuerdo cuál es el verdadero… ¿pero acaso eso tiene alguna importancia? No creo… ¿no? ¿O sí? Bueno, qué más dará… Tantos nombres… tantos…...   [click here for more]
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The Awakening (Chronicles of the Blood Moon 4)

The Awakening (Chronicles of the Blood Moon 4)


Play Camarilla Archons or Sabbat Templars ! the PCs will travel to Peru in search of vampiric archaeological remains .. It can be played as a stand-alone adventure. Rules : V20 SCENES : MENTAL 2, PHYSICAL 3, SOCIAL 2 XP 35-74 This scenario contains everything you need to play: A double introductory page with : - A summary of...   [click here for more]
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The Babel Center

The Babel Center


A hope is a fragile thing. It can bring out the best or the worst in us, especially for the Technocracy. When a single tower can grant some of the faction’s greatest wishes, five people will risk it all for the chance. So, will the PCs be the ones to help or send everything to ruin? Features • Open adventure that spans several years • The chance to save or ruin the...   [click here for more]
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The Basements of...

The Basements of...


The basement of ... is the fifth chapter of season 1 of the Chronicles of the Moon Blood. Play Archons of the Camarilla or Sabbat Templars ! You will need some work to play with Sabbat characters. PCs find a underground map of the city, a very useful and strategic tool for the Clans. This map can undermine the security of many vampires. But this map has just been stolen... Let’s begins...   [click here for more]
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The Ries Kraina

The Ries Kraina


This monograph presents a new kraina, a path of Koldunic Sorcery, integrated into the history of the Nördlinger Ries, a meteoric impact crater in southern Germany. In addition to adding a new kraina to the Vampire: The Dark Ages lore, it also serves as a teaser for the Ries by Night book. Inside, you'll find: Backstory for the Nördlinger Ries in the World of Darkness A letter of...   [click here for more]
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The Tomb of Alexander (Chronicles of the Blood Moon, 1)

The Tomb of Alexander (Chronicles of the Blood Moon, 1)


The tomb of Alexander is the first episode of the Chronicles of the Blood Moon. It can be played as a stand-alone adventure. Play Camarilla Archons or Sabbat Templars ! The PCs will investigate the disappearance of a vampire, the former Prince of Paris, disappeared in the Middle Ages... Rules : V20 SCENES : MENTAL 3, PHYSICAL 3, SOCIAL 3...   [click here for more]
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To Never-Ending Island (Chronicles of the Blood Moon, 3)

To Never-Ending Island (Chronicles of the Blood Moon, 3)


Play Camarilla Archons or Sabbat Templars ! To Never-Ending Island is the third chapter of the Chronicles of the Blood Moon. It can be played as a stand-alone adventure. In this adventure, the PCs are sent to an island in Lake Michigan belonging to a former vampire. They must try to buy an object wanted by the two sects and even the Disciples of Seth. Rules...   [click here for more]
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White Wolf Magazine #32

White Wolf Magazine #32


This Issue Includes: ITEMS FOR ANY REALM - Spike Y. Jones gives us some magic items modelled in our own image. THE SILICON DUNGEON - Jim Trunzo lets us in on what's hot and what's not in computer games, including a peek at the new Wizardy INFILTRATION OF THE MIND MAGGOT FROM PLANET V - A new live action roleplaying scenario by Roger Spendlove of the Dream Park Corporation. NATIVES OF THE...   [click here for more]
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White Wolf Magazine #34

White Wolf Magazine #34


This is issue #34 of White Wolf Magazine. Please note that all advertising in this PDF is out of date. For a complete table of contents and more, please take a look at the product preview. Included in this issue: Shadowrun™ - Magic over Bourban St.: C.R. Shaver and Jason Rush reveal the secrets of voodoo in Pt.4 of our Shadowrun™ New Orleans Supplement....   [click here for more]
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White Wolf Magazine #35

White Wolf Magazine #35


Included in this Issue: The Darkest Shadow - The Final intallment in our Shadowrun™ New Orleans supplement. The Wild Wierd West - Ten ways to spice up roleplaying in the Wild West. The Sorceress' Tower - An airy setting for Ars Magica The Surge - Altering possibility energy in Torg Dice Not Included - Spend a night of horror with The Calling of Craxuul-Thk ...   [click here for more]
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White Wolf Magazine #37

White Wolf Magazine #37


Included in this issue: THE TREASURE OF GALILEE AN ADVENTURE FOR CHAOSIUM'S PENDRAGON BY PAUL COCKBURN THE SFOKESMAN SPEAKS - EXCERPTS FROM FLAGSHIP MAGAZINE MIND OVER MATTER- A SPECIAL INTRODUCTION TO MAGE:THE ASCENSION BY CHRIS HIND FEATURE REVIEWS: THE MASQUERADE, EARTHDAWN, UNDERGROUND BY STEWART WIECK ARTIST SPOTLIGHT A LOOK AT THE BEAUTIFULLY INTRICATE WORK OF BARBARA ARMATA...   [click here for more]
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White Wolf Magazine #38

White Wolf Magazine #38


Included in this issue: MAGE: THE ASCENSION - FUTURE REVIEW MAGIC: THE GATHERING - FEATURE REVIEW LOST SOULS - ON THE TRAIL OF JACK THE RIPPER SHADOWRUN - NEW MAGIC DISCIPLINES VAMPIRE MEETS CYBERPUNK - THE WORLD OF FUTURE DARKNESS PT. 3 OF 3 ...   [click here for more]
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White Wolf Magazine #39

White Wolf Magazine #39


This is issue #39 of White Wolf Magazine. Please note that all advertising in this PDF is out of date. For a complete table of contents and more, please take a look at the product preview. Included in this issue: Howling at the Moon - By Travis Williams. Word on Blacks in Roleplaying Pg.9 The Powers of the Past - By John W. Vogel. There are places a Traveller...   [click here for more]
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White Wolf Magazine #40

White Wolf Magazine #40


Included in this Valentine's Issue: Sex in Roleplaying - We're not afraid to ask. Vampire: The Masquerade - Toreador Blood Cults Earthdawn - A Heart Rending Tale 1st Annual Wolfie Awards - You're chance to howl! Legacy Rite Pt 2 of 6 - The First Official Werewolf: The Apocalypse Comic ...   [click here for more]
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White Wolf Magazine #41

White Wolf Magazine #41


Included in this issue: BattleTech - Bullet-Spraying and Rocket-Spewing The Masquerade - Afraid of the Live Action Dark? Too Bad RuneQuest - Official Magic Colleges and Spells The Otherworld - Dreams in Roleplaying. Don't Worry, It's Dry. Legacy Rite Pt. 3 of 6 - The Fist Official Werewolf: The Apocalypse...   [click here for more]
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White Wolf Magazine #42

White Wolf Magazine #42


Included in this issue: Seals of Satan - The boardgame Mom rold you not to play. It's April you Fool - Enough foolery to gag on. Werewolf: The Apocalypse - Part one in an official tooth gnashing second edition adventure. Vampuur: The Conspiracy - Wear something colorful for a change. Legacy Rite Pt 4 of 6...   [click here for more]
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White Wolf Magazine #43

White Wolf Magazine #43


Included in this Issue Kult -Adventures in a Hell of someone else's making. Werewolf: The Apocalypse - Part two in an official fur-rending, Second Edition adventure In Sickness and In Health - Healing in your Fantasy World Last Stand - Our Wargaming Column is Here! Legacy Rite Pt. 5 of 6 - The First Official Werewolf: The Apocalypse Comic. ...   [click here for more]
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White Wolf Magazine #44

White Wolf Magazine #44


Included in this Issue: Wraith: Ghost Stories in teh World of Darkness Magic: The Gathering - Strategies, Tournaments and Cards - Oh My! Werewolf: The Apocalypse - Finale Nightlife - Get Stoned, Play a Gargoyle Legacy Rite Pt. 6 of 6 - The First Official Werewolf: The Apocalypse Comic ...   [click here for more]
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Between the cracks

Between the cracks


Politics and protection There is a sense of security and power in the Clans of the Camarilla and the Sabbat not extended to vampires of the Bloodlines. Numerically inferior, feared, shunned, and misunderstood, these Cainites must find ways to survive and thrive without the privilege of Clan. Through the Cracks includes: A Note in the Darkness: Persephone, a...   [click here for more]
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